(simplifying frame data backend) |
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==Links== | |||
<section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/> | |||
== | |||
<section begin= | |||
==System Data== | ==System Data== | ||
{{GGXRD-R2-character | |||
|name=Baiken | |||
|defense=x1.12 | |||
|guts=4 | |||
|stunResistance=55 | |||
|riscGainRate=32 | |||
|prejump=3F | |||
|backdash=16F (1~8F invuln) | |||
|weight=[105] Light | |||
|wakeupFaceUp=25F | |||
|wakeupFaceDown=21F | |||
|umo= | |||
|portrait=GGXRD-R2_Baiken_Portrait.png | |||
|icon=GGXRD-R2_Baiken_Icon.png | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
===5P | ===5P=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
| | |input=5P |name= | ||
| | |damage=8 |riscp=3 |riscm=8 |prorate= | ||
| | |guard=Mid |cancel=CSJ |roman=YRP | ||
|level=0 |tension=144 |invuln= | |||
|startup=5 |active=2 |recovery=6 |onBlock=+2 | |||
|images=GGXRD_Baiken_5P.png | |||
| | |hitboxes=GGXRD_Baiken_5P_hitbox.png | ||
| | |notes= | ||
| | }} | ||
| | ===5K=== | ||
}} | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
===5K | |input=5K |name= | ||
|damage=14 |riscp=6 |riscm=7 |prorate= | |||
| | |guard=Mid |cancel=SJ |roman=YRP | ||
| | |level=1 |tension=264 |invuln= | ||
| | |startup=7 |active=5 |recovery=8 |onBlock=-1 | ||
|images=GGXRD_Baiken_5K.png | |||
|caption=Deceptively far-reaching | |||
|hitboxes=GGXRD_Baiken_5K_hitbox.png;GGXRD_Baiken_5K_hitbox2.png | |||
| | |notes= | ||
| | }} | ||
| | ===c.S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
|input=c.S |name= | |||
= | |damage=28 |riscp=10 |riscm=7 |prorate= | ||
|guard=Mid |cancel=SJ |roman=YRP | |||
| | |level=2 |tension=264 |invuln= | ||
| | |startup=9 |active=2 |recovery=16 |onBlock=-4 | ||
| | |images=GGXRD_Baiken_c.S.png | ||
|hitboxes=GGXRD_Baiken_c.S_hitbox.png | |||
|notes= | |||
}} | |||
| | ===f.S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
| | |input=f.S |name= | ||
| | |damage=30 |riscp=10 |riscm=7 |prorate= | ||
}} | |guard=Mid |cancel=SJ |roman=YRP | ||
===f.S | |level=2 |tension=264 |invuln= | ||
|startup=9 |active=6 |recovery=15 |onBlock=-7 | |||
| | |images=GGXRD_Baiken_f.S.png | ||
| | |caption=Strong, highly active disjoint. | ||
| | |hitboxes=GGXRD_Baiken_f.S_hitbox.png;GGXRD_Baiken_f.S_hitbox2.png | ||
|notes= | |||
}} | |||
===5H=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
| | |input=5H |name= | ||
| | |damage=44 |riscp=20 |riscm=6 |prorate= | ||
| | |guard=Mid |cancel=S |roman=YRP | ||
|level=4 |tension=384 |invuln= | |||
== | |startup=11 |active=2 |recovery=22 |onBlock=-5 | ||
|images=GGXRD_Baiken_5H.png | |||
| | |caption=Stronger, less active disjoint | ||
| | |hitboxes=GGXRD_Baiken_5H_hitbox.png | ||
| | |notes= | ||
}} | |||
===5D=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
| | |input=5D |name= | ||
| | |damage=20 |riscp=20 |riscm=20 |prorate=Initial: 80% | ||
| | |guard=High |cancel=- |roman=YRP | ||
| | |level=4 |tension=384 |invuln= | ||
}} | |startup=25 |active=2 |recovery=26 |onBlock=-9 | ||
===5D | |images=GGXRD_Baiken_5D.png | ||
|hitboxes=GGXRD_Baiken_5D_hitbox.png | |||
| | |notes= | ||
| | }} | ||
| | ===6P=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
|input=6P |name= | |||
|damage=30 |riscp=10 |riscm=7 |prorate= | |||
| | |guard=Mid |cancel=SJ |roman=YRP | ||
|level=4 |tension=384 | |level=2 |tension=264 |invuln=1-4 Upper Body<br/>5-8 Above knee<br/>9-11 Low profile | ||
| | |startup=9 |active=7 |recovery=15 |onBlock=-8 | ||
| | |images=GGXRD_Baiken_6P.png | ||
}} | |hitboxes=GGXRD_Baiken_6P_hitbox.png | ||
===6P | |notes= | ||
}} | |||
| | |||
| | ===6K=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
|input=6K |name= | |||
|damage=24 |riscp=14 |riscm=6 |prorate= | |||
|guard=Mid |cancel=S |roman=YRP | |||
| | |level=3 |tension=384 |invuln=1-11 Throw | ||
| | |startup=12 |active=9 |recovery=6 |onBlock=+2 | ||
| | |images=GGXRD_Baiken_6K.png | ||
| | |caption=Staggers like a kick to the gut should | ||
