Dustloop Wiki:Roadmap/GGST

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< Dustloop Wiki:Roadmap
Revision as of 00:21, 18 June 2021 by Artylo (talk | contribs) (Centreed roadmap quality guide link so it's not as eye-catching.)

Anji Mito


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Axl Low


35% complete
Page Status %
Overview Needs an overview paragraph, more character data as it becomes available, images of hitboxes where they are missing, more thorough move explanations (with properties and uses). 12/20
Combos Needs notes on combo theory and more video examples where possible (even a tweet will suffice). Combos need to be colour coded, reorganised and a universal style guide must be upheld to some extent. 7/10
Strategy Needs more coverage on general strategy, or at least more elaborate ones. Oki is not really Axl's thing, but we should think about listing combo routes for conversions and more setups. 6/20
Frame Data So far we have very rudimentary frame data, so update the tables as new information becomes available to the public. Please list your sources somewhere as well. 10/50
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Chipp Zanuff


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Faust


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Giovanna


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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I-No


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Ky Kiske


32% complete
Page Status %
Overview Needs pre-jump and back dash frame data. Needs more detailed strengths and weaknesses. Most normals and specials lack descriptions, others need more info. 12/20
Combos Combos are from OBT2, needs confirming that they work on launch version. Combo theory present, but needs fleshing out. Missing video examples. 5/10
Strategy Completely blank. 0/20
Frame Data Missing damage poration, active frames, recovery, attack level, and RISC gain for most moves. No invul frames listed for supers, DP, and 6P. 15/50

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Leo Whitefang


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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May


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Millia Rage


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Nagoriyuki


75% complete
Page Status %
Overview improve playstyle description 18/20
Combos Expand theory section, provide some video examples. Add some combo variety, remove samey combos. 8/10
Strategy Needs oki options, blockstring/pressure info, and counter strategy 4/20
Frame Data Missing some active/recovery frame data 45/50

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Potemkin


63% complete
Page Status %
Overview Missing information about kara canceling as a unique(?) mechanic and how specials interact with kara 6K. Needs more frame data (and probably more discussion about it), invincibility descriptions, Some moves that have extra effects don't have descriptions (see giganteer kai projectile). Some minor editing about move usages as well. 15/20
Combos Missing videos for all the combos and there's no write up for combo theory, only notations so far. 6/10
Strategy Empty. 0/20
Frame Data Missing some frame data for air buttons, some debates on startups, so a 2nd check would be needed. 42/50

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Ramlethal Valentine


0% complete
Page Status %
Overview 0/20
Combos 0/10
Strategy 0/20
Frame Data 0/50

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Sol Badguy


76% complete
Page Status %
Overview Complete. 20/20
Combos Optimal combos, all listed by starter. Missing combo theory and video examples. 4/10
Strategy Needs video examples and/or external links. 17/20
Frame Data Some moves are missing active frames and recovery, all lack attack level and RISC gain. Some moves are missing invul frames and airborne frames. 35/50

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Zato-1


43% complete
Page Status %
Overview TO-DO:
* Get numerical values for Eddie gauge and how much each attack costs
Separate ]X[ and 236X versions of framedata for Eddie's attacks.
18/20
Combos Blank 0/10
Strategy Blank 0/20
Frame Data Has startup, block and hit advantage for all normal attacks and specials not involving Eddie, need framedata for Eddie attacks 25/50

Click here for the scoring criteria to assess character page completion.