Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | Mid | 5 | 4 | 6 | 0 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
14 | Mid | 6 | 5 | 9 | -4 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
29 | Mid | 4 | 2 | 10 | +2 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
34 | Mid | 7 | 6 | 18 | -10 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
44 | Mid | 11 | 7 | 19 | -7 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
Dust Attack
6P
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
30 | Mid | 11 | 8 | 6 | 0 | Launch 28 | 2 | ||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
6K
6K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
40 | Mid | 16 | 6 | 10 | +3 | Launch 30 | 3 | ||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
R | |||||||||
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
86 | Mid | 18 | 2 | 32 | -15 | 3 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
10 | Mid | 4 | 3 | 6 | +1 | 1 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | Low | 6 | 4 | 5 | +5 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
30 | Mid | 8 | 3 | 14 | -3 | 2 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
2H
Sweep
2S+H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
30×2 | Low | 13 | 2(3)3 | 22 | -6 | KD | 3 | ||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
12 | High/Air | 7 | 5 | 9 | 1 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
26 | High/Air | 8 | 8 | 6 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 10 | 4 | 21 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SJR | |||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
40 | High/Air | 9 | 4 | 14 | 2 | ||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
SR | |||||||||
Universal Mechanics
Ground Throw
Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
40 | 45 pixels | +15 | |||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
DAA
Special Moves
236[P/K/S]
236[P/K/S] Mist Finer Stance special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
6 | |||||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
Stance H
Stance H Mist Finer Stance Cancel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
Total 3 | |||||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |
236P Lv1
236P Lv2
236P Lv3
236K Lv1
236K Lv2
236K Lv3
236S Lv1
236S Lv2
236S Lv3
236H
214P
214P Bacchus Sigh special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain |
---|---|---|---|---|---|---|---|---|---|
9 | 100 | Total 36 | |||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | Guard Bar Minus | |