DarthPhallus (talk | contribs) |
Emo Tarquin (talk | contribs) (Added backdash distance data) |
||
(130 intermediate revisions by 25 users not shown) | |||
Line 1: | Line 1: | ||
==Links== | ==Links== | ||
<section begin= | <section begin=Links/>{{GGST/CharacterLinks}}<section end=Links/> | ||
{{ | |||
<section end= | |||
==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name =Baiken | | name =Baiken | ||
| defense = | | defense =30 | ||
| guts =4 | | guts =4 | ||
| prejump =4 | | prejump =4 | ||
| backdash =21/1 | | backdash =21/1-5 strike invuln/1-15 airborne | ||
| backdashDuration =21 | |||
| backdashInvuln =1-5F | |||
| backdashAirborne =1-15F | |||
| backdashDistance =267.669 | |||
| weight =Light | | weight =Light | ||
| portrait =GGST_Baiken_Portrait.png | | portrait =GGST_Baiken_Portrait.png | ||
| icon =GGST_Baiken_Icon.png | | icon =GGST_Baiken_Icon.png | ||
| umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | | umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | ||
| guardBalance = | | guardBalance =32 | ||
| jump_duration =44 | | jump_duration =44 | ||
| high_jump_duration=48 | | high_jump_duration=48 | ||
| jump_height =441.1 | | jump_height =441.1 | ||
| high_jump_height =524.4 | | high_jump_height =524.4 | ||
| | | earliest_iad =7 | ||
| | | ad_duration =18/24 | ||
| | | abd_duration =6/11 | ||
| ad_distance =735.625 | |||
| | | abd_distance =234.929 | ||
| | |||
| jump_tension =3×22 [high jump: 3×23] | | jump_tension =3×22 [high jump: 3×23] | ||
| airdash_tension =5×24 | | airdash_tension =5×24 | ||
Line 42: | Line 35: | ||
| dash_acceleration =0.605 | | dash_acceleration =0.605 | ||
| dash_friction =105 | | dash_friction =105 | ||
| jump_gravity =1.9 | |||
| high_jump_gravity =1.9 | |||
}} | }} | ||
Line 89: | Line 84: | ||
|wallDamage=300 | |wallDamage=300 | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 5K.png | |images=GGST Baiken 5K.png | ||
|hitboxes=GGST Baiken 5K 1 Hitbox.png;GGST Baiken 5K 2 Hitbox.png | |hitboxes=GGST Baiken 5K 1 Hitbox.png;GGST Baiken 5K 2 Hitbox.png | ||
Line 105: | Line 100: | ||
|startup=7 | |startup=7 | ||
|active=6 | |active=6 | ||
|recovery= | |recovery=10 | ||
|onBlock=+1 | |onBlock=+1 | ||
|onHit=+4 | |onHit=+4 | ||
Line 119: | Line 114: | ||
|type=normal | |type=normal | ||
|caption=The coin is flipped | |caption=The coin is flipped | ||
|notes= | |notes={{FrameDataNotes|GGST|Proximity Range|270}} | ||
}} | }} | ||
Line 165: | Line 160: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=300 | |wallDamage=300 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|images=GGST Baiken 5H.png | |images=GGST Baiken 5H.png | ||
Line 194: | Line 189: | ||
|images=GGST Baiken 2P.png | |images=GGST Baiken 2P.png | ||
|hitboxes=GGST Baiken 2P Hitbox.png | |hitboxes=GGST Baiken 2P Hitbox.png | ||
|caption=Fist bump for respect (not utility) | |||
|type=normal | |type=normal | ||
}} | }} | ||
===2K Data=== | ===2K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 258: | Line 255: | ||
|recovery=26 | |recovery=26 | ||
|onBlock=-13 | |onBlock=-13 | ||
|onHit=KD | |onHit=KD +21 | ||
|level=4 | |level=4 | ||
|counter=Large | |counter=Large | ||
Line 333: | Line 330: | ||
|active=7 | |active=7 | ||
|recovery=19 | |recovery=19 | ||
|onBlock= | |onBlock=+1 (IAD) | ||
|onHit= | |onHit=+4 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 358: | Line 355: | ||
|startup=15 | |startup=15 | ||
|active=Until Landing | |active=Until Landing | ||
|recovery=Landing | |recovery=3 after Landing | ||
|onBlock= | |onBlock=+7 (IAD) | ||
|onHit= | |onHit=+10 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 405: | Line 402: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1- | |invuln=1-2 Upper Body<br/>3-13 Above Knees | ||
|damage=32 | |damage=32 | ||
|startup=9 | |startup=9 | ||
Line 423: | Line 420: | ||
|type=normal | |type=normal | ||
|caption=Raise your hand(s) in the air | |caption=Raise your hand(s) in the air | ||
|notes={{FrameDataNotes|GGST|Initial Combo Decay|20}} | |||
}} | }} | ||
Line 443: | Line 441: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=300 | |wallDamage=300 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|images=GGST Baiken 6K.png | |images=GGST Baiken 6K.png | ||
Line 468: | Line 466: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=500 | |wallDamage=500 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|images=GGST Baiken 6H.png | |images=GGST Baiken 6H.png | ||
Line 478: | Line 476: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Sweep | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln= | ||
|damage= | |damage=20, 16 | ||
|startup=10 | |startup=10 | ||
|active=6,3 | |active=6, 3 | ||
|recovery=21 | |recovery=21 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit=HKD | |onHit=HKD +49 | ||
|level=2 | |level=2 | ||
|counter=Large | |counter=Large | ||
Line 493: | Line 491: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=150×2 | |wallDamage=150×2 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|images=GGST Baiken 2D 1.png;GGST Baiken 2D 2.png | |images=GGST Baiken 2D 1.png;GGST Baiken 2D 2.png | ||
Line 503: | Line 501: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Dust Attack | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
Line 516: | Line 514: | ||
|counter=Mid | |counter=Mid | ||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=3000 | |riscLoss=3000 [1000] | ||
|wallDamage=700 (900) | |wallDamage=700 (900) | ||
|prorate=80% | |prorate=80% | ||
Line 523: | Line 521: | ||
|hitboxes=GGST Baiken 5D Hitbox.png | |hitboxes=GGST Baiken 5D Hitbox.png | ||
|type=normal | |type=normal | ||
|notes= | |notes={{FrameDataNotes|GGST|5D}} | ||
}} | }} | ||
Line 529: | Line 527: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Charged | |name=Charged Dust Attack | ||
|input=5[D] | |input=5[D] | ||
|guard=High | |guard=High | ||
Line 538: | Line 536: | ||
|recovery=26 | |recovery=26 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit= | |onHit=KD +36 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
|riscGain=1875 | |riscGain=1875 | ||
|riscLoss=1500 | |riscLoss=1500 [1000] | ||
|wallDamage= | |wallDamage=0 (200) | ||
|prorate=100% | |prorate=100% | ||
|OTGRatio=60% | |OTGRatio=60% | ||
Line 549: | Line 547: | ||
|hitboxes=GGST Baiken 5D Hitbox.png | |hitboxes=GGST Baiken 5D Hitbox.png | ||
|type=normal | |type=normal | ||
|notes= | |notes={{FrameDataNotes|GGST|5[D]}} | ||
}} | }} | ||
Line 560: | Line 558: | ||
|guard=Ground Throw (90000) | |guard=Ground Throw (90000) | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=80 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
Line 571: | Line 569: | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Throw}}; Does one hit of 20 and a final hit of 60 damage | ||
}} | }} | ||
Line 581: | Line 579: | ||
|guard=Ground Throw (90000) | |guard=Ground Throw (90000) | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=80 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
|recovery=38 | |recovery=38 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD + | |onHit=HKD +63 | ||
|images=GGST_Baiken_Ground Throw_2.png | |images=GGST_Baiken_Ground Throw_2.png | ||
|type=other | |type=other | ||
Line 592: | Line 590: | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Throw}}; Does one hit of 20 and a final hit of 60 damage | ||
}} | }} | ||
Line 602: | Line 600: | ||
|guard=Air Throw | |guard=Air Throw | ||
|invuln=none | |invuln=none | ||
|damage=20,60 | |damage=20, 60 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
|recovery=Until Landing+10 | |recovery=38 or Until Landing+10 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD | |onHit=HKD +43 (IAD) | ||
|images=GGST Baiken Air Throw.png | |images=GGST Baiken Air Throw.png | ||
|hitboxes=GGST_Baiken_Air_Throw_Hitbox.png | |||
|type=other | |type=other | ||
|riscLoss=2500 | |riscLoss=2500 | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Air Throw|decreases as height increases (+41 to +44)}} | ||
}} | |||
===236D Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Wild Assault | |||
|input=236D | |||
|guard=All (Guard Crush) | |||
|damage=30 | |||
|startup=20~31 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=+13 | |||
|onHit=Stagger +12 | |||
|level=4 | |||
|counter=Mid | |||
|notes={{FrameDataNotes|GGST|Wild Assault Blue Uncharged}} | |||
|images=GGST Baiken 236D.png | |||
|hitboxes=GGST Baiken 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=3000 | |||
|wallDamage=700 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio= | |||
|prorate=90% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Charged Wild Assault | |||
|input=236[D] | |||
|guard=All (Guard Crush) | |||
|damage=50 | |||
|startup=32 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=+17 | |||
|onHit=HKD +71 | |||
|level=4 | |||
|counter=Mid | |||
|notes={{FrameDataNotes|GGST|Wild Assault Blue Charged}} | |||
|images=GGST Baiken 236D.png | |||
|hitboxes=GGST Baiken 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio= | |||
|prorate=100% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===Finish Blow Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Finish Blow | |||
|input=j.XX during Homing Jump | |||
|guard= | |||
|damage=80 | |||
|startup=22 | |||
|active= | |||
|recovery= | |||
|onBlock= | |||
|onHit=HKD +23 | |||
|notes={{FrameDataNotes|GGST|Finish Blow}} | |||
|images= | |||
|hitboxes= | |||
|type=other | |||
|riscGain= | |||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio= | |||
|OTGRatio= | |||
|prorate= | |||
|invuln= | |||
|cancel=P | |||
}} | }} | ||
Line 629: | Line 713: | ||
|onHit= | |onHit= | ||
|level= | |level= | ||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
Line 650: | Line 733: | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=45,25 | |damage=45, 25 | ||
|startup=15 | |startup=15 | ||
|active=3 (13) 13 | |active=3 (13) 13 | ||
|recovery=5 | |recovery=5 | ||
|onBlock=-3 | |onBlock=-3 | ||
|onHit=KD | |onHit=KD +42 | ||
|level=3 | |level=3, 0 | ||
|counter=Mid, Very Small | |counter=Mid, Very Small | ||
|riscGain=1000,200 | |riscGain=1000, 200 | ||
|riscLoss=2000,1000 | |riscLoss=2000, 1000 | ||
|wallDamage=700,300 | |wallDamage=700, 300 | ||
|inputTension=150 | |inputTension=150 | ||
|OTGRatio=60%, 80% | |OTGRatio=60%, 80% | ||
|chipRatio=25%, 12% | |chipRatio=25%, 12% | ||
|prorate=90% | |prorate=90%, 80% | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | |hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | ||
|hitboxCaption= \This vertical hitbox (also present above) will null non-Overdrive projectiles\ \ \Last active grounded frame | |hitboxCaption= \This vertical hitbox (also present above) will null non-Overdrive projectiles\ \ \Last active grounded frame | ||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation Y|150}} (Tatami only, does not apply to {{clr|K|j.236K}}). Unable to hit extended hurtboxes of opponents significantly above the tatami. | |notes={{FrameDataNotes|GGST|Projectile|15|2 (Initial Strike), 1 (Projectile)|2 (1 per hit)}};{{FrameDataNotes|GGST|Activation Y|150}} (Tatami only, does not apply to {{clr|K|j.236K}}). Unable to hit extended hurtboxes of opponents significantly above the tatami. | ||
}} | }} | ||
Line 675: | Line 758: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Tatami Gaeshi | |name=Air Tatami Gaeshi | ||
|input=j.236K | |input=j.236K | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=40 | |damage=40 [20] | ||
|startup=20 | |startup=20 | ||
|active=Until | |active=Until Tatami Lands | ||
|recovery=Landing+7 | |recovery=Until Landing+7 | ||
|onBlock= | |onBlock=+15 (IAD) | ||
|onHit= | |onHit=+18 (IAD) | ||
|level=2 [0] | |level=2 [0] | ||
|counter=Very Small | |counter=Very Small | ||
Line 698: | Line 781: | ||
|hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | |hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | ||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Projectile|18|1|1}}; Values in [square brackets] are for a falling air tatami (active frames after the first) | |||
}} | }} | ||
Line 703: | Line 787: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=S Kabari | ||
|input=41236S | |input=41236S | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=30 | |damage=30 | ||
|startup= | |startup=29 | ||
|active= | |active=10 | ||
|recovery= | |recovery=15 | ||
|onBlock=+ | |onBlock=+3 | ||
|onHit=+ | |onHit=+6 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 721: | Line 805: | ||
|chipRatio=25% | |chipRatio=25% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236S.png | |images=GGST Baiken 41236S.png | ||
|hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | |hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | ||
Line 733: | Line 817: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=H Kabari | ||
|input=41236H | |input=41236H | ||
|guard=All | |guard=All | ||
Line 744: | Line 828: | ||
|onHit=0 | |onHit=0 | ||
|level=4 | |level=4 | ||
|counter= | |counter=Very Small | ||
|riscGain=2500 | |riscGain=2500 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 751: | Line 835: | ||
|chipRatio=25% | |chipRatio=25% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236H.png | |images=GGST Baiken 41236H.png | ||
|hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | |hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | ||
Line 757: | Line 841: | ||
|hitboxCaption={{clr|H|H}} Version first active frame\Max range | |hitboxCaption={{clr|H|H}} Version first active frame\Max range | ||
|type=special | |type=special | ||
|notes=Instant Blocking will remove the vacuum effect.;On Hit or Block, follow-up cannot be performed for 10F.;* Follow-up will result in a 3 [15] frame gap.;On whiff, can be cancelled 9 frames into recovery at the earliest (frames 36-47).;* Total startup of {{clr|H|632146H~H}} is 46 [58].;Vacuum pushback ratio increases with distances: 90%→100%→110%→120%.;Horizontal launch speed doubles on final 2 active frames (active frames 10-11). | |||
}} | }} | ||
Line 769: | Line 854: | ||
|startup=11 [23] | |startup=11 [23] | ||
|active=3 | |active=3 | ||
|recovery=14 | |recovery=14 (23 on block) | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit=HKD | |onHit=HKD +58 | ||
|level=3 | |level=3 | ||
|counter= | |counter=Very Small | ||
|riscGain=2000 | |riscGain=2000 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 780: | Line 865: | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|chipRatio=25% | |chipRatio=25% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236HH.png | |images=GGST Baiken 41236HH.png | ||
|hitboxes=GGST Baiken 41236HH hitbox.png | |hitboxes=GGST Baiken 41236HH hitbox.png | ||
Line 786: | Line 871: | ||
|hitboxCaption={{clr|H|H}} Version follow-up | |hitboxCaption={{clr|H|H}} Version follow-up | ||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|550}}. Unable to hit extended hurtboxes. | |notes={{FrameDataNotes|GGST|Activation X|550}}. Unable to hit extended hurtboxes.;Guard Crush duration on Baiken: 23f. | ||
}} | }} | ||
Line 799: | Line 884: | ||
|startup=9 | |startup=9 | ||
|active=12 | |active=12 | ||
|recovery=Landing | |recovery=7 after Landing | ||
|onBlock=-14 ( | |onBlock=-14 (IAS) | ||
|onHit=+ | |onHit=KD +30 (IAS) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 812: | Line 897: | ||
|prorate=80% | |prorate=80% | ||
|images=GGST Baiken j236S.png | |images=GGST Baiken j236S.png | ||
|hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | |hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | ||
|type=special | |type=special | ||
|notes=Hitstop on ground hit: 16F;Frame data differs if input without a High Jump. On-Block is -12. On-Hit is +32. | |||
}} | }} | ||
Line 821: | Line 907: | ||
|name=Hiiragi | |name=Hiiragi | ||
|input=236P | |input=236P | ||
|guard= | |guard=- | ||
|invuln= | |invuln=1-7 Strike | ||
|damage= | |damage=100 | ||
|startup=1 | |startup=1 | ||
|active= | |active=7 | ||
|recovery=32 | |recovery=32 | ||
|onBlock= | |onBlock=- | ||
|onHit=KD | |onHit=KD +14 [+11] | ||
|level= | |level= | ||
|counter= | |counter= | ||
Line 836: | Line 922: | ||
|inputTension=50 | |inputTension=50 | ||
|chipRatio= | |chipRatio= | ||
|prorate=50% | |prorate=50% [100%] | ||
|images=GGST Baiken 236P.png | |images=GGST Baiken 236P.png;GGST Baiken 236P 2.png |caption= \Nice meaty | ||
|hitboxes=GGST Baiken 236P hitbox.png | |hitboxes=GGST Baiken 236P hitbox.png | ||
|type=special | |type=special | ||
|notes=Data in [] represents values on successful parry from far away (non-Clean Hit).; | |notes={{FrameDataNotes|GGST|Hitgrab}};<!-- | ||
-->Data in [ ] represents values on successful parry from far away (non-Clean Hit, or "Far Parry").;<!-- | |||
-->* Far Parry inflicts Guard Crush on the opponent for 53 frames.;<!-- | |||
-->* Far Parry can be more advantageous by parrying into its late active frames.;<!-- | |||
-->* Unlike other Guard Crush attacks, Far Parry will count as the first hit in a combo, applying both R.I.S.C. scaling and proration.;<!-- | |||
-->* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.;<!-- | |||
-->* Far Parry occurs if opponent is more than 500 units horizontally or vertically spaced away. | |||
}} | }} | ||
Line 850: | Line 942: | ||
|input=236236S | |input=236236S | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-10 Full | ||
|damage= | |damage=35×2, 89<br>[35×2, 55] | ||
|startup=8+1 | |startup=8+1 | ||
|active=3(20)3(36)3 | |active=3(20)3(36)3 | ||
|recovery=48 | |recovery=48 | ||
|onBlock=-32 | |onBlock=-32 | ||
|onHit=HKD | |onHit=HKD +42 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 867: | Line 959: | ||
|images=GGST Baiken 236236S.png | |images=GGST Baiken 236236S.png | ||
|hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | |hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | ||
|hitboxCaption=No matter the distance, if this hits from the front, it all hits\ \Somebody will get nailed by this at least once | |||
|notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | |notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | ||
|type=super | |type=super | ||
Line 878: | Line 971: | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage= | |damage=30,70 | ||
|startup=8+3 | |startup=8+3 | ||
|active= | |active=28 | ||
|recovery= | |recovery=Total 47 | ||
|onBlock=+5 | |onBlock=+5 | ||
|onHit=HKD | |onHit=HKD +59 | ||
|level=4 | |level=4 | ||
|counter=Small | |counter=Small | ||
Line 893: | Line 986: | ||
|prorate= | |prorate= | ||
|images=GGST Baiken 214214P.png | |images=GGST Baiken 214214P.png | ||
|hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png |caption=Anti-zoning tool and niche metered combo extender | ||
|hitboxCaption=First active frame\Projectile hitbox\Early explosion\late explosion | |||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes={{FrameDataNotes|GGST|superProjectile|8|5}};Max projectile travel time: 28f;Guard Crush duration: 42f; | ||
}} | }} | ||
Line 901: | Line 995: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kenjyu | |name=Air Kenjyu | ||
|input=j.214214P | |input=j.214214P | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage= | |damage=30, 70 | ||
|startup=11+3 | |startup=11+3 | ||
|active= | |active=28 | ||
|recovery= | |recovery=Total 45 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD | |onHit=HKD | ||
Line 922: | Line 1,016: | ||
|hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | ||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes={{FrameDataNotes|GGST|superProjectile|11|5}};Max projectile travel time: 28f; | ||
}} | }} | ||
== | ==Navigation== | ||
{{ | {{GGST/Navigation}} |
Latest revision as of 00:32, 8 May 2024
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Forward Step Dash | Unique Movement Options |
---|---|---|---|---|---|---|---|---|
Baiken | 30 | 4 | 32 | 4 | [H] Kabari follow-up | |||
Backdash Duration | Backdash Invuln | Backdash Airborne | Backdash Distance | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance |
21 | 1-5F | 1-15F | 267.669 | 7 | 18/24 | 6/11 | 735.625 | 234.929 |
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |
10 | 3×22 [high jump: 3×23] | 5×24 | 4.9 | 4.725 | 11.2 | 0.605 | 105 | |
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Jump Gravity | High Jump Gravity | |||
44 | 48 | 441.1 | 524.4 | 1.9 | 1.9 |
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw (Tether) Data
Ground Throw (Knockback) Data
Air Throw Data
236D Data
236[D] Data
Finish Blow Data
j.XX during Homing Jump Finish Blow other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
80 | 22 | HKD +23 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000 | 0 | P | |||||||
Hitstop on hit: 30F Unburstable on hit. |
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |