GBVSR/Djeeta/Data

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< GBVSR‎ | Djeeta
Revision as of 11:34, 21 March 2024 by Alirezafgc (talk | contribs)

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Djeeta Portrait.png
Djeeta 16,000 4f
Backdash Unique Movement Options
18f
Icon
GBVSR Djeeta Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 5 3 6 +4 +8 - - 0 10 14 14 -
GBVSR Djeeta cL.png
File:GBVSR Djeeta cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Mid 6 3 12 0 +4 - - 2 14 18 18 -
GBVSR Djeeta cM.png
File:GBVSR Djeeta cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1600 Mid 8 4 18 -3 +1 - - 4 18 22 22 -
GBVSR Djeeta cH.png
File:GBVSR Djeeta cH Hitbox 1.pngFile:GBVSR Djeeta cH Hitbox 2.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 9 3 15 -3 +1 - - 2 14 18 18 -
GBVSR Djeeta cXX.png
c.XX

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 12 3 18 -4 0 - - 3 16 20 20 -
GBVSR Djeeta cXXX.png
c.XXX

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 12 3 Total 30 -4 KD - - 3 - - - -
GBVSR Djeeta cXX6M.png
c.XX6M

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High 18 3 Total 42 -4 +1 - - 3 - - - -
GBVSR Djeeta cXX6H.png
c.XX6H

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 6 5 7 +1 +5 - - 1 12 16 16 -
GBVSR Djeeta fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 8 3 18 -6 -2 - - 2 14 18 18 -
GBVSR Djeeta fM.png
File:GBVSR Djeeta f5M Hitbox 1.pngFile:GBVSR Djeeta f5M Hitbox 2.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 10 5 21 -9 -5 - - 3 16 20 20 -
GBVSR Djeeta fH.png
File:GBVSR Djeeta f5H Hitbox 1.pngFile:GBVSR Djeeta f5H Hitbox 2.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 3 10 -2 +2 - - 0 10 14 14 -
GBVSR Djeeta 2L.png
File:GBVSR Djeeta 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 Mid 7 6 12 -3 +1 - - 2 14 18 18 -
GBVSR Djeeta 2M.png
File:GBVSR Djeeta 2M Hitbox 1.pngFile:GBVSR Djeeta 2M Hitbox 2.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1300 Mid 11 6 24 -13 -9 - - 3 16 20 30 -
GBVSR Djeeta 2H.png
File:GBVSR Djeeta 2H Hitbox 1.pngFile:GBVSR Djeeta 2H Hitbox 2.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Low 7 6 21 -12 HKD +43 - - 2 14 18 25 -
GBVSR Djeeta 2U.png
File:GBVSR Djeeta 2U Hitbox 1.pngFile:GBVSR Djeeta 2U Hitbox 2.png

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 Mid 8 3 10 +2 +6 - - 2 - - - -
GBVSR Djeeta 66L.png
File:GBVSR Djeeta 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1100 Low 12 4 Total 36 -8 KD - - 2 - - - -
GBVSR Djeeta cXX6M.png
File:GBVSR Djeeta 66M Hitbox.png

66H

66H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 15 4 Total 41 -8 +10 - - 2 - - - -
GBVSR Djeeta 66H.png
File:GBVSR Djeeta 66H Hitbox.png
Forces crouching state on hit.

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600 High/Air 5 Until L 0 - - 1 12 14 16 -
GBVSR Djeeta jL.png
File:GBVSR Djeeta jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 6 6 Until L - - 1 12 14 16 -
GBVSR Djeeta jM.png
File:GBVSR Djeeta jM Hitbox 1.pngFile:GBVSR Djeeta jM Hitbox 2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 High/Air 7 6 Until L - - 2 14 14 18 -
GBVSR Djeeta jH.png
File:GBVSR Djeeta jH Hitbox 1.pngFile:GBVSR Djeeta jH Hitbox 2.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 High/Air 12 8 Until L - - 2 14 14 18 -
GBVSR Djeeta jU.png
File:GBVSR Djeeta jU Hitbox 1.pngFile:GBVSR Djeeta jU Hitbox 2.pngFile:GBVSR Djeeta jU Hitbox3.png

Unique Action

5U Lv0

5U lv0
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 All 26/16* 5 14 -2 +3 [Forced Crouch] - - 3 -
GBVSR Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox 1.pngFile:GBVSR Djeeta 5U Hitbox 2.png
Color: N/A

5U Lv1

5U lv1
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 All 26/16* 5 14 -2 +3 [Forced Crouch] - - 3 -
GBVSR Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox 1.pngFile:GBVSR Djeeta 5U Hitbox 2.png
Color: Green
Ground bounce during juggle
Charge Time: 39f

5U Lv2

5U lv2
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1800 All 26/16* 5 14 0 +5 [Forced Crouch] - - 3 -
GBVSR Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox 1.pngFile:GBVSR Djeeta 5U Hitbox 2.png
Color: Green
Ground bounch during juggle
Charge Time: 70f

5U Lv3

5U Lv3
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2100 All 26/16* 5 14 0 +5 [Forced Crouch] - - 3 -
GBVSR Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox 1.pngFile:GBVSR Djeeta 5U Hitbox 2.png
Color: Blue
Ground bounce from normal-hit
Charge Time: 99f

5U Lv4

5U Lv4
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2400 All 26/16* 5 14 0 +5 [Forced Crouch] - - 3 4~20 -
GBVSR Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox 1.pngFile:GBVSR Djeeta 5U Hitbox 2.png
Color: Purple
Ground bounce from normal-hit
Charge Time: 129f

5[U] ~ X

5[U] ~ X
Cancel
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 15 - - -

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 4 3 26 - - 0, 4 -
GBVSR Djeeta Throw.pngGBVSR Djeeta BackThrow.png
Forward throw • Back throw
File:GBVSR Djeeta Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2500 Throw 5 5 Until L+6 - - 0, 4 -
GBVSR Djeeta AirThrow.png
File:GBVSR Djeeta AirThrow Hitbox.png

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Guard Crush 45 [52] 28 1 37 +8 [+15] +15 - 0 4 -
GBVSR Djeeta RagingStrike.png
File:GBVSR Djeeta 5MH Hitbox 1.pngFile:GBVSR Djeeta 5MH Hitbox 2.png
Values in [] denotes the advantage when opponent has no Bravery Points left

MH~MH

MH~MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 +15 - -2500 -
GBVSR Djeeta RagingChain.png
File:GBVSR Djeeta 6MH Hitbox 1.png

Brave Counter

BC
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 10 Total 31 +6 Air Recovery +21 - 0 -
GBVSR Djeeta BraveCounter.png
File:GBVSR Djeeta BC Hitbox 1.png

Skills

236L

236L
L Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 All 16 Total 47 -7 -3 - - 2 20F
GBVSR Djeeta 236X.png

236M

236M
M Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 All 16 Total 47 -7 -3 - - 2 20F
GBVSR Djeeta 236X.png

236H

236H
H Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400×3 All 16 Total 47 +2 +6 - - 2 400F
GBVSR Djeeta 236X.png

236[L]

236[L]
L Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 All 41 Total 69 -4 0 - - 2 -
GBVSR Djeeta 236X Charge.png

236[M]

236[M]
M Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
900 All 41 Total 69 -4 0 - - 2 -
GBVSR Djeeta 236X Charge.png

236[H]

236[H]
H Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300 (charging hitbox),400×2, 500 All 30 Total 60 +8 +12 - - 3, 2×3 -
GBVSR Djeeta 236X Charge.png

214L

214L
L Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350×2 Mid 14 3(11)3 20 -5 -1 - - 3 -
GBVSR Djeeta 214L.png
214L

214L~214L

214L~214L
L Vorpal Blade Follow-up
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 20 3 22 -8 Air Recovery +13 - - 3 -
GBVSR Djeeta 214X 214X.png
Ender

214M

214M
M Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400×2 Mid 20 - Total 56 -4 0 - - 3 -
GBVSR Djeeta 214M.png
214M / 214H~214H

214M~214M

214M~214M
M Vorpal Blade Follow-up
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 20 3 22 -8 KD +25 - - 3 -
GBVSR Djeeta 214X 214X.png
Ender

214H

214H
H Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300×2 Mid 15 - Total 49 -8 -4 - - 3 -
GBVSR Djeeta 214L.png

214H~214H

214H~214H
H Vorpal Blade Follow-up 1
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350×2 Mid 11 - Total 47 -8 KD +39 - - 3 -
GBVSR Djeeta 214M.png
214M / 214H~214H

214H~214H~214H

214H~214H~214H
H Vorpal Blade Follow-up 2
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 17 3 22 -8 KD +29 - - 3 -
GBVSR Djeeta 214X 214X.png
Ender

623L

623L
L Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500×2 Mid, All 6 - Total 42 -16 KD +24 - - 4, 3 - - - -
GBVSR Djeeta 623L.png

623M

623M
M Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500,300×2 Mid, All*2 12 19 32 -27 Air Recovery +15 - - 4 - - - 1-12 Full -
GBVSR Djeeta 623M.png

623H

623H
H Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400,200×2,300,200×2 Mid*3, All 11 58 32 -30 KD +28 - - 4 - - - 1-21 Full -
GBVSR Djeeta 623L.pngGBVSR Djeeta 623M.png
623L, initial hit. The first part of 623H uses the same hitbox • 623L. The first part of 623H uses the same hitbox • 623M, initial hit. The 2nd part of 623H uses the same hitbox • 623M, rising hits. The 2nd part of 623H uses the same hitbox • 623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox

U Skills

236U

236U
Ultimate Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000 All 11 Total 48 +5 HKD +58 - - 2 -
GBVSR Djeeta 236U.png
File:GBVSR Djeeta 236U Hitbox 1.png

623U

623U
Ultimate Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2000 Mid 8 11 48 -22 HKD +43 - - 2 1-18 Full -
GBVSR Djeeta 623U.png
File:GBVSR Djeeta 623U Hitbox 1.png

214U

214U
Ultimate Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
2600 All 13 Total 70-73 -4 HKD +52 - - 2 -
GBVSR Djeeta 214U.png
File:GBVSR Djeeta 214U Hitbox 1.png
Total 70f on block, 73f on hit.

Skybound Arts

236236H

236236H
Eternal Ascendancy
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500, 150×24, 400 [500, 3000] Mid 7+7 Total 176-181 [Total 64] -20 HKD +42 [HKD +35] - - 4 1-17 All -
GBVSR Djeeta 236236H Start.pngGBVSR Djeeta 236236H.png
File:GBVSR Djeeta 236236H Hitbox.png
Damage increases to 600, 180×15, 60×17, 1440 [3000] when Djeeta is at 30% HP or less.
Transitions into cinematic when hitting on frames 14~19. The listed cinematic damage assumes a 20% increase due to Bravery Penalty.
Total duration is 64f on block or non-cinematic hit, 176f on close range cinematic hit, 181f on long range cinematic hit.

236236U

236236U
Skyfall
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200, 300×6, 3000 [1000, 250×5, 1500] Mid 7+6 Total 128 [Total 89] -46 to -52 HKD +45 - - 4 1-21 All -
GBVSR Djeeta 236236U Start.pngGBVSR Djeeta 236236U.png
Initial Hit • Rising Hits • Hurtbox Reappears • Final Hit
Transitions into cinematic when hitting on frames 14~16. Total duration is 89f if it doesn't trigger the cinematic or 128f if it does.

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