GGXRD-R2/Baiken/Data: Difference between revisions

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{{TOC limit|3}}
==Links==
 
<section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/>
==Nav==
<section begin="Nav"/>{{CharNav |charMainPage=GGXRD-R2/Baiken |image=GGXRD-R2_Baiken_Icon.png |videos={{KeeponrockinXRDLink|baiken}} |forums=http://www.dustloop.com/forums/index.php?/forums/forum/371-baiken/ |okizeme=yes}}<section end="Nav"/>


==Links==
<section begin=Links/>
{{CharLinks|charMainPage=GGXRD-R2/Baiken |videos={{KeeponrockinXRDLink|baiken}} |forums=http://www.dustloop.com/forums/index.php?/forums/forum/371-baiken/  |okizeme=yes
discord= }}
<section end=Links/>
==System Data==
==System Data==
<section begin=system data/>
{{GGXRD-R2-character
<tr><td class="CharaInfoLabel">'''Defense:'''</td><td>x1.12</td></tr>
|name=Baiken
<tr><td class="CharaInfoLabel">'''Guts:'''</td><td>4</td></tr>
|defense=x1.12
<tr><td class="CharaInfoLabel">'''Weight:'''</td><td>[105] Light</td></tr>
|guts=4
<tr><td class="CharaInfoLabel">'''Stun Resistance:'''</td><td>55</td></tr>
|stunResistance=55
<tr><td class="CharaInfoLabel">'''Prejump:'''</td><td>3F</td></tr>
|riscGainRate=32
<tr><td class="CharaInfoLabel">'''Backdash:'''</td><td>16F (1~8F invuln)</td></tr>
|prejump=3F
<tr><td class="CharaInfoLabel">'''Wakeup Time:'''</td><td>25F (Face Up) / 21F (Face Down)</td></tr>
|backdash=16F (1~8F invuln)
<tr><td class="CharaInfoLabel">'''Unique Movements:'''</td><td></td></tr>
|weight=[105] Light
<section end=system data/>
|wakeupFaceUp=25F
|wakeupFaceDown=21F
|umo=
|portrait=GGXRD-R2_Baiken_Portrait.png
|icon=GGXRD-R2_Baiken_Icon.png
}}


==Normal Moves==
==Normal Moves==
===5P Data===
===5P===
<section begin="5P"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|damage=8
|input=5P |name=
|guard=Mid|inv=  
|damage=8 |riscp=3 |riscm=8 |prorate=  
|startup=5 |active=2 |recovery=6 |frameAdv=+2
|guard=Mid |cancel=CSJ |roman=YRP
}}<section end="5P"/>
  |level=0 |tension=144 |invuln=  
   
|startup=5 |active=2 |recovery=6 |onBlock=+2
<section begin="5P Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_5P.png
|risc=-8/+3 |prorate=  
|hitboxes=GGXRD_Baiken_5P_hitbox.png
|level=0 |tension=144
|notes=
|cancel=CSJ |roman=YRP
}}
|hitbox=https://streamable.com/vtpvf
===5K===
}}<section end="5P Full"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
===5K Data===
|input=5K |name=
<section begin="5K"/>{{AttackData-GGXRD-R2
|damage=14 |riscp=6 |riscm=7 |prorate=  
|damage=14
|guard=Mid |cancel=SJ |roman=YRP
|guard=Mid|inv=  
  |level=1 |tension=264 |invuln=  
|startup=7 |active=5 |recovery=8 |frameAdv=-1
|startup=7 |active=5 |recovery=8 |onBlock=-1
}}<section end="5K"/>
|images=GGXRD_Baiken_5K.png
   
|caption=Deceptively far-reaching
<section begin="5K Full"/>{{FrameDataExtra-GGXRD-R2
|hitboxes=GGXRD_Baiken_5K_hitbox.png;GGXRD_Baiken_5K_hitbox2.png
|risc=-7/+6 |prorate=  
|notes=
|level=1 |tension=264
}}
|cancel=SJ |roman=YRP
===c.S===
|hitbox=https://streamable.com/6oyhn
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
}}<section end="5K Full"/>
|input=c.S |name=
===c.S Data===
|damage=28 |riscp=10 |riscm=7 |prorate=  
<section begin="c.S"/>{{AttackData-GGXRD-R2
|guard=Mid |cancel=SJ |roman=YRP
|damage=28
  |level=2 |tension=264 |invuln=  
|guard=Mid|inv=  
|startup=9 |active=2 |recovery=16 |onBlock=-4
|startup=9 |active=2 |recovery=16 |frameAdv=-4
|images=GGXRD_Baiken_c.S.png
}}<section end="c.S"/>
|hitboxes=GGXRD_Baiken_c.S_hitbox.png
   
|notes=
<section begin="c.S Full"/>{{FrameDataExtra-GGXRD-R2
}}
|risc=-7/+10 |prorate=  
===f.S===
|level=2 |tension=264
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|cancel=SJ |roman=YRP
|input=f.S |name=
|hitbox=https://streamable.com/sve4x
|damage=30 |riscp=10 |riscm=7 |prorate=  
}}<section end="c.S Full"/>
|guard=Mid |cancel=SJ |roman=YRP
===f.S Data===
  |level=2 |tension=264 |invuln=  
<section begin="f.S"/>{{AttackData-GGXRD-R2
|startup=9 |active=6 |recovery=15 |onBlock=-7
|damage=30
|images=GGXRD_Baiken_f.S.png
|guard=Mid|inv=  
|caption=Strong, highly active disjoint.
|startup=9 |active=6 |recovery=15 |frameAdv=-7
|hitboxes=GGXRD_Baiken_f.S_hitbox.png;GGXRD_Baiken_f.S_hitbox2.png
}}<section end="f.S"/>
|notes=
   
}}
<section begin="f.S Full"/>{{FrameDataExtra-GGXRD-R2
===5H===
|risc=-7/+10 |prorate=  
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|level=2 |tension=264
|input=5H |name=
|cancel=SJ |roman=YRP
|damage=44 |riscp=20 |riscm=6 |prorate=  
|hitbox=https://streamable.com/rhufb
|guard=Mid |cancel=S |roman=YRP
}}<section end="f.S Full"/>
  |level=4 |tension=384 |invuln=  
===5H Data===
|startup=11 |active=2 |recovery=22 |onBlock=-5
<section begin="5H"/>{{AttackData-GGXRD-R2
|images=GGXRD_Baiken_5H.png
|damage=44
|caption=Stronger, less active disjoint
|guard=Mid|inv=  
|hitboxes=GGXRD_Baiken_5H_hitbox.png
|startup=11 |active=2 |recovery=22 |frameAdv=-5
|notes=
}}<section end="5H"/>
}}
   
===5D===
<section begin="5H Full"/>{{FrameDataExtra-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|risc=-6/+20 |prorate=  
|input=5D |name=
|level=4 |tension=384
|damage=20 |riscp=20 |riscm=20 |prorate=Initial: 80%
|cancel=S |roman=YRP
  |guard=High |cancel=- |roman=YRP
|hitbox=https://streamable.com/9aoic
|level=4 |tension=384 |invuln=
}}<section end="5H Full"/>
|startup=25 |active=2 |recovery=26 |onBlock=-9
===5D Data===
|images=GGXRD_Baiken_5D.png
<section begin="5D"/>{{AttackData-GGXRD-R2
|hitboxes=GGXRD_Baiken_5D_hitbox.png
|damage=20
|notes=
|guard=High|inv=  
}}
|startup=25 |active=2 |recovery=26 |frameAdv=-9
===6P===
}}<section end="5D"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
   
|input=6P |name=
<section begin="5D Full"/>{{FrameDataExtra-GGXRD-R2
|damage=30 |riscp=10 |riscm=7 |prorate=  
|risc=-20/+20 |prorate=Initial 80%
|guard=Mid |cancel=SJ |roman=YRP
|level=4 |tension=384  
  |level=2 |tension=264 |invuln=1-4 Upper Body<br/>5-8 Above knee<br/>9-11 Low profile
|cancel=- |roman=YRP
|startup=9 |active=7 |recovery=15 |onBlock=-8
|hitbox=https://streamable.com/qht6u
|images=GGXRD_Baiken_6P.png
}}<section end="5D Full"/>
|hitboxes=GGXRD_Baiken_6P_hitbox.png
===6P Data===
|notes=
<section begin="6P"/>{{AttackData-GGXRD-R2
}}
|damage=30
 
|guard=Mid|inv=1-4 Upper Body<br/>5-8 Above knee<br/>9-11 Low profile
===6K===
|startup=9 |active=7 |recovery=15 |frameAdv=-8
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
}}<section end="6P"/>
|input=6K |name=
   
