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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/> | ||
==System Data== | ==System Data== | ||
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|umo= | |umo= | ||
|portrait=GGXRD-R_Axl_Portrait.png | |portrait=GGXRD-R_Axl_Portrait.png | ||
|icon=GGXRD- | |icon=GGXRD-R2_Axl_Low_Icon.png | ||
}} | }} | ||
Line 35: | Line 28: | ||
|startup=7 |active=6 |recovery=19 |onBlock=-11 | |startup=7 |active=6 |recovery=19 |onBlock=-11 | ||
|images=GGXRD_Axl_5P.png | |images=GGXRD_Axl_5P.png | ||
|hitboxes= | |caption=As if millions of I-No players suddenly cried out in terror, and were suddenly silenced | ||
|hitboxes=GGXRD_Axl_5P_hitbox1.png;GGXRD_Axl_5P_hitbox2.png | |||
|hitboxCaption=First active frame\Max Range | |||
|notes= | |notes= | ||
}} | }} | ||
Line 47: | Line 42: | ||
|startup=6 |active=3 |recovery=12 |onBlock=-3 | |startup=6 |active=3 |recovery=12 |onBlock=-3 | ||
|images=GGXRD_Axl_5K.png | |images=GGXRD_Axl_5K.png | ||
|hitboxes= | |caption=Your fastest normal | ||
|hitboxes=GGXRD_Axl_5K_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 59: | Line 55: | ||
|startup=7 |active=6 |recovery=10 |onBlock=+1 | |startup=7 |active=6 |recovery=10 |onBlock=+1 | ||
|images=GGXRD_Axl_c.S.png | |images=GGXRD_Axl_c.S.png | ||
|hitboxes= | |caption=Solid bread and butter normal | ||
|hitboxes=GGXRD_Axl_c.S_hitbox1.png;GGXRD_Axl_c.S_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 71: | Line 68: | ||
|startup=9 |active=3 |recovery=22 |onBlock=-11 | |startup=9 |active=3 |recovery=22 |onBlock=-11 | ||
|images=GGXRD_Axl_f.S.png | |images=GGXRD_Axl_f.S.png | ||
|hitboxes= | |caption=Good for people running at you | ||
|hitboxes=GGXRD_Axl_f.S_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 83: | Line 81: | ||
|startup=16 |active=4 |recovery=17 |onBlock=-2 | |startup=16 |active=4 |recovery=17 |onBlock=-2 | ||
|images=GGXRD_Axl_5H.png | |images=GGXRD_Axl_5H.png | ||
|hitboxes= | |caption=For frame traps, catching jumps, or letting your opponent know you screwed up a throw attempt | ||
|hitboxes=GGXRD_Axl_5H_hitbox1.png;GGXRD_Axl_5H_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 95: | Line 94: | ||
|startup=26 |active=6 |recovery=15 |onBlock=-4 | |startup=26 |active=6 |recovery=15 |onBlock=-4 | ||
|images=GGXRD_Axl_5D.png | |images=GGXRD_Axl_5D.png | ||
|hitboxes= | |caption=Sometimes it anti-airs and it's funny | ||
|hitboxes=GGXRD_Axl_5D_hitbox1.png;GGXRD_Axl_5D_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 107: | Line 107: | ||
|startup=9 |active=3 |recovery=16 |onBlock=-5 | |startup=9 |active=3 |recovery=16 |onBlock=-5 | ||
|images=GGXRD_Axl_6P.png | |images=GGXRD_Axl_6P.png | ||
|hitboxes= | |caption=Overshadowed by {{clr|3|2S}}, but still relevant | ||
|hitboxes=GGXRD_Axl_6P_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 119: | Line 120: | ||
|startup=11 |active=5(2)8 |recovery=15 |onBlock=-5 | |startup=11 |active=5(2)8 |recovery=15 |onBlock=-5 | ||
|images=GGXRD_Axl_6K.png | |images=GGXRD_Axl_6K.png | ||
|hitboxes= | |caption=Very rewarding AA, but with risks | ||
|hitboxes=GGXRD_Axl_6K_hitbox1.png;GGXRD_Axl_6K_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=2nd hit pulls in | |notes=2nd hit pulls in | ||
}} | }} | ||
Line 131: | Line 134: | ||
|startup=23 |active=9 |recovery=9 |onBlock=+1 | |startup=23 |active=9 |recovery=9 |onBlock=+1 | ||
|images=GGXRD_Axl_6H.png | |images=GGXRD_Axl_6H.png | ||
|hitboxes= | |caption=Predictable overhead with high reward on CH | ||
|hitboxes=GGXRD_Axl_6H_hitbox1.png;GGXRD_Axl_6H_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 143: | Line 147: | ||
|startup=12 |active=6 |recovery=18 |onBlock=-10 | |startup=12 |active=6 |recovery=18 |onBlock=-10 | ||
|images=GGXRD_Axl_2P.png | |images=GGXRD_Axl_2P.png | ||
|hitboxes= | |caption=Also good for people running at you | ||
|hitboxes=GGXRD_Axl_2P_hitbox1.png;GGXRD_Axl_2P_hitbox2.png | |||
|hitboxCaption=First active frame\Max Range | |||
|notes= | |notes= | ||
}} | }} | ||
Line 155: | Line 161: | ||
|startup=7 |active=5 |recovery=6 |onBlock=-1 | |startup=7 |active=5 |recovery=6 |onBlock=-1 | ||
|images=GGXRD_Axl_2K.png | |images=GGXRD_Axl_2K.png | ||
|hitboxes= | |caption=Warning: This normal is extremely enabling | ||
|hitboxes=GGXRD_Axl_2K_hitbox1.png;GGXRD_Axl_2K_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 167: | Line 174: | ||
|startup=8 |active=9,6 |recovery=15 |onBlock=-5 | |startup=8 |active=9,6 |recovery=15 |onBlock=-5 | ||
|images=GGXRD_Axl_2S.png | |images=GGXRD_Axl_2S.png | ||
|hitboxes= | |caption=Axl's expression here is the one you should make when anti-airing someone | ||
|hitboxes=GGXRD_Axl_2S_hitbox1.png;GGXRD_Axl_2S_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=2nd hit pulls in | |notes=2nd hit pulls in | ||
}} | }} | ||
Line 179: | Line 188: | ||
|startup=13 |active=8,6 |recovery=19 |onBlock=-8 | |startup=13 |active=8,6 |recovery=19 |onBlock=-8 | ||
|images=GGXRD_Axl_2H.png | |images=GGXRD_Axl_2H.png | ||
|hitboxes= | |caption=God bless the special cancel | ||
|hitboxes=GGXRD_Axl_2H_hitbox1.png;GGXRD_Axl_2H_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=2nd hit pulls in | |notes=2nd hit pulls in | ||
}} | }} | ||
Line 191: | Line 202: | ||
|startup=8 |active=10 |recovery=12 |onBlock=-8 | |startup=8 |active=10 |recovery=12 |onBlock=-8 | ||
|images=GGXRD_Axl_2D.png | |images=GGXRD_Axl_2D.png | ||
|hitboxes= | |caption=A very active sweep with a sweet cancel window | ||
|hitboxes=GGXRD_Axl_2D_hitbox1.png;GGXRD_Axl_2D_hitbox2.png;GGXRD_Axl_2D_hitbox3.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 203: | Line 215: | ||
|startup=11 |active=4 |recovery=8 |onBlock=+2 | |startup=11 |active=4 |recovery=8 |onBlock=+2 | ||
|images=GGXRD_Axl_3P.png | |images=GGXRD_Axl_3P.png | ||
|hitboxes= | |caption=Axl's favorite meaty normal | ||
|hitboxes=GGXRD_Axl_3P_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 215: | Line 228: | ||
|startup=7 |active=4 |recovery=9 |onBlock= | |startup=7 |active=4 |recovery=9 |onBlock= | ||
|images=GGXRD_Axl_j.P.png | |images=GGXRD_Axl_j.P.png | ||
|hitboxes= | |caption=Not a lot of range, but your fastest air option | ||
|hitboxes=GGXRD_Axl_j.P_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 227: | Line 241: | ||
|startup=8 |active=8 |recovery=12 |onBlock= | |startup=8 |active=8 |recovery=12 |onBlock= | ||
