Emo Tarquin (talk | contribs) (→Infobox Data: Fixing jump height scale) |
m (Fix naming of dust, sweep, and wild assault) |
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(146 intermediate revisions by 25 users not shown) | |||
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==Links== | ==Links== | ||
<section begin= | <section begin=Links/>{{GGST/CharacterLinks}}<section end=Links/> | ||
{{ | |||
<section end= | |||
==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name =Baiken | | name =Baiken | ||
| defense = | | defense =30 | ||
| guts =4 | | guts =4 | ||
| prejump =4 | | prejump =4 | ||
| backdash =21/1 | | backdash =21/1-5 strike invuln/1-15 airborne | ||
| backdashDuration =21 | |||
| backdashInvuln =1-5F | |||
| backdashAirborne =1-15F | |||
| weight =Light | | weight =Light | ||
| portrait =GGST_Baiken_Portrait.png | | portrait =GGST_Baiken_Portrait.png | ||
| icon =GGST_Baiken_Icon.png | | icon =GGST_Baiken_Icon.png | ||
| umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | | umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | ||
| guardBalance = | | guardBalance =32 | ||
| jump_duration =44 | | jump_duration =44 | ||
| high_jump_duration=48 | | high_jump_duration=48 | ||
| jump_height =441.1 | | jump_height =441.1 | ||
| high_jump_height =524.4 | | high_jump_height =524.4 | ||
| | | earliest_iad =7 | ||
| | | ad_duration =18/24 | ||
| | | abd_duration =6/11 | ||
| ad_distance =735.625 | |||
| | | abd_distance =234.929 | ||
| | |||
| jump_tension =3×22 [high jump: 3×23] | | jump_tension =3×22 [high jump: 3×23] | ||
| airdash_tension =5×24 | | airdash_tension =5×24 | ||
Line 42: | Line 34: | ||
| dash_acceleration =0.605 | | dash_acceleration =0.605 | ||
| dash_friction =105 | | dash_friction =105 | ||
| jump_gravity =1.9 | |||
| high_jump_gravity =1.9 | |||
}} | }} | ||
Line 89: | Line 83: | ||
|wallDamage=300 | |wallDamage=300 | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 5K.png | |images=GGST Baiken 5K.png | ||
|hitboxes=GGST Baiken 5K 1 Hitbox.png;GGST Baiken 5K 2 Hitbox.png | |hitboxes=GGST Baiken 5K 1 Hitbox.png;GGST Baiken 5K 2 Hitbox.png | ||
Line 105: | Line 99: | ||
|startup=7 | |startup=7 | ||
|active=6 | |active=6 | ||
|recovery= | |recovery=10 | ||
|onBlock=+1 | |onBlock=+1 | ||
|onHit=+4 | |onHit=+4 | ||
Line 118: | Line 112: | ||
|hitboxes=GGST Baiken cS Hitbox.png | |hitboxes=GGST Baiken cS Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=The coin is flipped | |||
|notes={{FrameDataNotes|GGST|Proximity Range|270}} | |||
}} | }} | ||
Line 163: | Line 159: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=300 | |wallDamage=300 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|images=GGST Baiken 5H.png | |images=GGST Baiken 5H.png | ||
Line 240: | Line 236: | ||
|images=GGST Baiken 2S.png | |images=GGST Baiken 2S.png | ||
|hitboxes=GGST Baiken 2S hitbox.png | |hitboxes=GGST Baiken 2S hitbox.png | ||
|caption=Farther than you'd think | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 255: | Line 252: | ||
|recovery=26 | |recovery=26 | ||
|onBlock=-13 | |onBlock=-13 | ||
|onHit=KD | |onHit=KD +21 | ||
|level=4 | |level=4 | ||
|counter=Large | |counter=Large | ||
Line 266: | Line 263: | ||
|hitboxes=GGST Baiken 2H Hitbox.png | |hitboxes=GGST Baiken 2H Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Baiken's wish came true, it now truly low profiles. | |||
|notes={{FrameDataNotes|GGST|Activation X|500}}. Unable to hit extended hurtboxes.;{{FrameDataNotes|GGST|Activation Y|110}}. Unable to hit extended hurtboxes of opponents significantly above Baiken. | |||
}} | }} | ||
Line 328: | Line 327: | ||
|active=7 | |active=7 | ||
|recovery=19 | |recovery=19 | ||
|onBlock= | |onBlock=+1 (IAD) | ||
|onHit= | |onHit=+4 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 339: | Line 338: | ||
|images=GGST Baiken jS.png | |images=GGST Baiken jS.png | ||
|hitboxes=GGST Baiken jS 1 hitbox.png;GGST Baiken jS 2 hitbox.png | |hitboxes=GGST Baiken jS 1 hitbox.png;GGST Baiken jS 2 hitbox.png | ||
|caption=One of the best air buttons in the game | |||
|type=normal | |type=normal | ||
}} | }} | ||
===j.H Data=== | ===j.H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 351: | Line 352: | ||
