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! colspan=16 style="background: white;"|Death Ball | ! colspan=16 style="background: white;"|Death Ball | ||
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{{AttackVersion|name=236LM|subtitle=or | {{AttackVersion|name=236LM|subtitle=or 236HS}} | ||
{{#lsth:DBFZ/Frieza/Data| | {{#lsth:DBFZ/Frieza/Data|236LM Full}} | ||
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{{AttackVersion|name=j.236LM|subtitle=or j. | {{AttackVersion|name=j.236LM|subtitle=or j.236HS}} | ||
{{#lsth:DBFZ/Frieza/Data|j. | {{#lsth:DBFZ/Frieza/Data|j.236LM Full}} | ||
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! colspan=16 style="background: white;"|Nova Strike | ! colspan=16 style="background: white;"|Nova Strike | ||
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{{Description|15|text=Additional active frames based on altitude, invul from 1st frame to 6 frames after landing | {{Description|15|text=Additional active frames based on altitude, invul from 1st frame to 6 frames after landing | ||
}} | |||
! colspan=16 style="background: white;"|You Must Die By My Hand! | ! colspan=16 style="background: white;"|You Must Die By My Hand! | ||
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Revision as of 18:55, 1 October 2019
System Data
Normal Moves
Special Moves
Assist
Super Moves
Z Combo Table
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- j.LL acts like j.M with better reach, only comes out on air-to-air hit on the point character, and won't come out directly after j.L > j.4LL.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[Y] = X isn't available if Y has been used in the string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
http://www.mediafire.com/file/ub3y734dwku3tp4/Frieza%20Hitboxes.mkv (rec. April 24, 2018)
To edit frame data, edit values in DBFZ/Frieza/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.