(→Corner) |
(→Corner) |
||
Line 29: | Line 29: | ||
|- | |- | ||
| 2M > 5M > 236M > 2M > 5H > 5S > 214L > airdash > j.LM ▷ 9j.LML jc.LL[S] > j.214M || 4825 || 1.5 || All || || | | 2M > 5M > 236M > 2M > 5H > 5S > 214L > airdash > j.LM ▷ 9j.LML jc.LL[S] > j.214M || 4825 || 1.5 || All || || | ||
|- | |||
| 2M > 5M > 236M > delay 2M > 5M > j.MLL > jc.LLSS > j.214M || 4472 || 1.25 || All || || | | 2M > 5M > 236M > delay 2M > 5M > j.MLL > jc.LLSS > j.214M || 4472 || 1.25 || All || || | ||
|} | |} |
Revision as of 12:12, 23 November 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Combo Notation Guide | Character Name Abbreviations | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
|
Midscreen
Combo | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|
... > 5H/2H/[DR] > SD > j.ML(L) > jc.MLS > j.214M | 3336/3334/2793 | .7/.7/1.4 | All | Basic BnB. 5H does not allow for the extra j.L, hence the parenthesis. | |
... > 2M > 5M > jc.MLL2H > SD > j.ML > jc.LLS > j.214M | 4054 | .99 | All | Standard BnB, always ends in a sliding knockdown. | |
... > 2M > 5M > jc.M > j.214H > delay airdash j.M > land 5L > jc.LM > j.LLS > j.214M | All | Gives up sliding knockdown for damage. Converts easily into supers or a sliding knockdown with Assist > j.DR. j.214H extensions generally work anytime that you have an air action available. | |||
... > 2M > 5M > jc.M > j.236H > land 2M > 5M > jc > ... | All | j.236H initial smash extension, adds a ton of corner carry and a little damage over the normal BnB. Can also be extended again with j.214H in the same combo. | |||
... > Vanish > 665L (whiff) > 5LL > 5LLL, 5M > jc.LM > jc.LLS > j.214M | All | 5LLL > 5M links anywhere at low hitstun decay, but it's most practical here. | |||
... > 214L(1) > Vanish (whiff) > 5L (whiff) > 5LL > 5LLL > 214L(1) > Vanish (whiff) > ... | All | Vanish whiff loops, not optimal at all but good for style points. |
Notes
Corner
Combo | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|
2M > 5M > 236M > 2M > 5H > 5S > 214L > airdash > j.LM ▷ 9j.LML jc.LL[S] > j.214M | 4825 | 1.5 | All | ||
2M > 5M > 236M > delay 2M > 5M > j.MLL > jc.LLSS > j.214M | 4472 | 1.25 | All |
Notes
Sparking
Combo | Position | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|
combo transcript | where | Damage | Net Gain | who |
Notes
Assist
Combo | Position | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|
combo transcript | where | Damage | Net Gain | who |
Notes
Combo Theory
Video Examples
Beerus Orb Combos
Beerus Combo Guide by Rooflemonger:
S3 Beerus Guide: