GGAC/Slayer/Frame Data: Difference between revisions

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== Normals ==
{| class='wikitable' style="margin: 1em auto 1em auto;"
|-
! Move
! Damage
! TG
! GB+
! GB-
! Lv
! Guard
! Cancel
! Startup
! Active
! Recovery
! SD
! Notes
|- 
! P
|  16
|  1.44
|  3
|  7
|  1
|  HLF
|  cJR
|  5
|  4
|  4
|  +2[+7]
|  | 
14F hitstun on standing hit. On air hit, untechable for 15F, (CH: 16)
|-
!  K <b>
|  22
|  2.64
|  6
|  6
|  2
|  HLF
|  JR
|  6
|  3
|  8
|  +1[+7]
|  | 
17F hitstun on standing hit. On air hit, untechable for 17F, (CH: 20)
|- 
! c.S
|  30
|  2.64
|  10
|  6
|  3
|  HLF
|  CJR
|  7
|  4
|  10
|  +0[+7]
|  | 
20F hitstun on standing hit. On air hit, untechable for 17F, (CH: 22)
|-
! f.S
|  30
|  2.64
|  10
|  6
|  3
|  HLF
|  CJR
|  13
|  2
|  8
|  +4[+7]
|  | 
16F hitstun on standing hit.
|- 
! H
|  50
|  3.84
|  20
|  6
|  5
|  HLF
|  CJR
|  13
|  5
|  18
|  -4
|  | 
Staggers (max: 35F). On air hit, ground bounces (untechable: 32F).
|-
! 6P
|  45
|  3.84
|  20
|  6
|  5
|  HLF
|  RF
|  18
|  6
|  14
|  -1
|  | 
1-6 upper body, 7-23 above the knees invincibility. Wallbounce on hit (untechable: 26F). Prorates 90%. FRC timing: F18-20.
|- 
! 6K
|  22
|  2.64
|  10
|  7
|  3
|  HF
|  R
|  20
|  5
|  1+3
|  +5
|  | 
8-21 lower body invincibility, 8-24 airborne. Additional 3F recovery after landing.
|-
! 6H
|  50
|  3.84
|  20
|  6
|  5
|  HLF
|  RF
|  19
|  6
|  13
|  +0[+6]
|  | 
24F hitstun on standing hit. Untechable 32F, on CH 92F. Stagger on CH (max 47F). FRC timing: F17-18. Hits crouching Sol on 22F.
|- 
! Dust
|  22
|  2.64
|  8
|  20
|  3
|  HF
|  R
|  22
|  3
|  20
|  -9
|  | 
-
|-
! DAA
|  25
|  2.64
|  10
|  6
|  3
|  any
|  R
|  18
|  6
|  17
|  -9
|  | 
1-23 invincible, 24-36 throw invincible. Prorates 50%. Knockdown on hit.
|- 
! 2P
|  14
|  1.44
|  3
|  7
|  1
|  HLF
|  cR
|  4
|  2
|  5
|  +3[+7]
|  | 
13F hitstun on standing hit. Untechable 16F, on CH 18F.
|-
! 2K
|  18
|  2.64
|  5
|  7
|  2
|  L
|  R
|  6
|  2
|  11
|  -1[+6]
|  | 
18F hitstun on standing hit. 3-4F, 12-15F feet invincible. 11-14F gatling cancelable. Prorate 90%.
|- 
! 2S
|  32
|  2.64
|  10
|  6
|  3
|  HLF
|  CJR
|  8
|  9
|  12
|  -7
|  | 
5-9F upper body invincible. CH untechable time: 48F. 11-21F gatling cancelable.
|-
! 2H
|  52
|  3.84
|  15
|  6
|  5
|  L
|  R
|  13
|  2
|  22
|  -5
|  | 
Floats on ground hit (untechable: 34F). 5-14F feet invincible. Hit stop 0F. Stun modifier x0.25. Forced prorate 80%.
|- 
! 2D
|  34
|  3.84
|  15
|  6
|  5
|  L
|  R
|  7
|  15
|  12
|  -8
|  | 
Untechable time: 26F, on CH: 76F.
|-
! j.P
|  10
|  1.44
|  3
|  8
|  1
|  HA
|  cR
|  5
|  3
|  7
|  -
|  | 
Untechable time: 14F, on CH: 16F.
|- 
! j.K
|  28
|  2.64
|  10
|  7
|  3
|  HA
|  CJR
|  6
|  5
|  6
|  -
|  | 
Untechable time: 19F, on CH: 24F.
|- 
! j.2K
|  22
|  3.60
|  10
|  10
|  3
|  HA
|  R
|  13
|  3
|  16
|  -
|  | 
Untechable time: 33F, on CH: 44F.
|-
! j.S
|  20x4
|  2.64x4
|  10x4
|  6x4
|  3
|  HA
|  CJR
|  3
|  2(2)2(4)2(2)2
|  6
|  -
|  | 
Vacuum effect on hit. On air hit, untechable for 19F (22F on CH). Hit
stop 6. From frame 13 on, can be jump cancelled. Order of hits is (back hit,
forward hit) x2. (forward hit startup is 7).
|- 
! j.H
|  36
|  2.64
|  10
|  6
|  3
|  HA
|  CR
|  14
|  5
|  7
|  -
|  | 
Untechable time: 23F. Ground bounce on CH, untechable time: 60F. Prorate 80%.
|-
! j.D
|  40
|  2.64
|  10
|  6
|  3
|  HA
|  CJR
|  7
|  5
|  19
|  -
|  | 
Staggers on ground CH (max 39F). Plummets on air hit (untechable: 20F). Additional 5F
recovery after landing.
|- 
! Throw
|  52
|  4.50
|  -
|  6,7
|  -
|  49 pixels
|  -
|  -
|  -
|  -
|  -
|  | 
Knocks down.
|-
! Air Throw
|  60
|  4.00
|  -
|  6
|  -
|  88 pixels
|  -
|  -
|  -
|  -
|  -
|  | 
Plummets and knocks down on air hit. Forced proration 50%.
|}
: numbers in [] indicate SD on hit (on a standing opponent).
== Gatling Table ==
== Gatling Table ==
{| class='wikitable' style="margin: 1em auto 1em auto;"
{| class='wikitable' style="margin: 1em auto 1em auto;"

