(moving captions and hitbox images to cargo for move card templates) |
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Line 378: | Line 378: | ||
|notes=CH recovery state;Whiff Recovery: Total 44 | |notes=CH recovery state;Whiff Recovery: Total 44 | ||
}} | }} | ||
===41236P=== | ===41236P/S=== | ||
{{MoveData-GGXRD-R2 |chara=May |type=special | {{MoveData-GGXRD-R2 |chara=May |type=special | ||
|input=41236P |name=P Applause for the Victim | |input=41236P/S |name=P/S Applause for the Victim | ||
|damage=20 |riscp=0 |riscm=8 |prorate= | |damage=20 |riscp=0 |riscm=8 |prorate= | ||
|guard=All |cancel= |roman=YRP | |guard=All |cancel= |roman=YRP | ||
Line 390: | Line 390: | ||
|notes=Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F | |notes=Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F | ||
}} | }} | ||
===41236K=== | ===41236K/H=== | ||
{{MoveData-GGXRD-R2 |chara=May |type=special | {{MoveData-GGXRD-R2 |chara=May |type=special | ||
|input=41236K |name=K | |input=41236K/H |name=K/H Applause for the Victim | ||
|damage=20 |riscp=2 |riscm=8 |prorate= | |damage=20 |riscp=2 |riscm=8 |prorate= | ||
|guard=All |cancel= |roman=YRP | |guard=All |cancel= |roman=YRP |
Revision as of 21:47, 30 September 2022
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 5 | 4 | 6 | ±0 | 0 | 3 | 8 | CSJ | YRP | 144 | Initial: 80% | ||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | Mid | 9 | 6 | 9 | -3 | 1 | 6 | 7 | SJ | YRP | 264 | 4~17 Foot | ||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 7 | 3 | 15 | -1 | 3 | 14 | 6 | SJ | YRP | 384 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
33 | Mid | 12 | 3 | 20 | -9 | 2 | 10 | 7 | SJ | YRP | 264 | |||
5H
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 4 | 4 | 6 | ±0 | 0 | 3 | 8 | CSJ | YRP | 144 | Initial: 80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | Low | 5 | 4 | 9 | -3 | 0 | 3 | 8 | S | YRP | 144 | Initial: 80% | ||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | Mid | 9 | 3 | 15 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | Mid | 11 | 13 | 29 | -25 | 3 | 14 | 8 | S | YRP | 384 | |||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8,8 | High / Air | 5 | 2(2)2 | 9 | 0 | 3 | 8 | CS | YRP | 144,144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | High / Air | 7 | 6 | 10 | 1 | 6 | 7 | S | YRP | 264 | ||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | High / Air | 12 | 4 | 5 | 3 | 14 | 6 | SJ | YRP | 384 | ||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
38 | High / Air | 12 | 10 | 15 | 3 | 14 | 6 | S | YRP | 384 | ||||
j.D
6P
6K
3K
3K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | Low | 8 | 21 | 18 | -27 | 1 | 6 | 7 | YRP | 264 | 8~28 Low Profile | |||
6H
j.2H
j.2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | High / Air | 13 | Until Landing | 0 | 4 | 20 | 6 | YRP | 384 | |||||
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 7 | 10 | 8 | -1 | 3 | 14 | 6 | S | YRP | 384 | |||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | High | 27 | 3 | 18 | -7 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
LARIATOOOOO!!! | ||||||||||||||
Universal Mechanics
Ground Throw
Air Throw
Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0,55 | Air Throw: 210000 | 1 | 0 | NA | 6,0 | R | 480 | Forced: 65% | ||||||
Stun value: 30 |
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
[4]6S
[4]6H
[2]8S
[2]8H
623K
41236P/S
41236K/H
Jump on Dolphin
214P
214K
Ball Jump
j.41236H
Overdrives
236236S
63214H
63214S
63214S > P
63214S > P Deluxe Goshogawara Bomber super |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
48 | Mid | 11 | 10 | 24 | +9 | 3 | 14 | 12 | YRP | 0 | ||||
Instant Kill
236236H