GGXRD-R/Kum Haehyun/Frame Data: Difference between revisions

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Line 12: Line 12:
|guts=2
|guts=2
|stun=70
|stun=70
|weight=Super Heavy
|jumpStartup=3
|jumpStartup=3
|backdashTime=16F
|backdashTime=16F
Line 38: Line 39:
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special untech time on air hit (Normal: 12F, CH: 28F)
  |description={{ColumnList|text=*Special untech time on air hit (Normal: 12F, CH: 28F)
*Can whiff cancel into 5P, 5K, 2P, 2K, 6P from 13th frame.}}
*Can whiff cancel into 5P, 5K, 2P, 2K, 6P from 13th frame.}}
Line 57: Line 59:
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 75: Line 78:
  |frameAdv=+3
  |frameAdv=+3
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 93: Line 97:
  |frameAdv=-8
  |frameAdv=-8
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 111: Line 116:
  |frameAdv=0
  |frameAdv=0
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 129: Line 135:
  |frameAdv=+2
  |frameAdv=+2
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Cancels projectiles from 10-24f.
  |description={{ColumnList|text=*Cancels projectiles from 10-24f.
*Special hitstop on ground hit (Normal: 20f, CH: 20F).
*Special hitstop on ground hit (Normal: 20f, CH: 20F).
Line 148: Line 155:
  |startup=13
  |startup=13
  |active=6
  |active=6
  |recovery=18
  |recovery=15
  |frameAdv=-10
  |frameAdv=-7
  |inv=1-6F Upper Body<br/>7-18F Above Knees
  |inv=1-6F Upper Body<br/>7-18F Above Knees
  |description={{ColumnList|text=*Launches on ground CH (knockdown)
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
*Launches on air hit (Normal: 14F, CH: 28F)}}
  |description={{ColumnList|text=*Launches on ground hit (Normal: ?? CH: knockdown)
*Launches on =hit (Normal: 14F, CH: 28F)}}
  }}
  }}
|-
|-
Line 170: Line 178:
  |frameAdv=+2
  |frameAdv=+2
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Staggers on ground hit
  |description={{ColumnList|text=*Staggers on ground hit
*(Slowest: Normal: 44F, CH: 44F / Lvl1: Normal: 35F, CH: 32F / Lvl2: Normal: 32F, CH: 29F / Lvl3: Normal: 26F, CH: 23F / Fastest: Normal: 21F, CH: 21F)}}
*(Slowest: Normal: 44F, CH: 44F / Lvl1: Normal: 35F, CH: 32F / Lvl2: Normal: 32F, CH: 29F / Lvl3: Normal: 26F, CH: 23F / Fastest: Normal: 21F, CH: 21F)}}
Line 189: Line 198:
  |frameAdv=-23
  |frameAdv=-23
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 20F, CH: 32F)
  |description={{ColumnList|text=*Special hitstop (Normal: 20F, CH: 32F)
*Knocks back on ground and air hit (knockdown)
*Knocks back on ground and air hit (48F)
*Knocks back + wallsticks on ground and air CH (knockdown)
*Knocks back + wallsticks on ground and air CH (knockdown)
*On tumble (untech time: 75f, until contact with ground + 50f tumble + knockdown)}}
*On tumble (untech time: ??f, until contact with ground + 50f tumble + knockdown)}}
  }}
  }}
|-
|-
Line 210: Line 220:
  |frameAdv=+1
  |frameAdv=+1
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Can whiff cancel into 2P from 10th frame}}
  |description={{ColumnList|text=*Can whiff cancel into 2P from 10th frame}}
  }}
  }}
Line 228: Line 239:
  |frameAdv=+1
  |frameAdv=+1
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 246: Line 258:
  |frameAdv=-1
  |frameAdv=-1
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 264: Line 277:
  |frameAdv=-4
  |frameAdv=-4
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*2nd hit launches on ground hit (Normal: 28F, CH: knockdown)
  |description={{ColumnList|text=*2nd hit launches on ground hit (Normal: 28F, CH: knockdown)
*2nd hit launches on air hit (Normal: 18F, CH: 36F)}}
*2nd hit launches on air hit (Normal: 18F, CH: 36F)}}
Line 283: Line 297:
  |frameAdv=-7
  |frameAdv=-7
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Knocks down on ground hit.}}
  |description={{ColumnList|text=*Knocks down on ground hit.}}
  }}
  }}
Line 301: Line 316:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 318: Line 334:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 335: Line 352:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
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  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Knocks downwards on air hit (Normal: 50F, CH: knockdown)}}
  |description={{ColumnList|text=*Knocks downwards on air hit (Normal: 50F, CH: knockdown)}}
  }}
  }}
Line 369: Line 388:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 386: Line 406:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 7F)
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 7F)
*Only can be used once per jump.}}
*Only can be used once per jump.}}
Line 412: Line 433:
  |frameAdv=+66
  |frameAdv=+66
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 430: Line 452:
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=
  |description=
