GGST/A.B.A/Combos: Difference between revisions

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|video =  
|video =  
|notes =
|notes =
|checkedVersion = 1.35
}}
|-
{{GGST-ComboTableRow
|combo = {{clr|D|5[D]8}} > {{clr|H|j.H}} > 9jc > {{clr|S|j.S}}, {{clr|S|j.S}}, {{clr|S|j.S}}, {{clr|S|j.S}}, {{clr|K|j.KK}}
|position = Anywhere
|damage = 182
|worksOn = KY
|difficulty = {{clr|4|Hard}}
|video =
|notes =
|recipePC = 194261
|recipePS =
|checkedVersion = 1.35
|checkedVersion = 1.35
}}
}}
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|notes = HKDs allowing the ability to get okizeme. This combo works anywhere on stage however at (Midrange to Corner) it will wall break. Use 214H to regain jealous meter or super for max damage and hard knockdown.
|notes = HKDs allowing the ability to get okizeme. This combo works anywhere on stage however at (Midrange to Corner) it will wall break. Use 214H to regain jealous meter or super for max damage and hard knockdown.
|recipePC = 194159
|recipePC = 194159
|recipePS =
|checkedVersion = 1.35
}}
|-
{{GGST-ComboTableRow
|combo = (JR) {{clr|K|236K}} > 66 > {{clr|K|5K}} > {{clr|H|623H}} > 66 > {{clr|K|5K}} > {{clr|H|6H}} > WS {{clr|H|214H}} > WB {{clr|H|632146H}}
|position = Midscreen
|damage = 197
|worksOn = Everyone
|difficulty = {{clr|3|Medium}}
|video =
|notes = Works at max range {{clr|K|236K}} at roundstart distance. Needs 14% Meter and 25% Jealousy. Combo Builds 36% meter (Used by super) and 50% Jealousy.
|recipePC =
|recipePS =  
|recipePS =  
|checkedVersion = 1.35
|checkedVersion = 1.35
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|notes =
|notes =
|recipePC =  
|recipePC =  
|recipePS =
|checkedVersion = 1.35
}}
|-
{{GGST-ComboTableRow
|combo = (JR) {{clr|D|5[D]8}} > {{clr|H|j.H}} > 9jc > {{clr|H|j.H}} > {{clr|D|j.D}} > {{clr|H|j.H}} > 8jc > {{clr|D|j.DD}}
|position = Anywhere
|damage = 223
|worksOn = Everyone
|difficulty = {{clr|3|Medium}}
|video =
|notes =
|recipePC = 194281
|recipePS =  
|recipePS =  
|checkedVersion = 1.35
|checkedVersion = 1.35

Revision as of 05:21, 28 March 2024

Combo List

  • All damage values are tested on  Ky at full health with the R.I.S.C Level at 0 unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
  • This list is meant for actual combos, not for frame traps, blockstrings, or mixups. (If the combo itself allows to set them up afterwards, it is mentioned in the "Notes" field).
  • The list is focused on most practical examples, not every single option that exists. For more optimal but less practical combos, please check the external resources page.
  • The difficulty is ranked on a scale of 1 to 5 (Very Easy, Easy, Medium, Hard and Very Hard) based on various factors (cancel leniency, link timings, special techniques, range consistency, etc).
Regular Starters
Combo Position Damage Works on Difficulty Notes Video Recipe Ver
CH c.S > 6H > 214K > c.S > 6H > dl 214H/236S ~ 6S Anywhere 168 Everyone [2] Easy 214H to enter Jealous Rage, 236S ~ 6S to remain normal stance 1.35
5[D]8 > j.H > 9jc > j.S > j.K > j.S > j.HH Anywhere 176 KY [2] Easy 1.35
5[D]8 > j.H > 9jc > j.S > j.P > j.S, j.S, j.SS Anywhere 178 KY [3] Medium 1.35
5[D]8 > j.H > 9jc > j.S, j.S, j.S, j.S, j.KK Anywhere 182 KY [4] Hard 194261
(PC)
1.35
5[D]8 > j.H > 9jc > j.S > j.K > j.S > j.H > 9jc > j.PP Cornered 180 KY [2] Easy 1.35
Jealous Rage Starters
Combo Position Damage Works on Difficulty Notes Video Recipe Ver
(JR) c.S > jc > j.S > dl j.H > land > 66 > c.S > jc > j.S > dl j.H > dl > 214H Anywhere 187 Everyone [2] Easy Great corner carry video 193806
(PC)
1.35
(JR) c.S > jc > j.S > dl j.H > land > 66 > c.S > jc > j.S > dl j.D > land > c.S > 5H > WS > (214H or 632146H) Starting Position or closer to corner 233/269 Everyone [3] Medium Use 214H to regain jealous meter or super for max damage and positive bonus video 193813
(PC)
1.35
(JR) c.S > 6H > 623H , 66c.S > 6H > 623H , (WS > 214H or 632146H) Anywhere (Midscreen to Corner) 241 (279/321) Everyone [2] Easy HKDs allowing the ability to get okizeme. This combo works anywhere on stage however at (Midrange to Corner) it will wall break. Use 214H to regain jealous meter or super for max damage and hard knockdown. 194159
(PC)
1.35
(JR) 236K > 66 > 5K > 623H > 66 > 5K > 6H > WS 214H > WB 632146H Midscreen 197 Everyone [3] Medium Works at max range 236K at roundstart distance. Needs 14% Meter and 25% Jealousy. Combo Builds 36% meter (Used by super) and 50% Jealousy. 1.35
(JR) c.S > 2D > 623H > 66 > c.S > 9jc > j.S > j.D > 66 > c.S > f.S > 5H > WS > 63214P > 214H Midscreen 251 Everyone [3] Medium Incredibly useful combo as it allows you to regain a lot of Jealousy Meter while still putting you in JR after the wallbreak. Depending on wall health the splat will occur earlier than 5H, so make sure to override your gattling with 63214P if you see the splat. At roundstart the combo will splat at f.S, further away from the wall the 5H is needed. 193823
(PC)
1.35
(JR) 236K > 5K > 6H > 623H > 66 > f.S , (WS > 214H or 632146H) Corner 187/231 Everyone [2] Easy Basic conversion from the overhead version of 236K when in Jealous Rage. 193826
(PC)
1.35
(JR) 236K > c.S > dc > 623H > 66 > c.S > 623H > WS > 6H Midscreen 203 Everyone [4] Hard This combo does not work at roundstart distance, as the wallsplat will occur too early. It is thus very specific to the exact middle of the screen. 236K Needs to be almost point blank for the c.S to connect. c.S then needs to be dash cancelled and the dash needs to be kara cancelled into 623H to make the second c.S connect. It is much easier to substitute the second c.S with a 5K, as the dash kara cancel is no longer needed. The easier version deals 1 less damage. 1.35
(JR) 2D > 623H > 66 > c.S > 9jc > j.S > j.D > 66 > c.S > 6H > WS > 63214P > 214H Midscreen 233 Everyone [3] Medium Incredibly useful combo as it allows you to regain a lot of Jealousy Meter while still putting you in JR after the wallbreak. c.S can be substituted with 5K if 2D hit at further ranges. 194170
(PC)
1.35
(JR) 5[D]8 > j.H > 9jc > j.D > j.H > j.D > 9jc > j.SS Anywhere 219 Everyone [3] Medium 1.35
(JR) 5[D]8 > j.H > 9jc > j.H > j.D > j.H > 8jc > j.DD Anywhere 223 Everyone [3] Medium 194281
(PC)
1.35