GBVSR/Belial/Data

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< GBVSR‎ | Belial

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Belial Portrait.png
Belial 16,000 4f
Backdash Unique Movement Options
18f
Icon
GBVSR Belial Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 5 3 6 +4 +8 +10 -
GBVSR Belial cL.png
File:GBVSR Belial cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 6 3 12 0 +4 +8 -
GBVSR Belial cM.png
File:GBVSR Belial cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1600 Mid 9 5 19 -5 -1 +11 -
GBVSR Belial cH.png
File:GBVSR Belial cH Hitbox 1.png;GBVSR Belial cH Hitbox 2.png
Active frames 1-2 • Active frames 3-5

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 9 3 15 -3 +1 - - -
GBVSR Belial cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 12 3 18 -4 0 - - -
GBVSR Belial cXXX.png

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 12 3 16 -4 KD - - 3 - - - -
GBVSR Belial cXX6M.png

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 18 3 22 -4 +1 +32 3 - - - -
GBVSR Belial cXX6H.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 6 5 7 +1 +5 +7 -
GBVSR Belial fL.png
File:GBVSR Belial fL Hitbox 1.png;GBVSR Belial fL Hitbox 2.png
Active frames 1-2 • Active frames 3-5

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300, 600 Mid 6 2,3 14 -2 +2 - - -
GBVSR Belial fM.png
Get close but not TOO close
File:GBVSR Belial fM Hitbox 1.png;GBVSR Belial fM Hitbox 2.png
1st hit • 2nd hit

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800, 500 Mid 9 2(13)2 18 -3 +2 (forces crouch) - - -
GBVSR Belial fH.pngGBVSR Belial fH 2.png
  • Double the hits, double the distance
File:GBVSR Belial fH Hitbox 1.png;GBVSR Belial fH Hitbox 2.png
1st hit • 2nd hit

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 5 3 8 -4 0 - - 0 -
GBVSR Belial 2L.png
File:GBVSR Belial 2L Hitbox 1.png;GBVSR Belial 2L Hitbox 2.png
First active frame • Active frames 2 & 3

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Low 7 3 11 +1 +5 - - -
GBVSR Belial 2M.png
Deceptively good at every range
File:GBVSR Belial 2M Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 11 6 23 -12 -8 - - -
GBVSR Belial 2H.png
File:GBVSR Belial 2H Hitbox 1.pngFile:GBVSR Belial 2H Hitbox 2.png
Active frames 1-3 • Active frames 4-6

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 10 6 20 -11 HKD - - 2 -
GBVSR Belial 2U.png
File:GBVSR Belial 2U Hitbox 1.pngFile:GBVSR Belial 2U Hitbox 2.png
Active frames 1-3 • Active frames 4-6

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 8 3 10 +2 +6 - - 2 - - - -
GBVSR Belial 66L.png
Use and abuse me~
File:GBVSR Belial 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Low 18 3 13 +1 +5 - - 2 - - - -
GBVSR Belial cXX6M.png
File:GBVSR Belial 66M Hitbox.png

66H

66H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 20 8 14 -3 to +4 KD - - 2 - - - -
GBVSR Belial 66H.png
File:GBVSR Belial 66H Hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L 1 - - -
GBVSR Belial jL.png
File:GBVSR Belial jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 7 6 L+1 - - -
GBVSR Belial jM.png
Why does this crossup...
File:GBVSR Belial jM Hitbox 1.pngFile:GBVSR Belial jM Hitbox 2.pngFile:GBVSR Belial jM Hitbox 3.png
Active frames 1-2 • Active frames 3-4 • Active frames 5-6

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 10 6 L+1 - - -
GBVSR Belial jH.png
...But this doesn't?
File:GBVSR Belial jH Hitbox.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 All 26/23 Until L+1 18/19/L+1 -5 - - -
GBVSR Belial jU.png
Don't let me catch you crouching.
File:GBVSR Belial jU Hitbox.png
Startup changes to 26 when performed during rising part of the jump
When blocked, the recovery is fixed 19f
When hit, recovery is L+1
When whiff, recovery is 18

Unique Action

5U

5U
Give Daddy Some Sugar
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3 85 48 - - 3~87 Catch -
GBVSR Belial 5U.png
  • Be sure to not whiff this
While counter is active • Same hitbox as j.U

5U Catch

5U Catch
Give Daddy Some Sugar (Attack)
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300, 900 All Jump+11 Until L+2 11 -2 HKD (+47) - - 1-6 All -
GBVSR Belial 5U Hit.png
  • Be sure to not whiff this
File:GBVSR Belial 5U Hitbox 1.png;GBVSR Belial jU Hitbox.png
While counter is active • Same hitbox as j.U

Universal Mechanics

LM

LM
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 4 3 31 HKD (+44) - - T -
GBVSR Belial Throw.pngGBVSR Belial BackThrow.png
forward • back
File:GBVSR Belial GroundThrow Hitbox.png

j.LM

j.LM
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Airthrow 5 5 Until L+6 HKD - - T HKD -
GBVSR Belial AirThrow.png
File:GBVSR Belial AirThrow Hitbox.png

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Guard Crush 45 [52] 28 1 37 +8 [+15] +15 - 0 -
GBVSR Belial RagingStrike.png
File:GBVSR Belial 5MH Hitbox 1.pngFile:GBVSR Belial 5MH Hitbox 2.png
Values in [] denotes the advantage when opponent has no Bravery Points left

MH~MH

MH~MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 13 5 17 - +15 - - 4 -
GBVSR Belial RagingChain.png
File:GBVSR Belial 6MH Hitbox 1.png;

BC

BC
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 10 [18] 3 19 [Total 54] +6 [+5] KD +21 [0] HKD - 4 1-20 All [1-? All] -
GBVSR Belial BraveCounter.png
File:GBVSR Belial BC Hitbox 1.png;
Numbers in [] denotes the situation when countering the Raging Strike
Hard knockdown on Counter Hit
Clash level 50

Skills

236L

236L
L Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 All 15 Until hit Total 47 -10 -6 - - 10F after contact or disappear
GBVSR Belial 236X.png
File:GBVSR Belial 236X Hitbox 1.pngFile:GBVSR Belial 236X Hitbox 2.png;
Initial hitbox, L / H version. • Fireball hitbox, L / H version.
Cancelable into followups frame 15-42
Counterhit state 1-40

236M

236M
M Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 All 17 Until hit Total 49 -10 -6 - - 10F after contact or disappear
GBVSR Belial 236X.png
File:GBVSR Belial 236M Hitbox 1.pngFile:GBVSR Belial 236M Hitbox 2.png
Initial hitbox, M version. • Fireball hitbox, M version.
Cancelable into followups frame 17-44
Counterhit state 1-40

236H

236H
H Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400×3 All 15 Until hit Total 49 +2 +6 - - 420F after contact or disappear
GBVSR Belial 236X.png
Cancelable into follow-ups frame 21-46
Counterhit state 1-40

236X~4L

236X~4L
L Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
150×3 All 13 9×3 Total 38 +2 +6 - - - 0
GBVSR Belial 236L-4X.pngGBVSR Belial 236M-4X.png
File:GBVSR Belial 236X 4L Hitbox.png
4L followup.
Can only hit for a maximum of 3 hits
Counterhit state for entire move

236X~4M

236X~4M
M Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
150×3 All 13 9×3 Total 38 +2 +6 - - - 0
GBVSR Belial 236L-4X.pngGBVSR Belial 236M-4X.png
File:GBVSR Belial 236X 4M Hitbox.png
4M followup.
Can only hit for a maximum of 3 hits
Counterhit state for entire move

236X~4H

236X~4H
H Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
100×5 All 27 3×15 Total 40 +12 +16 - - 0
GBVSR Belial 236L-4X.pngGBVSR Belial 236M-4X.png
File:GBVSR Belial 236X 4H Hitbox.png
4H followup.
Can only hit for a maximum of 6 hits
Counterhit state for entire move

214L

214L
L Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 500 Mid 15 4 21 -5 KD - - 20F starting 3F
GBVSR Belial 214X.pngGBVSR Belial 214X 2.png
  • Your handiest hit confirm.
File:GBVSR Belial 214X Hitbox.png
Same hitbox across all versions.

214M

214M
M Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 700 Mid 21 4 19 -4 KD - - 20F starting 3F
GBVSR Belial 214X.pngGBVSR Belial 214X 2.png
  • Your "handiest" hit confirm!

214H

214H
H Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 800 Mid 14 4 19 -8 KD - - 420F starting 3F
GBVSR Belial 214X.pngGBVSR Belial 214X 2.png
  • Use EX "Choke" to extend corner combos!

623L

623L
L Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 300 All 6 2(3)5 27 -15 KD - - 20F starting 3F
GBVSR Belial 623L.png
L
File:GBVSR Belial 623L Hitbox 1.pngFile:GBVSR Belial 623L Hitbox 2.png
Airborne 11-34

623M

623M
M Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 500 All 38 5 10 +2 KD - - 11~22 All 20F starting 3F
GBVSR Belial 623M.png
M
File:GBVSR Belial 623M Hitbox.png
Active hitbox for 623M. H version shares hitboxes on the way down.
Airborne 5-41

623H

623H
H Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600, 400, 500 Mid×2, All 11 2(3)9(18)5 24 -12 KD - - 1~24 All 600F starting 3F
GBVSR Belial 623H.png
H

632146L

632146L
L Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500, 1500 Throw 34 3 36 HKD (+19) - - T 20F starting 3F
GBVSR Belial 632146X Whiff.pngGBVSR Belial 632146X.png
whiff • hit
File:GBVSR Belial 632146X Hitbox.png

632146M

632146M
M Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500, 2000 Throw 52 3 36 HKD (+19) - - T 20F starting 3F
GBVSR Belial 632146X Whiff.pngGBVSR Belial 632146X.png
whiff • hit

632146H

632146H
H Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500, 2000 Throw 27~82 3 34 HKD (+19) - - T 420F starting 3F
GBVSR Belial 632146X Whiff.pngGBVSR Belial 632146X.png
whiff • hit
Move for a minimum of 20F, throw startup is 7F

U Skills

236U

236U
Ulitmate Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
550, 70×15 All 13 Total 47 +14 HKD - - 180F after contact or disappear
GBVSR Belial 236U.png
File:GBVSR Belial 236U Hitbox 1.png;GBVSR Belial 236U Hitbox 2.png;
Counterhit state 1-25

623U

623U
Ulitmate Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 300, 0, 500, 400, 100 Mid 8 1(1)5(12)5 24 -12 HKD - - 1-14 All 300F starting 3F
GBVSR Belial 623U.png
File:GBVSR Belial 623U Hitbox 1.png;GBVSR Belial 623U Hitbox 2.png;
Clean hit only possible on frame 8

214U

214U
Ulitmate Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500×2 Guard Crush 22 13 2 16 +4 HKD (+41) - - 180F starting 3F
GBVSR Belial 214U.pngGBVSR Belial 214U 2.png
File:GBVSR Belial 214U Hitbox 1.png

632146U

632146U
Ulitmate Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3 85 48 - - 3-87 Catch All 300F starting 3F
GBVSR Belial 5U.png
Works 100% of the time guaranteed.
File:GBVSR Belial 632146U Hitbox 1.png
Move for a minimum of 34F before throw becomes avaliable

632146U Catch

632146U Catch
Ulitmate Vassago Catch
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900×2 Mid Jump+11 Until L+2 11 HKD (+47) - - 1-5 All
GBVSR Belial 5U Hit.png
Could've been worse.
File:GBVSR Belial 632146U Hitbox 1.png

632146U Throw

632146U Throw
Ulitmate Vassago Throw
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500, 1000, 1500 Throw 8 4 16 HKD (+48) - - 1-11 All
GBVSR Belial 632146U.png
File:GBVSR Belial 632146U Hitbox 1.png

Skybound Art

236236H

236236H
Legemeton
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000×2, 500, 2000 [1000, 2500] Mid 8+5 4(18)9 30 -20 HKD (+40) - - 1~16 All -
GBVSR Belial 236236H.pngGBVSR Belial 236236H 2.png
File:GBVSR Belial 236236H Hitbox 1.pngFile:GBVSR Belial 236236H Hitbox 2.png
Clean hit possible 13-16

236236U

236236U
Anagenesis
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3000, 600, 120×10, 120 [2500, 1500] Mid 8+5 3(12)3 45 -29 HKD (+41) - - 1~15 All -
GBVSR Belial 236236U Start.pngGBVSR Belial 236236U.pngGBVSR Belial 236236U Finish.png
File:GBVSR Belial 236236U Hitbox 1.pngFile:GBVSR Belial 236236U Hitbox 2.png
Clean hit possible frame 13-15

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