|images=GGXRD_Axl_j.K.png | |images=GGXRD_Axl_j.K.png | ||
|hitboxes= | |caption=Why the CH untech is so long no one can quite say | ||
|hitboxes=GGXRD_Axl_j.K_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 234: | Line 249: | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=normal | {{MoveData-GGXRD-R2 |chara=Axl Low |type=normal | ||
|input=j.S |name= | |input=j.S |name= | ||
|damage=16,12 |riscp= | |damage=16,12 |riscp=10×2 |riscm=4, 6 |prorate= | ||
|guard=High / Air, All |cancel=S |roman=YRP | |guard=High / Air, All |cancel=S |roman=YRP | ||
|level=2 |tension=264×2 |invuln= | |level=2 |tension=264×2 |invuln= | ||
|startup=11 |active=8,8 |recovery=9 |onBlock= | |startup=11 |active=8,8 |recovery=9 |onBlock= | ||
|images=GGXRD_Axl_j.S.png | |images=GGXRD_Axl_j.S.png | ||
|hitboxes= | |caption=Be mindful of the hurtbox on the chain | ||
|hitboxes=GGXRD_Axl_j.S_hitbox1.png;GGXRD_Axl_j.S_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=2nd hit pulls in | |notes=2nd hit pulls in | ||
}} | }} | ||
Line 251: | Line 268: | ||
|startup=10 |active=12 |recovery=9 |onBlock= | |startup=10 |active=12 |recovery=9 |onBlock= | ||
|images=GGXRD_Axl_j.H.png | |images=GGXRD_Axl_j.H.png | ||
|hitboxes= | |caption=Either a jump-in or combo filler | ||
|hitboxes=GGXRD_Axl_j.H_hitbox1.png;GGXRD_Axl_j.H_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 263: | Line 281: | ||
|startup=10 |active=2 |recovery=22 + 5 Landing Recovery |onBlock= | |startup=10 |active=2 |recovery=22 + 5 Landing Recovery |onBlock= | ||
|images=GGXRD_Axl_j.D.png | |images=GGXRD_Axl_j.D.png | ||
|hitboxes= | |caption=You can use it for ghetto dustloops, too! | ||
|hitboxes=GGXRD_Axl_j.D_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 275: | Line 294: | ||
|startup=7 |active=6 |recovery=14 |onBlock= | |startup=7 |active=6 |recovery=14 |onBlock= | ||
|images=GGXRD_Axl_j.6P.png | |images=GGXRD_Axl_j.6P.png | ||
|hitboxes= | |caption=For when you want a ranged poke in the air but {{clr|3|j.S}} won't hit | ||
|hitboxes=GGXRD_Axl_j.6P_hitbox1.png;GGXRD_Axl_j.6P_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes= | |notes= | ||
}} | }} | ||
Line 281: | Line 302: | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=normal | {{MoveData-GGXRD-R2 |chara=Axl Low |type=normal | ||
|input=j.6K |name= | |input=j.6K |name= | ||
|damage=24, 18 |riscp= | |damage=24, 18 |riscp=10×2 |riscm=7, 6 |prorate= | ||
|guard=High / Air |cancel=S |roman=YRP | |guard=High / Air |cancel=S |roman=YRP | ||
|level=2 |tension=264 |invuln= | |level=2 |tension=264 |invuln= | ||
|startup=9 |active=6,3 |recovery=12 |onBlock= | |startup=9 |active=6,3 |recovery=12 |onBlock= | ||
|images=GGXRD_Axl_j.6K.png | |images=GGXRD_Axl_j.6K.png | ||
|hitboxes= | |caption=For more bombers! | ||
|hitboxes=GGXRD_Axl_j.6K_hitbox1.png;GGXRD_Axl_j.6K_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=2nd hit pulls in | |notes=2nd hit pulls in | ||
}} | }} | ||
Line 297: | Line 320: | ||
|startup=13 |active=14 |recovery=9 |onBlock= | |startup=13 |active=14 |recovery=9 |onBlock= | ||
|images=GGXRD_Axl_j.2S.png | |images=GGXRD_Axl_j.2S.png | ||
