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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
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|input=j.L |name= | |input=j.L |name= | ||
|damage=400 |level=1 |attribute= |guard=High | |damage=400 |level=1 |attribute= |guard=High | ||
|startup=5|active=Until | |startup=5|active=Until L |recovery=0 |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
Line 214: | Line 211: | ||
|input=j.U |name= | |input=j.U |name= | ||
|damage=800 |level=2 |attribute= |guard=Mid | |damage=800 |level=2 |attribute= |guard=Mid | ||
|startup=15|active=6 |recovery=Until | |startup=15|active=6 |recovery=Until L+7 |onBlock=-16[0]|onHit=KD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
Line 264: | Line 261: | ||
|input=j.LU |name=Air Throw | |input=j.LU |name=Air Throw | ||
|damage=1500 |level= |attribute= |guard=Throw | |damage=1500 |level= |attribute= |guard=Throw | ||
|startup=5|active=5 |recovery=Until | |startup=5|active=5 |recovery=Until L+6 |onBlock=|onHit=HKD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
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======[4]6L====== | ======[4]6L====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6L |name=Flamek Thunder | |input=[4]6L |name=L Flamek Thunder | ||
|damage=800 |level= |attribute= |guard=All | |damage=800 |level= |attribute= |guard=All | ||
|startup=13~24 |active= |recovery=Total 45~56 |onBlock=-6[+9] |onHit=-4[HKD] | |startup=13~24 |active= |recovery=Total 45~56 |onBlock=-6[+9] |onHit=-4[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6X\Hitbox afterward | |hitboxCaption=First hitbox on [4]6X\Hitbox afterward | ||
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======[4]6M====== | ======[4]6M====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6M |name=Flamek Thunder | |input=[4]6M |name=M Flamek Thunder | ||
|damage=800 |level= |attribute= |guard=All | |damage=800 |level= |attribute= |guard=All | ||
|startup=15~26 |active= |recovery=Total 45~56 |onBlock=-6[+9] |onHit=-4[HKD] | |startup=15~26 |active= |recovery=Total 45~56 |onBlock=-6[+9] |onHit=-4[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6X\Hitbox afterward | |hitboxCaption=First hitbox on [4]6X\Hitbox afterward | ||
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======[4]6H====== | ======[4]6H====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6H |name=Flamek Thunder | |input=[4]6H |name=H Flamek Thunder | ||
|damage=300,300,400 |level= |attribute= |guard=All | |damage=300,300,400 |level= |attribute= |guard=All | ||
|startup=13~24 |active= |recovery=Total 45~56 |onBlock=+3[+20] |onHit=+7[HKD] | |startup=13~24 |active= |recovery=Total 45~56 |onBlock=+3[+20] |onHit=+7[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Hitbox1.png;GBVS_Eustace_46X_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6X\Hitbox afterward | |hitboxCaption=First hitbox on [4]6X\Hitbox afterward | ||
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======[4]6[L]====== | ======[4]6[L]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6[L] |name=Flamek Thunder | |input=[4]6[L] |name=L Flamek Thunder (Charged) | ||
|damage=1000 |level= |attribute= |guard=All | |damage=1000 |level= |attribute= |guard=All | ||
|startup=25 |active= |recovery=Total 52 |onBlock=-1[+16] |onHit=+3[HKD] | |startup=25 |active= |recovery=Total 52 |onBlock=-1[+16] |onHit=+3[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | |hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | ||
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======[4]6[M]====== | ======[4]6[M]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6[M] |name=Flamek Thunder | |input=[4]6[M] |name=M Flamek Thunder (Charged) | ||
|damage=1000 |level= |attribute= |guard=All | |damage=1000 |level= |attribute= |guard=All | ||
|startup=27 |active= |recovery=Total 60 |onBlock=-7[+10] |onHit=KD[HKD] | |startup=27 |active= |recovery=Total 60 |onBlock=-7[+10] |onHit=KD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | |hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | ||
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======[4]6[H]====== | ======[4]6[H]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[4]6[H] |name=Flamek Thunder | |input=[4]6[H] |name=H Flamek Thunder (Charged) | ||
|damage=1200 |level= |attribute= |guard=All | |damage=1200 |level= |attribute= |guard=All | ||
|startup=25~45 |active= |recovery=Total 50~70 |onBlock=+7[+18] |onHit=HKD[HKD] | |startup=25~45 |active= |recovery=Total 50~70 |onBlock=+7[+18] |onHit=HKD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_46X.png | ||
|hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | |hitboxes=GBVS_Eustace_46X_Charged_Hitbox1.png;GBVS_Eustace_46X_Charged_Hitbox2.png | ||
|hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | |hitboxCaption=First hitbox on [4]6[X]\Hitbox afterward | ||
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======[2]8L====== | ======[2]8L====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8L |name=Slow Kill | |input=[2]8L |name=L Slow Kill | ||
|damage=500 |level= |attribute= |guard=All | |damage=500 |level= |attribute= |guard=All | ||
|startup=15~26 |active= |recovery=Total 40~51 |onBlock=-7[+10] |onHit=-3[HKD] | |startup=15~26 |active= |recovery=Total 40~51 |onBlock=-7[+10] |onHit=-3[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|caption=Shooting backwards at the floor gives you an accuracy boost | |caption=Shooting backwards at the floor gives you an accuracy boost | ||
|hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | |hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | ||
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======[2]8M====== | ======[2]8M====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8M |name=Slow Kill | |input=[2]8M |name=M Slow Kill | ||
|damage=500 |level= |attribute= |guard=All | |damage=500 |level= |attribute= |guard=All | ||
|startup=15~26 |active= |recovery=Total 40~51 |onBlock=-7[+10] |onHit=-3[HKD] | |startup=15~26 |active= |recovery=Total 40~51 |onBlock=-7[+10] |onHit=-3[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|caption=Shooting backwards at the floor gives you an accuracy boost | |caption=Shooting backwards at the floor gives you an accuracy boost | ||
|hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | |hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | ||
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======[2]8H====== | ======[2]8H====== | ||
{{MoveData-GBVS |character=Eustace | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8H |name=Slow Kill | |input=[2]8H |name=H Slow Kill | ||
|damage=500×2 |level= |attribute= |guard=All | |damage=500×2 |level= |attribute= |guard=All | ||
|startup=13~23 |active= |recovery=Total 39~50 |onBlock=-2[+15] |onHit=HKD[HKD] | |startup=13~23 |active= |recovery=Total 39~50 |onBlock=-2[+15] |onHit=HKD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|caption=Shooting backwards at the floor gives you an accuracy boost | |caption=Shooting backwards at the floor gives you an accuracy boost | ||
|hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | |hitboxes= GBVS_Eustace_28X_Hitbox.png;GBVS_Eustace_28X_Hitbox2.png | ||
Line 407: | Line 404: | ||
======[2]8[L]====== | ======[2]8[L]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8[L] |name=Slow Kill | |input=[2]8[L] |name=L Slow Kill (Charged) | ||
|damage=300×2 |level= |attribute= |guard=All | |damage=300×2 |level= |attribute= |guard=All | ||
|startup=27 |active= |recovery=Total 52 |onBlock=+9[+25] |onHit=+13[HKD] | |startup=27 |active= |recovery=Total 52 |onBlock=+9[+25] |onHit=+13[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|hitboxes= |notes=Sets off Rat Race+ | |hitboxes= |notes=Sets off Rat Race+ | ||
}} | }} | ||
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======[2]8[M]====== | ======[2]8[M]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8[M] |name=Slow Kill | |input=[2]8[M] |name=M Slow Kill (Charged) | ||
|damage=300×2 |level= |attribute= |guard=All | |damage=300×2 |level= |attribute= |guard=All | ||
|startup=27 |active= |recovery=Total 52 |onBlock=+9[+25] |onHit=+13[HKD] | |startup=27 |active= |recovery=Total 52 |onBlock=+9[+25] |onHit=+13[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Sets off Rat Race+ | |notes=Sets off Rat Race+ | ||
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======[2]8[H]====== | ======[2]8[H]====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=[2]8[H] |name=Slow Kill | |input=[2]8[H] |name=H Slow Kill (Charged) | ||
|damage=300×4 |level= |attribute= |guard=All | |damage=300×4 |level= |attribute= |guard=All | ||
|startup=24 |active= |recovery=Total 51 |onBlock=+11[+25] |onHit=HKD[HKD] | |startup=24 |active= |recovery=Total 51 |onBlock=+11[+25] |onHit=HKD[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_28X.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Sets off Rat Race+ | |notes=Sets off Rat Race+ | ||
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======214L====== | ======214L====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=214L |name=Close Combat | |input=214L |name=L Close Combat | ||
|damage= |level= |attribute= |guard= | |damage= |level= |attribute= |guard= | ||
|startup= |active= |recovery=Total 40 |onBlock= |onHit= | |startup= |active= |recovery=Total 40 |onBlock= |onHit= | ||
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======214M====== | ======214M====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=214M |name=Close Combat | |input=214M |name=M Close Combat | ||
|damage=500 |level=3 |attribute= |guard=Mid | |damage=500 |level=3 |attribute= |guard=Mid | ||
|startup=18~27 |active=6 |recovery=16 |onBlock=-7 |onHit=-3 | |startup=18~27 |active=6 |recovery=16 |onBlock=-7 |onHit=-3 | ||
Line 467: | Line 464: | ||
======214H====== | ======214H====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=214H |name=Close Combat | |input=214H |name=H Close Combat | ||
|damage=500 |level=3 |attribute= |guard=Mid | |damage=500 |level=3 |attribute= |guard=Mid | ||
|startup=15~26 |active=6 |recovery=16 |onBlock=-7 |onHit=-3 | |startup=15~26 |active=6 |recovery=16 |onBlock=-7 |onHit=-3 | ||
Line 485: | Line 482: | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_214X-L.png | ||
|caption=Stunlight | |caption=Stunlight | ||
|hitboxes=GBVS_Eustace_214XL_Hitbox.png | |hitboxes=GBVS_Eustace_214XL_Hitbox.png | ||
Line 498: | Line 495: | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_214X-M.png | ||
|caption=Takedown | |caption=Takedown | ||
|hitboxes=GBVS_Eustace_214XM_Hitbox.png | |hitboxes=GBVS_Eustace_214XM_Hitbox.png | ||
Line 511: | Line 508: | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln=1-8 All (1~26 All) | |invuln=1-8 All (1~26 All) | ||
|images= | |images=GBVS_Eustace_214X-H.png | ||
|caption=Assault Knife | |caption=Assault Knife | ||
|hitboxes=GBVS_Eustace_214XH_Hitbox1.png;GBVS_Eustace_214XH_Hitbox2.png | |hitboxes=GBVS_Eustace_214XH_Hitbox1.png;GBVS_Eustace_214XH_Hitbox2.png | ||
Line 520: | Line 517: | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=214X > U |name=Spreadshot | |input=214X > U |name=Spreadshot | ||
|damage= | |damage=400×3 |level= |attribute= |guard=All | ||
|startup=27 |active= |recovery=Total 65 |onBlock=+1[+18] |onHit=+5[HKD] | |startup=27 |active= |recovery=Total 65 |onBlock=+1[+18] |onHit=+5[HKD] | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln=14~28 All | |invuln=14~28 All | ||
|images= | |images=GBVS_Eustace_214X-U.png | ||
|hitboxes=GBVS_Eustace_214XU_Hitbox1.png;GBVS_Eustace_214XU_Hitbox2.png;GBVS_Eustace_214XU_Hitbox3.png | |hitboxes=GBVS_Eustace_214XU_Hitbox1.png;GBVS_Eustace_214XU_Hitbox2.png;GBVS_Eustace_214XU_Hitbox3.png | ||
|hitboxCaption=First active frame, hitbox travels downwards and expands outwards\First non-invulnerable active frame\Final active frame | |hitboxCaption=First active frame, hitbox travels downwards and expands outwards\First non-invulnerable active frame\Final active frame | ||
Line 543: | Line 540: | ||
======623L====== | ======623L====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=623L |name=Rat Race | |input=623L |name=L Rat Race | ||
|damage=200,600 |level= |attribute= |guard=Mid | |damage=200,600 |level= |attribute= |guard=Mid | ||
|startup=28 |active=53,2 |recovery=Total 53 |onBlock=-4 |onHit=0 | |startup=28 |active=53,2 |recovery=Total 53 |onBlock=-4 |onHit=0 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_623X.png;GBVS_Eustace_623X_Grenade.png | ||
|hitboxes=GBVS_Eustace_623X_Hitbox.png | |hitboxes=GBVS_Eustace_623X_Hitbox.png | ||
}} | }} | ||
======623M====== | ======623M====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=623M |name=Rat Race | |input=623M |name=M Rat Race | ||
|damage=200,600 |level= |attribute= |guard=Mid | |damage=200,600 |level= |attribute= |guard=Mid | ||
|startup=24 |active= |recovery=Total 46 |onBlock=-4 |onHit=0 | |startup=24 |active= |recovery=Total 46 |onBlock=-4 |onHit=0 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_623X.png;GBVS_Eustace_623X_Grenade.png | ||
|hitboxes=GBVS_Eustace_623X_Hitbox.png | |hitboxes=GBVS_Eustace_623X_Hitbox.png | ||
}} | }} | ||
======623H====== | ======623H====== | ||
{{MoveData-GBVS |character=Eustace |type=special | {{MoveData-GBVS |character=Eustace |type=special | ||
|input=623H |name=Rat Race | |input=623H |name=H Rat Race | ||
|damage=400,400 |level= |attribute= |guard=Mid | |damage=400,400 |level= |attribute= |guard=Mid | ||
|startup=21 |active= |recovery=Total 47 |onBlock=+2 |onHit=+6 | |startup=21 |active= |recovery=Total 47 |onBlock=+2 |onHit=+6 | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln= | |invuln= | ||
|images= | |images=GBVS_Eustace_623X.png;GBVS_Eustace_623X_Grenade.png | ||
|hitboxes=GBVS_Eustace_623X_Hitbox.png | |hitboxes=GBVS_Eustace_623X_Hitbox.png | ||
}} | }} | ||
Line 580: | Line 577: | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln=1~15 All | |invuln=1~15 All | ||
|images= | |images=GBVS_Eustace_236236H_Start.png;GBVS_Eustace_236236H.png;GBVS_Eustace_236236H_Finish.png | ||
|hitboxes=GBVS_Eustace_236236H_Hitbox.png | |hitboxes=GBVS_Eustace_236236H_Hitbox.png | ||
|notes= | |notes= | ||
Line 592: | Line 589: | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|invuln=1~15 All | |invuln=1~15 All | ||
|images= | |images=GBVS_Eustace_236236U_Start.png;GBVS_Eustace_236236U.png;GBVS_Eustace_236236U_Finish.png; | ||
|caption= \Air unblockable projectiles? In MY GBVS? | |caption= \Air unblockable projectiles? In MY GBVS? | ||
|hitboxes=GBVS_Eustace_236236U_Hitbox1.png;GBVS_Eustace_236236U_Hitbox2.png | |hitboxes=GBVS_Eustace_236236U_Hitbox1.png;GBVS_Eustace_236236U_Hitbox2.png | ||
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==Category== | ==Category== | ||
{{ | {{GBVS/Navigation}} |
Latest revision as of 07:02, 21 December 2023
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Eustace | 10000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | Low Recovery (20f) | Close Combat | |
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 3 | 13 | -1 | +3 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | 5 | 17 | -3 | +1 | 4 | |||||||
The true anti-air. | ||||||||||||||
Frame 9~10 • Frame 11~13 | ||||||||||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 13 | -3 | +1 | 1 | |||||||
Frame 6 • Frame 7~8 | ||||||||||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 3 | 18 | -6 | -2 | 2 | |||||||
Frame 8 • Frames 9-10 | ||||||||||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 9 | 3 | 23 | -9 | -5 | 3 | |||||||
Frame 9 • Frame 10~11 | ||||||||||||||
f.HH
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
Frame 6 • Frame 7~8 | ||||||||||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 3 | 15 | -3 | +1 | 2 | |||||||
2H
2HH
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 10 | 6 | 20 | -11 | HKD | 2 | |||||||
Tripwire | ||||||||||||||
Frame 10~12 • Frame 13~15 | ||||||||||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High | 5 | Until L | 0 | 1 | |||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | High | 7 | 7 | 2 | ||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High | 8 | 6 | 2 | ||||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 15 | 6 | Until L+7 | -16[0] | KD[HKD] | 2 | |||||||
Sets off Rat Race+ |
Unique Action
5U
5U Stay Tonight unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 19 | 3 | 20 | -6 | -2 | 3 | |||||||
5UU
Universal Mechanics
LU
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until L+6 | HKD[HKD] | |||||||||
Sets off Rat Race+ |
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | 6 | 17 | -4 [+8] | +1[HKD] | 5 | |||||||
Skills
[4]6L
[4]6M
[4]6H
[4]6[L]
[4]6[M]
[4]6[H]
[2]8L
[2]8M
[2]8H
[2]8[L]
[2]8[M]
[2]8[H]
214L
214L L Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 40 | ||||||||||||||
214L | ||||||||||||||
214M
214M M Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 18~27 | 6 | 16 | -7 | -3 | 3 | |||||||
214M/214H | ||||||||||||||
214M/214H | ||||||||||||||
214H
214H H Close Combat special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 15~26 | 6 | 16 | -7 | -3 | 3 | |||||||
214M/214H | ||||||||||||||
214M/214H | ||||||||||||||
214X > L
214X > M
214X > M Takedown special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Low | 9 | 9 | 15 | -9 | KD(HKD) | 2 | |||||||
Takedown | ||||||||||||||
Takedown | ||||||||||||||
214X > H
214X > U
214X > G
214X > G Brake special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 16 | ||||||||||||||
623L
623L L Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200,600 | Mid | 28 | 53,2 | Total 53 | -4 | 0 | ||||||||
623M
623M M Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200,600 | Mid | 24 | Total 46 | -4 | 0 | |||||||||
623H
623H H Rat Race special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400,400 | Mid | 21 | Total 47 | +2 | +6 | |||||||||
Skybound Art
236236H
236236H Acidrage Howl super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3200 | Mid | 13~22 | 3 | 36 | -19 | HKD | 4 | 1~15 All | ||||||
236236U
Category
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Essentials
Mechanics
Application & Advanced Information
Archived Information