This page is Bridget's Resources page. This page is to be used to indiscriminately store just about any pieces of gameplay information that anyone may have that exists about this character, to make for a catalog of preserved content that can (and probably should) be fully realized and transcribed onto main character pages after review.
For simplicity's sake; anything you would want pinned in your character channel or character Discord can go here, such as:
- Character Discord pins
- Links or transcriptions of external personal documents and / or Dustloop User Docs
- Tech videos, especially from Twitter hashtags
- One-off or niche combo routes
- Set-ups (for pressure, mix-ups, okizeme, or setplay)
- Video analyses of matches and sets
If more opinionated works are posted, such as match-up charts, it is highly recommended that you include accreditation to the creator and any other important specifics (such as ordering or et cetera), so that readers can evaluate the sourcing. To readers, also note that this means you should consume at your own discretion. Not all strategy or reasoning may be fully explained, tested, or viable, so either be sure to ask the creators any questions (if possible), or do your own research in training mode.
Looping Loops - A Bridget Guide
Bridget Guide #1: Basic to Advanced Combos
Bridget Part 1: Combos, Counter Hits, and Oki
Guilty Gear Strive Bridget Part 2: Yo! Yoyo Confirms
Bridget 101 | Strategy, Combos, Overview and Advanced Tips
TK Roll Okizeme
Bridget Matchup Guide
c.S corner setup
c.S(2)>2HS>236HS>f.S>5HS>HS>214K~44>j.K // c.S(2)>2HS>236HS>f.S>5HS>HS>214K~j.HS>Throw // c.S(2)>2HS>236HS>f.S>5HS>HS>214K~44>j.D
2D Looping setplay/mixup
2K>2D>214S>214K~j.S // 2K>2D>214S>214K~j.S(whiff)>2K
2D Fuzzy Mixup Concept
Setplay Examples from 2D and Throw
Info about Loop the Loop Damage. Might require different routes for optimum height depending on desired ender.
Quirk with IBFDing TK roll mix.