|hitboxes= | |caption=For the sneaky people running under {{clr|3|j.S}} | ||
|hitboxes=GGXRD_Axl_j.2S_hitbox1.png;GGXRD_Axl_j.2S_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes= | |notes= | ||
}} | }} | ||
Line 311: | Line 336: | ||
|startup=1 |active= |recovery= |onBlock=+71 | |startup=1 |active= |recovery= |onBlock=+71 | ||
|images=GGXRD_Axl_GroundThrow.png | |images=GGXRD_Axl_GroundThrow.png | ||
|caption=Surprisingly important offensive tool | |||
|hitboxes= | |hitboxes= | ||
|notes=Frame advantage listed is on successful throw;Stun value: 25 | |notes=Frame advantage listed is on successful throw;Stun value: 25 | ||
Line 323: | Line 349: | ||
|startup=1 |active= |recovery= |onBlock= | |startup=1 |active= |recovery= |onBlock= | ||
|images=GGXRD_Axl_AirThrow.png | |images=GGXRD_Axl_AirThrow.png | ||
|caption=Not much to say about it other than it does its job | |||
|hitboxes= | |hitboxes= | ||
|notes=Stun value: 30 | |notes=Stun value: 30 | ||
Line 335: | Line 362: | ||
|startup=9 |active=2 |recovery=17 |onBlock=-5 | |startup=9 |active=2 |recovery=17 |onBlock=-5 | ||
|images=GGXRD_Axl_6P.png | |images=GGXRD_Axl_6P.png | ||
|hitboxes= | |caption=It WILL whiff often and it WILL make you sad | ||
|hitboxes=GGXRD_Axl_6P_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 346: | Line 374: | ||
|startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | |startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | ||
|images=GGXRD-R_Axl_BlitzAttack.png | |images=GGXRD-R_Axl_BlitzAttack.png | ||
|hitboxes= | |caption=Love to RPS on defense | ||
|hitboxes=GGXRD-R_Axl_BlitzAttack_hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | ||
}} | }} | ||
Line 358: | Line 387: | ||
|startup=50+13 |active=3 |recovery=20 |onBlock=+5 | |startup=50+13 |active=3 |recovery=20 |onBlock=+5 | ||
|images=GGXRD-R_Axl_BlitzAttack.png | |images=GGXRD-R_Axl_BlitzAttack.png | ||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | |notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | ||
}} | }} | ||
Line 371: | Line 399: | ||
|startup=13 |active=12(3 Hit) |recovery=37 |onBlock=-13 | |startup=13 |active=12(3 Hit) |recovery=37 |onBlock=-13 | ||
|images=GGXRD_Axl_SickleFlash.png | |images=GGXRD_Axl_SickleFlash.png | ||
|hitboxes= | |caption=Your favorite special | ||
|hitboxes=GGXRD_Axl_SickleFlash_hitbox1.png;GGXRD_Axl_SickleFlash_hitbox2.png | |||
|hitboxCaption=First active frame\Max Range | |||
|notes=30F charge time;Can cancel into followups 36~41F | |notes=30F charge time;Can cancel into followups 36~41F | ||
}} | }} | ||
Line 382: | Line 412: | ||
|startup=1 |active=12 |recovery=35 |onBlock=-13 | |startup=1 |active=12 |recovery=35 |onBlock=-13 | ||
|images=GGXRD_Axl_MelodyChain.png | |images=GGXRD_Axl_MelodyChain.png | ||
|hitboxes= | |caption=Hilariously large hitbox | ||
|hitboxes=GGXRD_Axl_MelodyChain_hitbox1.png;GGXRD_Axl_MelodyChain_hitbox2.png | |||
|hitboxCaption=First active frame\End of pullback | |||
|notes= | |notes= | ||
}} | }} | ||
Line 393: | Line 425: | ||
|startup=7 |active=[2(5)]×4,2 |recovery=17 |onBlock=-5 | |startup=7 |active=[2(5)]×4,2 |recovery=17 |onBlock=-5 | ||
|images=GGXRD_Axl_SpinningChainStrike.png | |images=GGXRD_Axl_SpinningChainStrike.png | ||
|hitboxes= | |caption=Surprisingly very painful to get hit by | ||
|hitboxes=GGXRD_Axl_SpinningChainStrike_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 404: | Line 437: | ||
|startup=9 |active=6 |recovery=35 |onBlock=-27 | |startup=9 |active=6 |recovery=35 |onBlock=-27 | ||
|images=GGXRD_Axl_ArtemisHunter.png | |images=GGXRD_Axl_ArtemisHunter.png | ||
|hitboxes= | |caption=The enormous hitbox ''will'' save your life | ||
|hitboxes=GGXRD_Axl_ArtemisHunter_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===623K=== | ===623K=== | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=special | {{MoveData-GGXRD-R2 |chara=Axl Low |type=special | ||
Line 415: | Line 450: | ||
|startup=28 |active=4 |recovery=13+3 After Landing |onBlock=+1 | |startup=28 |active=4 |recovery=13+3 After Landing |onBlock=+1 | ||
|images=GGXRD_Axl_ThunderShadowChain.png | |images=GGXRD_Axl_ThunderShadowChain.png | ||
|hitboxes= | |caption=Great for annoying people | ||
|hitboxes=GGXRD_Axl_ThunderShadowChain_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 421: | Line 457: | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=special | {{MoveData-GGXRD-R2 |chara=Axl Low |type=special | ||
|input=41236H |name=Spindle Spinner | |input=41236H |name=Spindle Spinner | ||
|damage=0,80 |riscp=NA |riscm=0, 16 |prorate=Forced: 70% | |damage=0,0,80 |riscp=NA |riscm=0, 0, 16 |prorate=Forced: 70% | ||
|guard=Ground Throw |cancel= |roman=YRP | |guard=Ground Throw |cancel= |roman=YRP | ||
|level=0,4 |tension=300 / 0,480 |invuln= | |level=0,4 |tension=300 / 0,480 |invuln= | ||
|startup=27 |active=20 |recovery=38 |onBlock=+34 | |startup=27 |active=20 |recovery=38 |onBlock=+34 | ||
|images=GGXRD_Axl_SpindleSpinner.png;GGXRD_Axl_SpindleSpinner2.png | |images=GGXRD_Axl_SpindleSpinner.png;GGXRD_Axl_SpindleSpinner2.png | ||
|hitboxes= | |caption= \It is proper etiquette to scream "YES!!" with Axl when this move lands, even if you're the one being hit. | ||
|hitboxes=GGXRD_Axl_SpindleSpinner_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===214P=== | ===214P=== | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=special | {{MoveData-GGXRD-R2 |chara=Axl Low |type=special | ||
Line 437: | Line 475: | ||
|startup= |active= |recovery=Total 34 |onBlock=+60 | |startup= |active= |recovery=Total 34 |onBlock=+60 | ||
|images=GGXRD_Axl_HeavenCanWait.png;GGXRD_Axl_HeavenCanWait3.png | |images=GGXRD_Axl_HeavenCanWait.png;GGXRD_Axl_HeavenCanWait3.png | ||
|hitboxes= | |caption=Don't be too big brain with this move | ||
|hitboxes=GGXRD_Axl_HeavenCanWait_P_hitbox.png | |||
|notes=Damage and Frame Advantage listed is on successful catch | |notes=Damage and Frame Advantage listed is on successful catch | ||
}} | }} | ||
===214K=== | ===214K=== | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=special | {{MoveData-GGXRD-R2 |chara=Axl Low |type=special | ||
Line 448: | Line 488: | ||
|startup= |active= |recovery=Total 29 |onBlock=+60 | |startup= |active= |recovery=Total 29 |onBlock=+60 | ||
|images=GGXRD_Axl_HeavenCanWait.png;GGXRD_Axl_HeavenCanWait3.png | |images=GGXRD_Axl_HeavenCanWait.png;GGXRD_Axl_HeavenCanWait3.png | ||
|hitboxes= | |caption=Don't be too big brain with this move | ||
|hitboxes=GGXRD_Axl_HeavenCanWait_K_hitbox.png; | |||
|notes=Damage and Frame Advantage listed is on successful catch | |notes=Damage and Frame Advantage listed is on successful catch | ||
}} | }} | ||
===j.623H=== | ===j.623H=== | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=special | {{MoveData-GGXRD-R2 |chara=Axl Low |type=special | ||
Line 459: | Line 501: | ||
|startup=9 |active=4 |recovery=10 After Landing |onBlock= | |startup=9 |active=4 |recovery=10 After Landing |onBlock= | ||
|images=GGXRD_Axl_AxlBomber.png | |images=GGXRD_Axl_AxlBomber.png | ||
|hitboxes= | |caption=No, this is not a DP | ||
|hitboxes=GGXRD_Axl_AxlBomber_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 482: | Line 525: | ||
|startup=23+4 |active=16 |recovery=27 |onBlock= | |startup=23+4 |active=16 |recovery=27 |onBlock= | ||
|images=GGXRD_Axl_SparrowhawkStance2.png | |images=GGXRD_Axl_SparrowhawkStance2.png | ||
|hitboxes= | |caption=Still the ultimate scrub killer | ||
|hitboxes=GGXRD_Axl_SparrowhawkStance_P_hitbox1.png;GGXRD_Axl_SparrowhawkStance_P_hitbox2.png | |||
|hitboxCaption=Stance P first active frame\Stance P max range | |||
|notes=Cancelable to other attack follow-ups on hit | |notes=Cancelable to other attack follow-ups on hit | ||
}} | }} | ||
Line 494: | Line 539: | ||
|startup=23+5 |active=19 |recovery=26 |onBlock=-21 | |startup=23+5 |active=19 |recovery=26 |onBlock=-21 | ||
|images=GGXRD_Axl_SparrowhawkStance2.png | |images=GGXRD_Axl_SparrowhawkStance2.png | ||
|hitboxes= | |caption=Still the ultimate scrub killer | ||
|hitboxes=GGXRD_Axl_SparrowhawkStance_K_hitbox1.png;GGXRD_Axl_SparrowhawkStance_K_hitbox2.png | |||
|hitboxCaption=Stance K first active frame\Stance K max range | |||
|notes=Cancelable to other attack follow-ups on hit. Frame Advantage is measured from biggest possible range. | |notes=Cancelable to other attack follow-ups on hit. Frame Advantage is measured from biggest possible range. | ||
}} | }} | ||
Line 506: | Line 553: | ||
|startup=23+8 |active=21 |recovery=16 |onBlock=-16 | |startup=23+8 |active=21 |recovery=16 |onBlock=-16 | ||
|images=GGXRD_Axl_SparrowhawkStance2.png | |images=GGXRD_Axl_SparrowhawkStance2.png | ||
|hitboxes= | |caption=Still the ultimate scrub killer | ||
|hitboxes=GGXRD_Axl_SparrowhawkStance_S_hitbox1.png;GGXRD_Axl_SparrowhawkStance_S_hitbox2.png | |||
|hitboxCaption=Stance S first active frame\Stance S max range | |||
|notes=Cancelable to other attack follow-ups on hit. Frame Advantage is measured from biggest possible range.;Values in [ ] are when Low is used first after entering Sparrowhawk Stance | |notes=Cancelable to other attack follow-ups on hit. Frame Advantage is measured from biggest possible range.;Values in [ ] are when Low is used first after entering Sparrowhawk Stance | ||
}} | }} | ||
Line 526: | Line 575: | ||
{{MoveData-GGXRD-R2 |chara=Axl Low |type=super | {{MoveData-GGXRD-R2 |chara=Axl Low |type=super | ||
|input=2363214H |name=Sickle Storm | |input=2363214H |name=Sickle Storm | ||
|damage=50×2,30×5<br/>[62×2, 37×5] |riscp= | |damage=50×2,30×5<br/>[62×2, 37×5] |riscp=20×2, 10×5 |riscm=-6×7 |prorate= | ||
|guard=Mid |cancel= |roman=YRP | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=-5000 / 0 |invuln=1-16 Full<br/>17-18 Throw | |level=4 |tension=-5000 / 0 |invuln=1-16 Full<br/>17-18 Throw | ||
|startup=14+1 |active=4,4(22) | |startup=14+1 |active=4,4(22)2×6 |recovery=36 |onBlock=-4 | ||
|images=GGXRD_Axl_SickleStorm.png | |images=GGXRD_Axl_SickleStorm.png | ||
|hitboxes= | |caption=For when you want to DP but you also want more fire | ||
|notes=Values in [ ] are for Burst version | |hitboxes=GGXRD_Axl_SickleStorm_hitbox1.png;GGXRD_Axl_SickleStorm_hitbox2.png;GGXRD_Axl_SickleStorm_hitbox3.png | ||
|notes=Values in [ ] are for Burst version;Minimum damage: 20% [40%] | |||
}} | }} | ||
Line 543: | Line 593: | ||
|startup=3+2 |active=11(8)2 |recovery=6 |onBlock=+11 | |startup=3+2 |active=11(8)2 |recovery=6 |onBlock=+11 | ||
|images=GGXRD_Axl_SharkStrike.png | |images=GGXRD_Axl_SharkStrike.png | ||
|hitboxes= | |caption={{clr|4|2H}} on steroids | ||
|notes=2nd hit pulls in;2nd hit staggers for 69F max, frame adv between +62F~+27F | |hitboxes=GGXRD_Axl_SharkStrike_hitbox1.png;GGXRD_Axl_SharkStrike_hitbox2.png | ||
|notes=2nd hit pulls in;2nd hit staggers for 69F max, frame adv between +62F~+27F;Minimum damage: 20% | |||
}} | }} | ||
Line 556: | Line 607: | ||
|startup=9+15<br/>[5+12] |active=5 |recovery=32 |onBlock=-20 | |startup=9+15<br/>[5+12] |active=5 |recovery=32 |onBlock=-20 | ||
|images=GGXRD_Axl_AmphoraConflagration1.png;GGXRD_Axl_AmphoraConflagration2.png | |images=GGXRD_Axl_AmphoraConflagration1.png;GGXRD_Axl_AmphoraConflagration2.png | ||
|hitboxes= | |caption=If you somehow haven't spent your meter on DP RRC or Rensen YRC, congrats | ||
|hitboxes=GGXRD_Axl_AmphoraConflagration_hitbox.png | |||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 90F [5F+5F] | |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 90F [5F+5F] | ||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} |
Latest revision as of 22:40, 26 November 2023
Links
System Data
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 6 | 3 | 12 | -3 | 1 | 6 | 7 | S | YRP | 264 | |||
Your fastest normal | ||||||||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 7 | 6 | 10 | +1 | 3 | 14 | 6 | SJ | YRP | 384 | |||
Solid bread and butter normal | ||||||||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
33 | Mid | 9 | 3 | 22 | -11 | 2 | -7/+10 | S | YRP | 264 | ||||
Good for people running at you | ||||||||||||||
5H
5D
6P
6K
6H
2P
2K
2S
2H
2D
3P
3P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | Low | 11 | 4 | 8 | +2 | 2 | 10 | 7 | S | YRP | 264 | |||
Axl's favorite meaty normal | ||||||||||||||
j.P
j.K
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 | High / Air | 10 | 12 | 9 | 2 | 10 | 7 | S | YRP | 264 | ||||
Either a jump-in or combo filler | ||||||||||||||
j.D
j.6P
j.6K
j.2S
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
[4]6S
[4]6S > 8
[4]6S > 2
623S
623K
41236H
214P
214K
j.623H
214H
214H > P
214H > K
214H > S
214H > H
214H > H Cancel special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 28 | YRP | |||||||||||||
Overdrives
2363214H
214214S
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information