A simple string-returning template for commonly used notes in Full Frame Data, particularly with universal moves such as Dust Attack in Guilty Gear -Strive-.
{{FrameDataNotes|1|3}} 1 = Game of note 2 = Name of note 3 = Value modifier (for variants of common notes) Available notes: - GGST | 5D - GGST | 5[D] - GGST | Throw [Modifier: Tension Gain] - GGST | Finish Blow - GGST | False Multihit [Modifier: Number of R.I.S.C. Loss instances] - GGST | Dash Cancel - GGST | Projectile [Modifiers: Spawn Frame, Clash Level, Clash Hits] - GGST | superProjectile [Modifiers: Spawn Frame, Clash Level, Clash Hits] - GGST | Proximity Range - GGST | Activation X - GGST | Activation Y - GGST | Initial Combo Decay [Modifier: Tension Gain] - GGST | Hitgrab - GGST | Hitgrab Heat Knuckle - GGST | Floating Crumple Body [Modifier: Additional text] - GGST | Floating Crumple Head [Modifier: Additional text] - GGST | Extended Penalty - GGST | Retreating [Modifiers: Movement Frames, Tension Balance, Negative Value] - GGST | Spell [Modifiers: Mana Cost, Cancel Window] - GGST | Wild Assault Blue Uncharged - GGST | Wild Assault Blue Charged - DNFD | Awakening Overview - DNFD | Awakening Overview2
Example:
{{FrameDataNotes|GGST|Throw}}
Results in...
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.;Builds 2080 Tension once all damage is dealt.;On hit, applies an increased 25 Combo Decay.;Properties change if Roman Canceled before all damage is dealt:;* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.;* R.I.S.C. Loss: 1000;* Proration: Forced 75%;* Combo Decay on hit: 15