GGReload/Faust/Frame Data

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< GGReload‎ | Faust
Revision as of 23:50, 13 September 2017 by Shtkn (talk | contribs)

System Data

Defense Modifier: x 1.00

Guts Rating: 0

Weight:

Stun Resistance: 65

Jump Startup: 4

Backdash Time: 13 / Invul: 1-7

Wake-Up (Face Up/Down): /


Normals

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
10 HLF 6 4 6 +2 -
30 HLF 7 8 9 -3 -
30 HLF 8 6 6 +2 -
42 HLF 8 6 25 -17 -
24*3 HLF 9 2,2,2 17 -2 -
25 HF 26 2 15 -3 -
32 HLF 7 3 23 -12 -
80 HF 25 9 45 -35 -
12 LF 7 2 7 +1 -
12*3 LF 7 3,3,6 5 +1 -
28 HLF 9 9 12 -7 -
42 HLF 14 2 21 -4 -
38 LF 13 3 23 -12 -
13 HA 7 6 6 - -
20 HA 7 5 18 - -
32 HA 14 3 20 - -
55 HA 9 8 12 - -
40 HA 13 11 21+4L - -
435 All 10 Until L 6L - -
55 Throw: 45 Pixels - - - - -
50 Throw: 110 Pixels - - - - -
25 All 9 4 20 -10 -

Specials

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
30 HLF 21 12 18 -11 -
- - - - Total 50 +11 -
30 HLF 8 3 40 +16 -
- - - - Total 26F +45 -
70 F 44 8 18 - -
16*8 F 5 48 12 - -
18*4 All 7 32 30+8L - -
- - 13~ - Total 23 - -
44 HLF 9 4(4)4 7 -6 -
40 F 10 3 8 +3 -
35 HF 7 6 23 -15 -
30 LF 14 8 19 -13 -
- - 9~ - Total 17 - -
40 HLF 4 3 16 -5 -
40 HLF 4 3 16 -5 -
16*4 All 9 32 49+3L -27 -
1,40 All 21 - Total 39+5L - -
44 All 63 1 26 -13 -
44 All 63 1 26 -13 -
38 HF 52 20 17+6L - -
0 F 49 98 24 - -

Items

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
- - - 216 - - -
44 All 13 43 - - -
25 All 39 - - - -
80 All 134 12 - - -
36*6 All 196 - - - -
10 All 89 50 - - -

Overdrives

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
30,X LF 11+1 80 66 -46 -
- - 1+6~ - 全体46 - -

Instant Kill

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
DESTROY All 5+12 4 20 -5 -

Gatling Table

Ground Gatlings
P K S H D Cancel
5P - - c.S, f.S, 2S 2H, 6H 5D, 2D Jump, Sp
2P - - 2S 2H 5D, 2D Sp
6P - - - - - Sp
5K - - c.S, f.S 5H, 2H 5D, 2D Jump, Sp
2K - - - 2H 5D, 2D Jump (1st hit), Sp
c.S 5P - f.S, 2S 5H, 2H 5D, 2D Jump, Sp
f.S - 2K - 5H 5D Sp
2S - 5K - 5H, 2H 5D, 2D Jump, Sp
5H - - - - 5D, 2D Sp
2H 5P, 2P, 6P - - - 5D Sp
6H - - - - - Sp
5D - - - - - homing jump
2D - 5K 2S - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P - j.K j.S j.H j.D Sp
j.K j.P - j.S - j.D Jump, Sp
j.2K - - - - - Sp
j.S j.P j.K - j.H - Sp
j.H - - - - - Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc