GGST/Asuka R/Okizeme: Difference between revisions

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==Placeholder==
==Oki vs. Resources==
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One of the most important and frequent decisions Asuka has to make is whether to prioritize pushing his offence on a knockdown or staying back to build resources. It's rare for Asuka to have strong meaty presence and strong resource building on the same knockdown. He generally has three choices when applying okizeme:
* Few/no resources gained and a safejump
* Some resources gained and a meaty
* Many resources gained and no oki
 
Which option to pick generally comes down to the matchup, state of the game, and player preference. There are many upsides to each, and one shouldn't be exclusively used. For example, Asuka's safejumps can lead into meterless fuzzy overheads in the corner. On the other hand, Asuka is more than comfortable resetting to neutral, especially with full mana and 4 spells. Be sure to watch how many resources you have, and adjust your oki accordingly.
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Revision as of 04:29, 22 September 2023



Oki vs. Resources

One of the most important and frequent decisions Asuka has to make is whether to prioritize pushing his offence on a knockdown or staying back to build resources. It's rare for Asuka to have strong meaty presence and strong resource building on the same knockdown. He generally has three choices when applying okizeme:

  • Few/no resources gained and a safejump
  • Some resources gained and a meaty
  • Many resources gained and no oki

Which option to pick generally comes down to the matchup, state of the game, and player preference. There are many upsides to each, and one shouldn't be exclusively used. For example, Asuka's safejumps can lead into meterless fuzzy overheads in the corner. On the other hand, Asuka is more than comfortable resetting to neutral, especially with full mana and 4 spells. Be sure to watch how many resources you have, and adjust your oki accordingly.


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