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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/> | ||
|okizeme=yes | |||
==System Data== | ==System Data== | ||
Line 36: | Line 28: | ||
|startup=5 |active=2 |recovery=12 |onBlock=-4 | |startup=5 |active=2 |recovery=12 |onBlock=-4 | ||
|images=GGXRD-R_Dizzy_5P.png | |images=GGXRD-R_Dizzy_5P.png | ||
|caption=If you really need a normal in 5f | |||
|hitboxes=GGXRD-R_Dizzy_5P_hitbox.png | |hitboxes=GGXRD-R_Dizzy_5P_hitbox.png | ||
|notes= | |notes= | ||
Line 48: | Line 41: | ||
|startup=7 |active=4 |recovery=14 |onBlock=-4 | |startup=7 |active=4 |recovery=14 |onBlock=-4 | ||
|images=GGXRD-R_Dizzy_5K.png | |images=GGXRD-R_Dizzy_5K.png | ||
|caption=Decent vs some low pokes | |||
|hitboxes=GGXRD-R_Dizzy_5K_hitbox.png | |hitboxes=GGXRD-R_Dizzy_5K_hitbox.png | ||
|notes= | |notes= | ||
Line 73: | Line 67: | ||
|images=GGXRD-R_Dizzy_fS.png |caption=Reaches lower than it looks | |images=GGXRD-R_Dizzy_fS.png |caption=Reaches lower than it looks | ||
|hitboxes=GGXRD-R_Dizzy_fS_hitbox1.png;GGXRD-R_Dizzy_fS_hitbox2.png;GGXRD-R_Dizzy_fS_hitbox3.png | |hitboxes=GGXRD-R_Dizzy_fS_hitbox1.png;GGXRD-R_Dizzy_fS_hitbox2.png;GGXRD-R_Dizzy_fS_hitbox3.png | ||
|hitboxCaption= | |hitboxCaption=Frame 9-10\Frame 11-12\Frame 13-14 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 84: | Line 78: | ||
|level=3 |tension=264 |invuln= | |level=3 |tension=264 |invuln= | ||
|startup=8 |active=2×7 |recovery=12 |onBlock=-1 | |startup=8 |active=2×7 |recovery=12 |onBlock=-1 | ||
|caption=Put their meter on ice | |||
|images=GGXRD-R_Dizzy_4S.png | |images=GGXRD-R_Dizzy_4S.png | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2_Dizzy_4S_Hitbox-1.png;GGXRD-R2_Dizzy_4S_Hitbox-2.png;GGXRD-R2_Dizzy_4S_Hitbox-3.png;GGXRD-R2_Dizzy_4S_Hitbox-4.png;GGXRD-R2_Dizzy_4S_Hitbox-5.png | ||
|hitboxCaption=Frame 8-9 (First hit)\Frame 10-11 (Second hit)\Frame 12-17 (Third-Fifth hit)\18-19\20-21 | |||
|notes= | |notes= | ||
}} | }} | ||
Line 97: | Line 93: | ||
|startup=13 |active=6 |recovery=15 |onBlock=-4 | |startup=13 |active=6 |recovery=15 |onBlock=-4 | ||
|images=GGXRD-R_Dizzy_5H.png |caption=Tips are disjointed and hit low profiles | |images=GGXRD-R_Dizzy_5H.png |caption=Tips are disjointed and hit low profiles | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2 Dizzy 5H Hitbox-1.png;GGXRD-R2 Dizzy 5H Hitbox-2.png | ||
|hitboxCaption=Frame 13-15\Frame 16-18 | |||
|notes= | |notes= | ||
}} | }} | ||
Line 108: | Line 105: | ||
|level=3 |tension=384 |invuln= | |level=3 |tension=384 |invuln= | ||
|startup=27 |active=14 |recovery=15 |onBlock=-12 | |startup=27 |active=14 |recovery=15 |onBlock=-12 | ||
|images=GGXRD-R_Dizzy_5D.png |caption=The oldest trick in the book | |images=GGXRD-R_Dizzy_5D.png | ||
|hitboxes=GGXRD- | |caption=The oldest trick in the book | ||
|notes= | |hitboxes=GGXRD-R2 Dizzy 5D Hitbox-1.png;GGXRD-R2_Dizzy_5D_Hitbox-2.png;GGXRD-R2_Dizzy_5D_Hitbox-3.png | ||
|hitboxCaption= | |notes=Stun value: 431 (equivalent of 30 dmg move) | ||
|hitboxCaption=Frame 27-29\30-37\38-40 | |||
}} | }} | ||
Line 122: | Line 120: | ||
|startup=10 |active=4 |recovery=19 |onBlock=-9 | |startup=10 |active=4 |recovery=19 |onBlock=-9 | ||
|images=GGXRD-R_Dizzy_6P.png | |images=GGXRD-R_Dizzy_6P.png | ||
|hitboxes=GGXRD- | |caption=Anti air and amazing counterpoke | ||
|hitboxes=GGXRD-R2_Dizzy_6P_Hitbox-1.png;GGXRD-R2_Dizzy_6P_Hitbox-2.png | |||
|hitboxCaption=Frame 10-11\Frame 12-13 | |||
|notes= | |notes= | ||
}} | }} | ||
Line 136: | Line 136: | ||
|hitboxes=GGXRD-R_Dizzy_6H_hitbox1.png;GGXRD-R_Dizzy_6H_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_6H_hitbox1.png;GGXRD-R_Dizzy_6H_hitbox2.png | ||
|notes= | |notes= | ||
|hitboxCaption= | |hitboxCaption=Frame 14-16\Frame 18-21 | ||
}} | }} | ||
Line 159: | Line 159: | ||
|startup=6 |active=3 |recovery=9 |onBlock=-2 | |startup=6 |active=3 |recovery=9 |onBlock=-2 | ||
|images=GGXRD-R_Dizzy_2P.png | |images=GGXRD-R_Dizzy_2P.png | ||
|caption=Poke your problems away | |||
|hitboxes=GGXRD-R_Dizzy_2P_hitbox.png | |hitboxes=GGXRD-R_Dizzy_2P_hitbox.png | ||
|notes= | |notes= | ||
Line 171: | Line 172: | ||
|startup=7 |active=4 |recovery=9 |onBlock=-1 | |startup=7 |active=4 |recovery=9 |onBlock=-1 | ||
|images=GGXRD-R_Dizzy_2K.png |caption=Extremely important low | |images=GGXRD-R_Dizzy_2K.png |caption=Extremely important low | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2 Dizzy 2K hitbox-1.png;GGXRD-R2 Dizzy 2K hitbox-2.png | ||
|notes= | |notes= | ||
|hitboxCaption=Frame 7-8\Frame 9-10 | |||
}} | }} | ||
Line 196: | Line 198: | ||
|images=GGXRD-R_Dizzy_2H.png | |images=GGXRD-R_Dizzy_2H.png | ||
|hitboxes=GGXRD-R_Dizzy_2H_hitbox1.png;GGXRD-R_Dizzy_2H_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_2H_hitbox1.png;GGXRD-R_Dizzy_2H_hitbox2.png | ||
|caption=Chunky punish, frame trap and crouch confirm | |||
|notes= | |notes= | ||
|hitboxCaption= | |hitboxCaption=Frame 15-16\Frame 17-21 | ||
}} | }} | ||
Line 205: | Line 208: | ||
|damage=34 |riscp=20 |riscm=6 |prorate=Initial: 85% | |damage=34 |riscp=20 |riscm=6 |prorate=Initial: 85% | ||
|guard=Low |cancel=S |roman=YRP | |guard=Low |cancel=S |roman=YRP | ||
|level=4 |tension=384 |invuln=9~11F Above Knees<br/>12~14F | |level=4 |tension=384 |invuln=3~8F Upper Body<br/>9~11F Above Knees<br/>12~14F Low Profile<br/>15~35F Above Knees | ||
|startup=12 |active=3 |recovery=33 |onBlock=-17 | |startup=12 |active=3 |recovery=33 |onBlock=-17 | ||
|images=GGXRD-R_Dizzy_2D.png | |images=GGXRD-R_Dizzy_2D.png | ||
|caption=You call that a sweep? THIS is a sweep | |||
|hitboxes=GGXRD-R_Dizzy_2D_hitbox.png | |hitboxes=GGXRD-R_Dizzy_2D_hitbox.png | ||
|notes= | |notes= | ||
Line 220: | Line 224: | ||
|startup=6 |active=4 |recovery=10 |onBlock= | |startup=6 |active=4 |recovery=10 |onBlock= | ||
|images=GGXRD-R_Dizzy_jP.png | |images=GGXRD-R_Dizzy_jP.png | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2_Dizzy_jP_Hitbox-1.png;GGXRD-R2_Dizzy_jP_Hitbox-2.png | ||
|hitboxCaption=Frame 6-7\Frame 8-9 | |||
|notes= | |notes= | ||
}} | }} | ||
Line 232: | Line 237: | ||
|startup=7 |active=6 |recovery=12 |onBlock= | |startup=7 |active=6 |recovery=12 |onBlock= | ||
|images=GGXRD-R_Dizzy_jK.png |caption=Your best friend in airdash strings | |images=GGXRD-R_Dizzy_jK.png |caption=Your best friend in airdash strings | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2_Dizzy_jK_Hitbox-1.png;GGXRD-R2_Dizzy_jK_Hitbox-2.png | ||
|hitboxCaption=Frame 7-9\Frame 10-12 | |||
|notes= | |notes= | ||
}} | }} | ||
Line 244: | Line 250: | ||
|startup=9 |active=4 |recovery=16 |onBlock= | |startup=9 |active=4 |recovery=16 |onBlock= | ||
|images=GGXRD-R_Dizzy_jS.png | |images=GGXRD-R_Dizzy_jS.png | ||
|caption=Far reaching air to air or air to ground | |||
|hitboxes=GGXRD-R_Dizzy_jS_hitbox.png | |hitboxes=GGXRD-R_Dizzy_jS_hitbox.png | ||
|notes= | |notes= | ||
Line 256: | Line 263: | ||
|startup=10 |active=4 |recovery=28 |onBlock= | |startup=10 |active=4 |recovery=28 |onBlock= | ||
|images=GGXRD-R_Dizzy_jH.png | |images=GGXRD-R_Dizzy_jH.png | ||
|caption=High reward air to ground | |||
|hitboxes=GGXRD-R_Dizzy_jH_hitbox.png | |hitboxes=GGXRD-R_Dizzy_jH_hitbox.png | ||
|notes= | |notes= | ||
Line 268: | Line 276: | ||
|startup=8 |active=10, 4 |recovery=16 |onBlock= | |startup=8 |active=10, 4 |recovery=16 |onBlock= | ||
|images=GGXRD-R_Dizzy_jD.png |caption=Often trades in Dizzy's favor | |images=GGXRD-R_Dizzy_jD.png |caption=Often trades in Dizzy's favor | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2 Dizzy jD Hitbox-1.png;GGXRD-R2 Dizzy jD Hitbox-2.png;GGXRD-R2 Dizzy jD Hitbox-3.png;GGXRD-R2 Dizzy jD Hitbox-4.png;GGXRD-R2 Dizzy jD Hitbox-5.png | ||
|notes=Stun value increased: 431 | |notes=Stun value increased: 431 | ||
}} | }} | ||
Line 281: | Line 289: | ||
|startup=1 |active= |recovery= |onBlock=+72 | |startup=1 |active= |recovery= |onBlock=+72 | ||
|images=GGXRD-R_Dizzy_GroundThrow.png | |images=GGXRD-R_Dizzy_GroundThrow.png | ||
|caption=Where the fun begins | |||
|hitboxes= | |hitboxes= | ||
|notes=Stun value 30 | |notes=Stun value 30 | ||
Line 305: | Line 314: | ||
|startup=10 |active=4 |recovery=19 |onBlock=-9 | |startup=10 |active=4 |recovery=19 |onBlock=-9 | ||
|images=GGXRD-R_Dizzy_6P.png |caption=This will get low-profiled and you will be sad | |images=GGXRD-R_Dizzy_6P.png |caption=This will get low-profiled and you will be sad | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2_Dizzy_6P_Hitbox-1.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 317: | Line 326: | ||
|startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | |startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | ||
|images=GGXRD-R_Dizzy_BlitzAttack.png | |images=GGXRD-R_Dizzy_BlitzAttack.png | ||
|caption=Give me that BURST gauge! | |||
|hitboxes=GGXRD-R_Dizzy_BlitzAttack_hitbox.png | |hitboxes=GGXRD-R_Dizzy_BlitzAttack_hitbox.png | ||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | ||
Line 353: | Line 363: | ||
|level=2 |tension=200/120 |invuln= | |level=2 |tension=200/120 |invuln= | ||
|startup=26 |active=8 |recovery=Total 63 |onBlock=-11 | |startup=26 |active=8 |recovery=Total 63 |onBlock=-11 | ||
|images=GGXRD-R_Dizzy_ForSearingCod.png |caption= | |images=GGXRD-R_Dizzy_ForSearingCod.png |caption=Fire emoji for your best knockdowns for oki from height | ||
|hitboxes=GGXRD-R_Dizzy_ForSearingCod_hitbox.png | |hitboxes=GGXRD-R_Dizzy_ForSearingCod_hitbox.png | ||
|notes=Stun value lowered: 138 | |notes=Stun value lowered: 138 | ||
Line 365: | Line 375: | ||
|level=2, 2 |tension=250/120 |invuln= | |level=2, 2 |tension=250/120 |invuln= | ||
|startup=22 |active=18 (15) until fullscreen |recovery=Total 37 |onBlock=+11 | |startup=22 |active=18 (15) until fullscreen |recovery=Total 37 |onBlock=+11 | ||
|images=GGXRD- | |images=GGXRD-R Dizzy ToPickFruit.png;GGXRD-R_Dizzy_ToPickFruit2.png | ||
|caption=Hits twice, once in ball form and once in spear form | |||
|hitboxCaption=Hits on the way up \and when it turns into a dagger | |||
|hitboxes=GGXRD-R_Dizzy_ToPickFruit_hitbox1.png;GGXRD-R_Dizzy_ToPickFruit_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_ToPickFruit_hitbox1.png;GGXRD-R_Dizzy_ToPickFruit_hitbox2.png | ||
|notes=Frame advantage calculated on a standing opponent | |notes=Frame advantage calculated on a standing opponent | ||
Line 377: | Line 389: | ||
|level=2, 1, 2 |tension=250/120 |invuln= | |level=2, 1, 2 |tension=250/120 |invuln= | ||
|startup=36 |active=18 (17) until fullscreen (7)4 |recovery=Total 48 (uncharged) |onBlock=+14 | |startup=36 |active=18 (17) until fullscreen (7)4 |recovery=Total 48 (uncharged) |onBlock=+14 | ||
|images=GGXRD-R_Dizzy_ForRoastingChestnuts.png;GGXRD-R_Dizzy_ForRoastingChestnuts2.png | | |images=GGXRD-R_Dizzy_ForRoastingChestnuts.png;GGXRD-R_Dizzy_ForRoastingChestnuts2.png | ||
|hitboxCaption=Hits on the way up \and when it turns into a dagger | |||
|hitboxes=GGXRD-R_Dizzy_ForRoastingChestnuts_hitbox1.png;GGXRD-R_Dizzy_ForRoastingChestnuts_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_ForRoastingChestnuts_hitbox1.png;GGXRD-R_Dizzy_ForRoastingChestnuts_hitbox2.png | ||
|notes=Damage and Active Frames listed are for each Dagger;Frame advantage calculated on a standing opponent;Additional daggers appear on 70F and 100F | |notes=Damage and Active Frames listed are for each Dagger;Frame advantage calculated on a standing opponent;Additional daggers appear on 70F and 100F | ||
Line 389: | Line 402: | ||
|level=0 |tension=100/120 |invuln= | |level=0 |tension=100/120 |invuln= | ||
|startup=60 |active=3 (33) 3 (33) 3 |recovery=Total 36 |onBlock= | |startup=60 |active=3 (33) 3 (33) 3 |recovery=Total 36 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeTalkedALot.png |caption=Setplay tool that also tanks a hit for you | |images=GGXRD-R_Dizzy_WeTalkedALot.png | ||
|caption=Setplay tool that also tanks a hit for you | |||
|hitboxes=GGXRD-R_Dizzy_WeTalkedALot_hitbox1.png;GGXRD-R_Dizzy_WeTalkedALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeTalkedALot_hitbox1.png;GGXRD-R_Dizzy_WeTalkedALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 402: | Line 416: | ||
|startup=69 |active=3 (43) 3 |recovery=Total 36 |onBlock= | |startup=69 |active=3 (43) 3 |recovery=Total 36 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeTalkedALot.png | |images=GGXRD-R_Dizzy_WeTalkedALot.png | ||
|caption=Best buddies that can take a hit for Dizzy, ice fish leave gaps between bites to mix with | |||
|hitboxes=GGXRD-R_Dizzy_WeTalkedALot_hitbox1.png;GGXRD-R_Dizzy_WeTalkedALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeTalkedALot_hitbox1.png;GGXRD-R_Dizzy_WeTalkedALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 437: | Line 452: | ||
|level=2 |tension=100/120 |invuln= | |level=2 |tension=100/120 |invuln= | ||
|startup=73 |active=41 |recovery=Total 36 |onBlock= | |startup=73 |active=41 |recovery=Total 36 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALot.png |caption=Setplay and screen control, all in one | |images=GGXRD-R_Dizzy_WeFoughtALot.png | ||
|caption={{clr|S|S}} and {{clr|H|H}} Fish. <br> Setplay and screen control, all in one. | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 450: | Line 466: | ||
|startup=53 |active=41 |recovery=Total 45 |onBlock= | |startup=53 |active=41 |recovery=Total 45 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALot.png | |images=GGXRD-R_Dizzy_WeFoughtALot.png | ||
|caption={{clr|S|S}} and {{clr|H|H}} Fish. <br> Setplay and screen control, all in one. | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 462: | Line 479: | ||
|startup=73 |active=36 |recovery=Total 36 |onBlock= | |startup=73 |active=36 |recovery=Total 36 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALot.png | |images=GGXRD-R_Dizzy_WeFoughtALot.png | ||
|caption={{clr|S|S}} and {{clr|H|H}} Fish. <br> Setplay and screen control, all in one. | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 474: | Line 492: | ||
|startup=53 |active=36 |recovery=Total 45 |onBlock= | |startup=53 |active=36 |recovery=Total 45 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALot.png | |images=GGXRD-R_Dizzy_WeFoughtALot.png | ||
|caption={{clr|S|S}} and {{clr|H|H}} Fish. <br> Setplay and screen control, all in one. | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox1.png;GGXRD-R_Dizzy_WeFoughtALot_hitbox2.png | ||
|notes= | |notes= | ||
Line 485: | Line 504: | ||
|level= |tension=100/- |invuln= | |level= |tension=100/- |invuln= | ||
|startup= |active= |recovery=Total 36 |onBlock= | |startup= |active= |recovery=Total 36 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALotD.png |caption=D | |images=GGXRD-R_Dizzy_WeFoughtALotD.png | ||
|caption={{clr|D|D}} Fish only attacks once struck | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox3.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox3.png | ||
|notes=57~136F If the fish is hit by the opponent, it will counterattack after hitstop | |notes=57~136F If the fish is hit by the opponent, it will counterattack after hitstop | ||
Line 498: | Line 518: | ||
|startup= |active= |recovery=Total 45 |onBlock= | |startup= |active= |recovery=Total 45 |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALotD.png | |images=GGXRD-R_Dizzy_WeFoughtALotD.png | ||
|caption={{clr|D|D}} Fish only attacks once struck | |||
|hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox3.png | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox3.png | ||
|notes=57~136F If the fish is hit by the opponent, it will counterattack after hitstop | |notes=57~136F If the fish is hit by the opponent, it will counterattack after hitstop | ||
Line 510: | Line 531: | ||
|startup=21 |active=7 |recovery= |onBlock= | |startup=21 |active=7 |recovery= |onBlock= | ||
|images=GGXRD-R_Dizzy_WeFoughtALotD.png | |images=GGXRD-R_Dizzy_WeFoughtALotD.png | ||
|hitboxes= | |hitboxes=GGXRD-R_Dizzy_WeFoughtALot_hitbox4.png | ||
|notes=Maximum delay before the counterattack is completed is 29F | |notes=Maximum delay before the counterattack is completed is 29F;Requires 5 inputs for the fastest stagger recovery | ||
}} | }} | ||
Line 521: | Line 542: | ||
|level=2 |tension=200/120 |invuln= | |level=2 |tension=200/120 |invuln= | ||
|startup=17 |active=36 |recovery=Total 50 |onBlock=-14 | |startup=17 |active=36 |recovery=Total 50 |onBlock=-14 | ||
|images=GGXRD-R_Dizzy_ForPuttingOutTheLight.png |caption= | |images=GGXRD-R_Dizzy_ForPuttingOutTheLight.png | ||
|caption=She looks cute, but it stays active even if Dizzy is hit | |||
|hitboxes=GGXRD-R_Dizzy_ForPuttingOutTheLight_hitbox.png |hitboxCaption=Early and late active frames | |hitboxes=GGXRD-R_Dizzy_ForPuttingOutTheLight_hitbox.png |hitboxCaption=Early and late active frames | ||
|notes= | |notes= | ||
Line 533: | Line 555: | ||
|level=0 |tension=200/120 |invuln= | |level=0 |tension=200/120 |invuln= | ||
|startup=33 |active=49 |recovery=Total 54 |onBlock=+9 | |startup=33 |active=49 |recovery=Total 54 |onBlock=+9 | ||
|images=GGXRD-R_Dizzy_TheLightWasSoSmall.png |caption=Actually criminal how early she can YRC this | |images=GGXRD-R_Dizzy_TheLightWasSoSmall.png |caption=Actually criminal how early she can YRC this | ||
|hitboxes=GGXRD-R_Dizzy_TheLightWasSoSmall_hitbox.png |hitboxCaption=Early and late active frames | |hitboxes=GGXRD-R_Dizzy_TheLightWasSoSmall_hitbox.png |hitboxCaption=Early and late active frames | ||
|notes= | |notes= | ||
Line 541: | Line 563: | ||
{{MoveData-GGXRD-R2 |chara=Dizzy |type=special | {{MoveData-GGXRD-R2 |chara=Dizzy |type=special | ||
|input=j.236P |name=Please Leave Me Alone | |input=j.236P |name=Please Leave Me Alone | ||
|damage=30 |riscp=2 |riscm=7 |prorate= | |damage=30 |riscp=2 |riscm=7 |prorate= | ||
|guard=All |cancel= |roman= | |guard=All |cancel= |roman= | ||
|level=2 |tension= | |level=2 |tension=100/120 |invuln= | ||
|startup=12 |active=4 |recovery= |onBlock= | |startup=12 |active=4 |recovery=Total 24 |onBlock= | ||
|images=GGXRD-R_Dizzy_PleaseLeaveMeAlone.png | |images=GGXRD-R_Dizzy_PleaseLeaveMeAlone.png |caption=Overuse of this in neutral will spell your end | ||
|hitboxes=GGXRD-R_Dizzy_PleaseLeaveMeAlone_hitbox1.png;GGXRD-R_Dizzy_PleaseLeaveMeAlone_hitbox2.png | |hitboxes=GGXRD-R_Dizzy_PleaseLeaveMeAlone_hitbox1.png;GGXRD-R_Dizzy_PleaseLeaveMeAlone_hitbox2.png | ||
|hitboxCaption=Bubble Hitbox\Bubble Pop Hitbox | |||
|hitboxCaption= | |notes=12F Bubble formed;Bubble lasts for 157F or until it gets popped | ||
}} | }} | ||
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{{MoveData-GGXRD-R2 |chara=Dizzy |type=special | {{MoveData-GGXRD-R2 |chara=Dizzy |type=special | ||
|input=j.236K |name=What happens When I'm TOO Alone | |input=j.236K |name=What happens When I'm TOO Alone | ||
|damage=30 |riscp=2 |riscm=7 |prorate= | |||
|guard=All |cancel= |roman= | |guard=All |cancel= |roman= | ||
|level=2 |tension= | |level=2 |tension=100/120 |invuln= | ||
|startup=29 |active=10 |recovery= |onBlock= | |startup=29 |active=10 |recovery=Total 29 |onBlock= | ||
|images=GGXRD-R Dizzy WhenI'mTOOAlone.png | |images=GGXRD-R Dizzy WhenI'mTOOAlone.png |caption=Delayed Explosions | ||
|hitboxes=GGXRD-R Dizzy WhenI'mTOOAlone_hitbox1.png;GGXRD-R Dizzy WhenI'mTOOAlone_hitbox2.png | |hitboxes=GGXRD-R Dizzy WhenI'mTOOAlone_hitbox1.png;GGXRD-R Dizzy WhenI'mTOOAlone_hitbox2.png | ||
|hitboxCaption=Fire Bubble Hitbox\Bubble Pop Hitbox | |hitboxCaption=Fire Bubble Hitbox\Bubble Pop Hitbox | ||
|notes=21F Bubble formed;Bubble lasts for 148F or until it gets popped | |||
}} | }} | ||
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|level=2 |tension=-5000 |invuln=5~6F Strike<br/>7F Full<br/>[1~8F Full] | |level=2 |tension=-5000 |invuln=5~6F Strike<br/>7F Full<br/>[1~8F Full] | ||
|startup=7+1 |active=10×7 |recovery=Total 32 |onBlock=+49 | |startup=7+1 |active=10×7 |recovery=Total 32 |onBlock=+49 | ||
|images=GGXRD- | |images=GGXRD-R2_Dizzy_632146S 1.png;GGXRD-R2_Dizzy_632146S 2.png |caption=More like Impractical Ray | ||
|hitboxes=GGXRD-R_Dizzy_ImperialRay_hitbox.png | |hitboxes=GGXRD-R_Dizzy_ImperialRay_hitbox.png | ||
|notes=[ ] Values are for Burst version;Stun value 258 for 1 hit, 1083 for 9 hits | |notes=[ ] Values are for Burst version;Stun value 258 for 1 hit, 1083 for 9 hits;Minimum damage: 20% [30%] | ||
}} | }} | ||
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|level=4 |tension=-5000 |invuln=1~14F Full<br/> 15~20F Strike<br/> | |level=4 |tension=-5000 |invuln=1~14F Full<br/> 15~20F Strike<br/> | ||
|startup=14+2 |active=5 |recovery=20 |onBlock=-6 | |startup=14+2 |active=5 |recovery=20 |onBlock=-6 | ||
|caption=Simply stunning | |||
|images=GGXRD-R_Dizzy_Don'tBeOverprotective.png | |images=GGXRD-R_Dizzy_Don'tBeOverprotective.png | ||
|hitboxes=GGXRD-R_Dizzy_Don'tBeOverprotective_hitbox.png | |hitboxes=GGXRD-R_Dizzy_Don'tBeOverprotective_hitbox.png | ||
|notes=Stun Value 1683 normal 3363 CH;0F Hitstop | |notes=Stun Value 1683 normal 3363 CH;0F Hitstop;Minimum damage: 20% | ||
}} | }} | ||
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|images=GGXRD-R_Dizzy_GammaRay.png;GGXRD-R_Dizzy_GammaRay2.png |caption=We know there's only one reason you're using this move\Mostly used in setups where you disconnect the opponent's controller | |images=GGXRD-R_Dizzy_GammaRay.png;GGXRD-R_Dizzy_GammaRay2.png |caption=We know there's only one reason you're using this move\Mostly used in setups where you disconnect the opponent's controller | ||
|hitboxes=GGXRD-R_Dizzy_GammaRay_hitbox1.png;GGXRD-R_Dizzy_GammaRay_hitbox2.png;GGXRD-R_Dizzy_GammaRay_hitbox3.png | |hitboxes=GGXRD-R_Dizzy_GammaRay_hitbox1.png;GGXRD-R_Dizzy_GammaRay_hitbox2.png;GGXRD-R_Dizzy_GammaRay_hitbox3.png | ||
|notes=Only first 2 hits have stun value, 0 for 2nd phase | |notes=Only first 2 hits have stun value, 0 for 2nd phase;Minimum damage: 20%;If Dizzy uses Gamma Ray while in Hellfire state the attack will also blow off her vest, exposing her classic XX costume. This is just an aesthetic change. | ||
}} | }} | ||
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|startup=22+5<br/>[10+5] |active=14 |recovery=15 |onBlock=-12 | |startup=22+5<br/>[10+5] |active=14 |recovery=15 |onBlock=-12 | ||
|images=GGXRD-R_Dizzy_EmotionalGammaRay.png;GGXRD-R_Dizzy_EmotionalGammaRay2.png;GGXRD-R_Dizzy_EmotionalGammaRay3.png |caption= \ \Making her mother proud | |images=GGXRD-R_Dizzy_EmotionalGammaRay.png;GGXRD-R_Dizzy_EmotionalGammaRay2.png;GGXRD-R_Dizzy_EmotionalGammaRay3.png |caption= \ \Making her mother proud | ||
|hitboxes=GGXRD- | |hitboxes=GGXRD-R2_Dizzy_IK_Hitbox_1.png;GGXRD-R2_Dizzy_IK_Hitbox_2.png;GGXRD-R2_Dizzy_IK_Hitbox_3.png | ||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: | |hitboxCaption=Active 1-3\Active 4-11\Active 12-14 | ||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 85F [5F+5F] | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} |
Latest revision as of 06:28, 21 December 2023
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 5 | 2 | 12 | -4 | 0 | 3 | 8 | CSJ | YRP | 144 | |||
If you really need a normal in 5f | ||||||||||||||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 7 | 4 | 14 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Decent vs some low pokes | ||||||||||||||
c.S
f.S
4S
5H
5D
6P
6H
6H Max Charge
6H Max Charge normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
56 | High | 33 | 7 | 34 | -22 | 4 | 20 | 6 | S | YRP | 384 | |||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 6 | 3 | 9 | -2 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
Poke your problems away | ||||||||||||||
2K
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 7 | 3 | 22 | -11 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Iconic AND effective | ||||||||||||||
2H
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | High/Air | 6 | 4 | 10 | 0 | 3 | 8 | CSJ | YRP | 144 | Initial: 90% | |||
Frame 6-7 • Frame 8-9 | ||||||||||||||
j.K
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | High/Air | 10 | 4 | 28 | 3 | 14 | 6 | S | YRP | 384 | ||||
High reward air to ground | ||||||||||||||
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
236S
236H
421S
421H
214P
214K
j.214P
j.214K
214S
j.214S
214H
j.214H
214D
j.214D
214D Counterattack
236P
236K
j.236P
j.236K
Overdrives
632146S
632146P
64641236H
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information