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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
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4 May 2024
m 04:59 | GGST/A.B.A diffhist +8 Treese talk contribs (→{{clr|P|5P}}) |
3 May 2024
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23:02 | GGST/Bridget/Okizeme 4 changes history +3,715 [Yaoi ketamine (4×)] | |||
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23:02 (cur | prev) −705 Yaoi ketamine talk contribs (→Reset Okizeme: Changed "Reset" to "other" since it includes wallbreak. Removed Brake oki from here as it's on 236K Oki) | ||||
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23:00 (cur | prev) +456 Yaoi ketamine talk contribs (→Rock the Baby Oki: Added back the corner safejump) | ||||
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22:51 (cur | prev) +5,907 Yaoi ketamine talk contribs (MAJOR changes. Rearranged the setups by type instead of by position on the screen and rewrote the Air Roll oki section) | ||||
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15:32 (cur | prev) −1,943 Yaoi ketamine talk contribs (→Yo-Yo Oki (Yo-Yoki): Removed most of the theory, since it was too long and redundant (explained things that are explained in each setup's section.) |
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20:40 | GGST/Bridget/Resources 2 changes history +102 [Whalp; CopiVT] | |||
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20:40 (cur | prev) +624 CopiVT talk contribs (→Players to Watch (Work In Progress): Readding Fat to the list) | ||||
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02:04 (cur | prev) −522 Whalp talk contribs (→Players to Watch (Work In Progress)) |
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01:59 | GGST/Baiken 2 changes history +421 [Gravity (2×)] | |||
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01:59 (cur | prev) +163 Gravity talk contribs (→{{clr|P|6P}}) | ||||
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01:51 (cur | prev) +258 Gravity talk contribs (→{{clr|P|5P}}) |
2 May 2024
m 13:36 | GGST/Bridget/Strategy diffhist +1 Ribbanya talk contribs (→Tension: Fix MMC) |
11:19 | GGST/Universal Strategy diffhist +93 Sachadow talk contribs (→FD Option Select: Fixed errors and confusing parts of the section) |
1 May 2024
22:49 | Template:GGST/Navigation diffhist −49 Wakeup720 talk contribs (Removing Slayer until he's officially released) |
20:57 | GGST/Ky Kiske diffhist −132 Triplicity talk contribs (→{{clr|D|5D}}: Test keyword nested internal link) |
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m 03:51 | GGST/Bridget 3 changes history −29 [Yaoi ketamine (3×)] | |||
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03:51 (cur | prev) 0 Yaoi ketamine talk contribs (→Stop and Dash (Hit on return): changed 236S for 214S) | |||
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03:45 (cur | prev) −11 Yaoi ketamine talk contribs (→Stop and Dash (Hit on send): weight is no longer a factor.) | |||
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03:19 (cur | prev) −18 Yaoi ketamine talk contribs (→Wild Assault: Nobody is frametrapping with Shoot...) |
30 April 2024
m 15:27 | GGST/Bridget/Combos diffhist −12 Ribbanya talk contribs (ComboText -> MCB) |
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m 15:25 | GGST/Bridget/Okizeme 4 changes history −126 [Ribbanya (2×); Yaoi ketamine (2×)] | |||
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15:25 (cur | prev) −174 Ribbanya talk contribs (ComboText -> MCB) | |||
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15:20 (cur | prev) +29 Ribbanya talk contribs (Replace code blocks with ComboText) | |||
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05:19 (cur | prev) +1 Yaoi ketamine talk contribs (→Throw Okizeme: fixed 50/50 keyword) | |||
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04:25 (cur | prev) +18 Yaoi ketamine talk contribs (→The Basic Mix: fixed blockstring against FD) |
15:20 | Template:GGST/Navigation diffhist +49 A mongol talk contribs (Adding slayer to nav) |
29 April 2024
m 23:31 | GGST/A.B.A diffhist −2 Blueburger talk contribs (→Changing and Swaying) |
15:53 | GGST/Bridget/Okizeme diffhist +316 Ribbanya talk contribs (→The Basic Mix: Add tooltip explaining why to vary j.X when performing a low) |
m 13:45 | GGST/Bridget/Combos diffhist 0 Ribbanya talk contribs (→{{clr|D|Dust}} Starters: Fix difficulty style) |
04:05 | GGST/Sol Badguy diffhist 0 Aisoreta7 talk contribs (→Bandit Bringer) |
28 April 2024
m 08:56 | GGST/Elphelt Valentine diffhist −5 Shpichek talk contribs (→{{clr|P|6P}}) |
27 April 2024
m 22:54 | GGST/Asuka R diffhist +1 Nightshifter talk contribs (→{{clr|S|f.S}}) |
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10:47 | GGST/A.B.A 3 changes history −630 [BapDorf (3×)] | |||
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10:47 (cur | prev) −109 BapDorf talk contribs (Cleaning up pick/avoid, with feedback from resource hub) | ||||
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10:28 (cur | prev) +213 BapDorf talk contribs (Second pass on overview, following feedback) | ||||
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09:49 (cur | prev) −734 BapDorf talk contribs (→Normal Moves: continued editing of normals, as before - fewer references to other characters, no 'its a normal 6P' descriptions. Also doing my best to reduce bullet point hell. why does every new character turn into bullet point hell) |