m (Fix naming of dust, sweep, and wild assault) |
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(26 intermediate revisions by 11 users not shown) | |||
Line 8: | Line 8: | ||
| guts =4 | | guts =4 | ||
| prejump =4 | | prejump =4 | ||
| backdash =21/1 | | backdash =21/1-5 strike invuln/1-15 airborne | ||
| backdashDuration =21 | |||
| backdashInvuln =1-5F | |||
| backdashAirborne =1-15F | |||
| weight =Light | | weight =Light | ||
| portrait =GGST_Baiken_Portrait.png | | portrait =GGST_Baiken_Portrait.png | ||
Line 396: | Line 399: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1- | |invuln=1-2 Upper Body<br/>3-13 Above Knees | ||
|damage=32 | |damage=32 | ||
|startup=9 | |startup=9 | ||
Line 470: | Line 473: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Sweep | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln= | ||
|damage=20,16 | |damage=20, 16 | ||
|startup=10 | |startup=10 | ||
|active=6,3 | |active=6, 3 | ||
|recovery=21 | |recovery=21 | ||
|onBlock=-10 | |onBlock=-10 | ||
Line 495: | Line 498: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Dust Attack | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
Line 521: | Line 524: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Charged | |name=Charged Dust Attack | ||
|input=5[D] | |input=5[D] | ||
|guard=High | |guard=High | ||
Line 578: | Line 581: | ||
|recovery=38 | |recovery=38 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD + | |onHit=HKD +63 | ||
|images=GGST_Baiken_Ground Throw_2.png | |images=GGST_Baiken_Ground Throw_2.png | ||
|type=other | |type=other | ||
Line 594: | Line 597: | ||
|guard=Air Throw | |guard=Air Throw | ||
|invuln=none | |invuln=none | ||
|damage=20,60 | |damage=20, 60 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
Line 614: | Line 617: | ||
|name=Wild Assault | |name=Wild Assault | ||
|input=236D | |input=236D | ||
|guard=All(Guard Crush) | |guard=All (Guard Crush) | ||
|damage=30 | |damage=30 | ||
|startup=20 | |startup=20~31 | ||
|active=3 | |active=3 | ||
|recovery=20 | |recovery=20 | ||
|onBlock=+ | |onBlock=+13 | ||
|onHit=+ | |onHit=Stagger +12 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
|notes= | |notes={{FrameDataNotes|GGST|Wild Assault Blue Uncharged}} | ||
| | |||
| | |||
|images=GGST Baiken 236D.png | |images=GGST Baiken 236D.png | ||
|hitboxes=GGST Baiken 236D Hitbox.png | |hitboxes=GGST Baiken 236D Hitbox.png | ||
Line 637: | Line 638: | ||
|prorate=90% | |prorate=90% | ||
|invuln= | |invuln= | ||
|cancel= | |cancel=NSJBRP | ||
}} | }} | ||
Line 643: | Line 644: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Wild Assault | |name=Charged Wild Assault | ||
|input=236[D] | |input=236[D] | ||
|guard=All(Guard Crush) | |guard=All (Guard Crush) | ||
|damage=50 | |damage=50 | ||
|startup=32 | |startup=32 | ||
Line 654: | Line 655: | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
|notes= | |notes={{FrameDataNotes|GGST|Wild Assault Blue Charged}} | ||
|images=GGST Baiken 236D.png | |images=GGST Baiken 236D.png | ||
|hitboxes=GGST Baiken 236D Hitbox.png | |hitboxes=GGST Baiken 236D Hitbox.png | ||
Line 666: | Line 667: | ||
|prorate=100% | |prorate=100% | ||
|invuln= | |invuln= | ||
|cancel= | |cancel=NSJBRP | ||
}} | }} | ||
Line 702: | Line 703: | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=45,25 | |damage=45, 25 | ||
|startup=15 | |startup=15 | ||
|active=3 (13) 13 | |active=3 (13) 13 | ||
Line 710: | Line 711: | ||
|level=3, 0 | |level=3, 0 | ||
|counter=Mid, Very Small | |counter=Mid, Very Small | ||
|riscGain=1000,200 | |riscGain=1000, 200 | ||
|riscLoss=2000,1000 | |riscLoss=2000, 1000 | ||
|wallDamage=700,300 | |wallDamage=700, 300 | ||
|inputTension=150 | |inputTension=150 | ||
|OTGRatio=60%, 80% | |OTGRatio=60%, 80% | ||
|chipRatio=25%, 12% | |chipRatio=25%, 12% | ||
|prorate=90% | |prorate=90%, 80% | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | |hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | ||
Line 731: | Line 732: | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=40 | |damage=40 [20] | ||
|startup=20 | |startup=20 | ||
|active=Until Tatami Lands | |active=Until Tatami Lands | ||
Line 750: | Line 751: | ||
|hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | |hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | ||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Projectile|18|1|1}} | |notes={{FrameDataNotes|GGST|Projectile|18|1|1}}; Values in [square brackets] are for a falling air tatami (active frames after the first) | ||
}} | }} | ||
Line 763: | Line 764: | ||
|startup=29 | |startup=29 | ||
|active=10 | |active=10 | ||
|recovery= | |recovery=15 | ||
|onBlock=+ | |onBlock=+3 | ||
|onHit=+ | |onHit=+6 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 797: | Line 798: | ||
|onHit=0 | |onHit=0 | ||
|level=4 | |level=4 | ||
|counter= | |counter=Very Small | ||
|riscGain=2500 | |riscGain=2500 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 810: | Line 811: | ||
|hitboxCaption={{clr|H|H}} Version first active frame\Max range | |hitboxCaption={{clr|H|H}} Version first active frame\Max range | ||
|type=special | |type=special | ||
|notes=Instant Blocking will remove the vacuum effect.;On Hit or Block, follow-up cannot be performed for 10F.;* Follow-up will result in a 3 [15] frame gap.;On whiff, can be cancelled 9 frames into recovery at the earliest (frames 36 | |notes=Instant Blocking will remove the vacuum effect.;On Hit or Block, follow-up cannot be performed for 10F.;* Follow-up will result in a 3 [15] frame gap.;On whiff, can be cancelled 9 frames into recovery at the earliest (frames 36-47).;* Total startup of {{clr|H|632146H~H}} is 46 [58].;Vacuum pushback ratio increases with distances: 90%→100%→110%→120%.;Horizontal launch speed doubles on final 2 active frames (active frames 10-11). | ||
}} | }} | ||
Line 827: | Line 828: | ||
|onHit=HKD +58 | |onHit=HKD +58 | ||
|level=3 | |level=3 | ||
|counter= | |counter=Very Small | ||
|riscGain=2000 | |riscGain=2000 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 855: | Line 856: | ||
|recovery=7 after Landing | |recovery=7 after Landing | ||
|onBlock=-14 (IAS) | |onBlock=-14 (IAS) | ||
|onHit=+ | |onHit=KD +30 (IAS) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 868: | Line 869: | ||
|hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | |hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | ||
|type=special | |type=special | ||
|notes= | |notes=Hitstop on ground hit: 16F;Frame data differs if input without a High Jump. On-Block is -12. On-Hit is +32. | ||
}} | }} | ||
Line 877: | Line 878: | ||
|input=236P | |input=236P | ||
|guard=- | |guard=- | ||
|invuln=1 | |invuln=1-7 Strike | ||
|damage=100 | |damage=100 | ||
|startup=1 | |startup=1 | ||
Line 911: | Line 912: | ||
|input=236236S | |input=236236S | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-10 Full | ||
|damage=35×2, 89<br>[35×2, 55] | |damage=35×2, 89<br>[35×2, 55] | ||
|startup=8+1 | |startup=8+1 | ||
Line 958: | Line 959: | ||
|hitboxCaption=First active frame\Projectile hitbox\Early explosion\late explosion | |hitboxCaption=First active frame\Projectile hitbox\Early explosion\late explosion | ||
|type=super | |type=super | ||
|notes={{FrameDataNotes|GGST|superProjectile|8|5}};Max projectile travel time: 28f;Guard Crush duration: 42f | |notes={{FrameDataNotes|GGST|superProjectile|8|5}};Max projectile travel time: 28f;Guard Crush duration: 42f; | ||
}} | }} | ||
Line 968: | Line 969: | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage=30,70 | |damage=30, 70 | ||
|startup=11+3 | |startup=11+3 | ||
|active=28 | |active=28 | ||
Line 985: | Line 986: | ||
|hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | ||
|type=super | |type=super | ||
|notes={{FrameDataNotes|GGST|superProjectile|11|5}};Max projectile travel time: 28f | |notes={{FrameDataNotes|GGST|superProjectile|11|5}};Max projectile travel time: 28f; | ||
}} | }} | ||
==Navigation== | ==Navigation== | ||
{{GGST/Navigation}} | {{GGST/Navigation}} |
Revision as of 09:03, 13 April 2024
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Baiken | 30 | 4 | 32 | 4 | 21 | 1-5F | 1-15F | [H] Kabari follow-up | ||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
44 | 48 | 441.1 | 524.4 | 7 | 18/24 | 6/11 | 735.625 | 234.929 | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
10 | 3×22 [high jump: 3×23] | 5×24 | 4.9 | 4.725 | 11.2 | 0.605 | 105 | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
1.9 | 1.9 |
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw (Tether) Data
Ground Throw (Knockback) Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |