Combo Notation Guide | |||||||||
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Combo List
- All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
- Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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0 | c.S>5H(2)>1H>task C | 153 | Everybody | Easy mode | |||
1 | cS>5H(2)>1H>(HJC)jP>jK>jS>air task C,jK>6jK>jS,task C | 186 | No delay: Sol, Faust, Axl, Slayer, Ramlethal, Sin, Leo, Johnny, Haehyun, Raven
Delay hj slightly: Ky, Zato, Chipp, Venom, Bedman |
jP>jP>jS will also work on any of those that don't need the delay besides Johnny and Raven. | |||
2 | cS>5H(2)>1H>(HJC)jS>jP>jS>air task C,jK>6jK>jS,task C | 194 | No delay: Sol, Faust, Axl, Slayer, Sin, Leo, Haehyun, Raven
Delay hj slightly: Zato, Chipp |
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3a (corner carry ender) | cS>5H(2)>1H>(HJC)jK>3jS,task C,cS>(JC)jK>6jK>jS,task C | 205 | Ky, Zato, Chipp, Faust, Venom, Sin, Leo, Raven | On Potemkin, hjJK>3JS>5HS>task C will work.
For Ky and Faust, hjS>3jS will increase the damage, but you will need to hit Ky with cS lower and Faust can tech out. | |||
3b (stable ender) | cS>5H(2)>1H>(HJC)jK>3jS,task C,(2P>)cS>task C | 200 | Ky, Zato, Chipp, Faust, Venom, Sin, Leo, Johnny, Raven | The 2P is necessary for Johnny.
On Potemkin, hjK>3jS>5H>task C will work. For Ky and Faust, hjJS>3JS will increase the damage (207), but you will need to hit Ky with cS lower. | |||
4 | cS>5H(2)>1H>(HJC)jP>jP>jS>air task C,jK>6jK>jS,task C | 183 | Millia, I-No, Jack-o, Dizzy
slightly delay jS: Jam |
Will also work on those mentioned in the "No delay" group in combo 1 except Johnny and Raven.
jP>jK>jS does more damage, so try to save this combo for light weight (female) characters except for Ramlethal. | |||
5 | cS>5H(2)>1H>(HJC)3 delay jP,task C,2P>cS>task C | 188 | May, Elphelt | ||||
6 | cS>5H(2)>1H>9(JC)jS>3jS,task C,2P>cS>236H | Potemkin |
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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0 | ~2H>(JC)jS>air task B | 90 | Everybody | Easy mode | |||
1 | ~2H>(JC)delay 6jP>jS,delay task C,2P~ | 117 | No delay: Leo, Johnny
delay Task C slightly: Ky, Chipp, Zato, Raven, Venom |
for Chipp, increase the delay | |||
2 | ~2H>9(JC)jS>3jS,task C,2P~ | 132 | Potemkin, Kum, Faust | ||||
3 | ~2H>9(HJC)jP>jK>6jS>air task C,2P~ | 109 | Potemkin, Haehyun, Faust | ||||
4 | ~2H>9(HJC)jK>jS>6jS>air task C,2P~ | 121 | Haehyun, Faust | ||||
5 | ~2H>9(HJC),3 delay jP,task C,2P~ | 105 | Elphelt, Faust, May, Millia | Technically will work on May and Millia, but you have to be closer and it's annoying to space. | |||
6 | 3hits or less>2H>9(HJC)jS>9jK>jS>air task C~ | 126 | Faust, Sin | For Faust, 2H has to hit a little closer | |||
7 | 4hits or less>2H>9(HJC)delay jK>jS>air task C~ | 114 | Faust, Sin, Ramlethal | For Ram, 2H has to hit closer
For Sin and Ram, hit them at the highest point with jK Increase the delay on Faust | |||
9 | ~2H>9(HJC)6jK,cS>task C,2P or c.S~ | 137 (on Axl) | Axl | 2H has to hit closer |
Combo Theory
5H combos into 2H on standing.
f.S/2S combo into 2H on crouching.
Video Examples
1H combos: https://www.youtube.com/watch?v=KgxFG1Tfmw4 (http://siuxrd.blog.fc2.com/blog-entry-2.html)
2H combos: https://twitter.com/bukimiboll/status/770381510276812800