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:'''CH''' = [https://glossary.infil.net/?t=Counter%20Hit Counter Hit] | :'''CH''' = [https://glossary.infil.net/?t=Counter%20Hit Counter Hit] | ||
:'''AA''' = [https://glossary.infil.net/?t=Anti-Air Anti-Air] | :'''AA''' = [https://glossary.infil.net/?t=Anti-Air Anti-Air] | ||
:'''[X]''' = Hold input. | :'''[X]''' = Hold input. | ||
:''']X[''' = Release input. | :''']X[''' = Release input. | ||
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:'''YYXRC''' = [[GGST/Movement#Roman Cancels|Dash Input X Roman Cancel in Y direction i.e: 22PRC]] | :'''YYXRC''' = [[GGST/Movement#Roman Cancels|Dash Input X Roman Cancel in Y direction i.e: 22PRC]] | ||
:'''XRC~Q''' = [[GGST/Movement#Roman Cancels|Cancel the X Roman Cancel into Q i.e: RRC~5K]] | :'''XRC~Q''' = [[GGST/Movement#Roman Cancels|Cancel the X Roman Cancel into Q i.e: RRC~5K]] | ||
:'''WS''' = Wall Stick/[https://glossary.infil.net/?t=Wall%20Splat Wall Splat] | |||
| DNFD = :'''cc/cv''' = [[DNFD/Offense#Conversion_Cancel|Conversion Cancel]] | |||
| #default = | | #default = | ||
}} | }} |
Revision as of 01:00, 28 July 2022
A template for generating notation guide tables given a game and potentially extra list entries.
The game is determined by the root page for the current page. For example: GGXRD-R2/Axl Low/Combos selects GGXRD-R2 as the game.
{{Combo Notation | additional = any additional bullet points to be added to the table. :'''term''' = definition | width = the width of the table. Default: 90% | game = override the displayed game notation. Equivalent to {{ROOTPAGENAME}}. }}
Examples
Default Values
Combo Notation Guide | Character Name Abbreviations | |||||||||
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The above documentation is transcluded from Template:Combo Notation/doc. (edit | history)