|damage=24 |riscp=14 |riscm=6 |prorate=  
<section begin="6P Full"/>{{FrameDataExtra-GGXRD-R2
|guard=Mid |cancel=S |roman=YRP
|risc=-7/+10 |prorate=  
  |level=3 |tension=384 |invuln=1-11 Throw
|level=2 |tension=264
|startup=12 |active=9 |recovery=6 |onBlock=+2
|cancel=SJ |roman=YRP
|images=GGXRD_Baiken_6K.png
|hitbox=https://streamable.com/hx289
|caption=Staggers like a kick to the gut should
}}<section end="6P Full"/>
|hitboxes=GGXRD_Baiken_6K_hitbox.png;GGXRD_Baiken_6K_hitbox2.png
===6K Data===
|notes=
<section begin="6K"/>{{AttackData-GGXRD-R2
}}
|damage=24
===6H===
|guard=Mid|inv=1-11 Throw
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|startup=12 |active=9 |recovery=6 |frameAdv=+2
|input=6H |name=
}}<section end="6K"/>
|damage=52 |riscp=20 |riscm=6 |prorate=  
   
  |guard=Mid |cancel=S |roman=YRP
<section begin="6K Full"/>{{FrameDataExtra-GGXRD-R2
|level=4 |tension=384 |invuln=
|risc=-6/+14 |prorate=  
|startup=14 |active=8 |recovery=28 |onBlock=-17
|level=3 |tension=384
|images=GGXRD_Baiken_6H.png
|cancel=S |roman=YRP
|hitboxes=GGXRD_Baiken_6H_hitbox.png;GGXRD_Baiken_6H_hitbox2.png
|hitbox=https://streamable.com/stxep
|notes=
}}<section end="6K Full"/>
}}
===6H Data===
===2P===
<section begin="6H"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|damage=52
|input=2P |name=
|guard=Mid|inv=  
|damage=8 |riscp=3 |riscm=8 |prorate=Initial: 80%
|startup=14 |active=8 |recovery=28 |frameAdv=-17
|guard=Mid |cancel=CS |roman=YRP
}}<section end="6H"/>
  |level=0 |tension=144 |invuln=
   
|startup=6 |active=3 |recovery=7 |onBlock=±0
<section begin="6H Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_2P.png
|risc=-6/+20 |prorate=  
|hitboxes=GGXRD_Baiken_2P_hitbox.png
|level=4 |tension=384  
|notes=
|cancel=S |roman=YRP
}}
|hitbox=https://streamable.com/82z2i
===2K===
}}<section end="6H Full"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
===2P Data===
|input=2K |name=
<section begin="2P"/>{{AttackData-GGXRD-R2
|damage=12 |riscp=3 |riscm=8 |prorate=Initial: 70%
|damage=8
|guard=Low |cancel=S |roman=YRP
|guard=Mid|inv=  
  |level=0 |tension=144 |invuln=  
|startup=6 |active=3 |recovery=7 |frameAdv=±0
|startup=5 |active=5 |recovery=6 |onBlock=-1
}}<section end="2P"/>
|images=GGXRD_Baiken_2K.png
   
|caption=Mind your feet
<section begin="2P Full"/>{{FrameDataExtra-GGXRD-R2
|hitboxes=GGXRD_Baiken_2K_hitbox.png
|risc=-8/+3 |prorate=Initial:80%
|notes=
|level=0 |tension=144  
}}
|cancel=CS |roman=YRP
===2S===
|hitbox=https://streamable.com/lmdx2
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
}}<section end="2P Full"/>
|input=2S |name=
===2K Data===
|damage=32 |riscp=10 |riscm=7 |prorate=  
<section begin="2K"/>{{AttackData-GGXRD-R2
|guard=Mid |cancel=S |roman=YRP
|damage=12
  |level=2 |tension=264 |invuln=  
|guard=Low|inv=  
|startup=11 |active=3 |recovery=13 |onBlock=-2
|startup=5 |active=5 |recovery=6 |frameAdv=-1
|images=GGXRD_Baiken_2S.png
}}<section end="2K"/>
|caption=Riskier than it used to be
   
|hitboxes=GGXRD_Baiken_2S_hitbox.png
<section begin="2K Full"/>{{FrameDataExtra-GGXRD-R2
|notes=
|risc=-8/+3 |prorate=Initial:70%
}}
|level=0 |tension=144
===2H===
|cancel=S |roman=YRP
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|hitbox=https://streamable.com/q9rvn
|input=2H |name=
}}<section end="2K Full"/>
|damage=48 |riscp=20 |riscm=6 |prorate=  
===2S Data===
|guard=Low |cancel=S |roman=YRP
<section begin="2S"/>{{AttackData-GGXRD-R2
|level=4 |tension=384 |invuln=10~42F Above knees
|damage=32
|startup=17 |active=6 |recovery=22 |onBlock=-9
|guard=Mid|inv=  
|images=GGXRD_Baiken_2H.png
|startup=11 |active=3 |recovery=13 |frameAdv=-2
|caption=Roll under all the stun edges
}}<section end="2S"/>
|hitboxes=GGXRD_Baiken_2H_hitbox.png
   
|notes=
<section begin="2S Full"/>{{FrameDataExtra-GGXRD-R2
}}
|risc=-7/+10 |prorate=  
===2D===
|level=2 |tension=264
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|cancel=S |roman=YRP
|input=2D |name=
|hitbox=https://streamable.com/8hr8o
|damage=30 |riscp=10 |riscm=7 |prorate=Initial: 80%
}}<section end="2S Full"/>
  |guard=Low |cancel=SJ |roman=YRP
===2H Data===
|level=2 |tension=264 |invuln=  
<section begin="2H"/>{{AttackData-GGXRD-R2
|startup=8 |active=9 |recovery=16 |onBlock=-11
|damage=48
|images=GGXRD_Baiken_2D.png
|guard=Low|inv=10-42 Above knees
|caption=Get hit by all the stun edges
|startup=17 |active=6 |recovery=22 |frameAdv=-9
|hitboxes=GGXRD_Baiken_2D_hitbox.png;GGXRD_Baiken_2D_hitbox2.png;GGXRD_Baiken_2D_hitbox3.png
}}<section end="2H"/>
|notes=
}}
<section begin="2H Full"/>{{FrameDataExtra-GGXRD-R2
===j.P===
|risc=-6/+20 |prorate=  
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|level=4 |tension=384  
|input=j.P |name=
|cancel=S |roman=YRP
|damage=10 |riscp=12 |riscm=8 |prorate=  
|hitbox=https://streamable.com/5xcv7
|guard=High/Air |cancel=CS |roman=YRP
}}<section end="2H Full"/>
|level=0 |tension=144 |invuln=  
===2D Data===
|startup=5 |active=8 |recovery=10 |onBlock=  
<section begin="2D"/>{{AttackData-GGXRD-R2
|images=GGXRD_Baiken_j.P.png
|damage=30
|hitboxes=GGXRD_Baiken_j.P_hitbox.png;GGXRD_Baiken_j.P_hitbox2.png
|guard=Low|inv=  
|notes=
|startup=8 |active=9 |recovery=16 |frameAdv=-11
}}
}}<section end="2D"/>
===j.K===
   
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
<section begin="2D Full"/>{{FrameDataExtra-GGXRD-R2
|input=j.K |name=
|risc=-7/+10 |prorate=Initial:80%
|damage=18 |riscp=10 |riscm=7 |prorate=  
|level=2 |tension=264  
|guard=High/Air |cancel=SJ |roman=YRP
|cancel=SJ |roman=YRP
  |level=2 |tension=264 |invuln=
|hitbox=https://streamable.com/khjh7
|startup=7 |active=8 |recovery=12 |onBlock=  
}}<section end="2D Full"/>
|images=GGXRD_Baiken_j.K.png
===j.P Data===
|caption=Hopkicks
<section begin="j.P"/>{{AttackData-GGXRD-R2
|hitboxes=GGXRD_Baiken_j.K_hitbox.png;GGXRD_Baiken_j.K_hitbox2.png
|damage=10
|notes=
|guard=High/Air|inv=  
}}
|startup=5 |active=8 |recovery=10 |frameAdv=  
===j.S===
}}<section end="j.P"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|input=j.S |name=
<section begin="j.P Full"/>{{FrameDataExtra-GGXRD-R2
|damage=32 |riscp=10 |riscm=7 |prorate=  
|risc=-8/+12 |prorate=  
  |guard=High/Air |cancel=S |roman=YRP
|level=0 |tension=144  
|level=2 |tension=264 |invuln=  
|cancel=CS |roman=YRP
|startup=8 |active=7 |recovery=19 |onBlock=  
|hitbox=https://streamable.com/r6g99
|images=GGXRD_Baiken_j.S.png
}}<section end="j.P Full"/>
|caption=Ol'reliable
===j.K Data===
|hitboxes=GGXRD_Baiken_j.S_hitbox.png;GGXRD_Baiken_j.S_hitbox2.png
<section begin="j.K"/>{{AttackData-GGXRD-R2
|notes=
|damage=18
}}
|guard=High/Air|inv=  
===j.H===
|startup=7 |active=8 |recovery=12 |frameAdv=  
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
}}<section end="j.K"/>
|input=j.H |name=
   
|damage=40 |riscp=20 |riscm=6 |prorate=  
<section begin="j.K Full"/>{{FrameDataExtra-GGXRD-R2
  |guard=High/Air |cancel=S |roman=YRP
|risc=-7/+10 |prorate=
|level=4 |tension=384 |invuln=  
|level=2 |tension=264  
|startup=15 |active=Until L |recovery=0 |onBlock=  
|cancel=SJ |roman=YRP
|images=GGXRD_Baiken_j.H.png
|hitbox=https://streamable.com/dk08s
|hitboxes=GGXRD_Baiken_j.H_hitbox.png;GGXRD_Baiken_j.H_hitbox2.png
}}<section end="j.K Full"/>
|notes=
===j.S Data===
}}
<section begin="j.S"/>{{AttackData-GGXRD-R2
===j.D===
|damage=32
{{MoveData-GGXRD-R2 |chara=Baiken |type=normal
|guard=High/Air|inv=  
|input=j.D |name=
|startup=8 |active=7 |recovery=19 |frameAdv=  
|damage=38 |riscp=14 |riscm=7 |prorate=  
}}<section end="j.S"/>
  |guard=High/Air |cancel= |roman=YRP
   
|level=3 |tension=384 |invuln=
<section begin="j.S Full"/>{{FrameDataExtra-GGXRD-R2
|startup=12 |active=3 |recovery=26 + 6 after landing |onBlock=
|risc=-7/+10 |prorate=  
|images=GGXRD_Baiken_j.D.png
|level=2 |tension=264  
|caption=Hits overhead
|cancel=S |roman=YRP
|hitboxes=GGXRD_Baiken_j.D_hitbox.png
|hitbox=https://streamable.com/6nsq9
|notes=Can YRC on 7F and attack will still come out
}}<section end="j.S Full"/>
}}
===j.H Data===
<section begin="j.H"/>{{AttackData-GGXRD-R2
|damage=40
|guard=High/Air|inv=  
|startup=15 |active=Until L |recovery=0 |frameAdv=  
}}<section end="j.H"/>
   
<section begin="j.H Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-6/+20 |prorate=  
|level=4 |tension=384  
|cancel=S |roman=YRP
|hitbox=https://streamable.com/pzcuh
}}<section end="j.H Full"/>
===j.D Data===
<section begin="j.D"/>{{AttackData-GGXRD-R2
|damage=38
|guard=High/Air|inv=  
|startup=12 |active=3 |recovery=26 + 6 after landing |frameAdv=  
}}<section end="j.D"/>
   
<section begin="j.D Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-7/+14 |prorate=
|level=3 |tension=384
|cancel= |roman=YRP
|hitbox=https://streamable.com/fxi6l
}}<section end="j.D Full"/>


==Universal Mechanics==
==Universal Mechanics==
===Ground Throw Data===
===Ground Throw===
<section begin="Ground Throw"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=other
|damage=0, 60
|input=Ground Throw |name=Ground Throw
|guard=Ground Throw: 70000|inv=  
|damage=0, 60 |riscp=NA |riscm=6, 0 |prorate=Forced: 50%
|startup=1 |active= |recovery= |frameAdv=+66
  |guard=Ground Throw: 70000 |cancel= |roman=R
}}<section end="Ground Throw"/>
|level=0 |tension=0, 480 |invuln=
   
|startup=1 |active= |recovery= |onBlock=+66
<section begin="Ground Throw Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_GroundThrow.png
|risc=-6,0/NA |prorate=Forced: 50%
|hitboxes=
|level=0 |tension=0, 480  
|notes=On successful throw, 14F window until the opponent lands (13f and faster followups will combo).;Stun: 30
|cancel= |roman=R
}}
|hitbox=https://streamable.com/3pnpv
===Air Throw===
}}<section end="Ground Throw Full"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=other
===Air Throw Data===
|input=Air Throw |name=Air Throw
<section begin="Air Throw"/>{{AttackData-GGXRD-R2
|damage=0,60 |riscp=NA |riscm=6, 0 |prorate=Forced: 65%
|damage=0,60
  |guard=Air Throw: 192500 |cancel= |roman=R
|guard=Air Throw: 192500|inv=  
|level=0 |tension=0, 480 |invuln=
|startup=1 |active= |recovery= |frameAdv=  
|startup=1 |active= |recovery= |onBlock=  
}}<section end="Air Throw"/>
|images=GGXRD_Baiken_AirThrow.png
   
|hitboxes=
<section begin="Air Throw Full"/>{{FrameDataExtra-GGXRD-R2
|notes=
|risc=-6,0/NA|prorate=Forced: 65%
}}
|level=0 |tension=0, 480  
|cancel= |roman=R
|hitbox=https://streamable.com/3y8ur
}}<section end="Air Throw Full"/>


===DAA Data===
===DAA===
<section begin="DAA"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=other
|damage=25
|input=DAA |name=Dead Angle Attack
|guard=All|inv=1~17 All
|damage=25 |riscp= |riscm= |prorate=Initial: 50%
|startup=11 |active=7 |recovery=15 |frameAdv=-8
  |guard=All |cancel= |roman=  
}}<section end="DAA"/>
|level=2 |tension=-5000 / 264 |invuln=1~17 All
   
|startup=11 |active=7 |recovery=15 |onBlock=-8
<section begin="DAA Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_6P.png
|risc= |prorate=Initial: 50%
|hitboxes=GGXRD_Baiken_6P_hitbox.png
|level=2 |tension=-5000 / 264  
|notes=
|cancel= |roman=  
}}
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/
===Blitz Attack===
}}<section end="DAA Full"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=other
===Blitz Attack Data===
|input=Blitz |name=Blitz Attack
<section begin="Blitz Attack"/>{{AttackData-GGXRD-R2
|damage=50 |riscp= |riscm= |prorate=Initial: 55%
|damage=50  
|guard=Mid |cancel= |roman=R
|guard=Mid|inv= 1~Button release: Blitz
|level=1 |tension= |invuln= 1~Button release: Blitz  
|startup=(15-48)+13 |active=3 |recovery=20 |frameAdv=-2  
|startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2  
}}<section end="Blitz Attack"/>
  |images=GGXRD_Baiken_Blitz.png
   
|hitboxes=GGXRD_Baiken_Blitz_hitbox.png
<section begin="Blitz Attack Full"/>{{FrameDataExtra-GGXRD-R2
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F)
|risc= |prorate=Initial: 55%
}}
|level=1 |tension=  
===Blitz Attack Max Charge===
|cancel= |roman=R
{{MoveData-GGXRD-R2 |chara=Baiken |type=other
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/AXL
|input=[Blitz] |name=Blitz Attack Max Charge
}}<section end="Blitz Attack Full"/>
|damage=50 |riscp= |riscm= |prorate=
===Blitz Attack Max Charge Data===
|guard=Mid |cancel= |roman=R
<section begin="Blitz Attack Max Charge"/>{{AttackData-GGXRD-R2
|level=4 |tension= |invuln= 1~50F: Blitz  
|damage=50  
|startup=50+13 |active=3 |recovery=20 |onBlock=+5  
|guard=Mid|inv= 1~50: Blitz
  |images=GGXRD_Baiken_Blitz.png
|startup=50+13 |active=3 |recovery=20 |frameAdv=+5  
|hitboxes=GGXRD_Baiken_Blitz_hitbox.png
}}<section end="Blitz Attack Max Charge"/>
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit
   
}}
<section begin="Blitz Attack Max Charge Full"/>{{FrameDataExtra-GGXRD-R2
|risc= |prorate=  
|level=4 |tension=  
|cancel= |roman=R
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/AXL
}}<section end="Blitz Attack Max Charge Full"/>


==Special Moves==
==Special Moves==
===236K Data===
===236K===
<section begin="236K"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=40  
|input=236K |name=Tatami Gaeshi
|guard=All |inv=  
|damage=40 |riscp=2 |riscm=7 |prorate=
|startup=15 |active=17 |recovery=Total 45 |frameAdv=-4  
|guard=All |cancel= |roman=YRP
}}<section end="236K"/>
|level=2 |tension=250/120 |invuln=  
|startup=15 |active=17 |recovery=Total 45 |onBlock=-4  
<section begin="236K Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_TatamiGaeshi.png
|risc=-7/+2 |prorate=  
|hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png
|level=2 |tension=250/120  
|notes=Untechable for 44f on hit (Baiken is +14 on earliest hit)
|cancel= |roman=YRP
}}
|hitbox=https://streamable.com/k54xw
 
}}<section end="236K Full"/>
===j.236K===
===j.236K Data===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
<section begin="j.236K"/>{{AttackData-GGXRD-R2
|input=j.236K |name=Air Tatami Gaeshi
|damage=40
|damage=40 |riscp=2 |riscm=7 |prorate=  
|guard=All|inv=  
|guard=All |cancel= |roman=YRP
|startup=20 |active=Until Ground |recovery=Until landing + 12 |frameAdv=+19
|level=2 |tension=250/120 |invuln=
}}<section end="j.236K"/>
|startup=20 |active=Until Ground |recovery=Until landing + 12 |onBlock= Up to +19
|images=GGXRD_Baiken_TatamiGaeshi.png
|hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png;GGXRD_Baiken_TatamiGaeshi_hitbox3.png;GGXRD_Baiken_TatamiGaeshi_hitbox4.png
|hitboxCaption=&nbsp;\&nbsp;\Transition hitbox (Air only)\Falling hitbox (Air only)
|notes=Frame Advantage listed is for lowest IAD Tatami
}}
 
===Ground Azami===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|input=Ground Azami |name=Azami
|damage= |riscp= |riscm= |prorate=
|guard= |cancel= |roman=
|level= |tension=0/100 |invuln=Parry 1~100F
|startup=1 |active=12~100 |recovery=Total 34~122 |onBlock=
|images=GGXRD_Baiken_Azami.png
|caption=Hold it, HOLD IT, aaaaaand... perfect!
|hitboxes=GGXRD_Baiken_Azami_hitbox.png
|notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami, frames are reset, can hold 100F again;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest possible Azami Followup is 1F
}}


<section begin="j.236K Full"/>{{FrameDataExtra-GGXRD-R2
===Guard > Ground Azami===
|risc=-7/+2|prorate=  
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|level=2 |tension=250/120
|input=Guard > Ground Azami |name=Azami (Guard)
|cancel= |roman=YRP
|damage= |riscp= |riscm= |prorate=  
|hitbox=https://streamable.com/8kvi5
|guard= |cancel= |roman=  
}}<section end="j.236K Full"/>
|level= |tension=0/100 |invuln=Parry 1-3~8F
===j.623S Data===
|startup=1 |active=3 |recovery=Total 46 |onBlock=  
<section begin="j.623S"/>{{AttackData-GGXRD-R2
|images=GGXRD_Baiken_Azami.png
|damage=44
  |caption=Hold it, HOLD IT, aaaaaand... perfect!
|guard=High/Air|inv=  
|hitboxes=GGXRD_Baiken_Azami_hitbox.png
|startup=6 |active=12 |recovery=14+ 6 after Landing |frameAdv= -17
|notes=Can cancel guard into Azami during hitstop and blockstun (hold to extend parry's window, up to 8F);Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest possible Azami Followup is 1F
}}<section end="j.623S"/>
}}
   
<section begin="j.623S Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-7/+10 |prorate=  
|level=2 |tension=100/480
|cancel= |roman=YRP
|hitbox=https://streamable.com/xmpsv
}}<section end="j.623S Full"/>


===63214K Data===
===Ground Azami > P===
<section begin="63214K"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=  
|input=Ground Azami > P |name=Kuchinashi
|guard=|inv=4-25 Guard
|damage=42 |riscp=3 |riscm=7 |prorate=Initial: 70%
|startup= |active= |recovery=Total 28 |frameAdv=
|guard=Mid |cancel= |roman=Azami:R<br/>Suzuran:YRP
}}<section end="63214K"/>
|level=2 |tension=150/360 |invuln= 1-11f Upper Body
|startup=12 |active=6 |recovery=32+6 after landing |onBlock=-34
<section begin="63214K Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Kuchinashi.png
|risc= |prorate=  
  |caption="No Mouth"
|level= |tension=200/-
|hitboxes=GGXRD_Baiken_Kuchinashi_hitbox.png;GGXRD_Baiken_Kuchinashi_hitbox2.png
|cancel= |roman=  
|notes=Untechable for 50f on hit (Baiken is +7 to +12 depending on how late Kuchinashi hits)
|hitbox=https://streamable.com/4rb9v
}}
}}<section end="63214K Full"/>
===Ground Azami Data===
<section begin="Ground Azami"/>{{AttackData-GGXRD-R2
|damage=  
|guard=|inv=Parry 1~100F
|startup=1 |active=12 ~Max100F(hold) |recovery=Total 34~122 |frameAdv=  
}}<section end="Ground Azami"/>
   
<section begin="Ground Azami Full"/>{{FrameDataExtra-GGXRD-R2
|risc= |prorate=  
|level= |tension=0/100
|cancel= |roman=
|hitbox=https://streamable.com/d6auh
}}<section end="Ground Azami Full"/>


===Guard Ground Azami Data===
===Ground Azami > K===
<section begin="Guard Ground Azami"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=  
|input=Ground Azami > K |name=Mawarikomi
|guard=|inv=Parry 1-3~8F
|damage= |riscp= |riscm= |prorate=  
|startup=1 |active=3 |recovery=Total 46 |frameAdv=  
|guard= |cancel= |roman=Suzuran:YRP
}}<section end="Guard Ground Azami"/>
  |level= |tension=250/- |invuln=Azami: 1~16F All
   
|startup= |active= |recovery=Total 30 |onBlock=  
<section begin="Guard Ground Azami"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Mawarikomi.png
|risc= |prorate=  
|caption="Sidestep"
|level= |tension=0/100
|hitboxes=GGXRD_Baiken_Mawarikomi_hitbox.png
|cancel= |roman=  
|notes=Can go through opponent
|hitbox=
}}
}}<section end="Guard Ground Azami"/>


===Ground Azami P Data===
===Ground Azami > S===
<section begin="Ground Azami P"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=42
|input=Ground Azami > S |name=Sakura
|guard=Mid|inv=  
|damage=30 |riscp=20 |riscm=6 |prorate=  
|startup=12 |active=6 |recovery=32+6 after landing |frameAdv=-34
  |guard=Mid |cancel= |roman=Azami:R Suzuran:YRP
}}<section end="Ground Azami P"/>
|level=4 |tension=150/360 |invuln=Azami: 1~18F Strike
   
|startup=17 |active=2 |recovery=Azami: 31<br/>Suzuran: 25 |onBlock=Azami: -14<br/>Suzuran: -8
<section begin="Ground Azami P Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Sakura.png
|risc=-7/+3|prorate=Initial: 70%
|caption="Rend Silk"
|level=2 |tension=150/360  
|hitboxes=GGXRD_Baiken_Sakura_hitbox.png
|cancel= |roman=Azami:R<br/>Suzuran:YRP
|notes=
|hitbox=https://streamable.com/s54bx
}}
}}<section end="Ground Azami P Full"/>


===Ground Azami K Data===
===Ground Azami > H===
<section begin="Ground Azami K"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=  
|input=Ground Azami > H |name=Rokkonsogi
|guard=|inv=Azami: 1~16 full
|damage=40 |riscp=20 |riscm=6 |prorate=Azami: Initial 85%
|startup= |active= |recovery=Total 30 |frameAdv=  
  |guard=Mid |cancel= |roman=Azami:R<br>Suzuran:YRP
}}<section end="Ground Azami K"/>
|level=4 |tension=150/360 |invuln=
   
|startup=13~23 |active=4 |recovery=Azami: 24<br/>Suzuran: 17 |onBlock=Azami: -9<br/>Suzuran: -2
<section begin="Ground Azami K Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Rokkonsogi.png
|risc= |prorate=  
|caption="Sever the [https://en.wikipedia.org/wiki/%C4%80yatana Six Roots of Perception]"
|level= |tension=250/-
|hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png
|cancel= |roman=Suzuran:YRP
|notes=
|hitbox=https://streamable.com/c44cj
}}
}}<section end="Ground Azami K Full"/>


===Ground Azami S Data===
===Ground Azami > D===
<section begin="Ground Azami S"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=30
|input=Ground Azami > D |name=Yashagatana
|guard=Mid|inv=Azami: 1~18 Strike
|damage=25 |riscp=2 |riscm=8 |prorate=  
|startup=17 |active=2 |recovery=Azami: 31<br/>Suzuran: 25 |frameAdv=Azami: -14<br/>Suzuran: -8
  |guard=All |cancel= |roman=YRP
}}<section end="Ground Azami S"/>
|level=0 |tension=150/120 |invuln=
   
|startup=33 |active= |recovery=Total 48 |onBlock=+5
<section begin="Ground Azami S Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Yashagatana.png
|risc=-6/+20 |prorate=  
|caption="Sword of the [https://en.wikipedia.org/wiki/Yaksha Yaksha]"
|level=4 |tension=150/360
|hitboxes=GGXRD_Baiken_Yashagatana_hitbox.png
|cancel= |roman=Azami:R Suzuran:YRP
|notes=Can YRC on 25F and attack will still come out
|hitbox=https://streamable.com/qxrcj
}}
}}<section end="Ground Azami S Full"/>


===Ground Azami H Data===
===Air Azami===
<section begin="Ground Azami H"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=40
|input=Air Azami |name=Air Azami
|guard=Mid|inv=  
|damage= |riscp= |riscm= |prorate=  
|startup=13~23 |active=4 |recovery=Azami: 24<br/>Suzuran: 17 |frameAdv=Azami: -9<br/>Suzuran: -2
|guard= |cancel= |roman=  
}}<section end="Ground Azami H"/>
  |level= |tension=-/100 |invuln=Parry 1~100F
   
|startup=1 |active=11~100 |recovery=Total 35~124 + 6 after landing |onBlock=  
<section begin="Ground Azami H Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Azami.png
|risc=-6/+20 |prorate=Azami: initial 85%
|caption=Hold it, HOLD IT, aaaaaand... perfect!
|level=4 |tension=150/360
|hitboxes=GGXRD_Baiken_Azami_air_hitbox.png
|cancel= |roman=Azami:R Suzuran:YRP
|notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest Azami Followup is 1F(236236Hs) other followups are 2F
|hitbox=https://streamable.com/tle7u
}}
}}<section end="Ground Azami H Full"/>


===Ground Azami D Data===
===Guard > Air Azami===
<section begin="Ground Azami D"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=25
|input=Guard > Air Azami |name=Air Azami (Guard)
|guard=All|inv=  
|damage= |riscp= |riscm= |prorate=  
|startup=33 |active= |recovery=Total 48 |frameAdv=+5
|guard= |cancel= |roman=  
}}<section end="Ground Azami D"/>
  |level= |tension=-/100 |invuln=Parry 1~3F
   
|startup=1 |active=3 |recovery=Total Until Landing + 6 |onBlock=  
<section begin="Ground Azami D Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Azami.png
|risc=-8/+2 |prorate=  
|caption=Hold it, HOLD IT, aaaaaand... perfect!
|level=0 |tension=150/120
|hitboxes=GGXRD_Baiken_Azami_air_hitbox.png
|cancel= |roman=YRP
|notes=Can cancel guard into Azami during hitstop and blockstun;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest Azami Followup is 1F(236236Hs) other followups are 2F
|hitbox=https://streamable.com/8grbb
}}
}}<section end="Ground Azami D Full"/>


===Air Azami Data===
===Air Azami > P===
<section begin="Air Azami"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=  
|input=Air Azami > P |name=P Tsubaki
|guard=|inv=Parry 1~100F
|damage=44 |riscp=10 |riscm=7 |prorate=Initial: 80%
|startup=1 |active=11 ~Max100(Hold) |recovery=Total 35~124 +10 after landing |frameAdv=  
  |guard=All |cancel= |roman=R
}}<section end="Air Azami"/>
|level=2 |tension=150/480 |invuln=
   
|startup=9 |active=11 |recovery=16 |onBlock=  
<section begin="Air Azami Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Tsubaki.png
|risc= |prorate=  
|caption="[https://en.wikipedia.org/wiki/Qi Ki] Swordguard"
|level= |tension=-/100
|hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png;GGXRD-R2_Baiken_Tsubaki_hitbox2.png;GGXRD-R2_Baiken_Tsubaki_hitbox3.png;GGXRD-R2_Baiken_Tsubaki_hitbox4.png;GGXRD-R2_Baiken_Tsubaki_hitbox5.png
|cancel= |roman=  
|notes=
|hitbox=https://streamable.com/178j3
}}
}}<section end="Air Azami Full"/>


===Guard Air Azami Data===
===Air Azami > K===
<section begin="Guard Air Azami "/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=  
|input=Air Azami > K |name=K Tsubaki
|guard=|inv=Parry 1-3F
|damage=44 |riscp=10 |riscm=7 |prorate=Initial: 80%
|startup=1 |active=3 |recovery=Total Until Landing + 6 |frameAdv=
  |guard=All |cancel= |roman=R
}}<section end="Guard Air Azami "/>
|level=2 |tension=150/480 |invuln=
   
|startup=14 |active=10 |recovery=16 |onBlock=  
<section begin="Guard Air Azami Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Tsubaki.png
|risc= |prorate=  
|caption="[https://en.wikipedia.org/wiki/Qi Ki] Swordguard"
|level= |tension=-/100
|hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png;GGXRD-R2_Baiken_Tsubaki_hitbox2.png;GGXRD-R2_Baiken_Tsubaki_hitbox3.png;GGXRD-R2_Baiken_Tsubaki_hitbox4.png;GGXRD-R2_Baiken_Tsubaki_hitbox5.png
|cancel= |roman=  
|notes=
|hitbox=
}}
}}<section end="Guard Air Azami Full"/>


===Air Azami P Data===
===Air Azami > S===
<section begin="Air Azami P"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=44
|input=Air Azami > S |name=S Kikyou
|guard=All|inv=  
|damage=40 |riscp=10 |riscm=7 |prorate=Initial: 80%
|startup=9 |active=11 |recovery=16 |frameAdv=  
|guard=All |cancel= |roman=R
}}<section end="Air Azami P"/>
|level=2 |tension=200/480 |invuln=  
   
|startup=19 |active= Until Landing |recovery=Until L+26 |onBlock=-15
<section begin="Air Azami P Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Kikyou.png
|risc=-7/+10 |prorate=Initial: 80%  
|caption="Demonic Split"
|level=2 |tension=150/480  
  |hitboxes=GGXRD_Baiken_Kikyou_hitbox.png
|cancel= |roman=R
|notes=Frame Adv listed is vs standing Sol
|hitbox=https://streamable.com/zn3vf
}}
}}<section end="Air Azami P Full"/>
===Air Azami > H===
===Air Azami K Data===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
<section begin="Air Azami K"/>{{AttackData-GGXRD-R2
|input=Air Azami > H |name=H Kikyou
|damage=44
|damage=40 |riscp=10 |riscm=7 |prorate=Initial: 80%  
|guard=All|inv=  
|guard=All |cancel= |roman=R
|startup=14 |active=10 |recovery=16 |frameAdv=  
|level=2 |tension=200/480 |invuln=
}}<section end="Air Azami K"/>
|startup=22 |active=Until Landing |recovery=Until L+26 |onBlock=-15
   
|images=GGXRD_Baiken_Kikyou.png
<section begin="Air Azami K Full"/>{{FrameDataExtra-GGXRD-R2
|caption="Demonic Split"
|risc=-7/+10 |prorate=Initial: 80%
|hitboxes=GGXRD_Baiken_Kikyou_hitbox.png
|level=2 |tension=150/480  
|notes=Frame Adv listed is vs standing Sol
|cancel= |roman=R
}}
|hitbox=https://streamable.com/q3uce
===63214K===
}}<section end="Air Azami K Full"/>
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
===Air Azami S Data===
|input=63214K |name=Suzuran
<section begin="Air Azami S"/>{{AttackData-GGXRD-R2
|damage= |riscp= |riscm= |prorate=
|damage=40
|guard= |cancel= |roman=
|guard=All|inv=  
|level= |tension=200/- |invuln=4~25F Guard High
|startup=19 |active= Until Landing |recovery=Until L+26 |frameAdv=-15
|startup= |active= |recovery=Total 28 |onBlock=
}}<section end="Air Azami S"/>
|images=GGXRD_Baiken_Suzuran.png
   
|caption="Noble Dash"
<section begin="Air Azami S Full"/>{{FrameDataExtra-GGXRD-R2
  |hitboxes=GGXRD_Baiken_Suzuran_hitbox.png
|risc=-7/+10|prorate=Initial:80%  
|notes=Can cancel into followps 2F onwards. E.g. fastest Suzuran Kuchinashi is 13f effective startup.;Guards high and mid attacks
|level=2 |tension=200/480  
}}
|cancel= |roman=R
===41236S===
|hitbox=https://streamable.com/99lcn
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
}}<section end="Air Azami S Full"/>
|input=41236S |name=S Kabari
===Air Azami H Data===
|damage=30 |riscp=14 |riscm=6 |prorate=  
<section begin="Air Azami H"/>{{AttackData-GGXRD-R2
|guard=Mid |cancel= |roman=YRP
|damage=40
|level=3 |tension=100/480 |invuln=
|guard=All|inv=  
|startup=26 |active=11 |recovery=14 |onBlock=+2
|startup=22 |active= Until Landing |recovery=Until L+26 |frameAdv=-15
|images=GGXRD_Baiken_Kabari_S.png
}}<section end="Air Azami H"/>
|caption=Everyone and their dog bursts this
   
|hitboxes=GGXRD_Baiken_Kabari_S_hitbox1.png;GGXRD_Baiken_Kabari_S_hitbox2.png
<section begin="Air Azami H Full"/>{{FrameDataExtra-GGXRD-R2
|hitboxCaption=First active frame\Max range
|risc=-7/+10|prorate=Initial:80%
|notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent
|level=2 |tension=200/480
}}
|cancel= |roman=R
===41236H===
|hitbox=https://streamable.com/nc7a1
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
}}<section end="Air Azami H Full"/>
|input=41236H |name=H Kabari
|damage=30 |riscp=14 |riscm=6 |prorate=
|guard=Mid |cancel=- |roman=YRP
|level=3 |tension=100/480 |invuln=  
|startup=21 |active=11 |recovery=14 |onBlock=+2
|images=GGXRD_Baiken_Kabari_H.png
|caption="Mosquito Net"
  |hitboxes=GGXRD_Baiken_Kabari_H_hitbox1.png;GGXRD_Baiken_Kabari_H_hitbox2.png
|hitboxCaption=First active frame\Max range
|notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent
}}
===Kabari > P===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|input=Kabari > P |name=Himawari
|damage=0, 70 |riscp=NA |riscm=6, 8 |prorate=Initial:70%  
|guard=Ground Throw: 90000 |cancel= |roman=YRP
|level= |tension=-/480 |invuln=
|startup=36 |active=1 |recovery=53 |onBlock=+86
|images=GGXRD_Baiken_Himarawi.png
|caption="Free Match"
|hitboxes=GGXRD_Baiken_Himarawi_hitbox.png
|notes=On successful throw, 35F until opponent lands;Stun value 52
}}
===Kabari > S===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|input=Kabari > S |name=Tetsuzansen
|damage=36 |riscp=14 |riscm=6 |prorate=
|guard=Mid |cancel= |roman=YRP
|level=3 |tension=200/960 |invuln=1-8 All<br/>9-21 Throw
|startup=22 |active=3 |recovery=16 |onBlock=-2
|images=GGXRD_Baiken_Tetsuzansen.png
|caption="Iron Cutting Fan"
  |hitboxes=GGXRD_Baiken_Tetsuzansen_hitbox.png
|notes=
}}
===Kabari > H===
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|input=Kabari > H |name=Rokkonsogi
|damage=30 |riscp=14 |riscm=6 |prorate=  
|guard=Mid |cancel= |roman=YRP
|level=3 |tension=150/960 |invuln=
|startup=14 |active=3 |recovery=21 |onBlock=-7
|images=GGXRD_Baiken_Rokkonsogi.png
|hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png
|notes=
}}


===41236S Data===
===j.623S===
<section begin="41236S"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=special
|damage=30
|input=j.623S |name=Youzansen
|guard=Mid|inv=  
|damage=44 |riscp=10 |riscm=7 |prorate=  
|startup=26 |active=11 |recovery=14 |frameAdv=+2
|guard=High/Air |cancel= |roman=YRP  
}}<section end="41236S"/>
  |level=2 |tension=100/480 |invuln=  
|startup=6 |active=12 |recovery=14+ 6 after Landing |onBlock= -17
<section begin="41236S Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_Youzansen.png
|risc=-6/+14 |prorate=  
|caption="Fancy Fan Slash"<br/>(Actual name)
|level=3 |tension=100/480
  |hitboxes=GGXRD_Baiken_Youzansen_hitbox1.png;GGXRD_Baiken_Youzansen_hitbox2.png;GGXRD_Baiken_Youzansen_hitbox3.png;GGXRD_Baiken_Youzansen_hitbox4.png;GGXRD_Baiken_Youzansen_hitbox5.png
|cancel= |roman=YRP  
  |notes=
|hitbox=https://streamable.com/nc7a1
}}
}}<section end="41236S Full"/>
===41236H Data===
<section begin="41236H"/>{{AttackData-GGXRD-R2
|damage=30
|guard=Mid|inv=
|startup=21 |active=11 |recovery=14 |frameAdv=+2
}}<section end="41236H"/>
   
<section begin="41236H Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-6/+14|prorate=
|level=3 |tension=100/480  
|cancel=- |roman=YRP
|hitbox=https://streamable.com/777nu
}}<section end="41236H Full"/>
===Kabari P Data===
<section begin="Kabari P"/>{{AttackData-GGXRD-R2
|damage=0, 70
|guard=Ground Throw: 90000|inv=  
|startup=36 |active=1 |recovery=53 |frameAdv=+86
}}<section end="Kabari P"/>
<section begin="Kabari P Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-6,-8/NA |prorate=Initial:70%
|level= |tension=-/480
|cancel= |roman=YRP
|hitbox=https://streamable.com/dbej7
}}<section end="Kabari P Full"/>
===Kabari S Data===
<section begin="Kabari S"/>{{AttackData-GGXRD-R2
|damage=36
|guard=Mid|inv=1-8 All<br/>9-21 Throw
|startup=22 |active=3 |recovery=16 |frameAdv=-2
}}<section end="Kabari S"/>
   
<section begin="Kabari S Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-6/+14 |prorate=
|level=3 |tension=200/960
|cancel= |roman=YRP
|hitbox=https://streamable.com/uvllk
}}<section end="Kabari S Full"/>
===Kabari H Data===
<section begin="Kabari H"/>{{AttackData-GGXRD-R2
|damage=30
|guard=Mid|inv=
|startup=14 |active=3 |recovery=21 |frameAdv=-7
}}<section end="Kabari H"/>
   
<section begin="Kabari H Full"/>{{FrameDataExtra-GGXRD-R2
|risc=-6/+14 |prorate=
|level=3 |tension=150/960
|cancel= |roman=YRP
|hitbox=https://streamable.com/ox7x4
}}<section end="Kabari H Full"/>


==Overdrives==
==Overdrives==
===236236S Data===
===236236S===
<section begin="236236S"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=super
|damage=45*2,55<br/>[56*2,68]  
|input=236236S |name=
|guard=Mid|inv=1-7 All  
|damage=45×2,55<br/>[56×2,68] |riscp=20 |riscm=6 |prorate=
|startup=6+1 |active=6(18)6(26)3 |recovery=23 |frameAdv=-7  
|guard=Mid |cancel= |roman=Tsurane Sanzuwatashi
}}<section end="236236S"/>
|level=4 |tension=-5000/0 |invuln=1~7F All  
   
|startup=6+1 |active=6(18)6(26)3 |recovery=23 |onBlock=-7  
<section begin="236236S Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_TsuraneZanzuwatashi1.png;GGXRD_Baiken_TsuraneZanzuwatashi2.png
|risc=-6/+20 |prorate=  
  |caption="Three Consecutive Slashes"\Heaven, Earth, Man
|level=4 |tension=-5000/0
|hitboxes=GGXRD_Baiken_TsuraneZanzuwatashi_hitbox1.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox2.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox3.png
|cancel= |roman=
|notes=First hit has 18f total blockstun, second hit has 31f total blockstun;Stun values: 0×2, 45;Minimum damage 10% (40% for burst version)
|hitbox=https://streamable.com/rrudx
}}
}}<section end="236236S Full"/>
 
===Azami 236236H Data===
===Azami > 236236H===
<section begin="Azami 236236H"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=super
|damage=80, 70  
|input=Azami > 236236H |name=Metsudo Kushoudou
|guard=All|inv=1-9 All  
|damage=80, 70 |riscp=20 |riscm=6 |prorate=
|startup=6+1 |active=3 |recovery=35+21 after L |frameAdv=-40  
|guard=All |cancel= |roman=
}}<section end="Azami 236236H"/>
|level=4 |tension=-5000/0 |invuln=1~9F All  
   
|startup=6+1 |active=3 |recovery=35+21 after L |onBlock=-40  
<section begin="Azami 236236H Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_MetsudoKushoudou1.png
|risc=-6/+20 |prorate=  
  |caption="Ninth Path to Nirvana"
|level=4 |tension=-5000/0
|hitboxes=GGXRD_Baiken_MetsudoKushoudou_hitbox.png
|cancel= |roman=  
|notes=Minimum damage 20%
|hitbox=https://streamable.com/8vpk7
}}
}}<section end="Azami 236236H Full"/>


==Instant Kill==
==Instant Kill==
===IK Data===
===236236H===
<section begin="IK"/>{{AttackData-GGXRD-R2
{{MoveData-GGXRD-R2 |chara=Baiken |type=instantkill
|damage=DESTROY  
|input=236236H |name=Garyo Tensei
|guard=All|inv=9-51 All<br/>[5-42 All]  
|damage=DESTROY |riscp=14 |riscm=6 |prorate=
|startup=9+27<br/>[5+22] |active=16 |recovery=38 |frameAdv=-37  
|guard=All |cancel= |roman=
}}<section end="IK"/>
|level=3 |tension= |invuln=9~51F All<br/>[5~42F All]  
   
|startup=9+27<br/>[5+22] |active=16 |recovery=38 |onBlock=-37  
<section begin="IK Full"/>{{FrameDataExtra-GGXRD-R2
|images=GGXRD_Baiken_IK1.png;GGXRD_Baiken_IK2.png
|risc=-6/+14 |prorate=  
  |caption="The Finishing Touch"\Now with 100% more shamisen
|level=3 |tension=
|hitboxes=GGXRD_Baiken_IK_hitbox.png
|cancel= |roman=
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F]
|hitbox=https://streamable.com/4jndp
}}
}}<section end="IK Full"/>
 


==Unused Hitbox Data==
==Unused Hitbox Data==
Line 700: Line 640:


==Category==
==Category==
{{Navbar-GGXRD-R2}}
{{GGXRD-R2/Navigation}}

Latest revision as of 00:43, 3 December 2023

Links

System Data

Portrait Name Defense Guts Stun Resistance RISC Gain Rate Prejump Backdash
GGXRD-R2 Baiken Portrait.png
Baiken x1.12 4 55 32 3F 16F (1~8F invuln)
Forward Dash Weight Wakeup (Face Up) Wakeup (Face Down) Unique Movement Options Icon
[105] Light 25F 21F GGXRD-R2 Baiken Icon.png

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
8 Mid 5 2 6 +2 0 3 8 CSJ YRP 144
GGXRD Baiken 5P.png
GGXRD Baiken 5P hitbox.png

5K

5K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
14 Mid 7 5 8 -1 1 6 7 SJ YRP 264
GGXRD Baiken 5K.png
Deceptively far-reaching
GGXRD Baiken 5K hitbox.pngGGXRD Baiken 5K hitbox2.png

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
28 Mid 9 2 16 -4 2 10 7 SJ YRP 264
GGXRD Baiken c.S.png
GGXRD Baiken c.S hitbox.png

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 9 6 15 -7 2 10 7 SJ YRP 264
GGXRD Baiken f.S.png
Strong, highly active disjoint.
GGXRD Baiken f.S hitbox.pngGGXRD Baiken f.S hitbox2.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
44 Mid 11 2 22 -5 4 20 6 S YRP 384
GGXRD Baiken 5H.png
Stronger, less active disjoint
GGXRD Baiken 5H hitbox.png

5D

5D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
20 High 25 2 26 -9 4 20 20 - YRP 384 Initial: 80%
GGXRD Baiken 5D.png
GGXRD Baiken 5D hitbox.png

6P

6P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 9 7 15 -8 2 10 7 SJ YRP 264 1-4 Upper Body
5-8 Above knee
9-11 Low profile
GGXRD Baiken 6P.png
GGXRD Baiken 6P hitbox.png

6K

6K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
24 Mid 12 9 6 +2 3 14 6 S YRP 384 1-11 Throw
GGXRD Baiken 6K.png
Staggers like a kick to the gut should
GGXRD Baiken 6K hitbox.pngGGXRD Baiken 6K hitbox2.png

6H

6H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
52 Mid 14 8 28 -17 4 20 6 S YRP 384
GGXRD Baiken 6H.png
GGXRD Baiken 6H hitbox.pngGGXRD Baiken 6H hitbox2.png

2P

2P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
8 Mid 6 3 7 ±0 0 3 8 CS YRP 144 Initial: 80%
GGXRD Baiken 2P.png
GGXRD Baiken 2P hitbox.png

2K

2K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
12 Low 5 5 6 -1 0 3 8 S YRP 144 Initial: 70%
GGXRD Baiken 2K.png
Mind your feet
GGXRD Baiken 2K hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
32 Mid 11 3 13 -2 2 10 7 S YRP 264
GGXRD Baiken 2S.png
Riskier than it used to be
GGXRD Baiken 2S hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
48 Low 17 6 22 -9 4 20 6 S YRP 384 10~42F Above knees
GGXRD Baiken 2H.png
Roll under all the stun edges
GGXRD Baiken 2H hitbox.png

2D

2D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Low 8 9 16 -11 2 10 7 SJ YRP 264 Initial: 80%
GGXRD Baiken 2D.png
Get hit by all the stun edges
GGXRD Baiken 2D hitbox.pngGGXRD Baiken 2D hitbox2.pngGGXRD Baiken 2D hitbox3.png

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
10 High/Air 5 8 10 0 12 8 CS YRP 144
GGXRD Baiken j.P.png
GGXRD Baiken j.P hitbox.pngGGXRD Baiken j.P hitbox2.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
18 High/Air 7 8 12 2 10 7 SJ YRP 264
GGXRD Baiken j.K.png
Hopkicks
GGXRD Baiken j.K hitbox.pngGGXRD Baiken j.K hitbox2.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
32 High/Air 8 7 19 2 10 7 S YRP 264
GGXRD Baiken j.S.png
Ol'reliable
GGXRD Baiken j.S hitbox.pngGGXRD Baiken j.S hitbox2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 High/Air 15 Until L 0 4 20 6 S YRP 384
GGXRD Baiken j.H.png
GGXRD Baiken j.H hitbox.pngGGXRD Baiken j.H hitbox2.png

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
38 High/Air 12 3 26 + 6 after landing 3 14 7 YRP 384
GGXRD Baiken j.D.png
Hits overhead
GGXRD Baiken j.D hitbox.png
Can YRC on 7F and attack will still come out

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0, 60 Ground Throw: 70000 1 +66 0 NA 6, 0 R 0, 480 Forced: 50%
GGXRD Baiken GroundThrow.png
On successful throw, 14F window until the opponent lands (13f and faster followups will combo).
Stun: 30

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,60 Air Throw: 192500 1 0 NA 6, 0 R 0, 480 Forced: 65%
GGXRD Baiken AirThrow.png

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
25 All 11 7 15 -8 2 -5000 / 264 Initial: 50% 1~17 All
GGXRD Baiken 6P.png
GGXRD Baiken 6P hitbox.png

Blitz Attack

Blitz
Blitz Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid (15-48)+13 3 20 -2 1 R Initial: 55% 1~Button release: Blitz
GGXRD Baiken Blitz.png
GGXRD Baiken Blitz hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
Crumples opponent on ground CH (79F)

Blitz Attack Max Charge

[Blitz]
Blitz Attack Max Charge
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid 50+13 3 20 +5 4 R 1~50F: Blitz
GGXRD Baiken Blitz.png
GGXRD Baiken Blitz hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
Crumples opponent on ground hit

Special Moves

236K

236K
Tatami Gaeshi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 All 15 17 Total 45 -4 2 2 7 YRP 250/120
GGXRD Baiken TatamiGaeshi.png
GGXRD Baiken TatamiGaeshi hitbox1.pngGGXRD Baiken TatamiGaeshi hitbox2.png
Untechable for 44f on hit (Baiken is +14 on earliest hit)

j.236K

j.236K
Air Tatami Gaeshi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 All 20 Until Ground Until landing + 12 Up to +19 2 2 7 YRP 250/120
GGXRD Baiken TatamiGaeshi.png
GGXRD Baiken TatamiGaeshi hitbox1.pngGGXRD Baiken TatamiGaeshi hitbox2.pngGGXRD Baiken TatamiGaeshi hitbox3.pngGGXRD Baiken TatamiGaeshi hitbox4.png
  •   • Transition hitbox (Air only) • Falling hitbox (Air only)
Frame Advantage listed is for lowest IAD Tatami

Ground Azami

Ground Azami
Azami
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
1 12~100 Total 34~122 0/100 Parry 1~100F
GGXRD Baiken Azami.png
Hold it, HOLD IT, aaaaaand... perfect!
GGXRD Baiken Azami hitbox.png
Hold either button to extend Azami duration
Can cancel into followup attacks on successful parry during hitstop and blockstun
On successful parry, hold button to keep performing Azami, frames are reset, can hold 100F again
On successful parry while holding Forward, Baiken returns to blockstun position
Fastest possible Azami Followup is 1F

Guard > Ground Azami

Guard > Ground Azami
Azami (Guard)
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
1 3 Total 46 0/100 Parry 1-3~8F
GGXRD Baiken Azami.png
Hold it, HOLD IT, aaaaaand... perfect!
GGXRD Baiken Azami hitbox.png
Can cancel guard into Azami during hitstop and blockstun (hold to extend parry's window, up to 8F)
Can cancel into followup attacks on successful parry during hitstop and blockstun
On successful parry, hold button to cancel into Normal Azami
Fastest possible Azami Followup is 1F

