m (→Specials) |
m (→Force Break) |
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| -26 | | -26 | ||
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| colspan = 14 | | | colspan = 14 | | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | |||
* 16-33 foot invincible, airborne | |||
*34-39, 48-51 low stance | |||
*40-47 above the feet invincible | |||
*52-64 foot invincible | |||
*Floorbounces on hit, untechable for 60F | |||
*Re-launches knocked down opponents | |||
*In CH state the entire duration | |||
*80% forced proration | |||
</div> | |||
|- | |- | ||
! Go, Mr. Dolphin! (Hor) (S) | ! Go, Mr. Dolphin! (Hor) (S) | ||
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| +13 | | +13 | ||
|- | |- | ||
| colspan = 14 | | | colspan = 14 | | ||
<div> | |||
* Untechable for 30F | |||
*SD is based on the fastest possible case from right next to the opponent | |||
</div> | |||
|- | |- | ||
! Go, Mr. Dolphin! (Hor) (H) | ! Go, Mr. Dolphin! (Hor) (H) | ||
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| +10 | | +10 | ||
|- | |- | ||
| colspan = 14 | | | colspan = 14 | | ||
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |||
* Untechable for 30F | |||
*SD is based on the fastest possible case from right next to the opponent | |||
</div> | |||
|- | |- | ||
! Go, Mr. Dolphin! (Ver) | ! Go, Mr. Dolphin! (Ver) | ||
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| - | | - | ||
|- | |- | ||
| colspan = 14 | | | colspan = 14 | | ||
<div> | |||
* Untechable for 30F | |||
</div> | |||
|- | |- | ||
|} | |} |
Revision as of 07:10, 21 January 2012
Normals
Move | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
P | 10 | 1.44 | 3 | 3 | 1 | HLF | cCJR | 5 | 4 | 6 | 0 |
|
K | 20 | 2.64 | 6 | 7 | 2 | HLF | CJR | 9 | 6 | 9 | -3 |
|
c.S | 30 | 3.84 | 14 | 6 | 4 | HLF | CJR | 7 | 3 | 15 | -1 | - |
f.S | 33 | 2.64 | 10 | 7 | 3 | HLF | CJR | 12 | 3 | 20 | -9 | - |
H | 50 | 3.84 | 20 | 6 | 5 | HLF | CR | 13 | 4 | 8 | +7 |
|
6P | 44 | 3.84 | 14 | 6 | 4 | HLF | CR | 16 | 6 | 18 | -7 |
|
6P (Charged) | 44 | 3.84 | 14 | 6 | 4 | HLF | CR | 17~47 | 6 | 18 | -7 ~ +11 |
|
6H | 70 | 3.84 | 20 | 6 | 5 | HLF | CR | 16 | 6 | 34 | -21 |
|
6H (Charged) | 70 | 3.84 | 20 | 6 | 5 | HLF | CR | 19~29 | 6 | 31 | -18 |
|
6H (Max) | 90 | 3.84 | 15 | 6 | 5 | HF | CR | 27 | 6 | 21 | -8 |
|
D | 22 | 3.84 | 11 | 20 | 4 | HF | R | 26 | 3 | 18 | -4 |
|
DAA | 25 | 2.64 | 10 | 7 | 3 | Any | R | 16 | 6 | 18 | -10 |
|
2P | 10 | 1.44 | 3 | 8 | 1 | HLF | cCJR | 5 | 4 | 6 | 0 |
|
2K | 14 | 1.44 | 3 | 8 | 1 | LF | CR | 7 | 4 | 9 | -3 |
|
2S | 26 | 2.64 | 10 | 7 | 3 | HLF | CR | 9 | 3 | 15 | -4 | - |
2H | 44 | 3.84 | 15 | 6 | 5 | LF | CR | 14 | 3 | 16 | 0 |
|
2D | 30 | 3.84 | 11 | 6 | 4 | LF | CR | 7 | 10 | 8 | -1 | - |
3K | 24 | 2.64 | 5 | 7 | 2 | LF | RF | 8 | 21 | 20 | -29 |
|
j.P | 14 | 1.44 | 3 | 8 | 1 | HA | CR | 5 | 6 | 6 | - | - |
j.K | 24 | 2.64 | 6 | 7 | 2 | HA | CR | 7 | 6 | 10 | - | - |
j.S | 30 | 2.64 | 10 | 7 | 3 | HA | CJR | 13 | 4 | 5 | - | - |
j.H | 40 | 2.64 | 10 | 7 | 3 | HA | CR | 12 | 10 | 15 | - |
|
j.D | 38 | 3.84 | 14 | 6 | 4 | HA | cCJR | 10 | 12 | 24 | - |
|
j.2H | 41 | 2.64 | 14 | 7 | 3 | HF | CR | 13 | - | 0 | - |
|
Throw | 55 | 4.0 | - | 6 | - | 43 dots | - | - | - | - | - |
\
|
Air Throw | 60 | 4.0 | - | 6 | - | 96 dots | - | - | - | - | - |
|
Specials
Special | Input | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Na~nte ne | [D] | 38 | -/3.84 | 11 | 18 | 4 | LF | JR | 34 | 4 | 25 | -12 | |
| |||||||||||||
Mr. Dolphin (Hor) (S) | [4]6S | 50 | 1.00/2.40 | 10 | 10 | 3 | any | F | 7 | 10 | 8+ landing 3 | -9 | |
| |||||||||||||
Mr. Dolphin (Hor) (H) | [4]6H | 50 | 1.00/3.60 | 10 | 10 | 3 | any | F | 8 | 20 | 7+ landing 3 | -9 | |
| |||||||||||||
Mr. Dolphin (Ver) (S) | [2]8S | 50 | 1.00/2.40 | 10 | 10 | 3 | HLF | F | 8 | 20 | landing 3 | -13 | |
| |||||||||||||
Mr. Dolphin (Ver) (H) | [2]8H | 50 | 1.00/3.60 | 10 | 10 | 3 | HLF | F | 8 | 27 | landing 3 | -11 | |
| |||||||||||||
Restive Rolling | 623S/H | 30 | 1.50/4.20 | 10 | 7 | 3 | HLF | RF | 13 | 40 | 22 + landing 15 | -63 | |
| |||||||||||||
Aerial Restive Rolling (S) | j.623S | 30 | 1.50/3.60 | 10 | 7 | 3 | HLF | R | 10 | 40 | landing 15 | - | |
| |||||||||||||
Aerial Restive Rolling (H) | j.623H | 30 | 1.50/3.60 | 14 | 7 | 4 | HA | RF | 16 | 40 | landing 15 | +1 | |
| |||||||||||||
Direction Change | Direction + S/H during RR | 14 | 0.60/3.48 | 10 | 7 | 3 | HLF | R | 11 | 24 | landing 15 | - | |
| |||||||||||||
Applause for the Victim (Strike) | 41236 P/K/S/H (chargeable) | 20 | 2.5/0.0 | 10 | 7 | 3 | HLF | RF | 23 | 12 | 21 | -19 | |
| |||||||||||||
Applause for the Victim (Dolphin) | Release button after Applause for the Victim | 22 x 1/2/3/6 | 1.2 x 1/2/3/6 | 0 | 7 x 1/2/3/6 | 3 | Any | - | 49 | - | - | 3 | |
| |||||||||||||
Overhead Kiss | 63214K | 40 | -/6.00 | - | 6,1 | - | 90 dots | R | 4 | 1 | - | - | |
|
- *1 Landing recovery on whiff can be cancelled with anything except for ordinary movement. On hit or guard, landing recovery is 5, in crouching state. FRC window is 10-12 frames after hitting or being blocked. Minimum charge time of 30F
Force Break
Force Break | Input | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jackhound | 214D | 38 | - | 15 | 6 | 5 | HF | R | 24 | 10 | 35 | -26 | |
| |||||||||||||
Go, Mr. Dolphin! (Hor) (S) | 56D during Mr. Dolphin (Hor) (S) | 22 | - | 10 | 7 | 3 | any | - | 1 | 17 | landing 11 | +13 | |
| |||||||||||||
Go, Mr. Dolphin! (Hor) (H) | 56D during Mr. Dolphin (Hor) (H) | 22 | - | 10 | 7 | 3 | any | - | 1 | 20 | landing 14 | +10 | |
| |||||||||||||
Go, Mr. Dolphin! (Ver) | 58D during Mr. Dolphin (Ver) | 22 | - | 10 | 7 | 3 | any | - | 1 | - | total: 16 | - | |
|
Overdrives
Overdrive | Input | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ultimate Whiner | 63214H | 25, 17x8 | - | 20x9 | 6,3x8 | 5 | HLF | R | 7+2 | 3 | 26 | -10 | |
1-10 invincible. 11-13 throw invincible. 1st hit knocks down. 3rd-8th hits are untechable for 20F. 9th attack blows back on hit, untechable for 20F. 2nd-8th hits have 0 hitstop. If the 1st attack whiffs, no other attacks come out. | |||||||||||||
Great Yamada Attack | 236236S | 110 | - | 20 | 16 | 5 | HLF | - | 9+0 | - | total: 74 | - | |
5-22 strike invincible. Wallbounces on hit, untechable for 90F. For the 11 frames following the super-flash, the opponent is frozen. The whale goes through projectiles. | |||||||||||||
Super Screaming Ultimate Spinning Whirlwind | 63214S | 18x10 | - | 20x10 | 5x10 | 5 | HLF | R | 1+8 | {2(12)}x9,2 | 21 | -4 | |
Invincible on frame 1. Throw invincible for entire duration. Knocks down on hit. 7F hitstop for each hit. Can follow-up to Deluxe Tile Bomber after the super-flash. Dizzy modifier x0. | |||||||||||||
Deluxe Tile Bomber | P during SSUSW | 48 | - | 14 | 6 | 4 | HLF | - | 11 | 10 | 24 | -3 | |
Blows back on hit, untechable for 60F. Goes through projectiles. |
Instant Kill
Instant Kill | Input | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | SD | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
May and the Jolly Crew | 41236 41236 H | Fatal | - | - | - | - | 70 dots | - | 7+9 | 2 | - | - | |
IK mode activation: 70F. 1-18 invincible. Whiff animation: 23F. Can also be input as 6321463214H. |
6P Charge Table
Startup (Charge) | Stun Multiplier | Blockstun |
---|---|---|
25 (16) | 3.000 | 16 |
26 (17) | 3.375 | 22 |
27 (18) | 3.438 | 22 |
28 (19) | 3.500 | 23 |
29 (20) | 3.500 | 23 |
30 (21) | 3.563 | 24 |
31 (22) | 3.625 | 25 |
32 (23) | 3.625 | 25 |
33 (24) | 3.688 | 26 |
34 (25) | 3.750 | 26 |
35 (26) | 3.750 | 27 |
36 (27) | 3.813 | 28 |
37 (28) | 3.875 | 28 |
38 (29) | 3.875 | 29 |
39 (30) | 3.938 | 29 |
40 (31) | 4.000 | 30 |
41 (32) | 4.000 | 31 |
42 (33) | 4.063 | 31 |
43 (34) | 4.125 | 32 |
44 (35) | 4.125 | 32 |
45 (36) | 4.188 | 33 |
46 (37) | 4.250 | 34 |
47 (38) | 4.250 | 34 |
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
P | P, 2P, 6P | K, 2K | c.S, f.S, 2S | H, 2H, 6H | D, 2D | j, sp |
2P | P, 2P, 6P | K, 2K | c.S, f.S, 2S | H, 2H | D, 2D | j, sp |
6P | - | - | c.S, f.S, 2S | H, 2H | D, 2D | sp |
K | 6P | - | c.S, f.S, 2S | H, 2H | D, 2D | j, sp |
2K | 6P | - | c.S, f.S, 2S | 2H | D, 2D | sp |
3K | - | - | - | - | - | - |
c.S | 6P | - | f.S, 2S | H, 2H | D, 2D | j, sp |
f.S | - | - | 2S | H, 2H | D, 2D | j, sp |
2S | - | - | - | H, 2H | D, 2D | sp |
H | - | - | - | - | D, 2D | sp |
2H | - | - | - | - | D, 2D | sp |
6H | - | - | - | - | - | sp |
D | - | - | - | - | - | homing jump |
[D] | - | - | - | - | - | normal jump only |
2D | - | - | - | - | - | sp |
j.P | j.P | j.K | j.S | j.H | j.D | sp |
j.K | j.P | - | j.S | j.H | j.D | sp |
j.S | - | j.K | - | j.H | j.D | j, sp |
j.H | - | - | - | - | j.D | sp |
j.D | - | - | - | - | - | j, sp |