  }}
  }}
Line 448: Line 471:
  |frameAdv=-12
  |frameAdv=-12
  |inv=1-12F Full
  |inv=1-12F Full
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Cannot combo after. Knocks back + wall bounces on ground hit (Normal: 28F, CH: knockdown)
  |description={{ColumnList|text=*Cannot combo after. Knocks back + wall bounces on ground hit (Normal: 28F, CH: knockdown)
*Knocks back + wall bounces on air hit (Normal: 14f, CH: 28f)
*Knocks back + wall bounces on air hit (Normal: 14f, CH: 28f)
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  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList |text=*Hitstop 30F
  |description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slighty refills own Burst and slightly drains opponent's Burst on hit
Line 490: Line 515:
  |frameAdv=+5
  |frameAdv=+5
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList |text=*Hitstop 30F
  |description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slighty refills own Burst and slightly drains opponent's Burst on hit
Line 517: Line 543:
  |startup=12
  |startup=12
  |active=147
  |active=147
  |recovery=36
  |recovery=Total: 48
  |frameAdv=-16
  |frameAdv=-16
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 8F)
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 8F)
*If it hits from behind, the knock back is reversed
*If it hits from behind, the knock back is reversed
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  |startup=38
  |startup=38
  |active=140
  |active=140
  |recovery=31
  |recovery=Total: 69
  |frameAdv=+22
  |frameAdv=+22
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 8F)
  |description={{ColumnList|text=*Special hitstop (Normal: 6F, CH: 8F)
*If it hits from behind, the knock back is reversed
*If it hits from behind, the knock back is reversed
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  |frameAdv=-23
  |frameAdv=-23
  |inv=1-4F Upper Body<br/>5-7F Above Knees<br/>8-15F All
  |inv=1-4F Upper Body<br/>5-7F Above Knees<br/>8-15F All
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Launches and knocks down on ground hit
  |description={{ColumnList|text=*Launches and knocks down on ground hit
*Launches on air hit (Normal: 47f, CH: knockdown)
*Launches on air hit (Normal: 47f, CH: knockdown)
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  |frameAdv=-23
  |frameAdv=-23
  |inv=1-4F Upper Body<br/>5- Up Kick start Above Knees
  |inv=1-4F Upper Body<br/>5- Up Kick start Above Knees
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Spinning 1~3 hits: 80% proration
  |description={{ColumnList|text=*Spinning 1~3 hits: 80% proration
*Special hitstop during spin (Normal: 4F, CH: 8F)
*Special hitstop during spin (Normal: 4F, CH: 8F)
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  |frameAdv=-57
  |frameAdv=-57
  |inv=1-4F Upper Body<br/>5- Up Kick start Above Knees
  |inv=1-4F Upper Body<br/>5- Up Kick start Above Knees
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Spinning 4-6 hits: 80% proration
  |description={{ColumnList|text=*Spinning 4-6 hits: 80% proration
*Special hitstop for all hits other than last (Normal: 4F, CH: 8F)
*Special hitstop for all hits other than last (Normal: 4F, CH: 8F)
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  |frameAdv=-11
  |frameAdv=-11
  |inv=1-4F Upper Body<br/>5-17F Above Knees
  |inv=1-4F Upper Body<br/>5-17F Above Knees
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Above Knees invul can extend til 29F with button hold
  |description={{ColumnList|text=*Above Knees invul can extend til 29F with button hold
*Knocks back + wall bounces on hit (Normal: 48F, CH: knockdown)
*Knocks back + wall bounces on hit (Normal: 48F, CH: knockdown)
Line 660: Line 692:
  |frameAdv=-11
  |frameAdv=-11
  |inv=1-4F Upper Body<br/>5-30F Above Knees
  |inv=1-4F Upper Body<br/>5-30F Above Knees
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Above Knees invul can extend til 66F with button hold
  |description={{ColumnList|text=*Above Knees invul can extend til 66F with button hold
*Knocks back + wall bounces on hit (Normal: 57F, CH: knockdown)
*Knocks back + wall bounces on hit (Normal: 57F, CH: knockdown)
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  |frameAdv=-5
  |frameAdv=-5
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*No charge: knocks back on air hit (Normal: 23f, CH: knockdown)
  |description={{ColumnList|text=*No charge: knocks back on air hit (Normal: 23f, CH: knockdown)
*Charge: knocks back + wallsticks on air hit (Normal: 18f, CH: knockdown)
*Charge: knocks back + wallsticks on air hit (Normal: 18f, CH: knockdown)
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  |frameAdv=+3
  |frameAdv=+3
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Knock back + wall bounce + knockdown on ground CH