|startup=15 | |startup=15 | ||
|active=Until Landing | |active=Until Landing | ||
|recovery=Landing | |recovery=3 after Landing | ||
|onBlock= | |onBlock=+7 (IAD) | ||
|onHit= | |onHit=+10 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 364: | Line 365: | ||
|hitboxes=GGST Baiken jH 1 hitbox.png;GGST Baiken jH 2 hitbox.png | |hitboxes=GGST Baiken jH 1 hitbox.png;GGST Baiken jH 2 hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Safejumps for dummies | |||
}} | }} | ||
Line 397: | Line 399: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1- | |invuln=1-2 Upper Body<br/>3-13 Above Knees | ||
|damage=32 | |damage=32 | ||
|startup=9 | |startup=9 | ||
Line 414: | Line 416: | ||
|hitboxes=GGST Baiken 6P Hitbox.png | |hitboxes=GGST Baiken 6P Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Raise your hand(s) in the air | |||
|notes={{FrameDataNotes|GGST|Initial Combo Decay|20}} | |||
}} | }} | ||
Line 434: | Line 438: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=300 | |wallDamage=300 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|images=GGST Baiken 6K.png | |images=GGST Baiken 6K.png | ||
Line 459: | Line 463: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=500 | |wallDamage=500 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|images=GGST Baiken 6H.png | |images=GGST Baiken 6H.png | ||
Line 469: | Line 473: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Sweep | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln= | ||
|damage= | |damage=20, 16 | ||
|startup=10 | |startup=10 | ||
|active=6,3 | |active=6, 3 | ||
|recovery=21 | |recovery=21 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit=HKD | |onHit=HKD +49 | ||
|level=2 | |level=2 | ||
|counter=Large | |counter=Large | ||
Line 484: | Line 488: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|wallDamage=150×2 | |wallDamage=150×2 | ||
|prorate= | |prorate=90% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|images=GGST Baiken 2D 1.png;GGST Baiken 2D 2.png | |images=GGST Baiken 2D 1.png;GGST Baiken 2D 2.png | ||
Line 494: | Line 498: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Dust Attack | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
Line 507: | Line 511: | ||
|counter=Mid | |counter=Mid | ||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=3000 | |riscLoss=3000 [1000] | ||
|wallDamage=700 (900) | |wallDamage=700 (900) | ||
|prorate=80% | |prorate=80% | ||
Line 514: | Line 518: | ||
|hitboxes=GGST Baiken 5D Hitbox.png | |hitboxes=GGST Baiken 5D Hitbox.png | ||
|type=normal | |type=normal | ||
|notes= | |notes={{FrameDataNotes|GGST|5D}} | ||
}} | }} | ||
Line 520: | Line 524: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Charged Dust Attack | ||
|input=5[D] | |input=5[D] | ||
|guard=High | |guard=High | ||
Line 529: | Line 533: | ||
|recovery=26 | |recovery=26 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit= | |onHit=KD +36 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
|riscGain=1875 | |riscGain=1875 | ||
|riscLoss=1500 | |riscLoss=1500 [1000] | ||
|wallDamage= | |wallDamage=0 (200) | ||
|prorate=100% | |prorate=100% | ||
|OTGRatio=60% | |OTGRatio=60% | ||
Line 540: | Line 544: | ||
|hitboxes=GGST Baiken 5D Hitbox.png | |hitboxes=GGST Baiken 5D Hitbox.png | ||
|type=normal | |type=normal | ||
|notes= | |notes={{FrameDataNotes|GGST|5[D]}} | ||
}} | }} | ||
Line 551: | Line 555: | ||
|guard=Ground Throw (90000) | |guard=Ground Throw (90000) | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=80 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
Line 562: | Line 566: | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Throw}}; Does one hit of 20 and a final hit of 60 damage | ||
}} | }} | ||
Line 572: | Line 576: | ||
|guard=Ground Throw (90000) | |guard=Ground Throw (90000) | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=80 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
|recovery=38 | |recovery=38 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD + | |onHit=HKD +63 | ||
|images=GGST_Baiken_Ground Throw_2.png | |images=GGST_Baiken_Ground Throw_2.png | ||
|type=other | |type=other | ||
Line 583: | Line 587: | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Throw}}; Does one hit of 20 and a final hit of 60 damage | ||
}} | }} | ||
Line 593: | Line 597: | ||
|guard=Air Throw | |guard=Air Throw | ||
|invuln=none | |invuln=none | ||
|damage=20,60 | |damage=20, 60 | ||
|startup=2 | |startup=2 | ||
|active=3 | |active=3 | ||
|recovery=Until Landing+10 | |recovery=38 or Until Landing+10 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD | |onHit=HKD +43 (IAD) | ||
|images=GGST Baiken Air Throw.png | |images=GGST Baiken Air Throw.png | ||
|hitboxes=GGST_Baiken_Air_Throw_Hitbox.png | |||
|type=other | |type=other | ||
|riscLoss=2500 | |riscLoss=2500 | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Air Throw|decreases as height increases (+41 to +44)}} | ||
}} | |||
===236D Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Wild Assault | |||
|input=236D | |||
|guard=All (Guard Crush) | |||
|damage=30 | |||
|startup=20~31 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=+13 | |||
|onHit=Stagger +12 | |||
|level=4 | |||
|counter=Mid | |||
|notes={{FrameDataNotes|GGST|Wild Assault Blue Uncharged}} | |||
|images=GGST Baiken 236D.png | |||
|hitboxes=GGST Baiken 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=3000 | |||
|wallDamage=700 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio= | |||
|prorate=90% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Charged Wild Assault | |||
|input=236[D] | |||
|guard=All (Guard Crush) | |||
|damage=50 | |||
|startup=32 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=+17 | |||
|onHit=HKD +71 | |||
|level=4 | |||
|counter=Mid | |||
|notes={{FrameDataNotes|GGST|Wild Assault Blue Charged}} | |||
|images=GGST Baiken 236D.png | |||
|hitboxes=GGST Baiken 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio= | |||
|prorate=100% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | }} | ||
Line 620: | Line 683: | ||
|onHit= | |onHit= | ||
|level= | |level= | ||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
Line 641: | Line 703: | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=45,25 | |damage=45, 25 | ||
|startup=15 | |startup=15 | ||
|active= | |active=3 (13) 13 | ||
|recovery=5 | |recovery=5 | ||
|onBlock=-3 | |onBlock=-3 | ||
|onHit=KD | |onHit=KD +42 | ||
|level=3 | |level=3, 0 | ||
|counter=Mid, Very Small | |counter=Mid, Very Small | ||
|riscGain=1000,200 | |riscGain=1000, 200 | ||
|riscLoss=2000,1000 | |riscLoss=2000, 1000 | ||
|wallDamage=700,300 | |wallDamage=700, 300 | ||
|inputTension=150 | |inputTension=150 | ||
|OTGRatio=60%, 80% | |OTGRatio=60%, 80% | ||
|chipRatio=25%, 12% | |chipRatio=25%, 12% | ||
|prorate=90% | |prorate=90%, 80% | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | |hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | ||
|hitboxCaption= \This vertical hitbox (also present above) will null non-Overdrive projectiles\ \ \Last active grounded frame | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Projectile|15|2 (Initial Strike), 1 (Projectile)|2 (1 per hit)}};{{FrameDataNotes|GGST|Activation Y|150}} (Tatami only, does not apply to {{clr|K|j.236K}}). Unable to hit extended hurtboxes of opponents significantly above the tatami. | |||
}} | }} | ||
===j.236K Data=== | ===j.236K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Tatami Gaeshi | |name=Air Tatami Gaeshi | ||
|input=j.236K | |input=j.236K | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=40 | |damage=40 [20] | ||
|startup=20 | |startup=20 | ||
|active=Until | |active=Until Tatami Lands | ||
|recovery=Landing+7 | |recovery=Until Landing+7 | ||
|onBlock= | |onBlock=+15 (IAD) | ||
|onHit= | |onHit=+18 (IAD) | ||
|level=2 [0] | |level=2 [0] | ||
|counter=Very Small | |counter=Very Small | ||
Line 684: | Line 749: | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_Air_1_hitbox.png;GGST_Baiken_236K_Air_2_hitbox.png;GGST_Baiken_236K_Air_3_hitbox.png | |hitboxes=GGST_Baiken_236K_Air_1_hitbox.png;GGST_Baiken_236K_Air_2_hitbox.png;GGST_Baiken_236K_Air_3_hitbox.png | ||
|hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Projectile|18|1|1}}; Values in [square brackets] are for a falling air tatami (active frames after the first) | |||
}} | }} | ||
