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|where=chara="May" and type="normal" | |where=chara="May" and type="normal" | ||
|format=dynamic table|order by=_rowID|rows per page=50 | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes | |details fields=images,hitboxes,notes | ||
}} | }} | ||
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|where=chara="May" and type="special" | |where=chara="May" and type="special" | ||
|format=dynamic table|order by=_rowID|rows per page=50 | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes | |details fields=images,hitboxes,notes | ||
}} | }} | ||
==Supers== | ==Supers== | ||
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|where=chara="May" and type="super" | |where=chara="May" and type="super" | ||
|format=dynamic table|order by=_rowID|rows per page=50 | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes | |details fields=images,hitboxes,notes | ||
}} | }} | ||
==Other== | ==Other== | ||
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|where=chara="May" and type="other" | |where=chara="May" and type="other" | ||
|format=dynamic table|order by=_rowID|rows per page=50 | |format=dynamic table|order by=_rowID|rows per page=50 | ||
|details fields=notes | |details fields=images,hitboxes,notes | ||
}} | }} | ||
Revision as of 01:36, 13 October 2021
System Data
Error: No field named "weight" found for any of the specified database tables.
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
5P | 28 | All | 4 | 3 | 8 | -1 | +2 | 500 | 0 | 80% | ||
5K | 30 | All | 8 | 6 | 11 | -5 | -2 | 1000 | 1 | 90% | ||
c.S | 44 | All | 7 | 6 | 8 | +3 | +6 | 2000 | 3 | 100% | ||
f.S | 38 | All | 12 | 3 | 19 | -8 | -5 | 1500 | 2 | 90% | ||
5H | 55 | All | 13 | 8 | 15 | -4 | -1 | 2500 | 4 | 90% | ||
2P | 24 | All | 5 | 4 | 8 | -2 | +1 | 500 | 0 | 80% | ||
2K | 28 | Low | 6 | 4 | 10 | -2 | +1 | 750 | 1 | 4-15F Low profile | 70% | |
2S | 35 | All | 10 | 3 | 18 | -7 | -4 | 1500 | 2 | 90% | ||
2H | 60 | All | 11 | 13 | 26 | -20 | KD +21 | 2500 | 4 | 90% | ||
j.P | 22 | High | 5 | 3 | 12 | +2~5 (IAD j.PPP) | +5~8 (IAD j.PPP) | 375 | 0 | 80% | ||
j.K | 28 | High | 7 | 3 | 12 | +0~3 (IAD) | +3~6 (IAD) | 750 | 1 | 80% | ||
j.S | 34 | High | 12 | 4 | 15 | +6 (IAD) | +9 (IAD) | 1125 | 2 | 80% | ||
j.H | 50 | High | 12 | 10 | 15 | +9 (IAD) | +12 (IAD) | 1500 | 3 | 80% | ||
j.D | 60 | High | 10 | 6 | 21 | -8 (Airborne) | KD | 1875 | 4 | 80% | ||
j.2H | 40 | High | 13 | Until L | 6 | +2 (IAD) | +5 (IAD) | 1500 | 3 | 80% | ||
6P | 35 | All | 12 | 6 | 18 | -7 | KD +25 | 2000 | 3 | 1-3 Upper Body 4-17 Above Knees | 90% | |
6K | 35 | High | 28 | 6 | 6 | +2 | +6 | 1125 | 2 | 80% | ||
3K | 35 | Low | 11 | 9 | 15 | -10 | KD +19 | 1125 | 2 | 90% | ||
6H | 60 [90] | All [All (Guard Crush)] | 16~39 [40] | 6 | 24 | -8 [+8] | -5 [KD +44] | 2500 | 4 | 90% | ||
2D | 30 | Low | 10 | 7 | 17 | -7 | HKD +46 | 1500 | 3 | 90% | ||
5D | 50 | High | 20 | 3 | 26 | -15 | 0 | 1125 | 2 | 80% | ||
5[D] | 62 | High | 28 | 3 | 26 | -10 | KD +36 | 1875 | 4 | 100% |
Special Moves
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
[4]6S | S Mr. Dolphin Horizontal | 30 | All | 7 | 18 | 20 (24 OH) | -3 | 0 | 1500 | 2 | 80% | ||
[4]6H | H Mr. Dolphin Horizontal | 40 | All | 25 | 18 | 20 (18 OH) | +7 | +10 | 2000 | 4 | 80% | ||
[4]6S/H~P | Whiff | Total 20 | |||||||||||
[4]6S/H~K | Split | Total 20 | |||||||||||
[2]8S | S Mr. Dolphin Vertical | 40 | All→High | 6 | 19 | 7 (21 OH) | 0 (Airborne) | HKD +65 [+3] (Airborne) | 1500→1125 | 2 | 80% | ||
[2]8H | H Mr. Dolphin Vertical | 45 | All→High | 11 | 27 | 8 (19 OH) | +6 (Airborne) | HKD +84 [+9] (Airborne) | 2000→1500 | 3 | 80% | ||
623K | Overhead Kiss | 50 | Ground Throw | 6 | 2 | 40 | N/A | HKD +66 | 1-6F Throw | 50% Forced | |||
214P | P Arisugawa Sparkle | 50 | All | 48 | 6, 10 | Total 45 | +29 | +32 | 200 | 2 | 80% | ||
214K | K Arisugawa Sparkle | 50 | All | 48 | 10, 10 | Total 45 | +29 | +32 | 200 | 2 | 80% |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
236236S | Great Yamada Attack | 170 | All | 10+1 | 88 | -54 | HKD +53 | 500 | 4 | 100% | |||
632146H | The Wonderful and Dynamic Goshogawara | 66[43], 82 | All | 6+4 | 12(22)10 | 55 | -31 | HKD +38 | 1200, 500 | 1-21F Full | 100% | ||
j.632146H | Air The Wonderful and Dynamic Goshogawara | 66[43], 82 | All | 6+4 | 12(22+)10 | 54 | 1200, 500 | 1-21F Full | 100% |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
Ground Throw | 80 | Ground Throw | 2 | 3 | 38 | HKD +48 | 50% | |||||
Air Throw | 80 | Air Throw | 2 | 3 | 38 or Until Landing+10 | HKD +48 (IAD) | 50% | |||||
Wild Assault | 30 | All | 16~28 | 3 | 20 | -4 | -1 | 2500 | 4 | 90% | ||
Charged Wild Assault | 50 | All | 29 | 3 | 20 | -4 | HKD +64 | 2500 | 4 | 100% | ||
Finish Blow | 80 | 14 | HKD +23 | |||||||||
Dash Cancel | Total 22 |
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 3K, 6K | - | 6H | - | Sp |
2P | 5P, 2P, 6P | 3K, 6K | - | 6H | - | Sp |
6P | - | - | - | - | - | Sp |
5K | 6P | 3K, 6K | - | 6H | 5D, 2D | Jump, Sp, Run |
2K | 6P | 3K, 6K | - | 6H | 5D, 2D | Sp |
3K | - | - | - | - | - | - |
6K | - | - | - | - | - | - |
c.S | 6P | 3K, 6K | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp, Run |
f.S | - | - | - | 5H, 2H | - | Sp |
2S | - | - | - | 5H, 2H | - | Sp |
5H | - | - | - | - | - | Sp |
2H | - | - | - | - | - | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | - | - | - | - | Sp |
j.K | - | - | - | - | j.D | Jump, Dash, Sp |
j.S | - | - | - | j.H | - | Jump, Dash, Sp |
j.H | - | - | - | - | - | Sp |
j.2H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGST/May/Data.