Revision as of 04:52, 18 January 2012

Normals

Move Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD Notes
P 16 1.44 3 7 1 HLF cJR 5 4 4 +2[+7]

14F hitstun on standing hit. On air hit, untechable for 15F, (CH: 16)

K 22 2.64 6 6 2 HLF JR 6 3 8 +1[+7]

17F hitstun on standing hit. On air hit, untechable for 17F, (CH: 20)

c.S 30 2.64 10 6 3 HLF CJR 7 4 10 +0[+7]

20F hitstun on standing hit. On air hit, untechable for 17F, (CH: 22)

f.S 30 2.64 10 6 3 HLF CJR 13 2 8 +4[+7]

16F hitstun on standing hit.

H 50 3.84 20 6 5 HLF CJR 13 5 18 -4

Staggers (max: 35F). On air hit, ground bounces (untechable: 32F).

6P 45 3.84 20 6 5 HLF RF 18 6 14 -1

1-6 upper body, 7-23 above the knees invincibility. Wallbounce on hit (untechable: 26F). Prorates 90%. FRC timing: F18-20.

6K 22 2.64 10 7 3 HF R 20 5 1+3 +5

8-21 lower body invincibility, 8-24 airborne. Additional 3F recovery after landing.

6H 50 3.84 20 6 5 HLF RF 19 6 13 +0[+6]

24F hitstun on standing hit. Untechable 32F, on CH 92F. Stagger on CH (max 47F). FRC timing: F17-18. Hits crouching Sol on 22F.

Dust 22 2.64 8 20 3 HF R 22 3 20 -9

-

DAA 25 2.64 10 6 3 any R 18 6 17 -9

1-23 invincible, 24-36 throw invincible. Prorates 50%. Knockdown on hit.

2P 14 1.44 3 7 1 HLF cR 4 2 5 +3[+7]

13F hitstun on standing hit. Untechable 16F, on CH 18F.

2K 18 2.64 5 7 2 L R 6 2 11 -1[+6]

18F hitstun on standing hit. 3-4F, 12-15F feet invincible. 11-14F gatling cancelable. Prorate 90%.

2S 32 2.64 10 6 3 HLF CJR 8 9 12 -7

5-9F upper body invincible. CH untechable time: 48F. 11-21F gatling cancelable.

2H 52 3.84 15 6 5 L R 13 2 22 -5

Floats on ground hit (untechable: 34F). 5-14F feet invincible. Hit stop 0F. Stun modifier x0.25. Forced prorate 80%.

2D 34 3.84 15 6 5 L R 7 15 12 -8

Untechable time: 26F, on CH: 76F.

j.P 10 1.44 3 8 1 HA cR 5 3 7 -

Untechable time: 14F, on CH: 16F.

j.K 28 2.64 10 7 3 HA CJR 6 5 6 -

Untechable time: 19F, on CH: 24F.

j.2K 22 3.60 10 10 3 HA R 13 3 16 -

Untechable time: 33F, on CH: 44F.

j.S 20x4 2.64x4 10x4 6x4 3 HA CJR 3 2(2)2(4)2(2)2 6 -

Vacuum effect on hit. On air hit, untechable for 19F (22F on CH). Hit stop 6. From frame 13 on, can be jump cancelled. Order of hits is (back hit, forward hit) x2. (forward hit startup is 7).

j.H 36 2.64 10 6 3 HA CR 14 5 7 -

Untechable time: 23F. Ground bounce on CH, untechable time: 60F. Prorate 80%.

j.D 40 2.64 10 6 3 HA CJR 7 5 19 -

Staggers on ground CH (max 39F). Plummets on air hit (untechable: 20F). Additional 5F recovery after landing.

Throw 52 4.50 - 6,7 - 49 pixels - - - - -

Knocks down.

Air Throw 60 4.00 - 6 - 88 pixels - - - - -

Plummets and knocks down on air hit. Forced proration 50%.

numbers in [] indicate SD on hit (on a standing opponent).

Gatling Table

P K S H D Cancel
5P 6P - - - 5D j
2P 6P - - - 5D -
6P - - - - - -
5K 6P 6K - - 5D j
2K* - - 2S 2H 5D, 2D -
6K - - - - - -
c.S - - f.S - 5D j, sp
f.S - - - - 5D j, sp
2S+ - 6K - 2H, 6H 5D, 2D j
5H - - - - 5D, 2D j, sp
2H - - - - - -
6H - - - - - -
5D - - - - - homing jump
2D - - - - - -
j.P j.P - - - - -
j.K - j.2K - - - j, sp
j.2K - - - - - sp
j.S - j.2K - - - j, sp
j.H - j.2K - - - sp
j.D - j.2K - - - sp
* = 2K has a "late" gatling window of F11-14, and thus the gatlings may feel like links, rather than "true gatlings"
+ = 2S has a "late" gatling window of F11-21, and thus the gatlings may feel like links, rather than "true gatlings"

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