GGXRD-R/Dizzy: Difference between revisions

From Dustloop Wiki
Line 46: Line 46:


==Special Moves==
==Special Moves==
======<font style="visibility:hidden" size="0">I used this to catch fish</font>======
{{MoveData
|name=I used this to catch fish
|image=
|caption=
|input=236S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">For searing cod...</font>======
{{MoveData
|name=For searing cod...
|image=
|caption=
|input=236H
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">I used this to pick fruit</font>======
{{MoveData
|name=I used this to pick fruit
|image=
|caption=
|input=421S
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">For roasting chestnuts...</font>======
{{MoveData
|name=For roasting chestnuts...
|image=
|caption=
|input=421H
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">We talked a lot together</font>======
{{MoveData
|name=We talked a lot together
|image=
|caption=
|input=214P/K (Air OK)
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">We fought a lot together</font>======
{{MoveData
|name=We fought a lot together
|image=
|caption=
|input=214S/HS/D (Air OK)
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">For putting out the light...</font>======
{{MoveData
|name=For putting out the light...
|image=
|caption=
|input=236P
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">The light was so small in the beginning</font>======
{{MoveData
|name=The light was so small in the beginning
|image=
|caption=
|input=236K
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">Please, leave me alone</font>======
{{MoveData
|name=Please, leave me alone
|image=
|caption=
|input=j.236P
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
======<font style="visibility:hidden" size="0">What happens when i'm TOO alone</font>======
{{MoveData
|name=What happens when i'm TOO alone
|image=
|caption=
|input=j.236K
|data=
{{AttackData-GGXRD-R
|damage=
|tension=
|risc=
|prorate=
|level=
|guard=
|cancel=
|roman=
|startup=
|active=
|recovery=
|frameAdv=
|inv=
|description=
*Description here
}}
}}
<br clear=all/>


==Overdrives==
==Overdrives==

Revision as of 19:47, 18 July 2016

Dizzy
GGXRD-R Dizzy Portrait.png

Defense Modifier: x

Guts Rating:

Weight:

Stun Resistance:

Jump Startup:

Backdash Time / Invul:

Movement Options
  

Overview

WE DON'T KNOW

Strengths

  • It is a mystery...

[1]

Weaknesses

  • Weak don't know!


Normal Moves

We normal!

Universal Mechanics

Special Moves

I used this to catch fish
I used this to catch fish
236S
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
For searing cod...
For searing cod...
236H
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
I used this to pick fruit
I used this to pick fruit
421S
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
For roasting chestnuts...
For roasting chestnuts...
421H
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
We talked a lot together
We talked a lot together
214P/K (Air OK)
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
We fought a lot together
We fought a lot together
214S/HS/D (Air OK)
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
For putting out the light...
For putting out the light...
236P
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
The light was so small in the beginning
The light was so small in the beginning
236K
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
Please, leave me alone
Please, leave me alone
j.236P
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here
What happens when i'm TOO alone
What happens when i'm TOO alone
j.236K
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • Description here


Overdrives

Instant Kill



Guilty Gear Xrd -REVELATOR-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc

  1. Insert footnote text here