}} | |hitboxes=GGXRD_Baiken_6K_hitbox.png;GGXRD_Baiken_6K_hitbox2.png | ||
===6K | |notes= | ||
}} | |||
| | ===6H=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
| | |input=6H |name= | ||
|damage=52 |riscp=20 |riscm=6 |prorate= | |||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
| | |startup=14 |active=8 |recovery=28 |onBlock=-17 | ||
| | |images=GGXRD_Baiken_6H.png | ||
| | |hitboxes=GGXRD_Baiken_6H_hitbox.png;GGXRD_Baiken_6H_hitbox2.png | ||
| | |notes= | ||
}} | }} | ||
===6H | ===2P=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
| | |input=2P |name= | ||
| | |damage=8 |riscp=3 |riscm=8 |prorate=Initial: 80% | ||
| | |guard=Mid |cancel=CS |roman=YRP | ||
|level=0 |tension=144 |invuln= | |||
|startup=6 |active=3 |recovery=7 |onBlock=±0 | |||
|images=GGXRD_Baiken_2P.png | |||
| | |hitboxes=GGXRD_Baiken_2P_hitbox.png | ||
|level=4 |tension=384 | |notes= | ||
| | }} | ||
| | ===2K=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
===2P | |input=2K |name= | ||
|damage=12 |riscp=3 |riscm=8 |prorate=Initial: 70% | |||
| | |guard=Low |cancel=S |roman=YRP | ||
| | |level=0 |tension=144 |invuln= | ||
| | |startup=5 |active=5 |recovery=6 |onBlock=-1 | ||
|images=GGXRD_Baiken_2K.png | |||
|caption=Mind your feet | |||
|hitboxes=GGXRD_Baiken_2K_hitbox.png | |||
|notes= | |||
}} | |||
| | ===2S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
}} | |input=2S |name= | ||
===2K | |damage=32 |riscp=10 |riscm=7 |prorate= | ||
|guard=Mid |cancel=S |roman=YRP | |||
| | |level=2 |tension=264 |invuln= | ||
| | |startup=11 |active=3 |recovery=13 |onBlock=-2 | ||
| | |images=GGXRD_Baiken_2S.png | ||
|caption=Riskier than it used to be | |||
|hitboxes=GGXRD_Baiken_2S_hitbox.png | |||
|notes= | |||
| | }} | ||
| | ===2H=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
| | |input=2H |name= | ||
}} | |damage=48 |riscp=20 |riscm=6 |prorate= | ||
===2S | |guard=Low |cancel=S |roman=YRP | ||
|level=4 |tension=384 |invuln=10~42F Above knees | |||
| | |startup=17 |active=6 |recovery=22 |onBlock=-9 | ||
| | |images=GGXRD_Baiken_2H.png | ||
| | |caption=Roll under all the stun edges | ||
|hitboxes=GGXRD_Baiken_2H_hitbox.png | |||
|notes= | |||
}} | |||
| | ===2D=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
| | |input=2D |name= | ||
| | |damage=30 |riscp=10 |riscm=7 |prorate=Initial: 80% | ||
}} | |guard=Low |cancel=SJ |roman=YRP | ||
===2H | |level=2 |tension=264 |invuln= | ||
|startup=8 |active=9 |recovery=16 |onBlock=-11 | |||
| | |images=GGXRD_Baiken_2D.png | ||
| | |caption=Get hit by all the stun edges | ||
| | |hitboxes=GGXRD_Baiken_2D_hitbox.png;GGXRD_Baiken_2D_hitbox2.png;GGXRD_Baiken_2D_hitbox3.png | ||
|notes= | |||
}} | |||
===j.P=== | |||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
|level=4 |tension=384 | |input=j.P |name= | ||
| | |damage=10 |riscp=12 |riscm=8 |prorate= | ||
| | |guard=High/Air |cancel=CS |roman=YRP | ||
|level=0 |tension=144 |invuln= | |||
===2D | |startup=5 |active=8 |recovery=10 |onBlock= | ||
|images=GGXRD_Baiken_j.P.png | |||
| | |hitboxes=GGXRD_Baiken_j.P_hitbox.png;GGXRD_Baiken_j.P_hitbox2.png | ||
| | |notes= | ||
| | }} | ||
===j.K=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
|input=j.K |name= | |||
|damage=18 |riscp=10 |riscm=7 |prorate= | |||
|level=2 |tension=264 | |guard=High/Air |cancel=SJ |roman=YRP | ||
| | |level=2 |tension=264 |invuln= | ||
| | |startup=7 |active=8 |recovery=12 |onBlock= | ||
|images=GGXRD_Baiken_j.K.png | |||
= | |caption=Hopkicks | ||
|hitboxes=GGXRD_Baiken_j.K_hitbox.png;GGXRD_Baiken_j.K_hitbox2.png | |||
| | |notes= | ||
| | }} | ||
| | ===j.S=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal | |||
|input=j.S |name= | |||
|damage=32 |riscp=10 |riscm=7 |prorate= | |||
| | |guard=High/Air |cancel=S |roman=YRP | ||
|level=0 |tension=144 | |level=2 |tension=264 |invuln= | ||
| | |startup=8 |active=7 |recovery=19 |onBlock= | ||
| | |images=GGXRD_Baiken_j.S.png | ||
|caption=Ol'reliable | |||
= | |hitboxes=GGXRD_Baiken_j.S_hitbox.png;GGXRD_Baiken_j.S_hitbox2.png | ||
