GBVSR/Percival/Data: Difference between revisions

From Dustloop Wiki
m (→‎Infobox Data: updating health values)
(move mostly updated in damage and frame advantage up to 623L taking break)
Line 18: Line 18:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.L |name=
  |input=c.L |name=
  |damage=400 |level=0 |attribute= |guard=Mid
  |damage=600 |level=1 |attribute= |guard=Mid
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVSR|P|+2}} |onHit={{Adv-GBVSR|VP|+6}}
  |startup=5 |active=3 |recovery=6 |onBlock=+4 |onHit=+8
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 29: Line 29:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.M |name=
  |input=c.M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=1100 |level=2 |attribute= |guard=Mid
  |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVSR|E|0}} |onHit={{Adv-GBVSR|P|+4}}
  |startup=7 |active=3 |recovery=12 |onBlock=0 |onHit=4
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 39: Line 39:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.H |name=
  |input=c.H |name=
  |damage=1200 |level=4 |attribute= |guard=Mid
  |damage=1600 |level=4 |attribute= |guard=Mid
  |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVSR|M|-2}} |onHit={{Adv-GBVSR|P|+2}}
  |startup=10 |active=6 |recovery=15 |onBlock=-2 |onHit=+2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 50: Line 50:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.XX |name=
  |input=c.XX |name=
  |damage=350 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVSR|M|-3}} |onHit={{Adv-GBVSR|P|+1}}
  |startup=9 |active=3 |recovery=15 |onBlock=-3 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 60: Line 60:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.XXX |name=
  |input=c.XXX |name=
  |damage=350 |level=3 |attribute= |guard=Mid
  |damage=1000 |level=3 |attribute= |guard=Mid
  |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVSR|M|-4}} |onHit={{Adv-GBVSR|E|0}}
  |startup=12 |active=3 |recovery=18 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 71: Line 71:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.XX6M |name=
  |input=c.XX6M |name=
  |damage=- |level=3 |attribute=|guard=Low
  |damage=1000 |level=3 |attribute=|guard=Low
  |startup=- |active=- |recovery=- |onBlock={{Adv-GBVS|M|-4 }} |onHit=-
  |startup=- |active=- |recovery=- |onBlock=-4 |onHit=KD
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |invuln=
  |invuln=
Line 82: Line 82:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=c.XX6H |name=
  |input=c.XX6H |name=
  |damage=- |level=3 |attribute=|guard=High
  |damage=1000 |level=3 |attribute=|guard=High
  |startup=- |active=- |recovery=- |onBlock={{Adv-GBVS|M|-4 }} |onHit=-
  |startup=18 |active=- |recovery=- |onBlock=-4 |onHit=+1
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |invuln=
  |invuln=
Line 93: Line 93:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=f.L |name=
  |input=f.L |name=
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=600 |level=1 |attribute= |guard=Mid
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVSR|VM|-5}} |onHit={{Adv-GBVSR|M|-1}}
  |startup=6 |active=3 |recovery=15 |onBlock=+1 |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 105: Line 105:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=f.M |name=
  |input=f.M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=900 |level=2 |attribute= |guard=Mid
  |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVSR|VM|-6}} |onHit={{Adv-GBVSR|M|-2}}
  |startup=9 |active=5 |recovery=16 |onBlock=-6 |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 116: Line 116:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=f.H |name=
  |input=f.H |name=
  |damage=1100 |level=3 |attribute= |guard=Mid
  |damage=1300 |level=3 |attribute= |guard=Mid
  |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVSR|VM|-15}} |onHit={{Adv-GBVSR|VM|-11}}
  |startup=12 |active=6 |recovery=26 |onBlock=-15 |onHit=-11
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 129: Line 129:
  |input=2L |name=
  |input=2L |name=
  |damage=400 |level=0 |attribute= |guard=Low
  |damage=400 |level=0 |attribute= |guard=Low
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVSR|P|+2}} |onHit={{Adv-GBVSR|VP|+6}}
  |startup=6 |active=3 |recovery=10 |onBlock=-2 |onHit=+2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 138: Line 138:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=2M |name=
  |input=2M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=900 |level=2 |attribute= |guard=Mid
  |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVSR|M|-3}} |onHit={{Adv-GBVSR|P|+1}}
  |startup=7 |active=5 |recovery=13 |onBlock=-3 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 151: Line 151:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=2H |name=
  |input=2H |name=
  |damage=1000 |level=3 |attribute= |guard=Mid
  |damage=1300 |level=3 |attribute= |guard=Mid
  |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVSR|VM|-12}} |onHit={{Adv-GBVSR|VM|-8}}
  |startup=11 |active=5 |recovery=24 |onBlock=-12 |onHit=-8
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 163: Line 163:
  |input=2U |name=
  |input=2U |name=
  |damage=700 |level=2 |attribute= |guard=Low
  |damage=700 |level=2 |attribute= |guard=Low
  |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVSR|VM|-12}} |onHit=HKD
  |startup=7 |active=6 |recovery=21 |onBlock=-12 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 174: Line 174:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=66L |name=
  |input=66L |name=
  |damage=- |level=2 |attribute=|guard=Mid
  |damage=600 |level=1 |attribute=|guard=Mid
  |startup=- |active=- |recovery=- |onBlock={{Adv-GBVS|VM|- }} |onHit=-
  |startup=8 |active=- |recovery=- |onBlock=+2 |onHit=+6
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |invuln=
  |invuln=
Line 185: Line 185:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=66M |name=
  |input=66M |name=
  |damage=- |level=2 |attribute=|guard=Low
  |damage=1100 |level=2 |attribute=|guard=Low
  |startup=- |active=- |recovery=- |onBlock={{Adv-GBVS|VM|- }} |onHit=-
  |startup=12 |active=- |recovery=- |onBlock=-8 |onHit=KD
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |invuln=
  |invuln=
Line 196: Line 196:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=66H |name=
  |input=66H |name=
  |damage=- |level=2 |attribute=|guard=Mid
  |damage=1200 |level=4 |attribute=|guard=Mid
  |startup=- |active=- |recovery=- |onBlock={{Adv-GBVS|VM|- }} |onHit=-
  |startup=20 |active=- |recovery=- |onBlock=-6 |onHit=+12
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |blockstun=- |groundHit=- |airHit=- |hitstop=
  |invuln=
  |invuln=
Line 207: Line 207:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=j.L |name=
  |input=j.L |name=
  |damage=400 |level=1 |attribute= |guard=High/Air
  |damage=600 |level=1 |attribute= |guard=High/Air
  |startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
  |startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 217: Line 217:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=j.M |name=
  |input=j.M |name=
  |damage=550 |level=1 |attribute= |guard=High/Air
  |damage=700 |level=1 |attribute= |guard=High/Air
  |startup=7 |active=6 |recovery=Until L |onBlock= |onHit=
  |startup=7 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 227: Line 227:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=j.H |name=
  |input=j.H |name=
  |damage=800 |level=2 |attribute= |guard=High/Air
  |damage=1000 |level=2 |attribute= |guard=High/Air
  |startup=10 |active=6 |recovery=Until L |onBlock= |onHit=
  |startup=10 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 240: Line 240:
{{MoveData-GBVSR |character=Percival |type=normal
{{MoveData-GBVSR |character=Percival |type=normal
  |input=j.U |name=
  |input=j.U |name=
  |damage=800 |level=2 |attribute= |guard=All
  |damage=1000 |level=2 |attribute= |guard=All
  |startup=20 |active=Until L+1 |recovery=12 |onBlock= |onHit=KD
  |startup=20 |active=Until L+1 |recovery=12 |onBlock= |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 255: Line 255:
  |input=5U |name=X-Seele
  |input=5U |name=X-Seele
  |damage=0 |level=0, 4 |attribute= |guard=Throw
  |damage=0 |level=0, 4 |attribute= |guard=Throw
  |startup=14 |active=3 |recovery=41 |onBlock= |onHit={{Adv-GBVSR|VP|+12}}
  |startup=14 |active=3 |recovery=41 |onBlock= |onHit=+7
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 267: Line 267:
{{MoveData-GBVSR |character=Percival |type=other
{{MoveData-GBVSR |character=Percival |type=other
  |input=LU |name=Ground Throw
  |input=LU |name=Ground Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=2500 |level=0, 4 |attribute= |guard=Throw
  |startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD
  |startup=4 |active=- |recovery=- |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 279: Line 279:
{{MoveData-GBVSR |character=Percival |type=other
{{MoveData-GBVSR |character=Percival |type=other
  |input=j.LU |name=Air Throw
  |input=j.LU |name=Air Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=2500 |level=0, 4 |attribute= |guard=Throw
  |startup= |active=5 |recovery=Until L+6 |onBlock=HKD |onHit=HKD
  |startup=5 |active=- |recovery=Until L+6 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 291: Line 291:
{{MoveData-GBVSR |character=Percival |type=other
{{MoveData-GBVSR |character=Percival |type=other
  |input=MH |name=Raging Strike
  |input=MH |name=Raging Strike
  |damage=1000 |level=4 |attribute=|guard=Mid
  |damage=1500 |level=4 |attribute=|guard=Mid
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
  |startup=28 |active=6 |recovery=17 |onBlock=Guard Crush(+8) |onHit=+15
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |invuln=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne
  |invuln=
  |images=GBVS_Percival_RagingStrike.png
  |images=GBVS_Percival_RagingStrike.png
  |hitboxes=GBVS_Percival_5MH_Hitbox_1.png; GBVS_Percival_5MH_Hitbox_2.png
  |hitboxes=GBVS_Percival_5MH_Hitbox_1.png; GBVS_Percival_5MH_Hitbox_2.png
Line 300: Line 300:
}}
}}


===6MH===
===MH+MH===
{{MoveData-GBVSR |character=Percival |type=other
{{MoveData-GBVSR |character=Percival |type=other
  |input=6MH |name=Raging Chain
  |input=MH |name=Raging Chain
  |damage=1000 |level=4 |attribute=|guard=Mid
  |damage=1000 |level=4 |attribute=|guard=Mid
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
  |startup=13 |active=-|recovery=- |onBlock=- |onHit=+15
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |invuln=
  |invuln=
  |images=GBVS_Percival_RagingChain.png
  |images=GBVS_Percival_RagingChain.png
  |hitboxes=GBVS_Percival_6MH_Hitbox_1.png;
  |hitboxes=GBVS_Percival_RagingChain_Hitbox.png
  |hitboxCaption=  
  |hitboxCaption=  
}}
}}
Line 314: Line 314:
===Brave Counter===
===Brave Counter===
{{MoveData-GBVSR |character=Percival |type=other
{{MoveData-GBVSR |character=Percival |type=other
  |input=BC |name=Brave Counter
  |input=6MH |name=Brave Counter
  |damage=1000 |level=4 |attribute=|guard=Mid
  |damage=500 |level=4 |attribute=|guard=Mid
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
  |startup=10 |active=- |recovery=- |onBlock=+6 |onHit=KD
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |invuln=
  |invuln=
Line 328: Line 328:
{{MoveData-GBVSR |character=Percival |type=special
{{MoveData-GBVSR |character=Percival |type=special
  |input=236L |name=L Anzünden
  |input=236L |name=L Anzünden
  |damage=900→800 |level=2 |attribute= |guard=All
  |damage=1100→880 |level=2 |attribute= |guard=All
  |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVSR|VM|-7}} |onHit={{Adv-GBVSR|M|-3}}
  |startup=22 |active= |recovery=Total 53 |onBlock=-7 |onHit=-3
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 335: Line 335:
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxCaption=Initial hitbox\Later active frames
  |hitboxCaption=Initial hitbox\Later active frames
  |notes=Damage decreases as projetiles moves forward (see →);Cooldown: 42-69F (Technical) 42-69F (Easy);Easy input damage: 800→700;
  |notes=Damage decreases as projetiles moves forward (see →)
}}
}}


Line 341: Line 341:
{{MoveData-GBVSR |character=Percival |type=special
{{MoveData-GBVSR |character=Percival |type=special
  |input=236M |name=M Anzünden
  |input=236M |name=M Anzünden
  |damage=900→800 [1000→900] |level=2 |attribute= |guard=All
  |damage=1100→880 [1430→1210] |level=2 |attribute= |guard=All
  |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVSR|VM|-7}} |onHit={{Adv-GBVSR|M|-3}}[KD]
  |startup=22 |active= |recovery=Total 53 |onBlock=-7 |onHit=-3[KD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 348: Line 348:
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxCaption=Initial hitbox\Later active frames
  |hitboxCaption=Initial hitbox\Later active frames
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 45-56F (Technical) 65-76F (Easy);Easy input damage: 800→700 [900→800];
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →)
}}
}}


Line 354: Line 354:
{{MoveData-GBVSR |character=Percival |type=special
{{MoveData-GBVSR |character=Percival |type=special
  |input=236H |name=H Anzünden
  |input=236H |name=H Anzünden
  |damage=350×2+400→300×2+400 [400×3→350×2+400] |level=2 |attribute= |guard=All
  |damage=550x3→440x3 [660×3→550×3] |level=2 |attribute= |guard=All
  |startup=19 |active= |recovery=Total 53 |onBlock={{Adv-GBVSR|E|0}} |onHit={{Adv-GBVSR|P|+4}}[HKD]
  |startup=19 |active= |recovery=Total 53 |onBlock=0 |onHit=-4[HKD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
Line 361: Line 361:
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxes=GBVSR_Percival_236X_Hitbox1.png;GBVSR_Percival_236X_Hitbox2.png
  |hitboxCaption=Initial hitbox\Later active frames
  |hitboxCaption=Initial hitbox\Later active frames
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 520-523F (Technical) 640-643F (Easy);Easy input damage: 350×3→300×3 [400×3→350×3];
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →)
}}
}}



Revision as of 19:18, 18 December 2023

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Percival Portrait.png
Percival 16,000 4f
Backdash Unique Movement Options
22f Lord's Strike
Icon
GBVSR Percival Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 5 3 6 +4 +8 - - 1 -
File:GBVSR Percival cL.png
File:GBVSR Percival cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 7 3 12 0 4 - - 2 -
File:GBVSR Percival cM.png
File:GBVSR Percival cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1600 Mid 10 6 15 -2 +2 - - 4 -
File:GBVSR Percival cH.png
Welcome to punish city
File:GBVSR Percival cH Hitbox.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 9 3 15 -3 +1 - - 2 -
GBVSR Percival cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 12 3 18 -4 0 - - 3 -
GBVSR Percival cXXX.png

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low - - - -4 KD - - 3 - - - -
File:GBVS Percival cXX6M.png

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 18 - - -4 +1 - - 3 - - - -
File:GBVS Percival cXX6H.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 6 3 15 +1 +5 - - 1 -
File:GBVSR Percival fL.png
File:GBVSR Percival fL Hitbox1.png;GBVSR Percival fL Hitbox2.png
Frame 6 • Frame 7~8

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 9 5 16 -6 -2 - - 2 -
File:GBVSR Percival fM.png
File:GBVSR Percival fM Hitbox.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 12 6 26 -15 -11 - - 3 -
File:GBVSR Percival fH.png
It's still my turn
File:GBVSR Percival fH Hitbox1.png;GBVSR Percival fH Hitbox2.png
Frame 12~14 • Frame 15~17

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 3 10 -2 +2 - - 0 -
File:GBVSR Percival 2L.png
File:GBVSR Percival 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 7 5 13 -3 +1 - - 2 -
File:GBVSR Percival 2M.png
Does not hit low
File:GBVSR Percival 2M Hitbox1.png;GBVSR Percival 2M Hitbox2.png
Frame 7~9 • Frame 10~11

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 11 5 24 -12 -8 - - 3 -
File:GBVSR Percival 2H.png
File:GBVSR Percival 2H Hitbox1.png;GBVSR Percival 2H Hitbox2.png
Frame 11~12 • Frame 13~15

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Low 7 6 21 -12 HKD - - 2 -
File:GBVSR Percival 2U.png
Shorter reach than one would expect
File:GBVSR Percival 2U Hitbox.png

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 8 - - +2 +6 - - 1 - - - -
GBVSR Percival 66L.png
File:GBVSR Percival 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Low 12 - - -8 KD - - 2 - - - -
GBVSR Percival 66M.png
File:GBVSR Percival 66M Hitbox.png

66H

66H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 20 - - -6 +12 - - 4 - - - -
GBVSR Percival 66H.png
File:GBVSR Percival 66H Hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L 0 - - 1 -
File:GBVSR Percival jL.png
File:GBVSR Percival jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 7 6 Until L - - 1 -
File:GBVSR Percival jM.png
File:GBVSR Percival jM Hitbox2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 10 6 Until L - - 2 -
File:GBVSR Percival jH.png
The jump-in of a king
File:GBVSR Percival jH Hitbox.png
The jump-in of a king

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 All 20 Until L+1 12 KD - - 2 -
File:GBVSR Percival jU.png
Entirely unrewarding
File:GBVSR Percival jU Hitbox.png
Clash Level 1;

Unique Mechanics

5U

5U
X-Seele
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
0 Throw 14 3 41 +7 - - 0, 4 -
File:GBVSR Percival 5U.png;GBVSR Percival 5U2.png
An extra grab is a precious rarity afforded only to the rich.
File:GBVSR Percival 5U Hitbox.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 4 - - HKD HKD - - 0, 4 -
File:GBVSR Percival Throw.png;GBVSR Percival 4Throw.png
Forward throw, reminiscent of a certain flaming swordswoman • Back throw, break their spine
File:GBVSR Percival Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 5 - Until L+6 HKD HKD - - 0, 4 -
File:GBVSR Percival AirThrow.png
Callout AA and not much more
File:GBVSR Percival AirThrow Hitbox.png

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Mid 28 6 17 Guard Crush(+8) +15 - - 4 -
File:GBVS Percival RagingStrike.png
File:GBVS Percival 5MH Hitbox 1.png; GBVS Percival 5MH Hitbox 2.png

MH+MH

MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 13 - - - +15 - - 4 -
File:GBVS Percival RagingChain.png
File:GBVS Percival RagingChain Hitbox.png

Brave Counter

6MH
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 10 - - +6 KD - - 4 -
File:GBVS Percival BraveCounter.png
File:GBVS Percival BC Hitbox 1.png;

Skills

236L

236L
L Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100→880 All 22 Total 53 -7 -3 - - 2 -
File:GBVSR Percival Anzuenden.png
File:GBVSR Percival 236X Hitbox1.png;GBVSR Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Damage decreases as projetiles moves forward (see →)

236M

236M
M Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100→880 [1430→1210] All 22 Total 53 -7 -3[KD] - - 2 -
File:GBVSR Percival Anzuenden.png
File:GBVSR Percival 236X Hitbox1.png;GBVSR Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →)

236H

236H
H Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
550x3→440x3 [660×3→550×3] All 19 Total 53 0 -4[HKD] - - 2 -
File:GBVSR Percival Anzuenden.png
File:GBVSR Percival 236X Hitbox1.png;GBVSR Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →)

623L

623L
L Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 400 Mid, All 9 2(2)6 37 -26 KD - - 4, 3 -
File:GBVSR Percival Platzen.png
File:GBVSR Percival 623X Hitbox1.png;GBVSR Percival 623X Hitbox2.png
Cooldown: 20F (Technical) 200F (Easy);Clash Level 14 (Technical) 10 (Easy);

623M

623M
M Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300,700,400 [300,700,120×5] Mid×2, All 11 17[21] 37[49] -24 [-40] KD - - 4 1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw] -
File:GBVSR Percival Platzen.png
File:GBVSR Percival 623M Hitbox.png;GBVSR Percival 623X Hitbox1.png;GBVSR Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 20F (Technical) 200F (Easy);Clash Level 16 (Technical) 10 (Easy);

623H

623H
H Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300,600,200×3 [300,700,100×7] Mid 9 26[28] 40[43] -33 [-38] HKD - - 4 1~8 All, 9~13 Strike/Throw -
File:GBVSR Percival Platzen.png
File:GBVSR Percival 623M Hitbox.png;GBVSR Percival 623X Hitbox1.png;GBVSR Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 480F (Technical) 600F (Easy);Clash Level 18 (Technical) 10 (Easy);

214L

214L
L Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
11 Total 32 - - -
File:GBVSR Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy);

214M

214M
M Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
11 Total 32 - - -
File:GBVSR Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy);

214H

214H
H Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
11 Total 27 - - -
File:GBVSR Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy);

214L > L

214L > L
L Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 Low 7 3 20 -6 -2 - - 2 -
File:GBVSR Percival Schneiden.png
Hits low but minus on hit without an Orb
File:GBVSR Percival 214XL Hitbox.png
Clash Level 3;

214M > L

214M > L
M Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 [850] Low 7 3 20 -6 -2 [KD] - - 2 -
File:GBVSR Percival Schneiden.png
Hits low but minus on hit without an Orb
File:GBVSR Percival 214XL Hitbox.png
Values in [] are when using an Orb;Clash Level 3;

