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|startup=16 |active= |recovery= |frameAdv=-4 | |startup=16 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
* | * Air version starts up 1f FASTER than grounded version. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup=20 |active= |recovery= |frameAdv=-4 | |startup=20 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
* Important combo tool, gives a sliding knockdown. | * Important combo tool, gives a sliding knockdown. | ||
* Combos reliably after a 236S wallbounce. | |||
* Combos reliably after a | * Opponent falls slowly, allowing plenty of time to set up Wall of Light or Blades of Judgement. | ||
* Opponent falls slowly, allowing plenty of time to set up Wall of Light or Blades of Judgement | * Air version starts up 1f SLOWER than grounded version. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup=16 |active= |recovery= |frameAdv=-4 | |startup=16 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
* Used for when you can't combo into M version, gives a sliding knockdown. | * Used for when you can't combo into M version, gives a sliding knockdown. | ||
* Opponent falls slowly, allowing plenty of time to set up Wall of Light or Blades of Judgement | * Opponent falls slowly, allowing plenty of time to set up Wall of Light or Blades of Judgement | ||
* | * Air version starts up 1f SLOWER than grounded version. | ||
------- | |||
* Press S on hit or block to trigger Heaven's Flash. | |||
* All versions keep dash momentum so you can 2366L/M/H to cover ground. | |||
}} | }} |
Revision as of 14:10, 3 November 2018
Zamasu (Fused) |
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Prejump: Assist Cooldown:
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Overview
When Goku Black and Future Zamasu perform a Potara fusion, the two combine to form a dangerous villain that combines unlimited power with unending life. The combination of their bodies and powers also increases their egos in equal measure, as the fused Zamasu considers himself the ultimate god that will purge mortals from all of existence. Ironically, they would be stopped by the mortal who was the catalyst for the genocidal rampage in the first place.
The Fused Zamasu graces Dragon Ball FighterZ with his presence, manifesting as a DLC character. Fused Zamasu possesses the unique ability to fly freely, giving him unparalleled mobility. This, combined with his devastating setups, absurd pressure capabilites and creative okizeme, ensures Zamasu will pass divine, absolute judgement on his opponents.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Eternal Justice
Eternal Justice 236L/M/H (Air OK) |
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Wall of Light
Wall of Light 214L/M/H (Air OK) |
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Divine Order
Divine Order 236S (Air OK) |
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Heaven's Flash
Heaven's Flash 214S |
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Assist
Divine Order A1/A2 |
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Supers
Divine Wrath
Divine Wrath 236L+M (Air OK) |
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Blades of Judgement
Blades of Judgement 236H+S (Air OK) |
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Lightning of Absolution
Lightning of Absolution 214L+M or 214H+S (Air OK) |
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