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(→Infobox Data Axl: Jump Data) |
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==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name | | name =Axl Low | ||
| defense | | defense =1.07 | ||
| guts | | guts =1 | ||
| prejump | | prejump =4f | ||
| backdash | | backdash =20f/5f invuln | ||
| weight | | weight =Normal | ||
| portrait | | portrait =GGST_Axl_Low_Portrait.png | ||
| icon | | icon =GGST_Axl_Low_Icon.png | ||
| guardBalance =1.1248 | | guardBalance =1.1248 | ||
| jump_duration =42 | |||
| high_jump_duration=49 | |||
| jump_height = | |||
| efiad =4 | |||
| ebiad =4 | |||
| fadd =25/19 | |||
| badd =12 | |||
| fadat =18 | |||
| badat =6 | |||
}} | }} | ||
Revision as of 05:46, 12 September 2021
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
26 | Low | 7 | 5 | 9 | -2 | +1 | 1 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
70% | |||||||||
2S Data
2H Data
j.P Data
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | High | 8 | 3 | 16 | 1 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.S Data
j.H Data
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | High | 10 | 5 | 22 | 3 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
6P Data
6K Data
6H Data
2D Data
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
[4]6S Data
[4]6S 8 Data
[4]6S 2 Data
[4]6S S Data
41236H Data
214S Data
214H Data
j.214H Data
j.623H Data
Overdrives
236236H Data
632146P Data
632146P One Vision super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
5+22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |