< GGXRD-R2 | Sol Badguy
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{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Nav}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[GGXRD-R2/Frame Data|System Data]]== | ==[[GGXRD-R2/Frame Data|System Data]]== | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|SystemData}} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
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|- | |- | ||
{{AttackVersion|name=5P|subtitle=}} | {{AttackVersion|name=5P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|5P Full}} | ||
|- | |- | ||
{{AttackVersion|name=5K|subtitle=}} | {{AttackVersion|name=5K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|5K Full}} | ||
|- | |- | ||
{{AttackVersion|name=c.S|subtitle=}} | {{AttackVersion|name=c.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|c.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=}} | {{AttackVersion|name=f.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|f.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=5H|subtitle=}} | {{AttackVersion|name=5H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|5H Full}} | ||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=}} | {{AttackVersion|name=2P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|2P Full}} | ||
|- | |- | ||
{{AttackVersion|name=2K|subtitle=}} | {{AttackVersion|name=2K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|2K Full}} | ||
|- | |- | ||
{{AttackVersion|name=2S|subtitle=}} | {{AttackVersion|name=2S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|2S Full}} | ||
|- | |- | ||
{{AttackVersion|name=2H|subtitle=}} | {{AttackVersion|name=2H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|2H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.P|subtitle=}} | {{AttackVersion|name=j.P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.P Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | {{AttackVersion|name=j.K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.K Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=}} | {{AttackVersion|name=j.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | {{AttackVersion|name=j.H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=}} | {{AttackVersion|name=j.D|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.D Full}} | ||
|- | |- | ||
{{AttackVersion|name=6P|subtitle=}} | {{AttackVersion|name=6P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|6P Full}} | ||
|- | |- | ||
{{AttackVersion|name=6H|subtitle=|rowspan=2}} | {{AttackVersion|name=6H|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|6H Full}} | ||
|- | |- | ||
{{Description|14|text=*Forces opponent into crouching state on ground hit | {{Description|14|text=*Forces opponent into crouching state on ground hit | ||
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|- | |- | ||
{{AttackVersion|name=2D|subtitle=}} | {{AttackVersion|name=2D|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|2D Full}} | ||
|- | |- | ||
{{AttackVersion|name=5D|subtitle=}} | {{AttackVersion|name=5D|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|5D Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Ground Throw Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Air Throw Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Dead Angle Attack|subtitle=}} | {{AttackVersion|name=Dead Angle Attack|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | {{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Blitz Attack Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
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|- | |- | ||
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | {{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Blitz Attack Max Charge Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
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|- | |- | ||
{{AttackVersion|name=Gun Flame |subtitle=236P|rowspan=2}} | {{AttackVersion|name=Gun Flame |subtitle=236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|236P Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Gun Flame (DI) |subtitle=During Dragon Install: 236P}} | {{AttackVersion|name=Gun Flame (DI) |subtitle=During Dragon Install: 236P}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 236P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Gun Flame (Feint) |subtitle=214P}} | {{AttackVersion|name=Gun Flame (Feint) |subtitle=214P}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|214P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{S}} |subtitle=623S|rowspan=2}} | {{AttackVersion|name=Volcanic Viper {{S}} |subtitle=623S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|623S Full}} | ||
|- | |- | ||
{{Description|14|text=*10F onwards Airborne | {{Description|14|text=*10F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: 623S|rowspan=2}} | {{AttackVersion|name=Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: 623S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 623S Full}} | ||
|- | |- | ||
{{Description|14|text=*10F onwards Airborne | {{Description|14|text=*10F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{H}} |subtitle=623H|rowspan=2}} | {{AttackVersion|name=Volcanic Viper {{H}} |subtitle=623H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|623H Full}} | ||
|- | |- | ||
{{Description|14|text=*7F onwards Airborne | {{Description|14|text=*7F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: 623H|rowspan=2}} | {{AttackVersion|name=Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: 623H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 623H Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text= | {{Description|14|text={{ColumnList |text= | ||
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|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{S}} |subtitle=j.623S}} | {{AttackVersion|name=Aerial Volcanic Viper {{S}} |subtitle=j.623S}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.623S Full}} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: j.623S|rowspan=2}} | {{AttackVersion|name=Aerial Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: j.623S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI j.623S Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{H}} |subtitle=j.623H}} | {{AttackVersion|name=Aerial Volcanic Viper {{H}} |subtitle=j.623H}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.623H Full}} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: j.623H}} | {{AttackVersion|name=Aerial Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: j.623H}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI j.623H Full}} | ||
|- | |- | ||
{{AttackVersion|name=Knockdown |subtitle=During Volcanic Viper: 214K}} | {{AttackVersion|name=Knockdown |subtitle=During Volcanic Viper: 214K}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|VV > 214K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Bandit Revolver |subtitle=236K|rowspan=2}} | {{AttackVersion|name=Bandit Revolver |subtitle=236K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|236K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Bandit Revolver (DI) |subtitle=During Dragon Install: 236K|rowspan=2}} | {{AttackVersion|name=Bandit Revolver (DI) |subtitle=During Dragon Install: 236K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 236K Full}} | ||
|- | |- | ||
{{Description|14|text=*7F onwards Airborne | {{Description|14|text=*7F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Aerial Bandit Revolver |subtitle=j.236K}} | {{AttackVersion|name=Aerial Bandit Revolver |subtitle=j.236K}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.236K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Bandit Revolver (DI) |subtitle=During Dragon Install: j.236K|rowspan=2}} | {{AttackVersion|name=Aerial Bandit Revolver (DI) |subtitle=During Dragon Install: j.236K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI j.236K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Bandit Bringer |subtitle=236[K]|rowspan=2}} | {{AttackVersion|name=Bandit Bringer |subtitle=236[K]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|236[K] Full}} | ||
|- | |- | ||
{{Description|14|text=*9F onwards Airborne | {{Description|14|text=*9F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Bandit Bringer (DI) |subtitle=During Dragon Install: 236[K]|rowspan=2}} | {{AttackVersion|name=Bandit Bringer (DI) |subtitle=During Dragon Install: 236[K]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 236[K] Full}} | ||
|- | |- | ||
{{Description|14|text=*7F onwards Airborne | {{Description|14|text=*7F onwards Airborne | ||
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|- | |- | ||
{{AttackVersion|name=Break |subtitle=j.214K}} | {{AttackVersion|name=Break |subtitle=j.214K}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|j.214K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Break (DI) |subtitle=During Dragon Install: j.214K}} | {{AttackVersion|name=Break (DI) |subtitle=During Dragon Install: j.214K}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI j.214K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Wild Throw |subtitle=623K|rowspan=2}} | {{AttackVersion|name=Wild Throw |subtitle=623K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|623K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Wild Throw (DI) |subtitle=During Dragon Install: 623K|rowspan=2}} | {{AttackVersion|name=Wild Throw (DI) |subtitle=During Dragon Install: 623K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 623K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Riot Stamp |subtitle=214K|rowspan=2}} | {{AttackVersion|name=Riot Stamp |subtitle=214K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|214K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Riot Stamp (DI) |subtitle=During Dragon Install: 214K|rowspan=2}} | {{AttackVersion|name=Riot Stamp (DI) |subtitle=During Dragon Install: 214K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 214K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Ground Viper |subtitle=214S|rowspan=2}} | {{AttackVersion|name=Ground Viper |subtitle=214S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|214S Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Ground Viper (DI) |subtitle=During Dragon Install: 214S|rowspan=2}} | {{AttackVersion|name=Ground Viper (DI) |subtitle=During Dragon Install: 214S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 214S Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Fafnir |subtitle=41236H}} | {{AttackVersion|name=Fafnir |subtitle=41236H}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|41236H Full}} | ||
|- | |- | ||
{{AttackVersion|name=Fafnir (DI) |subtitle=During Dragon Install: 41236H}} | {{AttackVersion|name=Fafnir (DI) |subtitle=During Dragon Install: 41236H}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 41236H Full}} | ||
|- | |- | ||
{{AttackVersion|name=P.B.B. |subtitle=During Dragon Install: j.623K|rowspan=2}} | {{AttackVersion|name=P.B.B. |subtitle=During Dragon Install: j.623K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI j.623K Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Tyrant Rave ver.β |subtitle=632146H<br/>[632146D]|rowspan=2}} | {{AttackVersion|name=Tyrant Rave ver.β |subtitle=632146H<br/>[632146D]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|632146H Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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|- | |- | ||
{{AttackVersion|name=Tyrant Rave ver.β (DI) |subtitle=During Dragon Install: 632146H|rowspan=2}} | {{AttackVersion|name=Tyrant Rave ver.β (DI) |subtitle=During Dragon Install: 632146H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|DI 632146H Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
Line 325: | Line 325: | ||
|- | |- | ||
{{AttackVersion|name=Dragon Install |subtitle=214214H (air OK)|rowspan=2}} | {{AttackVersion|name=Dragon Install |subtitle=214214H (air OK)|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|214214H Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
Line 342: | Line 342: | ||
|- | |- | ||
{{AttackVersion|name=Branding Breach |subtitle=During IK Mode: 236236H|rowspan=2}} | {{AttackVersion|name=Branding Breach |subtitle=During IK Mode: 236236H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|IK Full}} | ||
|- | |- | ||
{{Description|14|text= | {{Description|14|text= | ||
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: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:GGXRD-R2/Sol Badguy/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[GGXRD-R2/Sol Badguy/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[GGXRD-R2/Sol Badguy/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GGXRD-R2}} | {{Navbar-GGXRD-R2}} |
Revision as of 07:21, 5 March 2020
System Data
Normal Moves
- Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
Universal Mechanics
Special Moves
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gun Flame 236P | |||||||||||||
| |||||||||||||
Gun Flame (DI) During Dragon Install: 236P | |||||||||||||
Gun Flame (Feint) 214P | |||||||||||||
Volcanic Viper 623S | |||||||||||||
| |||||||||||||
Volcanic Viper (DI) During Dragon Install: 623S | |||||||||||||
| |||||||||||||
Volcanic Viper 623H | |||||||||||||
| |||||||||||||
Volcanic Viper (DI) During Dragon Install: 623H | |||||||||||||
| |||||||||||||
Aerial Volcanic Viper j.623S | |||||||||||||
Aerial Volcanic Viper (DI) During Dragon Install: j.623S | |||||||||||||
| |||||||||||||
Aerial Volcanic Viper j.623H | |||||||||||||
Aerial Volcanic Viper (DI) During Dragon Install: j.623H | |||||||||||||
Knockdown During Volcanic Viper: 214K | |||||||||||||
Bandit Revolver 236K | |||||||||||||
| |||||||||||||
Bandit Revolver (DI) During Dragon Install: 236K | |||||||||||||
| |||||||||||||
Aerial Bandit Revolver j.236K | |||||||||||||
Aerial Bandit Revolver (DI) During Dragon Install: j.236K | |||||||||||||
| |||||||||||||
Bandit Bringer 236[K] | |||||||||||||
| |||||||||||||
Bandit Bringer (DI) During Dragon Install: 236[K] | |||||||||||||
| |||||||||||||
Break j.214K | |||||||||||||
Break (DI) During Dragon Install: j.214K | |||||||||||||
Wild Throw 623K | |||||||||||||
| |||||||||||||
Wild Throw (DI) During Dragon Install: 623K | |||||||||||||
| |||||||||||||
Riot Stamp 214K | |||||||||||||
| |||||||||||||
Riot Stamp (DI) During Dragon Install: 214K | |||||||||||||
| |||||||||||||
Ground Viper 214S | |||||||||||||
| |||||||||||||
Ground Viper (DI) During Dragon Install: 214S | |||||||||||||
| |||||||||||||
Fafnir 41236H | |||||||||||||
Fafnir (DI) During Dragon Install: 41236H | |||||||||||||
P.B.B. During Dragon Install: j.623K | |||||||||||||
|
Overdrives
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyrant Rave ver.β 632146H [632146D] | |||||||||||||
| |||||||||||||
Tyrant Rave ver.β (DI) During Dragon Install: 632146H | |||||||||||||
| |||||||||||||
Dragon Install 214214H (air OK) | |||||||||||||
|
Instant Kill
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Branding Breach During IK Mode: 236236H | |||||||||||||
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp |
5H | - | - | - | 2H | 5D, 2D | Jump, Sp |
2H | - | - | - | - | 5D, 2D | Jump, Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | Homing Jump, Homing Dash | |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K[+] | j.S | j.H | - | Sp |
j.K | - | - | j.S | - | j.D | Jump, Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGXRD-R2/Sol Badguy/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.