214H > L

214H > L
H Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
850 [900] Low 7 3 20 -4 0 [HKD] - - 2 -
File:GBVSR Percival Schneiden.png
Hits low but minus on hit without an Orb
File:GBVSR Percival 214XL Hitbox.png
Clash Level 3;

214L > M

214L > M
L Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1400 Mid 20 6 21 +2 KD - - 4 -
File:GBVSR Percival Macht.png
Plus on block mid, explodes people on counterhit
File:GBVSR Percival 214XM Hitbox.png
Values in [] are when using an Orb;Clash Level 3;

214M > M

214M > M
M Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1400 [1700] Mid 20 6 21 +2 KD[HKD] - - 4 -
File:GBVSR Percival Macht.png
Plus on block mid, explodes people on counterhit
File:GBVSR Percival 214XM Hitbox.png
Values in [] are when using an Orb;Clash Level 3;

214H > M

214H > M
H Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 [1800] Mid 17 6 21 +2 HKD - - 3 -
File:GBVSR Percival Macht.png
Plus on block mid, explodes people on counterhit
File:GBVSR Percival 214XM Hitbox.png
Values in [] are when using an Orb;Clash Level 3;

214L > H

214L > H
L Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1400 Mid 10 [4] 3 52 -16 KD - - 4 -
File:GBVSR Percival Zerreissen.png
File:GBVSR Percival 214XH Hitbox.png
Values in [] are when using an Orb;

214M > H

214M > H
M Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1400 [2000→1500] Mid 10 [4] 3[9] 52 -16 [-4] KD - - 4 -
File:GBVSR Percival Zerreissen.png;GBVSR Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
File:GBVSR Percival 214XH Hitbox.png
Values in [] are when using an Orb;

214H > H

214H > H
H Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 [2300→1500] Mid 9 [4] 3 52 -16 [-4] HKD - - 4 -
File:GBVSR Percival Zerreissen.png;GBVSR Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
File:GBVSR Percival 214XH Hitbox.png
Values in [] are when using an Orb;

22L

22L
L Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 11 14 12 -13 - - 1 -
File:GBVSR Percival Traeumerei.png
The win condition
File:GBVSR Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy);Gains 1 Orb;

22M

22M
M Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 11 28 12 -27 - - 1 -
File:GBVSR Percival Traeumerei.png
The win condition
File:GBVSR Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy);Gains 3 Orb;

22H

22H
H Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 11 38 12 -37 - - 1 -
File:GBVSR Percival Traeumerei.png
The win condition
File:GBVSR Percival 22X Hitbox.png
Cooldown: 480F (Technical) 600F (Easy);Gains 5 Orb;

Ultimate Skills

22U

22U
Ultimate Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 11 14 12 -13 - - 1 -
File:GBVSR Percival 22U.png
File:GBVSR Percival 22X Hitbox.png

236U

236U
Ultimate Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900→800 All 22 Total 53 -7 -3 - - 2 -
File:GBVSR Percival 236U.png
File:GBVSR Percival 236U Hitbox1.png

623U

623U
Ultimate Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900→800 All 22 Total 53 -7 -3 - - 2 -
File:GBVSR Percival 623U.png
File:GBVSR Percival 623U Hitbox1.png

214U

214U
Ultimate Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900→800 All 22 Total 53 -7 -3 - - 2 -
File:GBVSR Percival 214U.png
Means "to tear apart"
File:GBVSR Percival 214U Hitbox1.png

Skybound Art

236236H

236236H
Lohenwolf
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3600→2600 Mid [Unblockable] 6+7~146 6 30 -18 HKD - - 4 -
File:GBVSR Percival Lohenwolf.png;GBVSR Percival LohenwolfCleanHit.png
Charge for an unblockable • Clean Hit
File:GBVSR Percival 236236H Hitbox.png
Clash Level: 25 (Technical) 20 (Easy);

236236U

236236U
Feuerrote Krone
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3800→2900 [4800→3800] Mid, All 9+7 37~91 Total 143~197 -18 HKD - - 4 -
File:GBVSR Percival FeuerroteKrone2.png;GBVSR Percival FeuerroteKrone.png
Charge for more damage
File:GBVSR Percival 236236U Hitbox1.png;GBVSR Percival 236236U Hitbox2.png;GBVSR Percival 236236U Hitbox3.png
Activation/charging hitbox • Initial projectile hitbox • Later projectile hitbox
Clash Level: 35 (Technical) 30 (Easy);

Category

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