  |description={{ColumnList|text=*Knock back + wall bounce + knockdown on ground CH
*Knock back + wall bounce on air hit (Normal: 60f, CH: knockdown)
*Knock back + wall bounce on air hit (Normal: 60f, CH: knockdown)
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  |frameAdv=+5
  |frameAdv=+5
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
  |description={{ColumnList|text=*1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
*2nd hit: ground bounce + knockdown
*2nd hit: ground bounce + knockdown
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  |frameAdv=+5
  |frameAdv=+5
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
  |description={{ColumnList|text=*1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
*Full charge is unblockable + staggers (Slowest: 65f / Lvl1: 32f / Lvl2: 32f / Lvl3: 32f / Fastest: 32f)
*Full charge is unblockable + staggers (Slowest: 65f / Lvl1: 32f / Lvl2: 32f / Lvl3: 32f / Fastest: 32f)
Line 769: Line 806:
  |frameAdv=0
  |frameAdv=0
  |inv=
  |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Lowest possible height startup is 25F
  |description={{ColumnList|text=*Lowest possible height startup is 25F
*Knocks downwards + ground bounces on hit (Normal: 20f, CH: 50f)
*Knocks downwards + ground bounces on hit (Normal: 20f, CH: 50f)
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  |version=Enlightened 3000 Palm Strike
  |version=Enlightened 3000 Palm Strike
  |subtitle=236236H<br/>[236236D]
  |subtitle=236236H<br/>[236236D]
  |damage=0, 100<br/>[236236D]
  |damage=0, 100<br/>[0,125]
  |tension=-5000
  |tension=-5000
  ||risc=
  ||risc=
  |prorate=Forced: 60%
  |prorate=1st hit Forced: 60%<br/>2nd hit Initial: 60%
  |level=0, 4
  |level=0, 4
  |guard=Mid
  |guard=Mid
Line 799: Line 837:
  |frameAdv=-24
  |frameAdv=-24
  |inv=1-6F All<br/>1-2F After cinematic All
  |inv=1-6F All<br/>1-2F After cinematic All
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 30F, CH: 42F)
  |description={{ColumnList|text=*Special hitstop (Normal: 30F, CH: 42F)
*Values in [ ] are when using Burst version
*Values in [ ] are when using Burst version
Line 805: Line 844:
*Hits opponent towards the direction Kum is facing
*Hits opponent towards the direction Kum is facing
*Can control the opponent left/right with lever from 1F after cinematic to button release (Max: 149f)
*Can control the opponent left/right with lever from 1F after cinematic to button release (Max: 149f)
Armor from 1F after cinematic to 3F after button release (Max: 152F)
*Armor from 1F after cinematic to 3F after button release (Max: 152F)
*Can control the opponent up/down/left/right only if they are in hitstun (Max: 149f)
*Can control the opponent up/down/left/right only if they are in hitstun (Max: 149f)
*If the opponent is in hitstun, there is a hitbox 2f after the cinematic (floats on hit + untechable until outside magic circle)
*If the opponent is in hitstun, there is a hitbox 2f after the cinematic (floats on hit + untechable until outside magic circle)
Line 814: Line 853:
  |version=Celestial Tuning Ball
  |version=Celestial Tuning Ball
  |subtitle=236236S
  |subtitle=236236S
  |damage=
  |damage=24*5
  |tension=-5000
  |tension=-5000
  ||risc=
  |risc=
  |prorate=Initial 85%
  |prorate=Initial 85%
  |level=
  |level=3
  |guard=All
  |guard=All
  |cancel=
  |cancel=
  |roman=YR
  |roman=YR
  |startup=20+5
  |startup=20+5
  |active=171
  |active=240
  |recovery=Total: 20+21
  |recovery=Total: 20+21
  |frameAdv=+59
  |frameAdv=+59
  |inv=
  |inv=1-8 Full
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description={{ColumnList|text=*Special hitstop (Normal: 7f, CH: 11F)
  |description={{ColumnList|text=*Special hitstop (Normal: 7f, CH: 11F)
*Special untech time on air hit (Normal: 20F, CH: 40F)
*Special untech time on air hit (Normal: 20F, CH: 40F)
Line 847: Line 887:
  ||risc=
  ||risc=
  |prorate=
  |prorate=
  |level=
  |level=3
  |guard=All
  |guard=All
  |cancel=
  |cancel=
  |roman=
  |roman=
  |startup=
  |startup=9+12<br/>[5+10]
  |active=
  |active=4
  |recovery=
  |recovery=33
  |frameAdv=
  |frameAdv=-20
  |inv=
  |inv=9-25F All<br/>[5-18F All]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/KUM
  |description=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  |description=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
*IK Mode Activation: 51F [5F+5F]
*IK Mode Activation: 84F [5F+5F]
  }}
  }}
|-
|-
Line 890: Line 931:
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers)
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers)
: '''Su''' = Overdrives (aka: Supers)
: '''Su''' = Overdrives (aka: Supers)
==Changelog==
See [[GGXRD-R/1.03 patch notes]]
----
----
{{CharLinks  
{{CharLinks  
Line 897: Line 940:
}}
}}
{{Navbar-GGXRD-R}}
{{Navbar-GGXRD-R}}
[[Category:Guilty Gear]]
[[Category:Frame Data]]

Latest revision as of 21:55, 17 July 2020

System Data

Defense Modifier: x0.97

Guts Rating: 2

Weight: Super Heavy

Stun Resistance: 70

Jump Startup: 3

Backdash Time 16F / Invul: 1-9F


Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 16 - - - 1 Mid SJ YRP 5 4 9 -2 - Click!
  • Special untech time on air hit (Normal: 12F, CH: 28F)
  • Can whiff cancel into 5P, 5K, 2P, 2K, 6P from 13th frame.
5K 22 - - Initial: 90% 2 Mid SJ YRP 7 5 11 -2 - Click!
c.S 30 - - - 3 Mid SJ YRP 6 5 9 +3 - Click!
f.S 32 - - Initial: 90% 3 Mid S YRP 9 3 22 -8 - Click!
5H 28 x 2 - - - 4 Mid, High SJ, - YRP 9 5 (3) 5 14 0 - Click!
5D 33 - - Initial: 80% 4 High SJ, - YRP 26 5 12 +2 - Click!
  • Cancels projectiles from 10-24f.
  • Special hitstop on ground hit (Normal: 20f, CH: 20F).
  • Knocks opponent away horizontally when no followup is done (Normal: 20f, CH: knockdown).
  • Special untech time on Homing Jump followup (Normal: 66f, CH: 66f) + 46f special recovery (20f to attack).
  • Homing Dash followup has a tumble + wallstick effect (Normal: 60f, CH: knockdown) + special 70% proration during the tumble period only.
6P 30 - - Initial: 85% 2 Mid S YRP 13 6 15 -7 1-6F Upper Body
7-18F Above Knees
Click!
  • Launches on ground hit (Normal: ?? CH: knockdown)
  • Launches on =hit (Normal: 14F, CH: 28F)
6K 38 - - Initial: 85% 4 Low S YRP 14 5 12 +2 - Click!
  • Staggers on ground hit
  • (Slowest: Normal: 44F, CH: 44F / Lvl1: Normal: 35F, CH: 32F / Lvl2: Normal: 32F, CH: 29F / Lvl3: Normal: 26F, CH: 23F / Fastest: Normal: 21F, CH: 21F)
6H 45 - - Initial: 70% 4 Mid - YRP 7 7 35 -23 - Click!
  • Special hitstop (Normal: 20F, CH: 32F)
  • Knocks back on ground and air hit (48F)
  • Knocks back + wallsticks on ground and air CH (knockdown)
  • On tumble (untech time: ??f, until contact with ground + 50f tumble + knockdown)
2P 12 - - Initial: 80% 0 Mid CS YRP 4 3 6 +1 - Click!
  • Can whiff cancel into 2P from 10th frame
2K 18 - - Initial: 80% 0 Low S YRP 6 3 6 +1 - Click!
2S 28 - - Initial: 90% 2 Low S YRP 8 3 12 -1 - Click!
2H 26 x 2 - - Initial: 90% 4 Mid SJ YRP 8 2, 5 18 -4 - Click!
  • 2nd hit launches on ground hit (Normal: 28F, CH: knockdown)
  • 2nd hit launches on air hit (Normal: 18F, CH: 36F)
2D 34 - - Initial: 90% 2 Low S YRP 7 6 15 -7 - Click!
  • Knocks down on ground hit.
j.P 16 - - - 1 High/Air CS YRP 6 5 6 - - Click!
j.K 20 - - - 1 High/Air SJ YRP 7 11 9 - - Click!
j.S 30 - - Initial: 90% 2 High/Air S YRP 9 4 22 - - Click!
j.H 50 - - - 3 High/Air S YRP 8 8 28 - - Click!
  • Knocks downwards on air hit (Normal: 50F, CH: knockdown)
j.D 32 - - Initial: 80% 3 High/Air S YRP 12 4 15 - - Click!
j.2K 28 - - Initial: 80% 1 High/Air S YRP 5 3 7 - - Click!
  • Special hitstop (Normal: 6F, CH: 7F)
  • Only can be used once per jump.

Universal Mechanics

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 68 - - Forced: 65% - Ground Throw: - R 1 - - +66 - Click!
Air Throw - - - Forced: 65% - Air Throw: - R 1 - - - - Click!
Dead Angle Attack 25 -5000/264 - Initial: 50% 2 All - - 12 11 15 -12 1-12F Full Click!
  • Cannot combo after. Knocks back + wall bounces on ground hit (Normal: 28F, CH: knockdown)
  • Knocks back + wall bounces on air hit (Normal: 14f, CH: 28f)
  • Special wake up time on CH (Normal wake up - 11f)
Blitz Attack 50 - - Initial: 55% 1 Mid - R (15-48)+13 3 Hit: 11
Whiff: 20
-2 - Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
50 - - - 4 Mid - R 50+13 3 Hit: 11
Whiff: 20
+5 - Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Tuning Ball (S)
236S
30 - - Initial: 85% 2 All - YRP 12 147 Total: 48 -16 - Click!
  • Special hitstop (Normal: 6F, CH: 8F)
  • If it hits from behind, the knock back is reversed
  • Projectile can be controlled left/right with joystick
  • Frame advantage is when done at point blank.
Tuning Ball (H)
236H
22 x 3 - - Initial: 85% 4 All - YRP 38 140 Total: 69 +22 - Click!
  • Special hitstop (Normal: 6F, CH: 8F)
  • If it hits from behind, the knock back is reversed
  • Projectile can be controlled left/right with joystick
  • 6F gap between hits
  • Frame advantage is when done at point blank.
Four Tigers Sword
623K
44 - - Initial: 85% 4 Mid - YR 8 14 20 + 8 landing -23 1-4F Upper Body
5-7F Above Knees
8-15F All
Click!
  • Launches and knocks down on ground hit
  • Launches on air hit (Normal: 47f, CH: knockdown)
  • Can transition into different variants of the move starting on the 7th frame
Four Tigers Sword (Hold)
623[K]
9 x (1-3), 4 - - Initial: 80%* 2 Low x (1-3), Mid - YRP* 15 2 (6) 2 (6) 2 (5) 15 19 + 8 Landing -23 1-4F Upper Body
5- Up Kick start Above Knees
Click!
  • Spinning 1~3 hits: 80% proration
  • Special hitstop during spin (Normal: 4F, CH: 8F)
  • Up kick starts 4f after button is released
  • Up kick knocks back + wall bounces (Normal: 47F, CH: knockdown)
  • The spinning part can be Y/R/P RC'ed, but the up kick can only be RRC'ed
Four Tigers Sword (Hold Max)
623[K]
9 x (4-6), 15 x 3, 30 - - Initial: 80%* 2 x (4-6), 5 x 4 Low x (4-6), Mid x 4 - YRP* 14 2 (6) 2 (6) 2 (6) 2 (6) 2 (6) 2 (5) 6 (6) 3 (9) 3 (6) 3 32 + 8 Landing -57 1-4F Upper Body
5- Up Kick start Above Knees
Click!
  • Spinning 4-6 hits: 80% proration
  • Special hitstop for all hits other than last (Normal: 4F, CH: 8F)
  • Special hitstop for last hit (Normal: 20F, CH 20F)
  • Up kick starts 4f after button is released
  • Special hitstop for up kick (Normal: 28F, CH: 56F)
  • Last hit knocks upwards + wall bounces (Normal: 50F, CH: knockdown)
  • The spinning part can be Y/R/P RC'ed, but the up kick can only be RRC'ed
Four Tigers Sword (Reverse Blue)
623[K]~1/4/7
45 - - Forced: 70% 4 Mid - YRP 12-24 6 24 -11 1-4F Upper Body
5-17F Above Knees
Click!
  • Above Knees invul can extend til 29F with button hold
  • Knocks back + wall bounces on hit (Normal: 48F, CH: knockdown)
Four Tigers Sword (Reverse Red)
623[K]~1/4/7
45 - - Forced: 70% 4 Mid - YRP 25-61 6 24 -11 1-4F Upper Body
5-30F Above Knees
Click!
  • Above Knees invul can extend til 66F with button hold
  • Knocks back + wall bounces on hit (Normal: 57F, CH: knockdown)
Falcon Dive (Blue)
214[K]
44 - - Initial: 80% 4 Mid - YRP 13-41 5 19 -5 - Click!
  • No charge: knocks back on air hit (Normal: 23f, CH: knockdown)
  • Charge: knocks back + wallsticks on air hit (Normal: 18f, CH: knockdown)
  • The trajectory of the opponent gets more horizontal the longer the charge
  • Attack starts 6f after button is released
Falcon Dive (Red)
214[K]
44 - - Initial: 80% 4 Mid - YRP 40-71 5 11 +3 - Click!
  • Knock back + wall bounce + knockdown on ground CH
  • Knock back + wall bounce on air hit (Normal: 60f, CH: knockdown)
  • Attack starts 4f after button is released
Falcon Dive (Reverse Blue)
214[4K]
60, 50 - - Initial: 70%, 90% 4, 3 High, Mid - YRP 30-80 1 (9) 6 20 +5 - Click!
  • 1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
  • 2nd hit: ground bounce + knockdown
Falcon Dive (Reverse Red)
214[4K]
70, 50 - - Initial: 70%, 90% 4, 3 High, Mid - YRP 81-154 1 (9) 6 20 +5 - Click!
  • 1st hit: knock back + wall bounce on hit (Normal: 54F, CH: knockdown)
  • Full charge is unblockable + staggers (Slowest: 65f / Lvl1: 32f / Lvl2: 32f / Lvl3: 32f / Fastest: 32f)
  • 2nd hit: ground bounce + knockdown
Air Falcon Dive
j.214K
40 - - Initial: 90% 3 All - YRP 21 Until Landing 10 Landing 0 - Click!
  • Lowest possible height startup is 25F
  • Knocks downwards + ground bounces on hit (Normal: 20f, CH: 50f)
  • Can be steered left/right with joystick
  • Frame advantage is when done at lowest height

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Enlightened 3000 Palm Strike
236236H
[236236D]
0, 100
[0,125]
-5000 - 1st hit Forced: 60%
2nd hit Initial: 60%
0, 4 Mid - YRP 6+1-151 2 - -24 1-6F All
1-2F After cinematic All
Click!
  • Special hitstop (Normal: 30F, CH: 42F)
  • Values in [ ] are when using Burst version
  • Attack comes out 2F after button release
  • Tumble + knockdown on hit
  • Hits opponent towards the direction Kum is facing
  • Can control the opponent left/right with lever from 1F after cinematic to button release (Max: 149f)
  • Armor from 1F after cinematic to 3F after button release (Max: 152F)
  • Can control the opponent up/down/left/right only if they are in hitstun (Max: 149f)
  • If the opponent is in hitstun, there is a hitbox 2f after the cinematic (floats on hit + untechable until outside magic circle)
  • Unblockable if fully charged
Celestial Tuning Ball
236236S
24*5 -5000 - Initial 85% 3 All - YR 20+5 240 Total: 20+21 +59 1-8 Full Click!
  • Special hitstop (Normal: 7f, CH: 11F)
  • Special untech time on air hit (Normal: 20F, CH: 40F)
  • If it hits from behind, knockback is reversed
  • Projectile can be controlled up/down/left/right with lever
  • Frame advantage is when done at point blank

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Sundering Chord
During IK Mode: 236236H
DESTROY - - - 3 All - - 9+12
[5+10]
4 33 -20 9-25F All
[5-18F All]
Click!
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 84F [5F+5F]

Gatling Table

Ground Gatlings
P K S H D Cancel
5P


Air Gatlings
P K S H D Cancel
j.P
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Changelog

See GGXRD-R/1.03 patch notes


Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc