GBVSR/Narmaya/Data

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< GBVSR‎ | Narmaya
Revision as of 16:12, 27 December 2023 by VIVr (talk | contribs) (caption)

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Narmaya Portrait.png
Narmaya 16,000 4f
Backdash Unique Movement Options
25f
Icon
GBVSR Narmaya Icon.png

Normal Moves

5L[g]

5L[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 6 3 7 +3 +7 - - 1 -
GBVS Narmaya 5L.png
File:GBVSR Narmaya 5L Hitbox.png
Genji 5L

5L[k]

5L[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 5 3 6 +4 +8 - - 1 -
GBVS Narmaya 5L Kagura.png
Always use both parts of your sword for maximum efficiency
File:GBVSR Narmaya 5L Kagura Hitbox1.pngFile:GBVSR Narmaya 5L Kagura Hitbox2.png
Kagura Active Frame 1 • Kagura Active Frame 2~3

c.M[g]

c.M[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 6 3 14 -2 +2 - - 2 -
GBVS Narmaya cM.png
File:GBVSR Narmaya cM Hitbox.png
Genji cM

c.M[k]

c.M[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 6 3 12 0 +4 - - 2 -
GBVS Narmaya cM Kagura.png
File:GBVSR Narmaya cM Kagura Hitbox.png
Kagura cM

c.H[g]

c.H[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 400 Mid 8 2, 3 23 -7 -3 - - 4 -
GBVS Narmaya cH.png
File:GBVSR Narmaya cH Hitbox1.pngFile:GBVSR Narmaya cH Hitbox2.png
Genji Active Frame 1~2 • Genji Active Frame 3~5

c.H[k]

c.H[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1600 Mid 9 6 15 -2 +2 - - 4 -
GBVS Narmaya cH Kagura.png
File:GBVSR Narmaya cH Kagura Hitbox1.pngFile:GBVSR Narmaya cH Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4~6

c.XX

c.XX
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 9 3 15 -3 +1 - - 2 -
GBVSR Narmaya cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 12 3 18 -4 0 - - 3 -
GBVSR Narmaya cXXX.png
Damage value listed already accounts for damage scaling from the previous hit of the autocombo

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 12 - Total 30 -4 KD +30 - - 3 - - - -
File:GBVS Narmaya cXX6M.png

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 18 - Total 42 -4 +1 - - 4 - - - -
File:GBVS Narmaya cXX6H.png

f.M[g]

f.M[g]
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 9 4 17 -6 -2 - - 2 -
GBVS Narmaya fM.png
File:GBVSR Narmaya fM Hitbox.png
Genji fM

f.M[k]

f.M[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 7 5 15 -5 -1 - - 2 -
GBVS Narmaya fM Kagura.png
File:GBVSR Narmaya fM Kagura Hitbox1.pngFile:GBVSR Narmaya fM Kagura Hitbox2.png
Kagura Active Frame 1~2 • Kagura Active Frame 3~5

f.H[g]

f.H[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 10 6 22 -11 -7 - - 3 -
GBVS Narmaya fH.png
One-hit-confirm fishing rod
File:GBVSR Narmaya fH Hitbox1.pngFile:GBVSR Narmaya fH Hitbox2.png
Genji Active Frame 1~3 • Genji Active Frame 4~6

f.H[k]

f.H[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 9 6 20 -9 -5 - - 3 -
GBVS Narmaya fH Kagura.png
File:GBVSR Narmaya fH Kagura Hitbox1.pngFile:GBVSR Narmaya fH Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4~6

2L[g]

2L[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 3 10 -2 +2 - - 0 -
GBVS Narmaya 2L.png
File:GBVSR Narmaya 2L Hitbox.png
Genji 2L

2L[k]

2L[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 3 10 -2 +2 - - 0 -
GBVS Narmaya 2L Kagura.png
File:GBVSR Narmaya 2L Kagura Hitbox.png
Kagura 2L

2M[g]

2M[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 8 4 14 -3 +1 - - 2 -
GBVS Narmaya 2M.png
File:GBVSR Narmaya 2M Hitbox.png
Genji 2M

2M[k]

2M[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 7 3 11 +1 +5 - - 2 -
GBVS Narmaya 2M Kagura.png
microdash, 2M, repeat
File:GBVSR Narmaya 2M Kagura Hitbox1.pngFile:GBVSR Narmaya 2M Kagura Hitbox2.png
Kagura Active Frame 1 • Kagura Active Frame 2~3

2H[g]

2H[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 11 5 23 -11 -7 - - 3 -
GBVS Narmaya 2H.png
File:GBVSR Narmaya 2H Hitbox1.pngFile:GBVSR Narmaya 2H Hitbox2.png
Genji Active Frame 1~3 • Genji Active Frame 4~5

2H[k]

2H[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 10 8 22 -13 -9 - - 3 -
GBVS Narmaya 2H Kagura.png
File:GBVSR Narmaya 2H Kagura Hitbox1.pngFile:GBVSR Narmaya 2H Kagura Hitbox2.pngFile:GBVSR Narmaya 2H Kagura Hitbox3.png
Kagura Active Frame 1~2 • Kagura Active Frame 3~5 • Kagura Active Frame 6~8

2U[g]

2U[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 9 6 20 -11 HKD +44 - - 2 -
GBVS Narmaya 2U.png
File:GBVSR Narmaya 2U Hitbox1.pngFile:GBVSR Narmaya 2U Hitbox2.png
Genji Active Frame 1~3 • Genji Active Frame 4~6

2U[k]

2U[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 7 6 21 -12 HKD +43 - - 2 -
GBVS Narmaya 2U Kagura.png
File:GBVSR Narmaya 2U Kagura Hitbox1.pngFile:GBVSR Narmaya 2U Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4~6

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 8 - Total 20 +2 +6 - - 2 - - - -
GBVSR Narmaya 66L.png
File:GBVSR Narmaya 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- Low 12 - Total 36 -8 KD +24 - - 2 - - - -
GBVSR Narmaya 66M.png
File:GBVSR Narmaya 66M Hitbox.png

66H[g]

66H[g]
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 20 - Total 42 -4 KD +41 - - - - - - -
GBVSR Narmaya 66Hg.png
File:GBVSR Narmaya 66Hg Hitbox.png

66H[k]

66H[k]
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 15 - Total 41 -8 +10 - - - - - - -
GBVSR Narmaya 66Hk.png
File:GBVSR Narmaya 66Hk Hitbox.png

j.L[g]

j.L[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L - - 1 -
GBVS Narmaya jL.png
File:GBVSR Narmaya jL Hitbox.png
Genji jL

j.L[k]

j.L[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L - - 1 -
GBVS Narmaya jL Kagura.png
File:GBVSR Narmaya jL Kagura Hitbox1.pngFile:GBVSR Narmaya jL Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4+

j.M[g]

j.M[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 6 6 Until L - - 1 -
GBVS Narmaya jM.png
File:GBVSR Narmaya jM Hitbox1.pngFile:GBVSR Narmaya jM Hitbox2.png
Genji Active Frame 1~2 • Genji Active Frame 3~6

j.M[k]

j.M[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 7 8 Until L - - 1 -
GBVS Narmaya jM Kagura.png
File:GBVSR Narmaya jM Kagura Hitbox1.pngFile:GBVSR Narmaya jM Kagura Hitbox2.pngFile:GBVSR Narmaya jM Kagura Hitbox3.png
Kagura Active Frame 1~2 • Kagura Active Frame 3~4 • Kagura Active Frame 5~8

j.H[g]

j.H[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 9 6 Until L - - 2 -
GBVS Narmaya jH.png
File:GBVSR Narmaya jH Hitbox1.pngFile:GBVSR Narmaya jH Hitbox2.png
Genji Active Frame 1~3 • Genji Active Frame 4~6

j.H[k]

j.H[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 12 9 Until L - - 2 -
GBVS Narmaya jH Kagura.png
File:GBVSR Narmaya jH Kagura Hitbox1.pngFile:GBVSR Narmaya jH Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4~9

j.U[g]

j.U[g]
normal[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 10 6 Until L - - 2 -
GBVS Narmaya jU.png
File:GBVSR Narmaya jU Hitbox.png
Genji jU

j.U[k]

j.U[k]
normal[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 9 6 Until L - - 2 -
GBVS Narmaya jU Kagura.png
File:GBVSR Narmaya jU Kagura Hitbox1.pngFile:GBVSR Narmaya jU Kagura Hitbox2.png
Kagura Active Frame 1~3 • Kagura Active Frame 4~6

Unique Mechanics

5U

5U
Butterfly Effect
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 10 - - -
GBVS Narmaya Genji Stance.pngGBVS Narmaya Kagura Stance.png
I could never stab you... • ...Enough.
Cancellable into blocking, attacks, movement (except walk) from frame 10

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Throw 4 3 29 N/A HKD +44 - - 0, 4 -
GBVS Narmaya Throw.pngGBVS Narmaya BackThrow.png
Neutral/Forward • Back
File:GBVSR Narmaya Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Airthrow 5 5 Until L+6 N/A HKD - - 0, 4 -
GBVS Narmaya AirThrow.png
File:GBVSR Narmaya AirThrow Hitbox.png
Frame advantage fluctuates with height (+44 to +49).

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Unblockable 28 - Total 65 +8 (Guard Crush) +15 - - -
GBVSR Narmaya RagingStrike.png
File:GBVS Narmaya 5MH Hitbox 1.pngFile:GBVS Narmaya 5MH Hitbox 2.png
Universal Unblockable that requires one Bravery Point for usage.;If cancelled into during a combo, has 1F startup.;Deals 1000 damage on block due to Guard Crush.;

MH~MH

MH~MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 13 - Total 34 +15 - - -
GBVSR Narmaya RagingChain.png
File:GBVSR Narmaya RagingChain Hitbox.png

Brave Counter

BC
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 10 - Total 31 +6 KD +21 - - 4 -
GBVSR Narmaya BraveCounter.png
File:GBVSR Narmaya BC Hitbox 1.png

Skills

236L[g]

236L[g]
L Setsuna
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000→700 Mid→All 14 7 35 -12 -4 (KD when close) - - 2 -
GBVS Narmaya 236X.png
File:GBVSR Narmaya 236X Hitbox1.pngFile:GBVSR Narmaya 236X Hitbox2.pngFile:GBVSR Narmaya 236X Hitbox3.pngFile:GBVSR Narmaya 236X Hitbox4.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 0
Easy Input Damage 900→600

236M[g]

236M[g]
M Setsuna
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000→700 Mid→All 32~70 7 21 +10 +14 - - 2 -
GBVS Narmaya 236X.png
No longer erases projectiles. No longer a mist finer.
File:GBVSR Narmaya 236X Hitbox1.pngFile:GBVSR Narmaya 236X Hitbox2.pngFile:GBVSR Narmaya 236X Hitbox3.pngFile:GBVSR Narmaya 236X Hitbox4.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 0
Easy Input Damage 900→600

236H[g]

236H[g]
H Setsuna
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000→700 Mid→All 15 7 25 +2 +35 (KD) - - 2 -
GBVS Narmaya 236X.png
No longer erases projectiles. No longer a mist finer.
File:GBVSR Narmaya 236X Hitbox1.pngFile:GBVSR Narmaya 236X Hitbox2.pngFile:GBVSR Narmaya 236X Hitbox3.pngFile:GBVSR Narmaya 236X Hitbox4.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 0
Easy Input Damage 900→600

236L[k]

236L[k]
L Kyokasuigetsu
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 13 [6] 2 19 -5 KD - - 2 -
GBVS Narmaya 236X Kagura.png
Depending on stance, this move is the "shing" or the "swing"
File:GBVSR Narmaya 236X Kagura Hitbox1.pngFile:GBVSR Narmaya 236X Kagura Hitbox2.png
Swing 1 • Swing 1 Part 2
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2
Faster startup when cancelled into from 214X[g]

236M[k]

236M[k]
M Kyokasuigetsu
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600×2 Mid 16 [8] 2, 2 21 -8 KD - - 2 -
GBVS Narmaya 236X Kagura.png
Depending on stance, this move is the "shing" or the "swing"
File:GBVSR Narmaya 236X Kagura Hitbox1.pngFile:GBVSR Narmaya 236X Kagura Hitbox2.pngFile:GBVSR Narmaya 236X Kagura Hitbox3.png
Swing 1 • Swing 1 Part 2 • Swing 2
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2
Faster startup when cancelled into from 214X[g]

236H[k]

236H[k]
H Kyokasuigetsu
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400×3 Mid 15 [7] 2, 2, 6 20 -7 +39 (KD) - - 4 -
GBVS Narmaya 236X Kagura.png
Depending on stance, this move is the "shing" or the "swing"
File:GBVSR Narmaya 236X Kagura Hitbox1.pngFile:GBVSR Narmaya 236X Kagura Hitbox2.pngFile:GBVSR Narmaya 236X Kagura Hitbox3.pngFile:GBVSR Narmaya 236X Kagura Hitbox4.png
Swing 1 • Swing 1 Part 2 • Swing 2 • Swing 3
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 3
Faster startup when cancelled into from 214X[g]

623L[g]

623L[g]
L Absolute Horizon
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600, 400 Mid, All 9 2, 8 25+9 Landing -23 KD - - 3 -
GBVS Narmaya 623X.png
File:GBVSR Narmaya 623X Hitbox1.pngFile:GBVSR Narmaya 623X Hitbox2.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 14 (Technical) 10 (Easy)
Easy Input Damage 500, 300

623M[g]

623M[g]
M Absolute Horizon
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800, 500 Mid, All 9 2, 8 31+9 Landing -27 KD - - 4 1-15 All -
GBVS Narmaya 623X.png
File:GBVSR Narmaya 623X Hitbox1.pngFile:GBVSR Narmaya 623X Hitbox2.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 16 (Technical) 10 (Easy)
Easy Input Damage 700, 400

623H[g]

623H[g]
H Absolute Horizon
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
650, 250×3 Mid 9 2, 4, 2, 2 35+9 Landing -31 HKD - - 4 1-18 All -
GBVS Narmaya 623X.png
File:GBVSR Narmaya 623X Hitbox1.pngFile:GBVSR Narmaya 623X Hitbox2.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level: 18 (Technical) 10 (Easy)
Easy Input Damage 600, 200x3

623L[k]

623L[k]
L Mugenkagura
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 400 Mid, All 20 4, 6 22+9 Landing -18 KD - - 4 1~14 Catch High -
GBVS Narmaya 623X Kagura 1.pngGBVS Narmaya 623X Kagura 2.png
File:GBVSR Narmaya 623X Kagura Hitbox1.pngFile:GBVSR Narmaya 623X Kagura Hitbox2.pngFile:GBVSR Narmaya 623X Kagura Hitbox3.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 14 (Technical) 10 (Easy)

623M[k]

623M[k]
M Mugenkagura
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
750, 600 Mid, All 42 4, 6 26+9 Landing -22 KD - - 4 1~36 Catch High -
GBVS Narmaya 623X Kagura 1.pngGBVS Narmaya 623X Kagura 2.png
File:GBVSR Narmaya 623X Kagura Hitbox1.pngFile:GBVSR Narmaya 623X Kagura Hitbox2.pngFile:GBVSR Narmaya 623X Kagura Hitbox3.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 16 (Technical) 10 (Easy)

623H[k]

623H[k]
H Mugenkagura
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 250×3 Mid 20 4, 3, 2, 1 31+9 Landing -22 HKD - - 4 1~14 Catch High -
GBVS Narmaya 623X Kagura 1.pngGBVS Narmaya 623X Kagura 2.png
File:GBVSR Narmaya 623X Kagura Hitbox1.pngFile:GBVSR Narmaya 623X Kagura Hitbox2.pngFile:GBVSR Narmaya 623X Kagura Hitbox3.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level: 18 (Technical) 10 (Easy)

214L[g]

214L[g]
L Transient
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 39 - - -
GBVS Narmaya 214X.png
block button check
Cooldown: 20F (Technical) 200F (Easy)
Special cancellable from frame 13

214M[g]

214M[g]
M Transient
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 45 - - -
GBVS Narmaya 214X.png
block button check
Cooldown: 20F (Technical) 200F (Easy)
Special cancellable from frame 13

214H[g]

214H[g]
H Transient
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 36 - - -
GBVS Narmaya 214X.png
block button check
Cooldown: 480F (Technical) 600F (Easy)
Special cancellable from frame 10

214L[k]

214L[k]
L Crescent Moon
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 All 32 8 1+8 Landing -2 KD - - 2 9-41 Low Invul -
File:GBVS Narmaya 214X Kagura.png
block button check #2
File:GBVSR Narmaya 214X Kagura Hitbox1.pngFile:GBVSR Narmaya 214X Kagura Hitbox2.png
214L and 214H starting hitbox • All versions ending hitbox
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214M[k]

214M[k]
M Crescent Moon
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 All 38 7 2+8 Landing -2 KD - - 2 9-47 Low Invul -
File:GBVS Narmaya 214X Kagura.png
block button check #2
File:GBVSR Narmaya 214X Kagura Hitbox3.pngFile:GBVSR Narmaya 214X Kagura Hitbox1.pngFile:GBVSR Narmaya 214X Kagura Hitbox2.png
214M Starting hitbox • 214L and 214H starting hitbox • All versions ending hitbox
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214H[k]

214H[k]
H Crescent Moon
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 All 32 8 2+6 Landing +1 HKD - - 3 9-41 Low Invul -
File:GBVS Narmaya 214X Kagura.png
block button check #2
File:GBVSR Narmaya 214X Kagura Hitbox1.pngFile:GBVSR Narmaya 214X Kagura Hitbox2.png
214L and 214H starting hitbox • All versions ending hitbox
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2

j.214L[k]

j.214L[k]
L Crescent Moon (Midair)
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 All 5 7 Until L+7 +6~[-4] KD - - 3 -
GBVS Narmaya j214X Kagura.png
Congratulations, you are now French
File:GBVSR Narmaya 214X Kagura Hitbox4.pngFile:GBVSR Narmaya 214X Kagura Hitbox5.pngFile:GBVSR Narmaya 214X Kagura Hitbox6.png
M version has reversed hitbox • M version has reversed hitbox • M version has reversed hitbox. H version has this hitbox start to finish
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1

j.214M[k]

j.214M[k]
M Crescent Moon (Midair)
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 All 5 7 Until L+7 KD - - 3 -
GBVS Narmaya j214X Kagura.png
Congratulations, you are now French
File:GBVSR Narmaya 214X Kagura Hitbox4.pngFile:GBVSR Narmaya 214X Kagura Hitbox5.pngFile:GBVSR Narmaya 214X Kagura Hitbox6.png
M version has reversed hitbox • M version has reversed hitbox • M version has reversed hitbox. H version has this hitbox start to finish
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1

j.214H[k]

j.214H[k]
H Crescent Moon (Midair)
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 All 5 3 Until L+7 +9~[+2] HKD - - 4 -
GBVS Narmaya j214X Kagura.png
Congratulations, you are now French
File:GBVSR Narmaya 214X Kagura Hitbox6.png
M version has reversed hitbox. H version has this hitbox start to finish
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2

Ultimate Skills

236U[g]

236U[g]
Ultimate Setsuna
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000→1800 All 14 +4 +60 - - -
GBVSR Narmaya 236U.png
File:GBVSR Narmaya 236U Hitbox1.png

623U[g]

623U[g]
Ultimate Absolute Horizon
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000 Mid 8 -20 HKD +44 - - 1-28 Full -
GBVSR Narmaya 623U.png
File:GBVSR Narmaya 623U Hitbox1.png

214U[g]

214U[g]
Ultimate Transient
special[g]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 25 - - -
GBVSR Narmaya 214U.png
File:GBVSR Narmaya 214U Hitbox1.png

236U[k]

236U[k]
Ultimate Kyokasuigetsu
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700×2, 600×2 Mid 13 -6 HKD +61 - - -
GBVSR Narmaya 236U Kagura.png
File:GBVSR Narmaya 236U Kagura Hitbox1.png

623U[k]

623U[k]
Ultimate Mugenkagura
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1650 Mid 12 -22 HKD +44 - - 1-? Armor -
GBVSR Narmaya 623U Kagura.png
File:GBVSR Narmaya 623U Kagura Hitbox1.png

214U[k]

214U[k]
Ultimate Crescent Moon
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000 Mid 27 +4 +8 - - -
GBVSR Narmaya 214U Kagura.png
File:GBVSR Narmaya 214U Kagura Hitbox1.png

j.214U[k]

j.214U[k]
Ultimate Aerial Crescent Moon
special[k]
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000 Mid 27 +4 +8 - - -
File:GBVSR Narmaya j214U Kagura.png
File:GBVSR Narmaya j214U Kagura Hitbox1.png

Skybound Arts

236236H

236236H
One Hundred Cloudscapes
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2750,825×2 Mid 7+4 [4+4] 6 56 -43 HKD +52 - - 4 1-9 All -
GBVS Narmaya 236236H 1.pngGBVS Narmaya 236236H 2.png
File:GBVSR Narmaya 236236H Hitbox.png
Clash level: 25 (Technical) 20 (Easy)
Faster startup when cancelled into from 214X[g]

236236U

236236U
Butterfly Effect: Ame-no-Uzume
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
6000→4000 Mid×1, All 7+7 3×15 48 -32 HKD +42→30 - - 4 1-21 All -
GBVS Narmaya 236236U.pngGBVS Narmaya 236236U Finish.png
File:GBVSR Narmaya 236236U Hitbox1.pngFile:GBVSR Narmaya 236236U Hitbox2.pngFile:GBVSR Narmaya 236236U Hitbox3.pngFile:GBVSR Narmaya 236236U Hitbox4.pngFile:GBVSR Narmaya 236236U Hitbox5.pngFile:GBVSR Narmaya 236236U Hitbox6.png
Clash level: 35 (Technical) 30 (Easy);

Category

35% complete
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  • Special is revamped
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  • Double check
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