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Lore: | A familiar face from Overture, Raven makes his second playable appearance in the Guilty Gear series. Known as "The Undying Disease", Raven makes full use of his immortality to feed his masochistic love of pain in battle, which in turn leads to him fighting even harder than before. As a direct subordinate of the powerful and enigmatic "That Man", Raven is not to be underestimated. |
Voice: | Hiroki Yasumoto |
Raven Raven's great reach on his normals, excellent ability to lead into knockdowns, and his unique excitement gauge make him deadly in the right hands.
- Corner Carry Messiah: Excellent corner carry during pressure due to his airdash length and Grausam Impuls (236S) special move
- Sweep Mixup Followups: Solid mix up off sweeps
- Versatile: Very good combination of range, speed and some extremely low profiles on normals
- Effective Zoning Game: Projectiles and and an anti-air command grab create a powerful zoning game.
- Forward Dash: A forward dash with extremely fast top speed and invincibility in the middle to make it very easy to cross under opponents and phase through projectiles
- Punisher: Can punish almost anything close-ranged with a correctly timed super armor stance
- Secondary Resource: Damage and properties on certain normals, specials, and supers can be improved by gaining Excitement levels
- Strong Combo Game: Many of his combos are burst baitable. As well, Raven has great gatling options and all moves but 5D are special cancelable
- Highly Scaled Health: Highest guts rating in the game
- Hates the Corner: Has difficulty escaping the corner in the air, since the airdash goes towards the ground
- Low Damage Off Punish: Limited combos make punishes weak in general
- Easy Stun: Horrendous stun resistance, very easily dizzied if too much abuse is taken
- Ground Dash: Slow initial acceleration on the ground dash makes it difficult to adjust spacing and continue pressure without jumping
- Sadist: Reliance on excitement Gauge to increase damage of combo routes and Getreuer (214214H/D)
- Slow Normals: Relatively slow normals, and all but c.S(+2) are negative on block (most normals can be special cancelled to make them almost always safe)
The excitement gauge affects the damage and properties of some of Raven's attacks: the higher level it is, the more damage Raven inflicts. Each "tick" gives a 3% damage boost, up to a maximum of 30% when the gauge is full. Excitement levels also change certain special move properties, giving Scharf Kugel (236H) more hits, making Grausam Impuls (236S) faster, and letting Raven combo off his command grab "Wachen Zweig" (63214S/H). When Raven's excitement levels up or down, the face of the excitement meter changes.
- No Smile: Level 1. 0-2 ticks.
- Regular Smile: Level 2. 3-5 ticks.
- Tongue Smile: Level 3. 6-10 ticks.
Each round the gauge starts at level 1 with 0 ticks, and increases when Raven uses his special move "Give it to me HERE" (214K) to absorb an opponent's attacks at a rate of 1 level/3 ticks per hit. Using the stance to tank big hits is "less efficient" than tanking small hits or multi-hit moves, because it generates more purple health (see move description) for the same reward. While using "Give it to me HERE", his excitement will slowly increase over time even if Raven does not absorb any attacks.
Hitting an opponent with certain attacks also increases excitement:
- Grausam Impuls: 1 tick
- Wachen Zweig: 3 ticks
- Verzweifelt: 5 ticks
Normal Moves
5P |
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5K |
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c.S |
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f.S |
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5H |
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5D |
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2P |
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2K |
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2S |
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2H |
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2D |
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j.P |
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j.K |
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j.S |
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j.H |
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j.D |
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6P |
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4P |
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6H |
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j.2K |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Dead Angle Attack |
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Blitz Attack |
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Special Moves
- Disclaimer: Thanks to the new patch, frame data has changed and things will be edited fully soon. Thanks for your patientence.
-Maelstrom Sukaze
Glide j.66 |
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Schmerz Berg 236P |
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Gebrechlich Licht j.236P/K |
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Grausam Impuls 236S (air OK) |
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Scharf Kugel 236H (air OK) |
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Give it to me HERE 214K (can be held) |
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Wachen Zweig 63214S/H |
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Overdrives
Getreuer 214214H [214214D] |
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Verzweifelt 632146S (air OK) |
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Instant Kill
Sehnsucht During IK Mode: 236236H |
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move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.