|notes= | |||
| | }} | ||
| | ===j.H=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
|input=j.H |name= | |||
|damage=40 |riscp=20 |riscm=6 |prorate= | |||
|guard=High/Air |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|level=2 |tension=264 | |startup=15 |active=Until L |recovery=0 |onBlock= | ||
| | |images=GGXRD_Baiken_j.H.png | ||
| | |hitboxes=GGXRD_Baiken_j.H_hitbox.png;GGXRD_Baiken_j.H_hitbox2.png | ||
|notes= | |||
===j.S | }} | ||
===j.D=== | |||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=normal | ||
| | |input=j.D |name= | ||
| | |damage=38 |riscp=14 |riscm=7 |prorate= | ||
|guard=High/Air |cancel= |roman=YRP | |||
|level=3 |tension=384 |invuln= | |||
|startup=12 |active=3 |recovery=26 + 6 after landing |onBlock= | |||
| | |images=GGXRD_Baiken_j.D.png | ||
|level=2 |tension=264 | |caption=Hits overhead | ||
| | |hitboxes=GGXRD_Baiken_j.D_hitbox.png | ||
| | |notes=Can YRC on 7F and attack will still come out | ||
}} | |||
== | |||
| | |||
| | |||
| | |||
| | |||
|level=4 |tension=384 | |||
| | |||
| | |||
===j.D | |||
| | |||
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| | |||
| | |||
}} | |||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Ground Throw | ===Ground Throw=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=other | |||
| | |input=Ground Throw |name=Ground Throw | ||
| | |damage=0, 60 |riscp=NA |riscm=6, 0 |prorate=Forced: 50% | ||
| | |guard=Ground Throw: 70000 |cancel= |roman=R | ||
|level=0 |tension=0, 480 |invuln= | |||
|startup=1 |active= |recovery= |onBlock=+66 | |||
|images=GGXRD_Baiken_GroundThrow.png | |||
| | |hitboxes= | ||
|level=0 |tension=0, 480 | |notes=On successful throw, 14F window until the opponent lands (13f and faster followups will combo).;Stun: 30 | ||
| | }} | ||
| | ===Air Throw=== | ||
}} | {{MoveData-GGXRD-R2 |chara=Baiken |type=other | ||
===Air Throw | |input=Air Throw |name=Air Throw | ||
|damage=0,60 |riscp=NA |riscm=6, 0 |prorate=Forced: 65% | |||
| | |guard=Air Throw: 192500 |cancel= |roman=R | ||
| | |level=0 |tension=0, 480 |invuln= | ||
| | |startup=1 |active= |recovery= |onBlock= | ||
|images=GGXRD_Baiken_AirThrow.png | |||
|hitboxes= | |||
|notes= | |||
| | }} | ||
|level=0 |tension=0, 480 | |||
| | |||
| | |||
}} | |||
===DAA | ===DAA=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=other | |||
| | |input=DAA |name=Dead Angle Attack | ||
| | |damage=25 |riscp= |riscm= |prorate=Initial: 50% | ||
| | |guard=All |cancel= |roman= | ||
|level=2 |tension=-5000 / 264 |invuln=1~17 All | |||
|startup=11 |active=7 |recovery=15 |onBlock=-8 | |||
|images=GGXRD_Baiken_6P.png | |||
| | |hitboxes=GGXRD_Baiken_6P_hitbox.png | ||
|level=2 |tension=-5000 / 264 | |notes= | ||
| | }} | ||
| | ===Blitz Attack=== | ||
}} | {{MoveData-GGXRD-R2 |chara=Baiken |type=other | ||
===Blitz Attack | |input=Blitz |name=Blitz Attack | ||
|damage=50 |riscp= |riscm= |prorate=Initial: 55% | |||
|damage=50 | |guard=Mid |cancel= |roman=R | ||
|guard=Mid| | |level=1 |tension= |invuln= 1~Button release: Blitz | ||
|startup=(15-48)+13 |active=3 |recovery=20 | | |startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | ||
|images=GGXRD_Baiken_Blitz.png | |||
|hitboxes=GGXRD_Baiken_Blitz_hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |||
| | }} | ||
| | ===Blitz Attack Max Charge=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=other | ||
|input=[Blitz] |name=Blitz Attack Max Charge | |||
}} | |damage=50 |riscp= |riscm= |prorate= | ||
===Blitz Attack Max Charge | |guard=Mid |cancel= |roman=R | ||
|level=4 |tension= |invuln= 1~50F: Blitz | |||
|damage=50 | |startup=50+13 |active=3 |recovery=20 |onBlock=+5 | ||
|guard=Mid| | |images=GGXRD_Baiken_Blitz.png | ||
|startup=50+13 |active=3 |recovery=20 | | |hitboxes=GGXRD_Baiken_Blitz_hitbox.png | ||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | |||
}} | |||
| | |||
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}} | |||
==Special Moves== | ==Special Moves== | ||
