Character |
DVC > 2K/2S (2K is easier, 2S does more damage) |
DVC > j.D |
Notes
|
SO
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S>9j.K-6-j.K-j.S,236H |
9j.5D, j.K-4-j.K-j.P, 29j.P-P-S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: Watch out for j.K crossing up, do it backwards by default.
|
KY
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S>9j.K-6-j.K-j.S,236H |
close 9j.[4]D, 3j.K, c.S>29j.K-3-j.S, 236H, 2P-f.S-236H |
j.5D: You can also end the combo with 2P-f.S>9j.P-(3-j.P-)j.236S.
|
MA
|
c.S-5H2-1H>29j.P-P-S-j.236H, 9j.K-6-j.K-j.S, 236H |
9j.5D, 82j.K-j.P, 29j.K-3-j.S, 236H, c.S>9j.K-6-j.K-j.S, 236H |
j.5D: Shared Lady route.
|
MI
|
2S, walk>c.S, 9j.K-3-j.S, 236H, c.S>9j.K-6-j.K-j.S, 236H |
9j.5D, 82j.K-j.P, 29j.K-3-j.S, 236H, c.S>9j.K-6-j.K-j.S, 236H |
j.5D: Shared Lady route.
|
ZA
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S-236H |
9j.5D, j.K-6-j.K-j.P, c.S-236H, c.S-236H |
j.5D: Can side-swap with hitting j.5D deeper in.
|
PO
|
2S, walk>6P-c.S, 9j.K-6-j.S, c.S-236H, 2P-c.S-236H |
9j.5D, 82j.K, c.S, 9j.S-6-j.S, c.S-236H, c.S-5H2-236H |
j.5D: You can also end the j.5D combo with 2P-c.S, 9j.P-(83j.P-)j.236S.
|
CH
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S>9j.K-6-j.K-j.S, 236H |
9j.5D, 82j.K-P, 9j.K-3-j.S, 236H, 2P-c.S-236H |
Probably not optimized. j.5D: Can also end with j.236S.
|
FA
|
2S, walk>6P-c.S>29.j.P-j.K-j.S-j.236H, delay 9j.K-6-j.K-j.S, 236H |
close 9j.4D, j.K, c.S>29j.P-K-S-j.236H, 6H-6HH1-236H |
j.5D: If Faust holds 1, he does get hit IOH, but not otherwise.
|
AX
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S>9j.K-6-j.K-j.S, 236H |
close 9j.4D, 83j.K, c.S>29j.K-3-j.S, 236H, 2P-f.S-236H |
Similar to Chipp & Venom; probably not optimal due to Axl's funky collision.
|
VE
|
2S-5H2>9j.K-6-j.K, c.S-236H, c.S>9j.K-6-j.K-j.S, 236H |
close 9j.4D, 83j.K, c.S>29j.K-3-j.S, 236H, 2P-f.S-236H |
Venom while grounded can instantly tech out after being hit by DVC, so use 2D instead of 2S.
|
SL
|
2D, walk>6P-c.S>29j.K-3-j.S, 236H |
9j.5D, j.K-6-j.S-P, 29j.P-P-S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: Can cross up, works either way, be careful.
|
IN
|
2S, walk>c.S>29j.K-3-j.S, 236H |
9j.4D, 83j.K-P, c.S-236H |
2S: Not optimal. j.5D, j.K-84j.S, c.S/6P-236H sideswitches with good oki.
|
BE
|
2S, walk>6P-c.S>29j.K-3-j.S, 236H |
9j.4D, 83j.K, c.S>9j.K-6-j.S, c.S-236H |
Can cross up too for a side-swap.
|
RA
|
2S, walk>c.S>9j.S-3-j.S, 236H, c.S-236H |
9j.5D, 82j.K-P, 29j.K-3-j.S, 236H, c.S>9j.K-6-j.K-j.S, 236H |
2S: shared with Jack-O' and Jam. j.5D: Shared Lady route.
|
SI
|
2S, walk>6P-c.S>29.j.S-P-S-j.236H, 9j.K-6-j.K-j.S, 236H |
9j.5D, 82j.K-P, 29j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D Unique, combination of Lady route and PKS.
|
EL
|
2S, walk>c.S, 9j.K-3-j.S, 236H, c.S>9j.P-6-j.P-j.S, 236H |
9j.5D, 82j.K-P, 29j.K-3-j.S, 236H, c.S-236H |
Room for optimization.
|
LE
|
2S, walk>c.S>9j.S-6-j.S, c.S-236H, c.S>9j.K-6-j.K-j.S, 236H |
9j.5D, j.K-6-j.S, c.S>29.j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: Sol routes work too, but I recommend the j.K-6-j.S here.
|
JO
|
2D, walk>c.S>9j.S-6-j.S, c.S-236H, c.S>9j.P-6-j.P-j.S, 236H |
9j.4D, j.K-6-j.K-j.S, 29.j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: [Easily side swaps.]
|
JC
|
2S, walk>c.S>9j.S-3-j.S, 236H, c.S-236H |
close 9j.4D, 83j.K-P, c.S-236H, c.S>9j.K-6-j.K-j.S, 236H |
2S: shared with Jam and Ramlethal. j.5D: NEEDS c.S-236H IN THE CORNER!
|
JA
|
2S, walk>6P-c.S>29.j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
9j.5D, 82j.K-P, 29j.K-3-j.S, 236H, c.S>9j.K-6-j.K-j.S, 236H |
2S: shared with Jack-O and Ramlethal. j.5D: Shared Lady route.
|
KU
|
2D, walk, 9j.K-3-j.S, 9j.K-6-j.S, c.S-236H, 2P-c.S-236H* |
9j.5D, j.K-6-j.K-j.S, c.S>29j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: Easily side-swaps. 2S: You can also end with a j.236S route.
|
RA
|
2S-5H2>9j.K-6-j.K*, c.S-236H, c-S-236H |
9j.5D, 82j.K, c.S>29j.P-j.K-j.S-236H, 9j.K-6-j.K-j.S, 236H |
2S: Can use j.Ss instead of j.Ks for the first two hits after 5H2.
|
DI
|
2S, walk>6P-c.S>29j.P-P-S-j.236H, 9j.K-6-j.K-j.S, 236H |
close 9j.5D, 82j.K-P, 29j.P-j.K- BIG DELAY S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: delay j.S A LOT.
|
BA
|
2S, walk>c.S>9j.S-3-j.S, 236H, c.S-236H |
9j.5D, 82j.K-P, 29j.K-3-j.S, 236H, c.S-236H |
j.5D: Can also end in c.S-236H directly after the pickup for less Burst build & corner consistancy.
|
AN
|
2S, walk>6P-c.S>29j.K-3-j.S, 236H |
SUPER close 8j.5D, j.K-6-j.S-P, 29j.P-j.K-j.S-j.236H, 9j.K-6-j.K-j.S, 236H |
j.5D: Default to j.4D 83j.K-P, c.S-236H if you don't think you're close enough for close 8j.5D.
|