Ground Azami > P

Ground Azami > P
Kuchinashi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
42 Mid 12 6 32+6 after landing -34 2 3 7 Azami:R
Suzuran:YRP
150/360 Initial: 70% 1-11f Upper Body
GGXRD Baiken Kuchinashi.png
"No Mouth"
GGXRD Baiken Kuchinashi hitbox.pngGGXRD Baiken Kuchinashi hitbox2.png
Untechable for 50f on hit (Baiken is +7 to +12 depending on how late Kuchinashi hits)

Ground Azami > K

Ground Azami > K
Mawarikomi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
Total 30 Suzuran:YRP 250/- Azami: 1~16F All
GGXRD Baiken Mawarikomi.png
"Sidestep"
GGXRD Baiken Mawarikomi hitbox.png
Can go through opponent

Ground Azami > S

Ground Azami > S
Sakura
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 17 2 Azami: 31
Suzuran: 25
Azami: -14
Suzuran: -8
4 20 6 Azami:R Suzuran:YRP 150/360 Azami: 1~18F Strike
GGXRD Baiken Sakura.png
"Rend Silk"
GGXRD Baiken Sakura hitbox.png

Ground Azami > H

Ground Azami > H
Rokkonsogi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 Mid 13~23 4 Azami: 24
Suzuran: 17
Azami: -9
Suzuran: -2
4 20 6 Azami:R
Suzuran:YRP
150/360 Azami: Initial 85%
GGXRD Baiken Rokkonsogi.png
"Sever the Six Roots of Perception"
GGXRD Baiken Rokkonsogi hitbox.png

Ground Azami > D

Ground Azami > D
Yashagatana
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
25 All 33 Total 48 +5 0 2 8 YRP 150/120
GGXRD Baiken Yashagatana.png
"Sword of the Yaksha"
GGXRD Baiken Yashagatana hitbox.png
Can YRC on 25F and attack will still come out

Air Azami

Air Azami
Air Azami
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
1 11~100 Total 35~124 + 6 after landing -/100 Parry 1~100F
GGXRD Baiken Azami.png
Hold it, HOLD IT, aaaaaand... perfect!
GGXRD Baiken Azami air hitbox.png
Hold either button to extend Azami duration
Can cancel into followup attacks on successful parry during hitstop and blockstun
On successful parry, hold button to keep performing Azami
On successful parry while holding Forward, Baiken returns to blockstun position
Fastest Azami Followup is 1F(236236Hs) other followups are 2F

Guard > Air Azami

Guard > Air Azami
Air Azami (Guard)
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
1 3 Total Until Landing + 6 -/100 Parry 1~3F
GGXRD Baiken Azami.png
Hold it, HOLD IT, aaaaaand... perfect!
GGXRD Baiken Azami air hitbox.png
Can cancel guard into Azami during hitstop and blockstun
Can cancel into followup attacks on successful parry during hitstop and blockstun
On successful parry, hold button to cancel into Normal Azami
Fastest Azami Followup is 1F(236236Hs) other followups are 2F

Air Azami > P

Air Azami > P
P Tsubaki
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
44 All 9 11 16 2 10 7 R 150/480 Initial: 80%
GGXRD Baiken Tsubaki.png
"Ki Swordguard"
GGXRD Baiken Tsubaki hitbox.pngGGXRD-R2 Baiken Tsubaki hitbox2.pngGGXRD-R2 Baiken Tsubaki hitbox3.pngGGXRD-R2 Baiken Tsubaki hitbox4.pngGGXRD-R2 Baiken Tsubaki hitbox5.png

Air Azami > K

Air Azami > K
K Tsubaki
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
44 All 14 10 16 2 10 7 R 150/480 Initial: 80%
GGXRD Baiken Tsubaki.png
"Ki Swordguard"
GGXRD Baiken Tsubaki hitbox.pngGGXRD-R2 Baiken Tsubaki hitbox2.pngGGXRD-R2 Baiken Tsubaki hitbox3.pngGGXRD-R2 Baiken Tsubaki hitbox4.pngGGXRD-R2 Baiken Tsubaki hitbox5.png

Air Azami > S

Air Azami > S
S Kikyou
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 All 19 Until Landing Until L+26 -15 2 10 7 R 200/480 Initial: 80%
GGXRD Baiken Kikyou.png
"Demonic Split"
GGXRD Baiken Kikyou hitbox.png
Frame Adv listed is vs standing Sol

Air Azami > H

Air Azami > H
H Kikyou
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 All 22 Until Landing Until L+26 -15 2 10 7 R 200/480 Initial: 80%
GGXRD Baiken Kikyou.png
"Demonic Split"
GGXRD Baiken Kikyou hitbox.png
Frame Adv listed is vs standing Sol

63214K

63214K
Suzuran
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
Total 28 200/- 4~25F Guard High
GGXRD Baiken Suzuran.png
"Noble Dash"
GGXRD Baiken Suzuran hitbox.png
Can cancel into followps 2F onwards. E.g. fastest Suzuran Kuchinashi is 13f effective startup.
Guards high and mid attacks

41236S

41236S
S Kabari
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 26 11 14 +2 3 14 6 YRP 100/480
GGXRD Baiken Kabari S.png
Everyone and their dog bursts this
GGXRD Baiken Kabari S hitbox1.pngGGXRD Baiken Kabari S hitbox2.png
First active frame • Max range
39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi)
Staggers opponent on ground hit (max 44F), frame adv +7~+30
Baiken goes into recovey animation 5F after attack touches opponent

41236H

41236H
H Kabari
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 21 11 14 +2 3 14 6 - YRP 100/480
GGXRD Baiken Kabari H.png
"Mosquito Net"
GGXRD Baiken Kabari H hitbox1.pngGGXRD Baiken Kabari H hitbox2.png
First active frame • Max range
39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi)
Staggers opponent on ground hit (max 44F), frame adv +7~+30
Baiken goes into recovey animation 5F after attack touches opponent

Kabari > P

Kabari > P
Himawari
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0, 70 Ground Throw: 90000 36 1 53 +86 NA 6, 8 YRP -/480 Initial:70%
GGXRD Baiken Himarawi.png
"Free Match"
GGXRD Baiken Himarawi hitbox.png
On successful throw, 35F until opponent lands
Stun value 52

Kabari > S

Kabari > S
Tetsuzansen
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36 Mid 22 3 16 -2 3 14 6 YRP 200/960 1-8 All
9-21 Throw
GGXRD Baiken Tetsuzansen.png
"Iron Cutting Fan"
GGXRD Baiken Tetsuzansen hitbox.png

Kabari > H

Kabari > H
Rokkonsogi
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 14 3 21 -7 3 14 6 YRP 150/960
GGXRD Baiken Rokkonsogi.png
GGXRD Baiken Rokkonsogi hitbox.png

j.623S

j.623S
Youzansen
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
44 High/Air 6 12 14+ 6 after Landing -17 2 10 7 YRP 100/480
GGXRD Baiken Youzansen.png
"Fancy Fan Slash"
(Actual name)
GGXRD Baiken Youzansen hitbox1.pngGGXRD Baiken Youzansen hitbox2.pngGGXRD Baiken Youzansen hitbox3.pngGGXRD Baiken Youzansen hitbox4.pngGGXRD Baiken Youzansen hitbox5.png

Overdrives

236236S

236236S
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
45×2,55
[56×2,68]
Mid 6+1 6(18)6(26)3 23 -7 4 20 6 Tsurane Sanzuwatashi -5000/0 1~7F All
GGXRD Baiken TsuraneZanzuwatashi1.pngGGXRD Baiken TsuraneZanzuwatashi2.png
"Three Consecutive Slashes" • Heaven, Earth, Man
GGXRD Baiken TsuraneZanzuwatashi hitbox1.pngGGXRD Baiken TsuraneZanzuwatashi hitbox2.pngGGXRD Baiken TsuraneZanzuwatashi hitbox3.png
First hit has 18f total blockstun, second hit has 31f total blockstun
Stun values: 0×2, 45
Minimum damage 10% (40% for burst version)

Azami > 236236H

Azami > 236236H
Metsudo Kushoudou
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
80, 70 All 6+1 3 35+21 after L -40 4 20 6 -5000/0 1~9F All
GGXRD Baiken MetsudoKushoudou1.png
"Ninth Path to Nirvana"
GGXRD Baiken MetsudoKushoudou hitbox.png
Minimum damage 20%

Instant Kill

236236H

236236H
Garyo Tensei
instantkill
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
DESTROY All 9+27
[5+22]
16 38 -37 3 14 6 9~51F All
[5~42F All]
GGXRD Baiken IK1.pngGGXRD Baiken IK2.png
"The Finishing Touch" • Now with 100% more shamisen
GGXRD Baiken IK hitbox.png
[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
IK Mode Activation 68F [5F+5F]

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