Gatlings into Rekka series | Oneliner = Works against any grounded opponent. | Difficulty = Very Easy | Anchor = BeginnerCombo1 | Video = TomTom Leo Whitefang Beginner BnB.mp4 | Size = 256x192 | Recipe = Starter > c.S > 5H > 236S > 236H > 214S | content = An easy combo that ends in a side switch and hard knockdown to setup okizeme From Japanese "起き攻め". Attacking an opponent about to wake up after they were knocked down, usually with meaty attacks or mix-ups.. }}
(skeleton work) |
(trying out tabbers) |
||
Line 13: | Line 13: | ||
*Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated. | *Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated. | ||
==Basic Combos | ===Basic Combos=== | ||
{{BeginnerComboDef}} | {{BeginnerComboDef}} | ||
<tabber> | |||
5H > Rekka | |||
{{TheoryBox | {{TheoryBox | ||
| Title = | | Title = Gatlings into Rekka series | ||
| Oneliner = | | Oneliner = Works against any grounded opponent. | ||
| Difficulty = {{clr|1|Very Easy}} | | Difficulty = {{clr|1|Very Easy}} | ||
| Anchor = BeginnerCombo1 | | Anchor = BeginnerCombo1 | ||
| Video = TomTom Leo Whitefang Beginner BnB.mp4 | | Video = TomTom Leo Whitefang Beginner BnB.mp4 | ||
| Size = 256x192 | | Size = 256x192 | ||
| Recipe = | | Recipe = Starter > {{clr|3|c.S}} > {{clr|4|5H}} > {{clr|3|236S}} > {{clr|4|236H}} > {{clr|3|214S}} | ||
| content = | | content = | ||
An easy combo that ends in a side switch and hard knockdown to setup {{keyword|okizeme}}. | An easy combo that ends in a side switch and hard knockdown to setup {{keyword|okizeme}}. | ||
}} | }} | ||
|-| | |||
Gatling into Sweep | |||
{{TheoryBox | |||
| Title = Sweep | |||
| Oneliner = Gatlings into knockdown. | |||
| Difficulty = {{clr|1|Very Easy}} | |||
| Anchor = BeginnerCombo1 | |||
| Video = TomTom Leo Whitefang Beginner BnB.mp4 | |||
| Size = 256x192 | |||
| Recipe = Starter > {{clr|3|c.S}} > {{clr|4|5H}} > {{clr|5|5D}} | |||
| content = | |||
An easy combo that ends in a side switch and hard knockdown to setup {{keyword|okizeme}}. | |||
}} | |||
</tabber> | |||
=== | ===Core BnB Combos=== | ||
{{CoreComboDef|TextOverride='''This series of combos works on most of the cast, and provides a good blend of damage, corner carry, and oki.''' | |||
*Work against most characters of a selected weight or hurt box type | |||
*May require moderate adjustments to account for variables such as screen position, hit count, resources, and opposing character | |||
*Are expected to be consistently performable by most intermediate and advanced players who main the character}} | |||
{{TheoryBox | {{TheoryBox | ||
| Title = Basic Croucher Combo | | Title = Basic Croucher Combo | ||
Line 41: | Line 60: | ||
}} | }} | ||
{{TheoryBox | {{TheoryBox | ||
| Title = The Backturn BnB Combo | | Title = The Backturn BnB Combo |
Revision as of 18:55, 28 September 2022
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Combo List
- All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
- Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.
Basic Combos
Basic combos are simple combos with the fewest requirements and conditions possible. They:
|
Sweep | Oneliner = Gatlings into knockdown. | Difficulty = Very Easy | Anchor = BeginnerCombo1 | Video = TomTom Leo Whitefang Beginner BnB.mp4 | Size = 256x192 | Recipe = Starter > c.S > 5H > 5D | content = An easy combo that ends in a side switch and hard knockdown to setup okizeme From Japanese "起き攻め". Attacking an opponent about to wake up after they were knocked down, usually with meaty attacks or mix-ups.. }}
Core BnB Combos
Core combos balance potency with consistency. They:
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5P > 5K > c.S > f.S > 5H > 236S > 236H > 214S
A basic combo for crouching opponents.
bt.K > bt.P > bt.K > bt.S > 236S > 236H > 214S
A combo in backturn that gets a hard knockdown to setup okizeme From Japanese "起き攻め". Attacking an opponent about to wake up after they were knocked down, usually with meaty attacks or mix-ups.. You can also chose to end your combo with bt.214S instead of the rekka series to get a same side knockdown.
Meterless Combos
5P/2P Starter
Combo | Position | Damage | Works on: | Difficulty | Notes | Video |
---|---|---|---|---|---|---|
5P/2P > 5K > c.S > 5H > 236S > 236H > 214S | Everywhere | ??? | Everyone | Easy | N/A. | |
5P/2P > 5K > f.S > 2D | Everywhere | ??? | Everyone | Easy | Alternative route for instances where c.S isn't possible due to range. |
Combo | Position | Damage | Works on: | Difficulty | Notes | Video |
---|---|---|---|---|---|---|
5P > 5K > c.S > 5H > 236S > 236H > 214S | Everywhere | ??? | Everyone | Easy | N/A. | |
5P > 5K > c.S > 5H > 236S > 236H > 214S | Everywhere | ??? | Everyone | Easy | N/A. |