< GGX | Sol Badguy
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
10 | Mid | 4 | 4 | 6 | 0 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
14×2 | Mid | 3 | 2,8 | 10 | -8 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
30 | Mid | 5 | 2 | 16 | -4 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
34 | Mid | 7 | 1 | 24 | -11 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
44 | Mid | 11 | 2 | 30 | -13 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
Dust Attack
S+H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
34 | High | 22 | 3 | 24 | -13 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
R | |||||||||
6P
6H
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
8 | Mid | 5 | 4 | 4 | +2 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | Low | 6 | 4 | 7 | -1 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
26 | Mid | 10 | 3 | 9 | +2 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
42 | Mid | 7 | 8 | 24 | -13 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
Sweep
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
13 | High/Air | 5 | 7 | 4 | 1 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
22 | High/Air | 6 | 6 | 17 | 1 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 10 | 3 | 23 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
28×2 | High/Air | 9 | 6,8 | 0 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
Normal Moves (Dragon Install)
5P DI
5P DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | Mid | 3 | 1 | 5 | +4 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 5 | ||||||||
5K DI
5K DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
14×2 | Mid | 2 | 1,4 | 3 | +3 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 5 | ||||||||
c.S DI
c.S DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
33 | Mid | 3 | 1 | 6 | +7 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 6 | ||||||||
f.S DI
f.S DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
36 | Mid | 4 | 1 | 8 | +5 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 6 | ||||||||
5H DI
5H DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
52 | Mid | 6 | 1 | 8 | +10 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 7 | ||||||||
6P DI
6H DI
2P DI
2P DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
8 | Mid | 2 | 1 | 5 | +4 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 5 | ||||||||
2K DI
2K DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
14 | Low | 4 | 1 | 7 | +2 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 5 | ||||||||
2S DI
2S DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
26 | Mid | 4 | 1 | 5 | +8 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 6 | ||||||||
2H DI
2H DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
42 | Mid | 4 | 5 | 6 | +8 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 7 | ||||||||
Sweep DI
j.P DI
j.P DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | High/Air | 3 | 6 | 3 | 1 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | 5 | ||||||||
j.K DI
j.K DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
22 | High/Air | 6 | 6 | 7 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 6 | ||||||||
j.S DI
j.S DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 4 | 1 | 10 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 6 | ||||||||
j.H DI
j.H DI normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
30×2 | High/Air | 8 | 4,2 | 0 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | 6 | ||||||||
Universal Mechanics
Ground Throw
Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
60 | 43 pixels | +4/KD | |||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
50% | |||||||||