===236K | ===236K=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|damage=40 | |input=236K |name=Tatami Gaeshi | ||
|guard=All | | |damage=40 |riscp=2 |riscm=7 |prorate= | ||
|startup=15 |active=17 |recovery=Total 45 | | |guard=All |cancel= |roman=YRP | ||
}} | |level=2 |tension=250/120 |invuln= | ||
|startup=15 |active=17 |recovery=Total 45 |onBlock=-4 | |||
|images=GGXRD_Baiken_TatamiGaeshi.png | |||
| | |hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png | ||
|level=2 |tension=250/120 | |notes=Untechable for 44f on hit (Baiken is +14 on earliest hit) | ||
| | }} | ||
|hitbox= | |||
}} | ===j.236K=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
|input=j.236K |name=Air Tatami Gaeshi | |||
|damage= | |damage=40 |riscp=2 |riscm=7 |prorate= | ||
|guard= | |guard=All |cancel= |roman=YRP | ||
|startup= | |level=2 |tension=250/120 |invuln= | ||
}} | |startup=20 |active=Until Ground |recovery=Until landing + 12 |onBlock= Up to +19 | ||
|images=GGXRD_Baiken_TatamiGaeshi.png | |||
|hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png;GGXRD_Baiken_TatamiGaeshi_hitbox3.png;GGXRD_Baiken_TatamiGaeshi_hitbox4.png | |||
|hitboxCaption= \ \Transition hitbox (Air only)\Falling hitbox (Air only) | |||
|notes=Frame Advantage listed is for lowest IAD Tatami | |||
}} | |||
===Ground Azami=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|input=Ground Azami |name=Azami | |||
|damage= |riscp= |riscm= |prorate= | |||
|guard= |cancel= |roman= | |||
|level= |tension=0/100 |invuln=Parry 1~100F | |||
|startup=1 |active=12~100 |recovery=Total 34~122 |onBlock= | |||
|images=GGXRD_Baiken_Azami.png | |||
|caption=Hold it, HOLD IT, aaaaaand... perfect! | |||
|hitboxes=GGXRD_Baiken_Azami_hitbox.png | |||
|notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami, frames are reset, can hold 100F again;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest possible Azami Followup is 1F | |||
}} | |||
===Guard > Ground Azami=== | |||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
| | |input=Guard > Ground Azami |name=Azami (Guard) | ||
| | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman= | ||
|level= |tension=0/100 |invuln=Parry 1-3~8F | |||
== | |startup=1 |active=3 |recovery=Total 46 |onBlock= | ||
|images=GGXRD_Baiken_Azami.png | |||
| | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
| | |hitboxes=GGXRD_Baiken_Azami_hitbox.png | ||
|startup= | |notes=Can cancel guard into Azami during hitstop and blockstun (hold to extend parry's window, up to 8F);Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest possible Azami Followup is 1F | ||
}} | |||
| | |||
| | |||
}} | |||
=== | ===Ground Azami > P=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Ground Azami > P |name=Kuchinashi | ||
| | |damage=42 |riscp=3 |riscm=7 |prorate=Initial: 70% | ||
| | |guard=Mid |cancel= |roman=Azami:R<br/>Suzuran:YRP | ||
|level=2 |tension=150/360 |invuln= 1-11f Upper Body | |||
|startup=12 |active=6 |recovery=32+6 after landing |onBlock=-34 | |||
|images=GGXRD_Baiken_Kuchinashi.png | |||
| | |caption="No Mouth" | ||
| | |hitboxes=GGXRD_Baiken_Kuchinashi_hitbox.png;GGXRD_Baiken_Kuchinashi_hitbox2.png | ||
|cancel= |roman= | |notes=Untechable for 50f on hit (Baiken is +7 to +12 depending on how late Kuchinashi hits) | ||
}} | |||
| | |||
| | |||
|startup= | |||
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| | |||
}} | |||
=== | ===Ground Azami > K=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Ground Azami > K |name=Mawarikomi | ||
| | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman=Suzuran:YRP | ||
|level= |tension=250/- |invuln=Azami: 1~16F All | |||
|startup= |active= |recovery=Total 30 |onBlock= | |||
|images=GGXRD_Baiken_Mawarikomi.png | |||
| | |caption="Sidestep" | ||
| | |hitboxes=GGXRD_Baiken_Mawarikomi_hitbox.png | ||
| | |notes=Can go through opponent | ||
| | }} | ||
}} | |||
===Ground Azami | ===Ground Azami > S=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Ground Azami > S |name=Sakura | ||
| | |damage=30 |riscp=20 |riscm=6 |prorate= | ||
| | |guard=Mid |cancel= |roman=Azami:R Suzuran:YRP | ||
|level=4 |tension=150/360 |invuln=Azami: 1~18F Strike | |||
|startup=17 |active=2 |recovery=Azami: 31<br/>Suzuran: 25 |onBlock=Azami: -14<br/>Suzuran: -8 | |||
|images=GGXRD_Baiken_Sakura.png | |||
| | |caption="Rend Silk" | ||
|level= | |hitboxes=GGXRD_Baiken_Sakura_hitbox.png | ||
| | |notes= | ||
| | }} | ||
===Ground Azami | ===Ground Azami > H=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Ground Azami > H |name=Rokkonsogi | ||
| | |damage=40 |riscp=20 |riscm=6 |prorate=Azami: Initial 85% | ||
| | |guard=Mid |cancel= |roman=Azami:R<br>Suzuran:YRP | ||
|level=4 |tension=150/360 |invuln= | |||
|startup=13~23 |active=4 |recovery=Azami: 24<br/>Suzuran: 17 |onBlock=Azami: -9<br/>Suzuran: -2 | |||
|images=GGXRD_Baiken_Rokkonsogi.png | |||
| | |caption="Sever the [https://en.wikipedia.org/wiki/%C4%80yatana Six Roots of Perception]" | ||
|level= |tension= | |hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png | ||
| | |notes= | ||
| | }} | ||
}} | |||
===Ground Azami | ===Ground Azami > D=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Ground Azami > D |name=Yashagatana | ||
| | |damage=25 |riscp=2 |riscm=8 |prorate= | ||
| | |guard=All |cancel= |roman=YRP | ||
|level=0 |tension=150/120 |invuln= | |||
|startup=33 |active= |recovery=Total 48 |onBlock=+5 | |||
|images=GGXRD_Baiken_Yashagatana.png | |||
| | |caption="Sword of the [https://en.wikipedia.org/wiki/Yaksha Yaksha]" | ||
|level= | |hitboxes=GGXRD_Baiken_Yashagatana_hitbox.png | ||
| | |notes=Can YRC on 25F and attack will still come out | ||
| | }} | ||
}} | |||
=== | ===Air Azami=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Air Azami |name=Air Azami | ||
| | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman= | ||
|level= |tension=-/100 |invuln=Parry 1~100F | |||
|startup=1 |active=11~100 |recovery=Total 35~124 + 6 after landing |onBlock= | |||
|images=GGXRD_Baiken_Azami.png | |||
| | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
| | |hitboxes=GGXRD_Baiken_Azami_air_hitbox.png | ||
| | |notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest Azami Followup is 1F(236236Hs) other followups are 2F | ||
| | }} | ||
}} | |||
=== | ===Guard > Air Azami=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Guard > Air Azami |name=Air Azami (Guard) | ||
| | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman= | ||
|level= |tension=-/100 |invuln=Parry 1~3F | |||
|startup=1 |active=3 |recovery=Total Until Landing + 6 |onBlock= | |||
|images=GGXRD_Baiken_Azami.png | |||
| | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
| | |hitboxes=GGXRD_Baiken_Azami_air_hitbox.png | ||
| | |notes=Can cancel guard into Azami during hitstop and blockstun;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest Azami Followup is 1F(236236Hs) other followups are 2F | ||
| | }} | ||
}} | |||
===Air Azami | ===Air Azami > P=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Air Azami > P |name=P Tsubaki | ||
| | |damage=44 |riscp=10 |riscm=7 |prorate=Initial: 80% | ||
| | |guard=All |cancel= |roman=R | ||
|level=2 |tension=150/480 |invuln= | |||
|startup=9 |active=11 |recovery=16 |onBlock= | |||
|images=GGXRD_Baiken_Tsubaki.png | |||
| | |caption="[https://en.wikipedia.org/wiki/Qi Ki] Swordguard" | ||
|level= |tension= | |hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png;GGXRD-R2_Baiken_Tsubaki_hitbox2.png;GGXRD-R2_Baiken_Tsubaki_hitbox3.png;GGXRD-R2_Baiken_Tsubaki_hitbox4.png;GGXRD-R2_Baiken_Tsubaki_hitbox5.png | ||
| | |notes= | ||
| | }} | ||
}} | |||
=== | ===Air Azami > K=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
| | |input=Air Azami > K |name=K Tsubaki | ||
| | |damage=44 |riscp=10 |riscm=7 |prorate=Initial: 80% | ||
| | |guard=All |cancel= |roman=R | ||
|level=2 |tension=150/480 |invuln= | |||
|startup=14 |active=10 |recovery=16 |onBlock= | |||
|images=GGXRD_Baiken_Tsubaki.png | |||
| | |caption="[https://en.wikipedia.org/wiki/Qi Ki] Swordguard" | ||
|level= |tension= | |hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png;GGXRD-R2_Baiken_Tsubaki_hitbox2.png;GGXRD-R2_Baiken_Tsubaki_hitbox3.png;GGXRD-R2_Baiken_Tsubaki_hitbox4.png;GGXRD-R2_Baiken_Tsubaki_hitbox5.png | ||
| | |notes= | ||
| | }} | ||
===Air Azami | ===Air Azami > S=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|damage= | |input=Air Azami > S |name=S Kikyou | ||
|guard=All| | |damage=40 |riscp=10 |riscm=7 |prorate=Initial: 80% | ||
|startup= | |guard=All |cancel= |roman=R | ||
|level=2 |tension=200/480 |invuln= | |||
|startup=19 |active= Until Landing |recovery=Until L+26 |onBlock=-15 | |||
|images=GGXRD_Baiken_Kikyou.png | |||
| | |caption="Demonic Split" | ||
|level=2 |tension= | |hitboxes=GGXRD_Baiken_Kikyou_hitbox.png | ||
| | |notes=Frame Adv listed is vs standing Sol | ||
| | }} | ||
===Air Azami > H=== | |||
=== | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
|input=Air Azami > H |name=H Kikyou | |||
|damage= | |damage=40 |riscp=10 |riscm=7 |prorate=Initial: 80% | ||
|guard= | |guard=All |cancel= |roman=R | ||
|startup= | |level=2 |tension=200/480 |invuln= | ||
|startup=22 |active=Until Landing |recovery=Until L+26 |onBlock=-15 | |||
|images=GGXRD_Baiken_Kikyou.png | |||
|caption="Demonic Split" | |||
| | |hitboxes=GGXRD_Baiken_Kikyou_hitbox.png | ||
|level= | |notes=Frame Adv listed is vs standing Sol | ||
| | }} | ||
| | ===63214K=== | ||
}} | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
=== | |input=63214K |name=Suzuran | ||
|damage= |riscp= |riscm= |prorate= | |||
|damage= | |guard= |cancel= |roman= | ||
|guard= | |level= |tension=200/- |invuln=4~25F Guard High | ||
|startup= | |startup= |active= |recovery=Total 28 |onBlock= | ||
|images=GGXRD_Baiken_Suzuran.png | |||
|caption="Noble Dash" | |||
|hitboxes=GGXRD_Baiken_Suzuran_hitbox.png | |||
| | |notes=Can cancel into followps 2F onwards. E.g. fastest Suzuran Kuchinashi is 13f effective startup.;Guards high and mid attacks | ||
|level= | }} | ||
| | ===41236S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
|input=41236S |name=S Kabari | |||
=== | |damage=30 |riscp=14 |riscm=6 |prorate= | ||
|guard=Mid |cancel= |roman=YRP | |||
|damage= | |level=3 |tension=100/480 |invuln= | ||
|guard= | |startup=26 |active=11 |recovery=14 |onBlock=+2 | ||
|startup=22 |active= | |images=GGXRD_Baiken_Kabari_S.png | ||
|caption=Everyone and their dog bursts this | |||
|hitboxes=GGXRD_Baiken_Kabari_S_hitbox1.png;GGXRD_Baiken_Kabari_S_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
| | |notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | ||
|level= | }} | ||
| | ===41236H=== | ||
| | {{MoveData-GGXRD-R2 |chara=Baiken |type=special | ||
}} | |input=41236H |name=H Kabari | ||
|damage=30 |riscp=14 |riscm=6 |prorate= | |||
|guard=Mid |cancel=- |roman=YRP | |||
|level=3 |tension=100/480 |invuln= | |||
|startup=21 |active=11 |recovery=14 |onBlock=+2 | |||
|images=GGXRD_Baiken_Kabari_H.png | |||
|caption="Mosquito Net" | |||
|hitboxes=GGXRD_Baiken_Kabari_H_hitbox1.png;GGXRD_Baiken_Kabari_H_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | |||
}} | |||
===Kabari > P=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|input=Kabari > P |name=Himawari | |||
|damage=0, 70 |riscp=NA |riscm=6, 8 |prorate=Initial:70% | |||
|guard=Ground Throw: 90000 |cancel= |roman=YRP | |||
|level= |tension=-/480 |invuln= | |||
|startup=36 |active=1 |recovery=53 |onBlock=+86 | |||
|images=GGXRD_Baiken_Himarawi.png | |||
|caption="Free Match" | |||
|hitboxes=GGXRD_Baiken_Himarawi_hitbox.png | |||
|notes=On successful throw, 35F until opponent lands;Stun value 52 | |||
}} | |||
===Kabari > S=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|input=Kabari > S |name=Tetsuzansen | |||
|damage=36 |riscp=14 |riscm=6 |prorate= | |||
|guard=Mid |cancel= |roman=YRP | |||
|level=3 |tension=200/960 |invuln=1-8 All<br/>9-21 Throw | |||
|startup=22 |active=3 |recovery=16 |onBlock=-2 | |||
|images=GGXRD_Baiken_Tetsuzansen.png | |||
|caption="Iron Cutting Fan" | |||
|hitboxes=GGXRD_Baiken_Tetsuzansen_hitbox.png | |||
|notes= | |||
}} | |||
===Kabari > H=== | |||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|input=Kabari > H |name=Rokkonsogi | |||
|damage=30 |riscp=14 |riscm=6 |prorate= | |||
|guard=Mid |cancel= |roman=YRP | |||
|level=3 |tension=150/960 |invuln= | |||
|startup=14 |active=3 |recovery=21 |onBlock=-7 | |||
|images=GGXRD_Baiken_Rokkonsogi.png | |||
|hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png | |||
|notes= | |||
}} | |||
=== | ===j.623S=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=special | |||
|input=j.623S |name=Youzansen | |||
| | |damage=44 |riscp=10 |riscm=7 |prorate= | ||
| | |guard=High/Air |cancel= |roman=YRP | ||
|level=2 |tension=100/480 |invuln= | |||
|startup=6 |active=12 |recovery=14+ 6 after Landing |onBlock= -17 | |||
|images=GGXRD_Baiken_Youzansen.png | |||
| | |caption="Fancy Fan Slash"<br/>(Actual name) | ||
| | |hitboxes=GGXRD_Baiken_Youzansen_hitbox1.png;GGXRD_Baiken_Youzansen_hitbox2.png;GGXRD_Baiken_Youzansen_hitbox3.png;GGXRD_Baiken_Youzansen_hitbox4.png;GGXRD_Baiken_Youzansen_hitbox5.png | ||
|cancel= |roman=YRP | |notes= | ||
}} | |||
|level= | |||
|startup= | |||
| | |||
| | |||
| | |||
| | |||
}} | |||
==Overdrives== | ==Overdrives== | ||
===236236S | ===236236S=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=super | |||
|damage= | |input=236236S |name= | ||
|guard=Mid| | |damage=45×2,55<br/>[56×2,68] |riscp=20 |riscm=6 |prorate= | ||
|startup=6+1 |active=6(18)6(26)3 |recovery=23 | | |guard=Mid |cancel= |roman=Tsurane Sanzuwatashi | ||
|level=4 |tension=-5000/0 |invuln=1~7F All | |||
|startup=6+1 |active=6(18)6(26)3 |recovery=23 |onBlock=-7 | |||
|images=GGXRD_Baiken_TsuraneZanzuwatashi1.png;GGXRD_Baiken_TsuraneZanzuwatashi2.png | |||
| | |caption="Three Consecutive Slashes"\Heaven, Earth, Man | ||
| | |hitboxes=GGXRD_Baiken_TsuraneZanzuwatashi_hitbox1.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox2.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox3.png | ||
|notes=First hit has 18f total blockstun, second hit has 31f total blockstun;Stun values: 0×2, 45;Minimum damage 10% (40% for burst version) | |||
}} | |||
}} | |||
===Azami 236236H | ===Azami > 236236H=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=super | |||
|damage=80, 70 | |input=Azami > 236236H |name=Metsudo Kushoudou | ||
|guard=All| | |damage=80, 70 |riscp=20 |riscm=6 |prorate= | ||
|startup=6+1 |active=3 |recovery=35+21 after L | | |guard=All |cancel= |roman= | ||
|level=4 |tension=-5000/0 |invuln=1~9F All | |||
|startup=6+1 |active=3 |recovery=35+21 after L |onBlock=-40 | |||
|images=GGXRD_Baiken_MetsudoKushoudou1.png | |||
| | |caption="Ninth Path to Nirvana" | ||
| | |hitboxes=GGXRD_Baiken_MetsudoKushoudou_hitbox.png | ||
|notes=Minimum damage 20% | |||
}} | |||
}} | |||
==Instant Kill== | ==Instant Kill== | ||
=== | ===236236H=== | ||
{{MoveData-GGXRD-R2 |chara=Baiken |type=instantkill | |||
|damage=DESTROY | |input=236236H |name=Garyo Tensei | ||
|guard=All| | |damage=DESTROY |riscp=14 |riscm=6 |prorate= | ||
|startup=9+27<br/>[5+22] |active=16 |recovery=38 | | |guard=All |cancel= |roman= | ||
|level=3 |tension= |invuln=9~51F All<br/>[5~42F All] | |||
|startup=9+27<br/>[5+22] |active=16 |recovery=38 |onBlock=-37 | |||
|images=GGXRD_Baiken_IK1.png;GGXRD_Baiken_IK2.png | |||
| | |caption="The Finishing Touch"\Now with 100% more shamisen | ||
| | |hitboxes=GGXRD_Baiken_IK_hitbox.png | ||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F] | |||
}} | |||
}} | |||
==Unused Hitbox Data== | ==Unused Hitbox Data== | ||
Line 700: | Line 640: | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} |
Latest revision as of 00:43, 3 December 2023
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 5 | 2 | 6 | +2 | 0 | 3 | 8 | CSJ | YRP | 144 | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | Mid | 7 | 5 | 8 | -1 | 1 | 6 | 7 | SJ | YRP | 264 | |||
Deceptively far-reaching | ||||||||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 9 | 2 | 16 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 9 | 6 | 15 | -7 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Strong, highly active disjoint. | ||||||||||||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | Mid | 11 | 2 | 22 | -5 | 4 | 20 | 6 | S | YRP | 384 | |||
Stronger, less active disjoint | ||||||||||||||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | High | 25 | 2 | 26 | -9 | 4 | 20 | 20 | - | YRP | 384 | Initial: 80% | ||
6P
6K
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
52 | Mid | 14 | 8 | 28 | -17 | 4 | 20 | 6 | S | YRP | 384 | |||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 6 | 3 | 7 | ±0 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 5 | 5 | 6 | -1 | 0 | 3 | 8 | S | YRP | 144 | Initial: 70% | ||
Mind your feet | ||||||||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 11 | 3 | 13 | -2 | 2 | 10 | 7 | S | YRP | 264 | |||
Riskier than it used to be | ||||||||||||||
2H
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | High/Air | 5 | 8 | 10 | 0 | 12 | 8 | CS | YRP | 144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | High/Air | 7 | 8 | 12 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
Hopkicks | ||||||||||||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 8 | 7 | 19 | 2 | 10 | 7 | S | YRP | 264 | ||||
Ol'reliable | ||||||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | High/Air | 15 | Until L | 0 | 4 | 20 | 6 | S | YRP | 384 | ||||
j.D
Universal Mechanics
Ground Throw
Air Throw
Air Throw Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0,60 | Air Throw: 192500 | 1 | 0 | NA | 6, 0 | R | 0, 480 | Forced: 65% | ||||||
DAA
DAA Dead Angle Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 11 | 7 | 15 | -8 | 2 | -5000 / 264 | Initial: 50% | 1~17 All | |||||
Blitz Attack
Blitz Attack Max Charge
Special Moves
236K
j.236K
Ground Azami
Guard > Ground Azami
Ground Azami > P
Ground Azami > K
Ground Azami > S
Ground Azami > H
Ground Azami > H Rokkonsogi special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | Mid | 13~23 | 4 | Azami: 24 Suzuran: 17 |
Azami: -9 Suzuran: -2 |
4 | 20 | 6 | Azami:R Suzuran:YRP |
150/360 | Azami: Initial 85% | |||
"Sever the Six Roots of Perception" | ||||||||||||||
Ground Azami > D
Ground Azami > D Yashagatana special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 33 | Total 48 | +5 | 0 | 2 | 8 | YRP | 150/120 | |||||
"Sword of the Yaksha" | ||||||||||||||
Can YRC on 25F and attack will still come out |
Air Azami
Guard > Air Azami
Air Azami > P
Air Azami > P P Tsubaki special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | All | 9 | 11 | 16 | 2 | 10 | 7 | R | 150/480 | Initial: 80% | ||||
"Ki Swordguard" | ||||||||||||||
Air Azami > K
Air Azami > K K Tsubaki special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | All | 14 | 10 | 16 | 2 | 10 | 7 | R | 150/480 | Initial: 80% | ||||
"Ki Swordguard" | ||||||||||||||
Air Azami > S
Air Azami > H
63214K
41236S
41236H
Kabari > P
Kabari > S
Kabari > H
Kabari > H Rokkonsogi special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 14 | 3 | 21 | -7 | 3 | 14 | 6 | YRP | 150/960 | ||||
j.623S
Overdrives
236236S
Azami > 236236H
Instant Kill
236236H
Unused Hitbox Data
Delete if unnessecary:
- Mindgames/Neutral stance https://streamable.com/oqwhr
- Azami Air https://streamable.com/178j3
- Azami Crouching https://streamable.com/295bl
- Backdash https://streamable.com/9jp5d
- Run/dash https://streamable.com/g2k26
- Jump https://streamable.com/g3ulf
- Kabari horizontal(H) no background https://streamable.com/uz3wa
- Kabari diagonal(S) no background https://streamable.com/jyzon
- Kabari P follow-up no background https://streamable.com/8mkto
- Kabari S follow-up no background https://streamable.com/fnpue
- Kabari H follow-up no background https://streamable.com/eeh5l
- Air Tatami spacing example hitbox vs animation: https://streamable.com/isnkf
- Tsurane Zanzuwatashi Burst https://streamable.com/lz6u2
- Instant Kill Full Scene https://streamable.com/l15xv
Category
System Links
Mechanics
Application & Advanced Information
Archived Information