SBX/Sanada Yukimura

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Overview

Overview

A speedy character with several traits that make him relatively easy to play, except against  Motonari. He has a combo called "Batacon" and "Sanada Special", which have a lot of starting points, and can be used against other characters except Motonari. Eventually, you will be able to transition to Naga Pa from any startup such as Shoryu, Ascending Chudan, and Sora-to-Air.

In addition, he is one of the easiest BASARAX characters to handle, making him a good choice for beginners.
SBX Sanada Yukimura Nameplate.png
SBX Sanada Yukimura Portrait.png
Damage Taken
100%
Prejump
3F
Backdash
22F

 Sanada Yukimura is a speedy character with great range, damage and very suffocating offense with his "gorilla" buttons

Pros
Cons
  • Powerful Combo Starters: Yukimura's attacks have great range and can easily convert into his combo routes.
  • Infinite Machine: His infinite conversions are among the easiest to perform in the game and requires just 2 or 3 bars of engun to get started
  • Speed: He has one of the fastest run speed in the game, meaning that he can close gaps and start offense really quick
  • Well-Rounded: He has really strong buttons for almost every area, 5A is one of them for example and is extremely versatile in a lot of situations
  • Keep-out: He tends to have issues against zoning and keep out, especially against  Tadakatsu and  Motonari

Normal Moves

5A

Guard Startup Active Recovery On-Block Damage Level
Mid 5 4 -4 24 1

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5B

Guard Startup Active Recovery On-Block Damage Level
Mid 7 4 15 -6 55 3

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5C

Guard Startup Active Recovery On-Block Damage Level
Mid 14 6,3 18 -2 50x2 4,5

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2A

Guard Startup Active Recovery On-Block Damage Level
Low 5 2 6 +1 20 1

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2B

Guard Startup Active Recovery On-Block Damage Level
Mid 13 3 19 -9 50 3

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2C

Guard Startup Active Recovery On-Block Damage Level
Low 12 3 17 -4 56 4

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6B

Guard Startup Active Recovery On-Block Damage Level
High 22 5 22 -11 60 4

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6C

Guard Startup Active Recovery On-Block Damage Level
Mid, Low 16 2(9)3 60x2

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j.A

Guard Startup Active Recovery On-Block Damage Level
High 5 6 5 18 2

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j.B

Guard Startup Active Recovery On-Block Damage Level
High 8 6 14 50 3

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j.C

Guard Startup Active Recovery On-Block Damage Level
High 12 4 20 80 4

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Reinforcements

5E

Version Guard Startup Active Recovery On-Block Damage Level
5E Lv1 Mid 24 16 78 48 3
5E Lv2 Mid 24 19 75 48x2 3
5E Lv3 Mid 24 22 71 48x3 3

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2E

Guard Startup Active Recovery On-Block Damage Level
Mid 17 3(6)3(3)3(6) 87 46~69 3

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Universal Mechanics

Ground Throw

6C or 4C

Guard Startup Active Recovery On-Block Damage Level
Throw 5 1 13 100

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Air Throw

j.6C or j.4C

Guard Startup Active Recovery On-Block Damage Level
Throw 3 1 6 1,100

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Blowback Attack

5B+C (Hold OK)

Guard Startup Active Recovery On-Block Damage Level
Mid 17~ 4 21 -9 60

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Aerial Attack

2B+C

Guard Startup Active Recovery On-Block Damage Level
Mid 16 3 18 -12 60

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Aerial Spike

j.2C after Aerial Attack

Guard Startup Active Recovery On-Block Damage Level
14 6 23 35

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Guard Cancel

6B+C while blocking

Guard Startup Active Recovery On-Block Damage Level
14 3 21 -5

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Special Moves

Koen: Ichi

236A (Hold OK)

Guard Startup Active Recovery On-Block Damage Level
Mid 16~ 6 17 -7 70 4
Koen: Ni cancels into:

Koen: Ni

236B

Version Guard Startup Active Recovery On-Block Damage Level
236A~236B Low 17 6 19 -6 56 5
236B Low 25 6 19 -6 70 5

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Koen: San

623B or 623B+[C] or j.623B

Version Guard Startup Active Recovery On-Block Damage Level
623B Mid 8~ 24 35 -43 70
623B+C Mid 71~ 24 After landing 13 135
j.623B Mid 3 22 After landing 13 70

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Suzaku Shou

214C

Guard Startup Active Recovery On-Block Damage Level
High 29 4 21 -9 70 4

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Suzaku Shou (Air)

j.214C

Guard Startup Active Recovery On-Block Damage Level
Mid 14 4 After landing 9 60 5

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Rekka

214B

Version Guard Startup Active Recovery On-Block Damage Level
214B Mid 14 19 22 -16 17x9 1
214B~214B Mid 7 4 28 -17 70 4

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Basara Moves

Daikaen Hanabi

214214C

Guard Startup Active Recovery On-Block Damage Level
Mid 7+1 24(21)1~ Total 109 -24 31×4/108 3×4/5

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Placeholder

236236C (~E)

Guard Startup Active Recovery On-Block Damage Level
Mid 8+14 Total 62 -17 43x5 5

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One-Hit Basara Move

Nekketsu! Dai Funka

2141236C

Guard Startup Active Recovery On-Block Damage Level
Mid 9+5 31 24 -36 Fatal

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Navigation

To edit frame data, edit values in SBX/Sanada Yukimura/Data.
SBX Hideyoshi Icon.png
Hideyoshi
SBX Kenshin Icon.png
Kenshin
SBX Maeda Icon.png
Maeda
SBX Masamune Icon.png
Masamune
SBX Motochika Icon.png
Motochika
SBX Motonari Icon.png
Motonari
SBX Nobunaga Icon.png
Nobunaga
SBX Oichi Icon.png
Oichi
SBX Tadakatsu Icon.png
Tadakatsu
SBX Yukimura Icon.png
Yukimura
PS2 Exclusive Characters
System Links