Line 690: | Line 757: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=S Kabari | ||
|input=41236S | |input=41236S | ||
|guard=All | |guard=All | ||
|invuln= | |invuln= | ||
|damage=30 | |damage=30 | ||
|startup= | |startup=29 | ||
|active= | |active=10 | ||
|recovery= | |recovery=15 | ||
|onBlock=+ | |onBlock=+3 | ||
|onHit=+ | |onHit=+6 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 708: | Line 775: | ||
|chipRatio=25% | |chipRatio=25% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236S.png | |images=GGST Baiken 41236S.png | ||
|hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | |hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | ||
|caption={{clr|S|S}} Version | |||
|hitboxCaption={{clr|S|S}} Version first active frame\Max range | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|500 ~ 900}} (Applies to both variants). Increases during active frames to match hitbox. Unable to hit extended hurtboxes. | |||
}} | }} | ||
Line 717: | Line 787: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=H Kabari | ||
|input=41236H | |input=41236H | ||
|guard=All | |guard=All | ||
Line 728: | Line 798: | ||
|onHit=0 | |onHit=0 | ||
|level=4 | |level=4 | ||
|counter= | |counter=Very Small | ||
|riscGain=2500 | |riscGain=2500 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 735: | Line 805: | ||
|chipRatio=25% | |chipRatio=25% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236H.png | |images=GGST Baiken 41236H.png | ||
|hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | |hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | ||
|caption={{clr|H|H}} Version | |||
|hitboxCaption={{clr|H|H}} Version first active frame\Max range | |||
|type=special | |type=special | ||
|notes=Instant Blocking will remove the vacuum effect.;On Hit or Block, follow-up cannot be performed for 10F.;* Follow-up will result in a 3 [15] frame gap.;On whiff, can be cancelled 9 frames into recovery at the earliest (frames 36-47).;* Total startup of {{clr|H|632146H~H}} is 46 [58].;Vacuum pushback ratio increases with distances: 90%→100%→110%→120%.;Horizontal launch speed doubles on final 2 active frames (active frames 10-11). | |||
}} | }} | ||
Line 751: | Line 824: | ||
|startup=11 [23] | |startup=11 [23] | ||
|active=3 | |active=3 | ||
|recovery=14 | |recovery=14 (23 on block) | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit=HKD | |onHit=HKD +58 | ||
|level=3 | |level=3 | ||
|counter= | |counter=Very Small | ||
|riscGain=2000 | |riscGain=2000 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 762: | Line 835: | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|chipRatio=25% | |chipRatio=25% | ||
|prorate= | |prorate=90% | ||
|images=GGST Baiken 41236HH.png | |images=GGST Baiken 41236HH.png | ||
|hitboxes=GGST Baiken 41236HH hitbox.png | |hitboxes=GGST Baiken 41236HH hitbox.png | ||
|caption={{clr|H|H}} Version follow-up | |||
|hitboxCaption={{clr|H|H}} Version follow-up | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|550}}. Unable to hit extended hurtboxes.;Guard Crush duration on Baiken: 23f. | |||
}} | }} | ||
Line 778: | Line 854: | ||
|startup=9 | |startup=9 | ||
|active=12 | |active=12 | ||
|recovery=Landing | |recovery=7 after Landing | ||
|onBlock=-14 ( | |onBlock=-14 (IAS) | ||
|onHit=+ | |onHit=KD +30 (IAS) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 791: | Line 867: | ||
|prorate=80% | |prorate=80% | ||
|images=GGST Baiken j236S.png | |images=GGST Baiken j236S.png | ||
|hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | |hitboxes=GGST_Baiken_j236S_1_hitbox.png;GGST_Baiken_j236S_2_hitbox.png;GGST_Baiken_j236S_3_hitbox.png;GGST_Baiken_j236S_4_hitbox.png;GGST_Baiken_j236S_5_hitbox.png;GGST_Baiken_j236S_6_hitbox.png | ||
|type=special | |type=special | ||
|notes=Hitstop on ground hit: 16F;Frame data differs if input without a High Jump. On-Block is -12. On-Hit is +32. | |||
}} | }} | ||
Line 800: | Line 877: | ||
|name=Hiiragi | |name=Hiiragi | ||
|input=236P | |input=236P | ||
|guard= | |guard=- | ||
|invuln= | |invuln=1-7 Strike | ||
|damage= | |damage=100 | ||
|startup=1 | |startup=1 | ||
|active= | |active=7 | ||
|recovery=32 | |recovery=32 | ||
|onBlock= | |onBlock=- | ||
|onHit=KD | |onHit=KD +14 [+11] | ||
|level= | |level= | ||
|counter= | |counter= | ||
Line 815: | Line 892: | ||
|inputTension=50 | |inputTension=50 | ||
|chipRatio= | |chipRatio= | ||
|prorate=50% | |prorate=50% [100%] | ||
|images=GGST Baiken 236P.png | |images=GGST Baiken 236P.png;GGST Baiken 236P 2.png |caption= \Nice meaty | ||
|hitboxes=GGST Baiken 236P hitbox.png | |hitboxes=GGST Baiken 236P hitbox.png | ||
|type=special | |type=special | ||
|notes=Data in [] represents values on successful parry from far away (non-Clean Hit).; | |notes={{FrameDataNotes|GGST|Hitgrab}};<!-- | ||
-->Data in [ ] represents values on successful parry from far away (non-Clean Hit, or "Far Parry").;<!-- | |||
-->* Far Parry inflicts Guard Crush on the opponent for 53 frames.;<!-- | |||
-->* Far Parry can be more advantageous by parrying into its late active frames.;<!-- | |||
-->* Unlike other Guard Crush attacks, Far Parry will count as the first hit in a combo, applying both R.I.S.C. scaling and proration.;<!-- | |||
-->* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.;<!-- | |||
-->* Far Parry occurs if opponent is more than 500 units horizontally or vertically spaced away. | |||
}} | }} | ||
Line 829: | Line 912: | ||
|input=236236S | |input=236236S | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-10 Full | ||
|damage= | |damage=35×2, 89<br>[35×2, 55] | ||
|startup=8+1 | |startup=8+1 | ||
|active=3(20)3(36)3 | |active=3(20)3(36)3 | ||
|recovery=48 | |recovery=48 | ||
|onBlock=-32 | |onBlock=-32 | ||
|onHit=HKD | |onHit=HKD +42 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 846: | Line 929: | ||
|images=GGST Baiken 236236S.png | |images=GGST Baiken 236236S.png | ||
|hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | |hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | ||
|hitboxCaption=No matter the distance, if this hits from the front, it all hits\ \Somebody will get nailed by this at least once | |||
|notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | |notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | ||
|type=super | |type=super | ||
Line 857: | Line 941: | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage= | |damage=30,70 | ||
|startup=8+3 | |startup=8+3 | ||
|active= | |active=28 | ||
|recovery= | |recovery=Total 47 | ||
|onBlock=+5 | |onBlock=+5 | ||
|onHit=HKD | |onHit=HKD +59 | ||
|level=4 | |level=4 | ||
|counter=Small | |counter=Small | ||
Line 872: | Line 956: | ||
|prorate= | |prorate= | ||
|images=GGST Baiken 214214P.png | |images=GGST Baiken 214214P.png | ||
|hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png |caption=Anti-zoning tool and niche metered combo extender | ||
|hitboxCaption=First active frame\Projectile hitbox\Early explosion\late explosion | |||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes={{FrameDataNotes|GGST|superProjectile|8|5}};Max projectile travel time: 28f;Guard Crush duration: 42f; | ||
}} | }} | ||
Line 880: | Line 965: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kenjyu | |name=Air Kenjyu | ||
|input=j.214214P | |input=j.214214P | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage= | |damage=30, 70 | ||
|startup=11+3 | |startup=11+3 | ||
|active= | |active=28 | ||
|recovery= | |recovery=Total 45 | ||
|onBlock= | |onBlock= | ||
|onHit=HKD | |onHit=HKD | ||
Line 901: | Line 986: | ||
|hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | ||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes={{FrameDataNotes|GGST|superProjectile|11|5}};Max projectile travel time: 28f; | ||
}} | }} | ||
== | ==Navigation== | ||
{{ | {{GGST/Navigation}} |
Revision as of 09:03, 13 April 2024
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Baiken | 30 | 4 | 32 | 4 | 21 | 1-5F | 1-15F | [H] Kabari follow-up | ||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
44 | 48 | 441.1 | 524.4 | 7 | 18/24 | 6/11 | 735.625 | 234.929 | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
10 | 3×22 [high jump: 3×23] | 5×24 | 4.9 | 4.725 | 11.2 | 0.605 | 105 | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
1.9 | 1.9 |
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw (Tether) Data
Ground Throw (Knockback) Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |