This page is Dizzy's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.
For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:
- Character Discord pins
- Links or transcriptions of external personal documents and / or Dustloop User Docs
- Tech videos, especially from Twitter hashtags
- One-off or niche combo routes
- Set-ups (for pressure, mix-ups, okizeme, or setplay)
- Video analyses of matches and sets
Documents
You can embed links to external documents or User Docs here.
Videos
You can embed videos of content here, preferably on generally permanent platforms such as YouTube, or via a direct embed.
- Dizzy rev 2.1 overview
- GGXrd REV2 Dizzy F-shiki
- more 236k yrc proof of concept
- backdash yrc proof of concept
- basic 236k yrc setup
- Dizzy midscreen ice spike ender dash HS fish okizeme
- Dizzy Rev 2 meterless BnB 2D ender
- Dizzy Rev 2 midscreen BnB ice spike ender
- Dizzy Rev 2 midscreen RRC BnB
- Dizzy Rev 2 midscreen RRC BnB with extender
- Dizzy Rev 2 optimal midscreen RRC combo (character specific)
- Dizzy Rev 2 optimal corner RRC combo into P fish okizeme
- Dizzy Rev 2 optimal corner RRC combo against Elphelt/Raven/Sin/Zato
- Guilty Gear Xrd: Rev 2 - [Advanced Class-Fire Spear Loop ]
Fish Armor
Fish armor will absorb a hit if the hurtbox of fish overlaps with an opponents hitbox. It will take priority if a hitbox is overlapping with both Dizzy and fish at the same time.
Fish armor can only absorb a single hit so it is more vulernable to multi-hit attacks and quick cancels.
Fish when hit can be gatling and special canceled.
Using meter when a fish is hit uses YRC. This makes it more meter efficient to try to force through fish armor. DP's can not be YRC'd only RRC'd. This make it so anyone trying to use meter when they DP'd a fish are locked out of meter at all. If a multi-hit DP then connects with Dizzy on block or hit though it can be RRC'd then.
Setups
Midscreen HS fish okizemes:
- (Overhead) 2D > 214HS > IAD > AD j.K > j.P > j.HS > microdash c.S > 2HS > 236HS
- (Low) 2D > 214HS > IAD > land 2K > c.S > 5HS > 2D
- (Overhead/baits blitz) 2D > 214HS > IAD > j.236P > j.HS
Corner K fish okizemes:
- (Fuzzy overhead/character specific) 2D > 214K > tk j.236P > AD > j.K > j.P > j.HS > land 8 j.K > 4S > 236S
- (Fuzzy low/character specific) 2D > 214K > tk j.236P > AD > j.K > j.P > j.HS > 2K > c.S > 421HS > 7 j.HS > j.236K > j.HS > land 236HS
- (Overhead) 2D > 214K > IAD j.K > j.P > j.HS > microdash c.S > 2HS > 236HS
- (Low) 2D > 214K > IAD land 2K > c.S > 5HS > 2D
Corner P fish okizeme:
- (Overhead) [Throw > dash 5K > 4S > 236S >] 214P > tk j.236K > falling j.S/j.HS > IAD > AD j.K > j.P > j.HS > microdash c.S > 5HS > 2D
- (Low) [Throw > dash 5K > 4S > 236S >] 214P > tk j.236K > falling j.S/j.HS > IAD > land 2K > c.S > 5HS > 2D
Hfish only meaties Leo, Faust, Kum, Jam, Elphelt, Venom and Bedman
Frame Traps
Below is a list of frame traps for Dizzy.
Depreciated Resources