GG2/Ky Kiske/Combos: Difference between revisions

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< GG2‎ | Ky Kiske
m (removed j.8x ender)
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==={{InvisibleText|Fighting in Crowds}}===
{{TheoryBox
| Title      = Fighting in Crowds
| Oneliner  =
| Difficulty = {{clr|1|Easy}}
| Anchor    =
| Video      =
| Recipe    = {{clr|2|5X}} > {{clr|2|~2X}} > {{clr|2|~4X}} > {{clr|2|~8X}} > {{clr|5|5Y}} > {{clr|1|{{tt|MC|Modern Cancel}}}} > {{clr|1|Lock-On Dash}} > {{clr|2|4X}} > {{clr|2|~2X}} > {{clr|2|~4X}} > {{clr|2|~8X(1)}}
| content    =
Using the default combo for Ky in big crowds will often fail due to {{clr|2|~6X}} getting caught on enemy servants or ghosts, so using this has a higher consistency in big battles.


{{clr|2|~8X(1)}} Ender can be jump cancelled for a tech chase or letting it rock to call out an opponent not being ready to tech
}}





Revision as of 03:10, 4 April 2024



Bnb meterless

Meterless BnB
Easy

5X > ~2X > ~4X > ~6X > ~2X > j.5XXX
An example of a simple bread and butter A staple combo that is relatively simple and effective. confirm which works off many stray hits.

high damage combo

Meter for Damage
Medium

(5X or 4X) > ~2X > ~4X > ~6X > ~2X > Free Lock > Side Step > Delay > 4/6Y > 4X > ~8X(1) > 2Y
An extension of Ky's BnB to deal higher amounts of damage. 4X will do more damage than 5X but hits less consistently. Timing on 4/6Y is quite strict and takes practice to pull off consistently, so it might be safer to simply go into the meterless BnB if the extra damage isn't needed

Stun Edge MC conversions

Stun Edge MC conversions
Easy

6X > 5Y > MCModern Cancel > Lock-On Dash > 2X > Delay > 5X > ~2X > ~4X > ~6X > ~2X > j.c > j.5XXX
Ky can use an MC to combo off almost any hit he lands. In this example we will be converting off of a 6X Starter.

Stun Edge can be Modern Canceled which gives you a lot of time to follow up with 5X, or to move closer (done here with Lock-On Dash) and use 2X or 4X instead. Both of these will lead into one of Ky's BnBs. However, it's sometimes most consistent to go directly into 5X after MCing.

If you have trouble with the 2X > 5X link then you can just do 5X instead.

Fighting in Crowds

Fighting in Crowds
Easy


5X > ~2X > ~4X > ~8X > 5Y > MCModern Cancel > Lock-On Dash > 4X > ~2X > ~4X > ~8X(1)
Using the default combo for Ky in big crowds will often fail due to ~6X getting caught on enemy servants or ghosts, so using this has a higher consistency in big battles.

~8X(1) Ender can be jump cancelled for a tech chase or letting it rock to call out an opponent not being ready to tech



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