Template:FrameDataNotes

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Revision as of 21:22, 30 March 2023 by Invalidvalue (talk | contribs)

A simple string-returning template for commonly used notes in Full Frame Data, particularly with universal moves such as Dust Attack in Guilty Gear -Strive-.

   {{FrameDataNotes|1|3}}
   
   1 = Game of note
   2 = Name of note
   3 = Value modifier (for variants of common notes)
   
   Available notes:
       - GGST | 5D
       - GGST | 5[D]
       - GGST | Throw                 [Modifier: Tension Gain]
       - GGST | Finish Blow
       - GGST | False Multihit
       - GGST | Dash Cancel
       - GGST | Projectile Spawn      [Modifier: Spawn Frame]
       - GGST | Proximity Range
       - GGST | Activation X
       - GGST | Activation Y
       - GGST | Initial Combo Decay   [Modifier: Tension Gain]
       - GGST | Hitgrab
       - GGST | Hitgrab Heat Knuckle
       - GGST | Floating Crumple Body [Modifier: Additional text]
       - GGST | Floating Crumple Head [Modifier: Additional text]
       - DNFD | Awakening Overview

Example:

   {{FrameDataNotes|GGST|Throw}}

Results in...

Opponent cannot use Blue Psyche Burst on hit or the resulting knockdown.;Builds 2080 Tension once all damage is dealt.;On hit, applies an increased 25 Combo Decay.;Properties change if Roman Canceled before all damage is dealt:;* R.I.S.C. Loss: 1000;* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.;* Proration: Forced 75%;* Combo Decay on hit: 15.