DBFZ/Krillin/Data: Difference between revisions

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< DBFZ‎ | Krillin
(adding cargo data)
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  |notes=
  |notes=
}}
}}
==Normal Moves==
===5L Data===
<section begin="5L"/>{{FrameData-DBFZ
|damage=400
|guard=All|smash=|invul=
|startup=6 |active=3 |recovery= |frameAdv=-3
}}<section end="5L"/>
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700
|guard=All|smash=|invul=
|startup=9 |active=5 |recovery= |frameAdv=-5
}}<section end="5LL"/>
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=1000
|guard=All |smash=U3+|invul=
|startup=11 |active=4 |recovery= |frameAdv=-5
}}<section end="5LLL"/>
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="5LLL Extra"/>
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All|smash=|invul=
|startup=8 |active=6 |recovery= |frameAdv=-5
}}<section end="5M"/>
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="5M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=All |smash=U1|invul=
|startup=13 |active=3 |recovery= |frameAdv=-9
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="5H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=500*2
|guard=All|smash=|invul=
|startup=13|active= |recovery= |frameAdv=
}}<section end="5S"/>
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 1 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="5S Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-DBFZ
|damage=400
|guard=Low|smash=|invul=
|startup=7 |active=3 |recovery= |frameAdv=-4
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="2L Extra"/>
===2M Data===
<section begin="2M"/>{{FrameData-DBFZ
|damage=700
|guard=Low|smash=|invul=
|startup=10 |active=5 |recovery= |frameAdv=-4
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="2M Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=All |smash=U1+|invul=4- Head
|startup=11 |active=3 |recovery=17 |frameAdv=-5
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun=12 |groundHit= |airHit=
}}<section end="2H Extra"/>
===2S Data===
<section begin="2S"/>{{FrameData-DBFZ
|damage=900
|guard=All|smash=|invul=
|startup=17 |active=5 |recovery= |frameAdv=
}}<section end="2S"/>
<section begin="2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 1 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="2S Extra"/>
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850
|guard=High|smash=|invul=
|startup=24 |active=6 |recovery= |frameAdv=0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="6M Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-DBFZ
|damage=400
|guard=High|smash=|invul=
|startup=6 |active=3 |recovery= |frameAdv=
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=500*2
|guard=High|smash=|invul=
|startup=9 |active=3(6)3 |recovery= |frameAdv=
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Strike |level=
|blockstun= |groundHit= |airHit=
}}<<section end="j.M Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=High |smash=D1+|invul=
|startup=13 |active=6 |recovery= |frameAdv=
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.H Extra"/>
===j.S Data===
<section begin="j.S"/>{{FrameData-DBFZ
|damage=500*2
|guard=All|smash=|invul=
|startup=12 |active= |recovery= |frameAdv=
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 1 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="j.S Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1+|invul=
|startup=13 |active=6 |recovery= |frameAdv=
}}<section end="j.2H"/>
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.2H Extra"/>
===j.2S Data===
<section begin="j.2S"/>{{FrameData-DBFZ
|damage=300, 900
|guard=All|smash=|invul=
|startup=15 |active= |recovery= |frameAdv=
}}<section end="j.2S"/>
<section begin="j.2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 1 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="j.2S Extra"/>
==Special Moves==
===236L Data===
<section begin="236L"/>{{FrameData-DBFZ
|damage=1200
|guard=High |smash=D1|invul=
|startup=30 |active=4 |recovery= |frameAdv=+1
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="236L Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-DBFZ
|damage=1200
|guard=High |smash=D1|invul=
|startup=32 |active=4 |recovery= |frameAdv=+1
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="236M Extra"/>
===236H Data===
<section begin="236H"/>{{FrameData-DBFZ
|damage=1400
|guard=High |smash=D1|invul=
|startup=32 |active=4 |recovery= |frameAdv=+3
}}<section end="236H"/>
<section begin="236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Extra"/>
===j.236L Data===
<section begin="j.236L"/>{{FrameData-DBFZ
|damage=1000
|guard=High |smash=D1|invul=
|startup=23 |active=4 |recovery= |frameAdv=
}}<section end="j.236L"/>
<section begin="j.236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236L Extra"/>
===j.236M Data===
<section begin="j.236M"/>{{FrameData-DBFZ
|damage=1000
|guard=High |smash=D1|invul=
|startup=27 |active=4 |recovery= |frameAdv=
}}<section end="j.236M"/>
<section begin="j.236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236M Extra"/>
===j.236H Data===
<section begin="j.236H"/>{{FrameData-DBFZ
|damage=1200
|guard=High |smash=D1|invul=
|startup=21 |active=4 |recovery= |frameAdv=
}}<section end="j.236H"/>
<section begin="j.236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236H Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=25 |active= |recovery=Total 37 |frameAdv=
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=25 |active= |recovery=Total 37 |frameAdv=
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=25 |active= |recovery=Total 37+3L |frameAdv=
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214H Extra"/>
===j.214L Data===
<section begin="j.214L"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=27 |active= |recovery=Total 51 |frameAdv=
}}<section end="j.214L"/>
<section begin="j.214L Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214L Extra"/>
===j.214M Data===
<section begin="j.214M"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=27 |active= |recovery=Total 51 |frameAdv=
}}<section end="j.214M"/>
<section begin="j.214M Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214M Extra"/>
===j.214H Data===
<section begin="j.214H"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=27 |active= |recovery=Total 51 |frameAdv=
}}<section end="j.214H"/>
<section begin="j.214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214H Extra"/>
===236S Data===
<section begin="236S"/>{{FrameData-DBFZ
|damage=250*5
|guard=All|smash=|invul=
|startup=18-47 |active=24 |recovery=33 |frameAdv=-15
}}<section end="236S"/>
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 2 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="236S Extra"/>
===j.236S Data===
<section begin="j.236S"/>{{FrameData-DBFZ
|damage=250*5
|guard=All|smash=|invul=
|startup=10 after landing |active=24 |recovery=33 |frameAdv=-15
}}<section end="j.236S"/>
<section begin="j.236S Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute=Projectile Lvl 2 |level=
|blockstun= |groundHit= |airHit=
}}<<section end="j.236S Extra"/>
===214S Data===
<section begin="214S"/>{{FrameData-DBFZ
|damage=0, 1000
|guard=All |smash=D1|invul=4-12 Head
|startup=11 |active=5 |recovery=22 |frameAdv=-2
}}<section end="214S"/>
<section begin="214S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214S Extra"/>
===22L Data===
<section begin="22L"/>{{FrameData-DBFZ
|damage=100
|guard=All |smash=|invul=
|startup=33 |active= |recovery=Total 53 |frameAdv=-5
}}<section end="22L"/>
<section begin="22L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="22L Extra"/>
===22M Data===
<section begin="22M"/>{{FrameData-DBFZ
|damage=100
|guard=All |smash=|invul=
|startup=33 |active= |recovery=Total 53 |frameAdv=-5
}}<section end="22M"/>
<section begin="22M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="22M Extra"/>
===22H Data===
<section begin="22H"/>{{FrameData-DBFZ
|damage=100*2
|guard=All |smash=|invul=
|startup=26 |active= |recovery=Total 47 |frameAdv=-5
}}<section end="22H"/>
<section begin="22H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="22H Extra"/>
===j.22L Data===
<section begin="j.22L"/>{{FrameData-DBFZ
|damage=100
|guard=All |smash=|invul=
|startup=29 |active= |recovery=Total 51 |frameAdv=
}}<section end="j.22L"/>
<section begin="j.22L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.22L Extra"/>
===j.22M Data===
<section begin="j.22M"/>{{FrameData-DBFZ
|damage=100
|guard=All |smash=|invul=
|startup=29 |active= |recovery=Total 51 |frameAdv=
}}<section end="j.22M"/>
<section begin="j.22M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.22M Extra"/>
===j.22H Data===
<section begin="j.22H"/>{{FrameData-DBFZ
|damage=100*2
|guard=All |smash=|invul=
|startup=27 |active= |recovery=Total 50 |frameAdv=
}}<section end="j.22H"/>
<section begin="j.22H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.22H Extra"/>
==Z Assists==
===Assist A Stone Data===
<section begin="Assist A Stone"/>{{FrameData-DBFZ
|damage=100*2
|guard=All |smash=|invul=
|startup=18 |active= |recovery= |frameAdv=+17
}}<section end="Assist A Stone"/>
<section begin="Assist A Stone Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist A Stone Extra"/>
===Assist A Bean Data===
<section begin="Assist A Bean"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=72 |active= |recovery= |frameAdv=
}}<section end="Assist A Bean"/>
<section begin="Assist A Bean Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist A Bean Extra"/>
===Assist B Data===
<section begin="Assist B"/>{{FrameData-DBFZ
|damage=200*5
|guard=All |smash=|invul=
|startup=35 |active= |recovery= |frameAdv=+30
}}<section end="Assist B"/>
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun=15+2*5 |groundHit= |airHit=
}}<section end="Assist B Extra"/>
===Assist C Data===
<section begin="Assist C"/>{{FrameData-DBFZ
|damage=0, 1400
|guard=All |smash=|invul=
|startup=28 [20] |active= |recovery= |frameAdv=+24
}}<section end="Assist C"/>
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist C Extra"/>
==Super Moves==
===236LM Data===
<section begin="236LM"/>{{FrameData-DBFZ
|damage=2000
|guard=All |smash=UDV|invul=9-15 All
|startup=9+5 |active= |recovery= |frameAdv={{Adv-DBFZ|VM|-18}}
}}<section end="236LM"/>
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="236LM Extra"/>
===236LM X Data===
<section begin="236LM X"/>{{FrameData-DBFZ
|damage=1100*1~4
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="236LM X"/>
<section begin="236LM X Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100%*1~4 |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="236LM X Extra"/>
===214LM Data===
<section begin="214LM"/>{{FrameData-DBFZ
|damage=4050
|guard=All |smash=UDV|invul=1-21 All
|startup=9+3 |active= |recovery= |frameAdv={{Adv-DBFZ|VP|+35}} [{{Adv-DBFZ|VP|+42~}}]
}}<section end="214LM"/>
<section begin="214LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214LM Extra"/>


==Category==
==Category==
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}

Revision as of 03:14, 27 September 2021

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Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 - -3 Strike - - - - - - - -
DBFZ Krillin 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 5 - -5 Strike - - - - - - - -
DBFZ Krillin 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 11 4 - -5 - - U3+ - - - - - -
DBFZ Krillin 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 6 - -5 Strike - - - - - - - -
DBFZ Krillin 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 13 3 - -9 - - U1 - - - - - -
DBFZ Krillin 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500*2 All 13 - - - Projectile Lvl 1 - - - - - - - -
DBFZ Krillin 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 3 - -4 Strike - - - - - - - -
DBFZ Krillin 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 5 - -4 Strike - - - - - - - -
DBFZ Krillin 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 11 3 17 -5 - 4- Head U1+ - - - 12 - -
DBFZ Krillin 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 17 5 - - Projectile Lvl 1 - - - - - - - -
DBFZ Krillin 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 - 0 Strike - - - - - - - -
File:DBFZ Krillin 6M.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 - - Strike - - - - - - - -
DBFZ Krillin jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500*2 High 9 3(6)3 - - Strike - - - - - - - -
DBFZ Krillin jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 13 6 - - - - D1+ - - - - - -
DBFZ Krillin jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500*2 All 12 - - - Projectile Lvl 1 - - - - - - - -
DBFZ Krillin jS.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 6 - - - - U1+ - - - - - -
DBFZ Krillin j2H.png

j.2S

j.2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300, 900 All 15 - - - Projectile Lvl 1 - - - - - - - -
DBFZ Krillin j2S.png

Special Moves

236L

236L
L Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 High 30 4 - +1 - - D1 - - - - - -
File:DBFZ Krillin AfterimageStrikeL.png

236M

236M
M Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 High 32 4 - +1 - - D1 - - - - - -
File:DBFZ Krillin AfterimageStrikeL.png

236H

236H
H Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1400 High 32 4 - +3 - - D1 - -50% - - - -
File:DBFZ Krillin AfterimageStrikeH.png

j.236L

j.236L
Air L Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 23 4 - - - - D1 - - - - - -
File:DBFZ Krillin AfterimageStrikeL.png

j.236M

j.236M
Air M Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 27 4 - - - - D1 - - - - - -
File:DBFZ Krillin AfterimageStrikeL.png

j.236H

j.236H
Air H Afterimage
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 High 21 4 - - - - D1 - -50% - - - -
File:DBFZ Krillin AfterimageStrikeH.png

214L

214L
L Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 25 - Total 37 - - - - - 0% - - - -
DBFZ Krillin SenzuBean.png

214M

214M
M Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 25 - Total 37 - - - - - 0% - - - -
DBFZ Krillin SenzuBean.png

214H

214H
H Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 25 - Total 37+3L - - - - - -50% - - - -
DBFZ Krillin SenzuBean.png

j.214L

j.214L
Air L Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 27 - Total 51 - - - - - 0% - - - -
DBFZ Krillin SenzuBean.png

j.214M

j.214M
Air M Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 27 - Total 51 - - - - - 0% - - - -
DBFZ Krillin SenzuBean.png

j.214H

j.214H
Air H Senzu Bean
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 27 - Total 51 - - - - - -50% - - - -
DBFZ Krillin SenzuBean.png

236S

236S
Kamehameha
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
250*5 All 18-47 24 33 -15 Projectile Lvl 2 - - - - - - - -
DBFZ Krillin Kamehameha.png

j.236S

j.236S
Air Kamehameha
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
250*5 All 10 after landing 24 33 -15 Projectile Lvl 2 - - - - - - - -
DBFZ Krillin Kamehameha.png

214S

214S
Solar Flare
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0, 1000 All 11 5 22 -2 - 4-12 Head D1 - - - - - -
DBFZ Krillin SolarFlare.png

22L

22L
L Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100 All 33 - Total 53 -5 - - - - - - - - -
File:DBFZ Krillin SenzuBean-2.png

22M

22M
M Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100 All 33 - Total 53 -5 - - - - - - - - -
File:DBFZ Krillin SenzuBean-2.png

22H

22H
H Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100*2 All 26 - Total 47 -5 - - - - -50% - - - -
File:DBFZ Krillin SenzuBean-2.png

j.22L

j.22L
Air L Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100 All 29 - Total 51 - - - - - - - - - -
File:DBFZ Krillin SenzuBean-2.png

j.22M

j.22M
Air M Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100 All 29 - Total 51 - - - - - - - - - -
File:DBFZ Krillin SenzuBean-2.png

j.22H

j.22H
Air H Stone Throw
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100*2 All 27 - Total 50 - - - - - -50% - - - -
File:DBFZ Krillin SenzuBean-2.png

Z Assists

Assist A Stone

Assist A Stone
Stone
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100*2 All 18 - - +17 - - - - 0% - - - -
File:DBFZ Krillin SenzuBean-2.png

Assist A Bean

Assist A Bean
Senzu Bean
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 72 - - - - - - - 0% - - - -
DBFZ Krillin AssistSenzuBean.png

Assist B

Assist B
Kamehameha
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200*5 All 35 - - +30 - - - - 0% - 15+2*5 - -
DBFZ Krillin Kamehameha.png

Assist C

Assist C
Solar Flare
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0, 1400 All 28 [20] - - +24 - - - - 0% - - - -
DBFZ Krillin SolarFlare.png

Super Moves

236LM

236LM
Destructo-Disc
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2000 All 9+5 - - Template:Adv-DBFZ - 9-15 All UDV - -100% - - - -
File:DBFZ Krillin DestructoDisc.png,DBFZ Krillin DestructoDisc-2.png

236LM > X

236LM > X
Chain Destructo-Disc
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100*1~4 All - - - - - - UDV - -100%*1~4 - - - -
File:DBFZ Krillin DestructoDisc.png,DBFZ Krillin DestructoDisc-2.png

214LM

214LM
Scattering Energy Wave
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
4050 All 9+3 - - Template:Adv-DBFZ [[[:Template:Adv-DBFZ]]] - 1-21 All UDV - -300% - - - -
File:DBFZ Krillin ScatteringEnergyWave.png,DBFZ Krillin ScatteringEnergyWave-2.png

Category

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