GGXRD-R2/Bedman/Data
Jump to navigation
Jump to search
Links
System Data
Normal Moves
5P
5K
c.S
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.S | ![]() |
28 | Mid | 6 | 3 | 11 | ±0 | 2 | ![]() |
normal | 10 | 7 | SJ | YRP | 264 |
f.S
5H
2P
2K
2S
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2S | ![]() |
30 | Low | 12 | 3 | 11 | ±0 | 2 | normal | -7/+10 | S | YRP | 264 |
1H
2H
3H
j.P
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.P | ![]() |
14 | High / Air | 6 | 6 | 9 | 0 | normal | 3 | 8 | CSJ | YRP | 144 |
j.K
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.K | ![]() |
18 | High / Air | 9 | 6 | 21 | 1 | normal | 6 | 7 | SJ | YRP | 264 |
j.S
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.S | ![]() |
28 | High / Air | 10 | 8 | 22 | 2 | normal | 10 | 7 | SJ | YRP | 264 |
j.H
j.D
6P
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6P | 110x110px | 32 | Mid | 9 | 6 | 21 | -13 | 2 | normal | 10 | 7 | S | YRP | 264 | 1-4 Upper Body 5-8 Head |
6H
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6H | ![]() |
24,18 | Mid | 18 | 3(7)3 | 21 | -5 | 4 | normal | 10 | 6 | S | YRP | 384 |
6HH
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6HH | 110x110px | 18,24 | Mid | 10 | 3(11)5 | 14 | ±0 | 4 | normal | 10 | 6 | YRP | 384 |
2D
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2D | ![]() |
28 | Low | 12 | 6 | 12 | -4 | 2 | normal | 10 | 7 | S | YRP | 264 |
5D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
Crawl
Double Jump
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Hang | Double Jump | Total 45 | Can cancel into Air Movement from 11F onwards | special | Y |
Air Dash
Dash
236P
j.236P
214P
j.214P
236K
j.236K
214K
j.214K
236S
j.236S
214S
j.214S
236H
j.236H
214H
j.214H
Icon Properties
Name | Input | Images | Damage | Guard | Startup | Active | Recovery | On-Block | Level | Hitboxes | Notes | Type | RISC Gain | RISC Minus | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Icon Properties | Icon Properties | ![]() |
421 | special |
Deja Vu
Air Deja Vu
Overdrives
632146H
632146S
Instant Kill
236236H
Category
Answer [★]
Axl Low [★]
Baiken [★]
Bedman [★]
Chipp Zanuff [★]
Dizzy [★]
Elphelt Valentine [★]
Faust [★]
I-No [★]
Jack-O' [★]
Jam Kuradoberi [★]
Johnny [★]
Kum Haehyun [★]
Ky Kiske [★]
Leo Whitefang [★]
May [★]
Millia Rage [★]
Potemkin [★]
Ramlethal Valentine [★]
Raven [★]
Sin Kiske [★]
Slayer [★]
Sol Badguy [★]
Venom [★]
Zato-1 [★]
Click [★] for character's full frame data
System Explanations
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •
Mechanics Glossary
- Attack Level
- Burst
- Blitz Shield
- Clash
- Danger Time
- Dead Angle Attack
- Faultless Defense
- Forced Proration
- Gatling
- Guts
- Hellfire
- Initial Proration
- Instant Air Dash (IAD)
- Instant Block
- Jump Install
- Low Profile
- Mortal Counter
- Negative Penalty
- Off the Ground (OTG)
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stun
- Tension Gauge
- Ukemi (Teching)