Glossary
System Data Glossary | |
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Health | The amount of damage that characters can take before losing a round. |
Prejump | Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block. |
Backdash | Number of frames this move is in a recovery state before returning to neutral. |
Frame Data Glossary | |
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Guard | How this attack can be guarded. |
Startup | Number of frames for this move to reach the first active frame (includes the first active frame). |
Active | Number of active frames in this attack. Values in () are for gaps between hits of an attack. |
Recovery | Number of frames this move is in a recovery state before returning to neutral. |
OnBlock | After blocking this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
OnHit | After getting hit by this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
Invuln | Attribute and Hitbox invincibility for this attack |
Level | Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions. |
Attack Level Values | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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For more values, see GBVSR/Frame Data |
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Percival | 16,000 | 4f | 18f | Lord's Strike |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
c.L | 600 | Mid | 5 | 3 | 6 | +4 | +8 | 1 | ||
c.M | 1100 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | ||
c.H | 1600 | Mid | 10 | 6 | 15 | -2 | +2 | 4 | ||
c.XX | 700 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | ||
c.XXX | 1000 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | ||
c.XX6M | 1000 | Low | 12 | - | - | -4 | KD | 3 | ||
c.XX6H | 1000 | High | 18 | - | - | -4 | +1 | 3 | ||
f.L | 600 | Mid | 6 | 3 | 9 | +1 | +5 | 1 | ||
f.M | 900 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | ||
f.H | 1300 | Mid | 12 | 6 | 26 | -15 | -11 | 3 | ||
2L | 400 | Low | 6 | 3 | 10 | -2 | +2 | 0 | ||
2M | 900 | Mid | 7 | 5 | 13 | -3 | +1 | 2 | ||
2H | 1300 | Mid | 11 | 5 | 24 | -12 | -8 | 3 | ||
2U | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | ||
66L | 600 | Mid | 8 | 3 | 10 | +2 | +6 | 1 | ||
66M | 1100 | Low | 12 | 4 | 21 | -8 | KD | 2 | ||
66H | 1200 | Mid | 20 | 3 | 22 | -6 | +12 | 4 | ||
j.L | 600 | High/Air | 5 | Until L | 0 | 1 | ||||
j.M | 700 | High/Air | 7 | 6 | Until L | 1 | ||||
j.H | 1000 | High/Air | 10 | 6 | Until L | 2 | ||||
j.U | 1000 | All | 20 | Until L+1 | 12 | KD | 2 |
Unique Action
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
5U | X-Seele | 0 | Throw | 14 | 3 | 41 | +7 | 0, 4 |
Skills
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236L | L Anzünden | 1000→800 | All | 22 | Total 53 | -7 | -3 | 2 | |||
236M | M Anzünden | 1000→800 [1300→1100] | All | 22 | Total 53 | -7 | -3[KD] | 2 | |||
236H | H Anzünden | 500x3→400x3 [600×3→500×3] | All | 19 | Total 53 | 0 | -4[HKD] | 2 | |||
623L | L Platzen | 600, 400 | Mid, All | 6 | 2(2)6 | 27 | -16 | KD | 4, 3 | ||
623M | M Platzen | 300, 500, 300 [300, 500, 100×5] | Mid×2, All | 9 | 17 [21] | 37 [49] | -24 [-40] | KD | 4 | 1-8 Full 9-22 Strike | |
623H | H Platzen | 300, 600, 200×3 [300, 700, 100×7] | Mid | 11 | 26 [28] | 40 [43] | -24 [-32] | KD | 4 | 1-10 Full 11-18 Strike | |
214L | L Lord's Strike | 11 | Total 32 | ||||||||
214M | M Lord's Strike | 11 | Total 32 | ||||||||
214H | H Lord's Strike | 11 | Total 27 | ||||||||
214L > L | L Schneiden | 800 | Low | 5 | 3 | 18 | -4 | 0 | 2 | ||
214M > L | M Schneiden | 800 [850] | Low | 5 | 3 | 18 | -4 | 0[KD] | 2 | ||
214H > L | H Schneiden | 1200 [1300] | Low | 5 | 3 | 18 | -4 | 0[KD] | 2 | ||
214L > M | L Macht | 1400 | Mid | 20 | 6 | 20 | +3 | KD | 4 | ||
214M > M | M Macht | 1400 [1600] | Mid | 20 | 6 | 20 | +3 | KD[KD] | 4 | ||
214H > M | H Macht | 2100 [2300] | Mid | 17 | 6 | 20 | +3 | KD | 3 | ||
214L > H | L Zerreissen | 1400 | Mid | 10 | 3 | 52 | -16 | KD | 4 | ||
214M > H | M Zerreissen | 1400 [2000→1700] | Mid | 10 [4] | 3[9] | 52 | -16[-4] | KD | 4 | ||
214H > H | H Zerreissen | 2100 [3500→2800] | Mid | 9 [4] | 3 | 52 | -16[-4] | KD | 4 | ||
22L | L Träumerei | 800 | Mid | 11 | 11 | 10 | -8 | KD | 1 | ||
22M | M Träumerei | 800 | Mid | 11 | 19 | 12 | -18 | KD | 1 | ||
22H | H Träumerei | 1200 | Mid | 11 | 34 | 12 | -34 | KD | 1 | ||
236U | Ultimate Anzünden | 1200 | All | 11 | +2 | +6 | 4 | ||||
623U | Ultimate Platzen | 800, 100, 50×6, 200, 600 | Mid | 8 | 9 | 42 | -36 | HKD | 4 | 1-16 Full | |
214U | Ultimate Zerreissen | 3000 [0, 3400~8000] | Mid (Guard Crush) | 12 | 5 | 42 | +4 | HKD (+50) [HKD (+41)] | 4 | ||
22U | Ultimate Träumerei | 1600 | Mid | 9 | 11 | -60~-15 | HKD | 4 |
Skybound Arts
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236236H | Lohenwolf | 4500 [3500] | Mid [Unblockable] | 6+7~146 | 6 | 30 | -18 | HKD | 4 | 1-9 Full 10-15 Strike/Throw | |
236236U | Feuerrote Krone | 5520→6240 [3000] | Mid, All | 9+7 | 37~91 | Total 143~197 | -18 | HKD | 4 | 1-18 Full |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
Ground Throw | 2500 | Throw | 4 | - | - | HKD | HKD | 0, 4 | ||
Air Throw | 2500 | Throw | 5 | - | Until L+6 | HKD | HKD | 0, 4 | ||
Raging Strike | 1500 | Unblockable | 28 | 1 | 37 | Guard Crush(+8) | +15 | 4 | ||
Raging Chain | 1000 | 13 | +15 | 4 | ||||||
Brave Counter | 500 | Mid | 10 | +6 | KD | 4 |
To edit frame data, edit values in GBVSR/Percival/Data.
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