< GGST | Sol Badguy
Gamedefier (talk | contribs) |
Gamedefier (talk | contribs) |
||
Line 423: | Line 423: | ||
|input=236P | |input=236P | ||
|guard=All | |guard=All | ||
|damage=40,35,30,30 | |||
|damage= | |||
|startup=21 | |startup=21 | ||
|active= | |active= | ||
Line 432: | Line 431: | ||
|images=GGST Sol Badguy Gun Flame.png | |images=GGST Sol Badguy Gun Flame.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===214P Data=== | ===214P Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 439: | Line 442: | ||
|input=214P | |input=214P | ||
|guard= | |guard= | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
Line 448: | Line 450: | ||
|images=GGST Sol Badguy Gun Flame Feint.png | |images=GGST Sol Badguy Gun Flame Feint.png | ||
|type=special | |type=special | ||
|prorate= | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===623S Data=== | ===623S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 455: | Line 461: | ||
|input=623S | |input=623S | ||
|guard=All | |guard=All | ||
|damage=40 | |||
|damage= | |||
|startup=7 | |startup=7 | ||
|active= | |active= | ||
Line 464: | Line 469: | ||
|images=GGST Sol Badguy Volcanic Viper.png | |images=GGST Sol Badguy Volcanic Viper.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln=Strike Invul 1-? | |||
|cancel=R | |||
}} | }} | ||
===623H Data=== | ===623H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 471: | Line 480: | ||
|input=623H | |input=623H | ||
|guard=All | |guard=All | ||
|damage=35,40[100] | |||
|damage= | |||
|startup=14 | |startup=14 | ||
|active=7 | |active=7 | ||
Line 478: | Line 486: | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|notes=Proration applies per hit. | |||
|images=GGST Sol Badguy Volcanic Viper.png | |images=GGST Sol Badguy Volcanic Viper.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln=Strike Invul 1-? | |||
|cancel=R | |||
}} | }} | ||
===j.623S Data=== | ===j.623S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 487: | Line 500: | ||
|input=j.623S | |input=j.623S | ||
|guard=All | |guard=All | ||
|damage=40 | |||
|damage= | |||
|startup=7 | |startup=7 | ||
|active= | |active= | ||
Line 496: | Line 508: | ||
|images=GGST Sol Badguy Volcanic Viper.png | |images=GGST Sol Badguy Volcanic Viper.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln=Strike Invul 1-? | |||
|cancel=R | |||
}} | }} | ||
===j.623H Data=== | ===j.623H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 503: | Line 519: | ||
|input=j.623H | |input=j.623H | ||
|guard=All | |guard=All | ||
|damage=35,40[100] | |||
|damage= | |||
|startup=6 | |startup=6 | ||
|active= | |active= | ||
Line 510: | Line 525: | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|notes=Proration applies per hit. | |||
|images=GGST Sol Badguy Volcanic Viper.png | |images=GGST Sol Badguy Volcanic Viper.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln=Strike Invul 1-? | |||
|cancel=R | |||
}} | }} | ||
===236K Data=== | ===236K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 519: | Line 539: | ||
|input=236K | |input=236K | ||
|guard=All | |guard=All | ||
|damage=20,25 | |||
|damage= | |||
|startup=17 | |startup=17 | ||
|active= | |active= | ||
Line 528: | Line 547: | ||
|images=GGST Sol Badguy Bandit Revolver.png | |images=GGST Sol Badguy Bandit Revolver.png | ||
|type=special | |type=special | ||
|prorate=100% | |||
|invuln=10-30F Airborne | |||
|cancel=R | |||
}} | }} | ||
===j.236K Data=== | ===j.236K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 535: | Line 558: | ||
|input=j.236K | |input=j.236K | ||
|guard=All | |guard=All | ||
|damage=20,25 | |||
|damage= | |||
|startup=6 | |startup=6 | ||
|active= | |active= | ||
Line 544: | Line 566: | ||
|images=GGST Sol Badguy Bandit Revolver.png | |images=GGST Sol Badguy Bandit Revolver.png | ||
|type=special | |type=special | ||
|prorate=100% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===214K Data=== | ===214K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 551: | Line 577: | ||
|input=214K | |input=214K | ||
|guard=High | |guard=High | ||
|damage=50 | |||
|damage= | |||
|startup=32 | |startup=32 | ||
|active= | |active= | ||
Line 560: | Line 585: | ||
|images=GGST Sol Badguy Bandit Bringer.png | |images=GGST Sol Badguy Bandit Bringer.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===j.214K Data=== | ===j.214K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 567: | Line 596: | ||
|input=j.214K | |input=j.214K | ||
|guard=High | |guard=High | ||
|damage=40 | |||
|damage= | |||
|startup=25 | |startup=25 | ||
|active= | |active= | ||
Line 576: | Line 604: | ||
|images=GGST Sol Badguy Bandit Bringer.png | |images=GGST Sol Badguy Bandit Bringer.png | ||
|type=special | |type=special | ||
|prorate=80% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===623K Data=== | ===623K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 583: | Line 615: | ||
|input=623K | |input=623K | ||
|guard=Ground Throw | |guard=Ground Throw | ||
|damage=120 | |||
|damage= | |||
|startup=4 | |startup=4 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery= | ||
|onBlock= | |onBlock=N/A | ||
|onHit= | |onHit= | ||
|images=GGST Sol Badguy Wild Throw.png | |images=GGST Sol Badguy Wild Throw.png | ||
|type=special | |type=special | ||
|prorate=50% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===214S Data=== | ===214S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 599: | Line 634: | ||
|input=214S | |input=214S | ||
|guard=All | |guard=All | ||
|damage=45[55] | |||
|damage= | |||
|startup=16~33 | |startup=16~33 | ||
|active= | |active= | ||
Line 608: | Line 642: | ||
|images=GGST Sol Badguy Night Raid Vortex 1.png,GGST Sol Badguy Night Raid Vortex 2.png | |images=GGST Sol Badguy Night Raid Vortex 1.png,GGST Sol Badguy Night Raid Vortex 2.png | ||
|type=special | |type=special | ||
|prorate=100% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
===41236H Data=== | ===41236H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 615: | Line 653: | ||
|input=41236H | |input=41236H | ||
|guard=Guard Break | |guard=Guard Break | ||
|damage=65 | |||
|damage= | |||
|startup=24 | |startup=24 | ||
|active= | |active= | ||
Line 624: | Line 661: | ||
|images=GGST Sol Badguy Fafnir.png | |images=GGST Sol Badguy Fafnir.png | ||
|type=special | |type=special | ||
|prorate=100% | |||
|invuln= | |||
|cancel=R | |||
}} | }} | ||
Revision as of 01:58, 8 June 2021
Links
System Data
Prejump:Unknown Backdash:Unknown Unique Movements:
Normal Moves
5P Data
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | All | 4 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | CSR | ||||||||
5K Data
c.S Data
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | All | 7 | +3 | +3 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | SJR | ||||||||
File:GGST Sol Badguy c.S.png | |||||||||
f.S Data
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
36 | All | 10 | +2 | +5 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | SR | ||||||||
5H Data
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
52 | All | 11 | -5 | -2 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | SR | ||||||||
2P Data
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
22 | All | 5 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | CSR | ||||||||
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | Low | 7 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
70% | SR | ||||||||
2S Data
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
34 | All | 10 | -7 | -4 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | SR | ||||||||
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
46 | All | 12 | -17 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | SR | ||||||||
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24 | High | 5 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | SJR | ||||||||
File:GGST Sol Badguy j.P.png | |||||||||
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | High | 6 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | SJR | ||||||||
File:GGST Sol Badguy j.K.png | |||||||||
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
36 | High | 10 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | SJR | ||||||||
File:GGST Sol Badguy j.S.png | |||||||||
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24,24 | High | 11 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | SR | ||||||||
File:GGST Sol Badguy j.H.png | |||||||||
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 | High | 9 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | SJR | ||||||||
File:GGST Sol Badguy j.D.png | |||||||||
6P Data
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
36 | All | 10 | -9 | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | SR | ||||||||
6S Data
6S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
55 | All | 16 | -7 | -4 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | SR | ||||||||
6H Data
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
60 | All | 9 | -22 | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | R | ||||||||
2D Data
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
36 | Low | 11 | -4 | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | SR | ||||||||
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
236P Gun Flame special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40,35,30,30 | All | 21 | Total 49 | -3 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | R | ||||||||
File:GGST Sol Badguy Gun Flame.png | |||||||||
214P Data
214P Gun Flame (Feint) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 30 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
R | |||||||||
File:GGST Sol Badguy Gun Flame Feint.png | |||||||||
623S Data
623S Volcanic Viper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40 | All | 7 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | Strike Invul 1-? | R | |||||||
File:GGST Sol Badguy Volcanic Viper.png | |||||||||
623H Data
623H Volcanic Viper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
35,40[100] | All | 14 | 7 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | Strike Invul 1-? | R | |||||||
File:GGST Sol Badguy Volcanic Viper.png | |||||||||
Proration applies per hit. |
j.623S Data
j.623S Volcanic Viper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40 | All | 7 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | Strike Invul 1-? | R | |||||||
File:GGST Sol Badguy Volcanic Viper.png | |||||||||
j.623H Data
j.623H Volcanic Viper special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
35,40[100] | All | 6 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | Strike Invul 1-? | R | |||||||
File:GGST Sol Badguy Volcanic Viper.png | |||||||||
Proration applies per hit. |
236K Data
236K Bandit Revolver special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20,25 | All | 17 | -7 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | 10-30F Airborne | R | |||||||
File:GGST Sol Badguy Bandit Revolver.png | |||||||||
j.236K Data
j.236K Bandit Revolver special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20,25 | All | 6 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | R | ||||||||
File:GGST Sol Badguy Bandit Revolver.png | |||||||||
214K Data
214K Bandit Bringer special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
50 | High | 32 | -1 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | R | ||||||||
File:GGST Sol Badguy Bandit Bringer.png | |||||||||
j.214K Data
j.214K Bandit Bringer special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40 | High | 25 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | R | ||||||||
File:GGST Sol Badguy Bandit Bringer.png | |||||||||
623K Data
623K Wild Throw special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
120 | Ground Throw | 4 | 1 | N/A | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
50% | R | ||||||||
File:GGST Sol Badguy Wild Throw.png | |||||||||
214S Data
214S Night Raid Vortex special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45[55] | All | 16~33 | -17 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | R | ||||||||
File:GGST Sol Badguy Night Raid Vortex 1.png,GGST Sol Badguy Night Raid Vortex 2.png | |||||||||
41236H Data
41236H Fafnir special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
65 | Guard Break | 24 | +11 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | R | ||||||||
File:GGST Sol Badguy Fafnir.png | |||||||||
Overdrives
632146H Data
632146H Tyrant Rave super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
All | 5+1 | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
File:GGST Sol Badguy Tyrant Rave 1.png,GGST Sol Badguy Tyrant Rave 2.png | |||||||||
214214H Data
214214H Heavy Mob Cemetery super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Ground Throw | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
File:GGST Sol Badguy Heavy Mob Cemetery.png | |||||||||
Instant Kill
IK Data
instant kill |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
DESTROYED | All | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |