GBVSR/Lancelot/Data: Difference between revisions

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m (→‎c.H: Update image)
(→‎236H: Max active time)
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  |input=236H |name=H Wogenstrom
  |input=236H |name=H Wogenstrom
  |damage=350×2, 400 |level=2 |attribute= |guard=All
  |damage=350×2, 400 |level=2 |attribute= |guard=All
  |startup=33 |active=Until Hit |recovery=Total 41 |onBlock={{Adv-GBVSR|VP|+40 }} |onHit=+44
  |startup=33 |active=52 |recovery=Total 41 |onBlock={{Adv-GBVSR|VP|+40 }} |onHit=+44
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invuln=
  |invuln=
  |images=GBVS_Lancelot_236X.png
  |images=GBVS_Lancelot_236X.png
  |hitboxes=GBVSR_Lancelot_236X_Hitbox_1.png\GBVSR_Lancelot_236X_Hitbox_2.png
  |hitboxes=GBVSR_Lancelot_236X_Hitbox_1.png\GBVSR_Lancelot_236X_Hitbox_2.png
  |notes=
  |notes=Lancelot is in Counter Hit state frames 1-40.
}}
}}



Revision as of 00:58, 22 April 2024

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Lancelot Portrait.png
Lancelot 16,000 4f
Backdash Unique Movement Options
18f Delta Leap
Wirbelwind
Turbulenz
Icon
GBVSR Lancelot Icon.png

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 5 2 7 +4 +8 - - 1 -
GBVS Lancelot 5L.png
File:GBVSR Lancelot 5L Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 6 1 14 0 +4 - - 2 -
GBVS Lancelot cM.png
File:GBVSR Lancelot cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 400 Mid 7 3(3)3 18 -2 +2 - - 4 -
GBVS Lancelot cH1.pngGBVSR Lancelot cH 2.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 9 2 16 -3 +1 - - 2 -
GBVSR Lancelot cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 12 3 18 -4 0 - - 3 -
GBVSR Lancelot cXXX.png

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 12 3 16 -4 KD +30 - - 3 - - - -
GBVSR Lancelot 66M.png
Hard knockdown (+49) on Counter Hit

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 18 3 22 -4 +1 - - 3 - - - -
GBVSR Lancelot cXX6H.png
Forces crouch state on hit

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 7 3 17 -5 -1 - - 2 -
GBVS Lancelot fM.png
File:GBVSR Lancelot fM Hitbox.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 10 3 22 -8 -4 - - 3 -
GBVS Lancelot fH.png
File:GBVSR Lancelot fH Hitbox.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 1 12 -2 +2 - - 0 -
GBVS Lancelot 2L.png
File:GBVSR Lancelot 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 6 2 15 -2 +2 - - 2 -
GBVS Lancelot 2M.png
File:GBVSR Lancelot 2M Hitbox.png
Clash Level 1;

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 11 5 24 -12 -8 - - 3 -
GBVS Lancelot 2H.png
File:GBVSR Lancelot 2H Hitbox 1.pngFile:GBVSR Lancelot 2H Hitbox 2.png
Frame 10 • Frame 11~14

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 11 16 14 -15 HKD +40 - - 2 11-32 Low Profile -
GBVS Lancelot 2U.png
File:GBVSR Lancelot 2U Hitbox.png
Clash Level 1;

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 8 3 10 +2 +6 - - 2 - - - -
GBVSR Lancelot 66L.png
File:GBVSR Lancelot 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Low 12 4 21 -8 KD +24 - - 2 - - - -
GBVSR Lancelot 66M.png
File:GBVSR Lancelot 66M Hitbox.png
Hard knockdown (+49) on Counter Hit

66H

66H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 15 4 21 -6 KD +38 - - 2 - - - -
GBVSR Lancelot 66H.png
File:GBVSR Lancelot 66H Hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L 0 - - 1 -
GBVS Lancelot jL.png
File:GBVSR Lancelot jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 7 3 Until L - - 2 -
GBVS Lancelot jM.png
File:GBVSR Lancelot jM Hitbox.png
Clash Level 1

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500×2 High/Air, All 10 3(3)6 Until L - - 1 -
GBVS Lancelot jH1.pngGBVS Lancelot jH2.png
File:GBVSR Lancelot jH Hitbox 1.pngFile:GBVSR Lancelot jH Hitbox 2.pngFile:GBVSR Lancelot jH Hitbox 3.pngFile:GBVSR Lancelot jH Hitbox 4.png
Frame 10 • Frame 11~12 • Frame 16~18 • Frame 19~21

Unique Mechanics

5U

5U
Wirbelwind
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 36 - - -
GBVS Lancelot 5U.png
Dash
Cancellable into follow-ups from frame 17~29

5U~5U

5U~5U
Quick Stop
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 14 - - -
GBVS Lancelot 5U-5U.png
Quick Stop

5U~6U

5U~6U
Cross Over
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 18 - - -
GBVS Lancelot 5U-6U.png
Cross Over

5U~4U

5U~4U
Feint
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 16 - - -
GBVS Lancelot 5U-4U.png
Feint

5U~2U

5U~2U
Jump
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 25 - - -
GBVS Lancelot 5U-2U.png
Jump

j.U

j.U
Wirbelwind
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Until L+7 - - -
GBVS Lancelot jU.png
Air

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 1500 Throw 4 3 26 HKD +46 - - -
GBVS Lancelot Throw.pngGBVS Lancelot BackThrow.png
File:GBVSR Lancelot LU Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 5 5 Until L+6 - - 0, 4 -
GBVS Lancelot AirThrow.png
File:GBVSR Lancelot AirThrow Hitbox.png

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Mid (Guard Crush) 28 1 37 +8 +15 - - 4 -
GBVSR Lancelot RagingStrike.png
File:GBVSR Lancelot 5MH Hitbox 1.pngFile:GBVSR Lancelot 5MH Hitbox 2.png

MH~MH

MH~MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 25 4 18 +15 - - 4 -
GBVSR Lancelot RagingChain.png
File:GBVSR Lancelot RC Hitbox.png

BC

BC
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 10 3 19 +6 KD +21 - - 1-20 Full -
GBVSR Lancelot BraveCounter.png
File:GBVSR Lancelot BC Hitbox 1.png
Cannot KO opponents.

Skills

236L

236L
L Wogenstrom
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 All 33 Until Hit Total 45 +4 +8 - - 2 -
GBVS Lancelot 236X.png

236M

236M
M Wogenstrom
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 All 38 Until Hit Total 50 +4 +8 - - 2 -
GBVS Lancelot 236X.png
File:GBVSR Lancelot 236X Hitbox 1.pngFile:GBVSR Lancelot 236X Hitbox 2.png

236H

236H
H Wogenstrom
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350×2, 400 All 33 52 Total 41 +40 +44 - - 2 -
GBVS Lancelot 236X.png
File:GBVSR Lancelot 236X Hitbox 1.pngFile:GBVSR Lancelot 236X Hitbox 2.png
Lancelot is in Counter Hit state frames 1-40.

214L

214L
L Southern Cross
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300 Mid 14 5 13 -3 +1 - - 2 -
GBVS Lancelot 214X.png
File:GBVSR Lancelot 214X Hitbox.png
Cancellable into 214X~4X on frames 19~24.

214M

214M
M Southern Cross
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 19 6 13 -4 0 - - 2 -
GBVS Lancelot 214X.png
File:GBVSR Lancelot 214X Hitbox.png
Cancellable into 214X~4X on frames 25~30.

214H

214H
H Southern Cross
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300 Mid 11 3 15 -3 +1 - - 2 -
GBVS Lancelot 214X.png
File:GBVSR Lancelot 214X Hitbox.png
Cancellable into 214H~4H on frames 14~21.

214X~4X

214X~4X
Southern Cross (2)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 (L) / 500 (M) Mid 9 3 16 -4 0 - - 2 -
GBVS Lancelot 214X-4X.png
File:GBVSR Lancelot 214X4X Hitbox.png
214X~4X
Cancellable into 214X~4X Ender on frames 12~17.

214H~4H

214H~4H
H Southern Cross (2,3,4)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350 (1st) / 315 (2nd) / 300 (3rd) Mid 7 (1st) / 9 (2nd) / 7 (3rd) 3 16 -4 0 - - 2 -
GBVS Lancelot 214X-4X.png
File:GBVSR Lancelot 214X4X Hitbox.png
1st attack cancellable into 2nd attack on frames 14~21.;2nd attack cancellable into 3rd attack on frames 10~17.;3rd attack cancellable into 4th attack on frames 12~19.;4th attack cancellable into 214X~4H Ender on frames 10~17.

214X~4X Ender

214X~4X Ender
Southern Cross Ender
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350 (L) / 420 (M) / 275 (H) Mid 14 7 24 -16 +17 (L) / KD +26 (M/H) - - 2 -
GBVS Lancelot 214X-4X-4X.png
File:GBVSR Lancelot 214X4X4X Hitbox.png
Ender
12f startup when used as 214H~4H~4H~4H~4H

623L

623L
L Blade Impulse
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 Mid 16 6 14 -5 KD +35 - - 2 -
GBVS Lancelot 66X.png
File:GBVSR Lancelot 623X Hitbox.png

623M

623M
M Blade Impulse
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 25 9 16 -6 KD +28 - - 4 -
GBVS Lancelot 66X.png
File:GBVSR Lancelot 623X Hitbox.png
Launches opponent higher when hitting on frames 28~33.

623H

623H
H Blade Impulse
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 16 9 18 -8 KD +32 - - 4 -
GBVS Lancelot 66X.png
File:GBVSR Lancelot 623X Hitbox.png

22L

22L
L Turbulenz
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 30 - - 7-21 Full, 4-30 Airborne -
GBVS Lancelot 22X.png

22M

22M
M Turbulenz
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 30 - - 7-21 Full, 4-30 Airborne -
GBVS Lancelot 22X.png

22H

22H
H Turbulenz
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 30 - - 7-21 Full, 4-30 Airborne -
GBVS Lancelot 22X.png

22[L]

22[L]
L Turbulenz (Charged)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 13 8 30 -16 KD +31 - - 4 4-23 All -
GBVS Lancelot 22X.pngGBVS Lancelot 22X-Attack.png
Teleport (22X) • Attack (22[X])
File:GBVSR Lancelot 22X Hitbox.png
22[X]
Makes contact with standing opponents on frame 16 and crouching opponents on frame 17.

22[M]

22[M]
M Turbulenz (Charged)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 13 -16 KD +31 - - 4 4-23 All -
GBVS Lancelot 22X.pngGBVS Lancelot 22X-Attack.png
Teleport (22X) • Attack (22[X])
File:GBVSR Lancelot 22X Hitbox.png
22[X]
Makes contact with standing opponents on frame 16 and crouching opponents on frame 17.

22[H]

22[H]
H Turbulenz (Charged)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 High 13 -16 KD +31 - - 4 4-23 All -
GBVS Lancelot 22X.pngGBVS Lancelot 22X-Attack.png
Teleport (22X) • Attack (22[X])
File:GBVSR Lancelot 22X Hitbox.png
22[X]
Makes contact with standing opponents on frame 16 and crouching opponents on frame 17.

Ultimate Skills

236U

236U
Ultimate Wogenstrom
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 All 18 12 Total 45 +10 +18 - - 180F after contact or whiff
GBVSR Lancelot 236U.png
"The blizzard's bite!"
File:GBVSR Lancelot 236U Hitbox.png;
Applies a debuff to opponent on hit and block for 106F after move's recovery. Opponent's movement is slowed, hitstun and blockstun for Lancelot's next hit that makes contact are increased. Opponent's move startups are slowed to double their normal speed minus 1 frame.
Debuff ends if Lancelot blocks or is hit.
Lancelot is in Counter Hit state on frames 1-25.

623U

623U
Ultimate Blade Impulse
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 200×3 Mid 14 10 15 [24] -4 +79 - - 2 -
GBVSR Lancelot 623U.png
"For my homeland!"
File:GBVSR Lancelot 623U Hitbox.png;
Restands, then crumples opponents on the ground for 28F on both ground and air hit. Opponent is in crouching state from 9-28F.
Extra 9F recovery only when attack whiffs.

214U

214U
Ultimate Southern Cross
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300×4, 100×4, 500 Mid 11 5(5)3(9)3(5)3(14)7 Total 92 +2 HKD (+51) - - -
GBVSR Lancelot 214U.png
"Certain as winter, cold as death!"
File:GBVSR Lancelot 214U Hitbox1.png;

22U

22U
Ultimate Turbulenz
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700, 800, 50×2, 100×4 Mid, High 8 9(26)6 33 -18 HKD +45 - - 2 1-53 Full -
GBVSR Lancelot 22U.png
"On bitter winds!"
File:GBVSR Lancelot 22U Hitbox1.png;

Skybound Arts

236236H

236236H
Weiss Flugel
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000, 100×8, 400, 100×6, 1200 Mid 9+4~13 3 28 -12 HKD +45 - - 4 1-12 All, 13-15 Strike/Throw -
GBVS Lancelot 236236H Start.pngGBVS Lancelot 236236H Finish.png
"It's time to end this!"White Wings
File:GBVSR Lancelot 236236H Hitbox.png
Total base damage: 4000
Total minimum damage: 2000

236236U

236236U
Schöner Winterhügel
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200×2, 3000 Mid 10+6 4~15 25 -7~-9 HKD +50 - - 4 1-15 All -
GBVS Lancelot 236236U Start.pngGBVS Lancelot 236236U Finish 1.pngGBVS Lancelot 236236U Finish 2.png
"This fight is over.""The ice will be your grave!"Beautiful Winter Hill
File:GBVSR Lancelot 236236U Hitbox.png
All versions share a hitbox

j.236236U

j.236236U
Schöner Winterhügel
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200×2, 3000 All 14 Until L+1 34 -16~-19 HKD +50 - - 4 - -
GBVS Lancelot 236236U Start.pngGBVS Lancelot 236236U Finish 1.pngGBVS Lancelot 236236U Finish 2.png
File:GBVSR Lancelot 236236U Hitbox.png
All versions share a hitbox • * Total base damage: 5400 • Total minimum damage: 2700

Category

42% complete
Page Completed To-do Score
Overview
  • Starter Guide
15/20
Combos
  • Basic/core combos done.
  • Still need specialized/niche combos for the table combo list and possible combo theory paragraphs.
4/10
Strategy
  • Page created
  • Neutral, defense, pressure, okizeme
0/20
Matchups
  • Page created
  • Neutral and knowledge checks against all characters
0/20
Frame Data
  • All moves checked for damage and frame data, except invul.
  • Needs low/overhead triple attacks, raging strike/chain, and brave counter images
  • Pending all hitbox images
23/30
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