GBVSR/Djeeta/Data

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< GBVSR‎ | Djeeta
Revision as of 05:07, 13 December 2023 by GardeninTool (talk | contribs) (→‎c.L: Updating to Rising)

Links

Infobox Data

Portrait Name Health Prejump
GBVSR Djeeta Portrait.png
Djeeta 16,000 4f
Backdash Unique Movement Options
24f
Icon
GBVSR Djeeta Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 5 3 6 +4 +8 - - 0 10 14 14 -
GBVS Djeeta cl5L.png
File:GBVSR Djeeta cl5L Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 6 3 12 0 +4 - - 2 14 18 18 -
GBVS Djeeta cl5M.png
File:GBVSR Djeeta cl5M Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 Mid 8 4 18 -3 +1 - - 4 18 22 22 -
GBVS Djeeta cl5H.png
File:GBVSR Djeeta cl5H Hitbox1.pngFile:GBVSR Djeeta cl5H Hitbox2.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350 Mid 9 3 15 -3 +1 - - 2 14 18 18 -
File:GBVSR Djeeta clXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350 Mid 12 3 18 -4 0 - - 3 16 20 20 -
File:GBVSR Djeeta clXXX.png

c.XX6M

c.XX6M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- Low - - - -4 - - - 3 - - - -
File:GBVS Djeeta cXX6M.png

c.XX6H

c.XX6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- High - - - -4 - - - 3 - - - -
File:GBVS Djeeta cXX6H.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 6 5 11 -3 +1 - - 1 12 16 16 -
GBVS Djeeta f5L.png
File:GBVSR Djeeta f5L Hitbox.pngFile:GBVSR Djeeta f5L Hitbox2.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 8 3 18 -6 -2 - - 2 14 18 18 -
GBVS Djeeta f5M.png
File:GBVSR Djeeta f5M Hitbox1.pngFile:GBVSR Djeeta f5M Hitbox2.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 10 5 21 -9 -5 - - 3 16 20 20 -
GBVS Djeeta f5H.png
File:GBVSR Djeeta f5H Hitbox1.pngFile:GBVSR Djeeta f5H Hitbox2.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Low 6 3 6 +2 +6 - - 0 10 14 14 -
GBVS Djeeta 2L.png
File:GBVSR Djeeta 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Mid 7 6 12 -3 +1 - - 2 14 18 18 -
GBVS Djeeta 2M.png
The god stab
File:GBVSR Djeeta 2M Hitbox1.pngFile:GBVSR Djeeta 2M Hitbox2.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 10 6 24 -13 -9 - - 3 16 20 30 -
GBVS Djeeta 2H.png
File:GBVSR Djeeta 2H Hitbox1.pngFile:GBVSR Djeeta 2H Hitbox2.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 Low 7 6 21 -12 HKD - - 2 14 18 25 -
GBVS Djeeta 2U.png
File:GBVSR Djeeta 2U Hitbox1.pngFile:GBVSR Djeeta 2U Hitbox2.png

66L

66L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- Mid - - - - - - - 2 - - - -
GBVSR Djeeta 66L.png
File:GBVSR Djeeta 66L Hitbox.png

66M

66M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- Low - - - - - - - 2 - - - -
File:GBVSR Djeeta 66M.png
File:GBVSR Djeeta 66M Hitbox.png

66H

66H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- Mid - - - - - - - 2 - - - -
GBVSR Djeeta 66H.png
File:GBVSR Djeeta 66H Hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 High/Air 5 Until L 0 - - 1 12 14 16 -
GBVS Djeeta jL.png
File:GBVSR Djeeta jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
550 High/Air 6 6 Until L - - 1 12 14 16 -
GBVS Djeeta jM.png
File:GBVSR Djeeta jM Hitbox1.pngFile:GBVSR Djeeta jM Hitbox2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 High/Air 7 6 Until L - - 2 14 14 18 -
GBVS Djeeta jH.png
File:GBVSR Djeeta jH Hitbox1.pngFile:GBVSR Djeeta jH Hitbox2.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 High/Air 12 8 Until L - - 2 14 14 18 -
GBVS Djeeta jU.png
For the smoothest brains
File:GBVSR Djeeta jU Hitbox1.pngFile:GBVSR Djeeta jU Hitbox2.pngFile:GBVSR Djeeta jU Hitbox3.png

Unique Action

5U

5U
Overdrive Surge
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800/1000/1200/1400/1800 All 28/16* 5 14 -2 +3 [Forced Crouch] - - 3 4~20 (lvl 4) -
GBVS Djeeta 5U.png
File:GBVSR Djeeta 5U Hitbox1.pngFile:GBVSR Djeeta 5U Hitbox2.pngFile:GBVSR Djeeta 5U Hitbox3.pngFile:GBVSR Djeeta 5U Hitbox4.png
Uncharged • Uncharged, when landing • Fully Charged • Fully Charged, landing

5[U] ~ X

5[U] ~ X
Cancel
unique
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
Total 15 - - -

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Throw 7 3 31 - - 0, 4 -
GBVS Djeeta 6Throw.pngGBVS Djeeta 4Throw.png
Forward throw • Back throw
File:GBVSR Djeeta 6Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1500 Throw 5 5 Until L+6 - - 0, 4 -
GBVS Djeeta Airthrow.png
File:GBVSR Djeeta Airthrow Hitbox.png

MH

MH
Raging Strike
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 26 6 17 -4 +1 - - 4 4-36 Throw
23-36 Low
22-35 Airborne
-
GBVSR Djeeta RagingStrike.png
File:GBVSR Djeeta 5MH Hitbox 1.pngFile:GBVSR Djeeta 5MH Hitbox 2.png

6MH

6MH
Raging Chain
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 26 6 17 -4 +1 - - 4 -
GBVSR Djeeta RagingChain.png
File:GBVSR Djeeta 6MH Hitbox 1.png

Brave Counter

BC
Brave Counter
other
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1000 Mid 26 6 17 -4 +1 - - 4 -
GBVSR Djeeta BraveCounter.png
File:GBVSR Djeeta BC Hitbox 1.png

Skills

236L

236L
L Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 (easy)
800 (technical)
All 16 Total 47 -7 -3 - - 2 -
File:GBVS Djeeta Reginleiv.png
File:GBVSR Djeeta Reginleiv Hitbox1.pngFile:GBVSR Djeeta Reginleiv Hitbox2.png
initial hitbox • hitbox while travelling

236M

236M
M Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
700 (easy)
800 (technical)
All 16 Total 47 -7 -3 - - 2 -
File:GBVS Djeeta Reginleiv.png
File:GBVSR Djeeta Reginleiv Hitbox1.pngFile:GBVSR Djeeta Reginleiv Hitbox2.png
initial hitbox • hitbox while travelling

236H

236H
H Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300×3 (easy)
300×2, 400 (technical)
All 16 Total 47 +2 +6 - - 2 -
File:GBVS Djeeta Reginleiv.png
File:GBVSR Djeeta Reginleiv Hitbox1.pngFile:GBVSR Djeeta Reginleiv Hitbox2.png
initial hitbox • hitbox while travelling

236[L]

236[L]
L Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 (easy)
900 (technical)
All 41 Total 69 -4 0 - - 2 -
File:GBVS Djeeta Reginleiv Recidive.png
File:GBVSR Djeeta Reginleiv Recidive Hitbox1.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox2.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox3.png
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires

236[M]

236[M]
M Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
800 (easy)
900 (technical)
All 41 Total 69 -4 0 - - 2 -
File:GBVS Djeeta Reginleiv Recidive.png
File:GBVSR Djeeta Reginleiv Recidive Hitbox1.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox2.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox3.png
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires

236[H]

236[H]
H Reginleiv: Recidive
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300×2, 400 (easy)
300×2, 500 (technical)
All 30 Total 60 +8 +12 - - 3, 2×3 -
File:GBVS Djeeta Reginleiv Recidive.png
File:GBVSR Djeeta Reginleiv Recidive Hitbox1.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox2.pngFile:GBVSR Djeeta Reginleiv Recidive Hitbox3.png
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires

214L

214L
L Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350×2 Mid 14 3(11)3 20 -6 -2 - - 3 -
File:GBVS Djeeta VorpalBlade.png
214L
File:GBVSR Djeeta VorpalBlade L Hitbox1.pngFile:GBVSR Djeeta VorpalBlade L Hitbox2.png
214L, first hit. The first part of 214H uses the same hitbox • 214L, second hit. The first part of 214H uses the same hitbox

214M

214M
M Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400×2 Mid 20 3(13)3 18 -4 0 - - 3 -
File:GBVS Djeeta VorpalBladeEXFollowup.png
214M / 214H ~ 214H
File:GBVSR Djeeta VorpalBlade M Hitbox1.pngFile:GBVSR Djeeta VorpalBlade M Hitbox2.png
214M, first hit. The second part of 214H uses the same hitbox • 214M, second hit. The second part of 214H uses the same hitbox

214X > 214X

214X > 214X
Vorpal Blade (2)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
500 Mid 20 3 22 -8 KD - - 3 -
File:GBVS Djeeta VorpalBladeEnder.png
Ender
File:GBVSR Djeeta VorpalBladeEnder Hitbox.png
214, ending hit. All versions use the same hitbox

214H

214H
H Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
300×2 Mid 15 2(8)5 18 -6 -2 - - 3 -
File:GBVS Djeeta VorpalBlade.png
File:GBVSR Djeeta VorpalBlade L Hitbox1.pngFile:GBVSR Djeeta VorpalBlade L Hitbox2.png
214L, first hit. The first part of 214H uses the same hitbox • 214L, second hit. The first part of 214H uses the same hitbox

214H > 214H

214H > 214H
H Vorpal Blade (2)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
350×2 Mid 11 2(10)3 20 -6 HKD - - 3 -
File:GBVS Djeeta VorpalBladeEXFollowup.png
214M / 214H ~ 214H
File:GBVSR Djeeta VorpalBlade M Hitbox1.pngFile:GBVSR Djeeta VorpalBlade M Hitbox2.png
214M, first hit. The second part of 214H uses the same hitbox • 214M, second hit. The second part of 214H uses the same hitbox

214H > 214H > 214H

214H > 214H > 214H
H Vorpal Blade (3)
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
400 Mid 17 3 22 -8 HKD - - 3 -
File:GBVS Djeeta VorpalBladeEnder.png
Ender
File:GBVSR Djeeta VorpalBladeEnder Hitbox.png
214, ending hit. All versions use the same hitbox

623L

623L
L Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600, 200 (easy)
700, 300 (technical)
Mid, All 9 2,9 30 -14 to -22 +24 KD - - 4, 3 16 20 32 -
File:GBVS Djeeta RisingSword.png
File:GBVSR Djeeta RisingSword Hitbox1.pngFile:GBVSR Djeeta RisingSword Hitbox2.png
623L, initial hit. The first part of 623H uses the same hitbox • 623L. The first part of 623H uses the same hitbox

623M

623M
M Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
600, 250×2 (easy)
700, 300×2 (technical)
Mid, All*2 12 2,3,17 29 -22 to -27 +21 KD - - 4 18 22 60 1~15 All -
File:GBVS Djeeta RisingSword2.png
File:GBVSR Djeeta RisingSword Hitbox3.pngFile:GBVSR Djeeta RisingSword Hitbox4.pngFile:GBVSR Djeeta RisingSword Hitbox5.png
623M, initial hit. The 2nd part of 623H uses the same hitbox • 623M, rising hits. The 2nd part of 623H uses the same hitbox • 623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox

623H

623H
H Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
1200 (easy)
1400 (technical)
Mid*3, All 9 -62 +52 HKD - - 4 18 22 60 1~19 All -
File:GBVS Djeeta RisingSword.pngFile:GBVS Djeeta RisingSword2.png
File:GBVSR Djeeta RisingSword Hitbox1.pngFile:GBVSR Djeeta RisingSword Hitbox2.pngFile:GBVSR Djeeta RisingSword Hitbox3.pngFile:GBVSR Djeeta RisingSword Hitbox4.pngFile:GBVSR Djeeta RisingSword Hitbox5.png
623L, initial hit. The first part of 623H uses the same hitbox • 623L. The first part of 623H uses the same hitbox • 623M, initial hit. The 2nd part of 623H uses the same hitbox • 623M, rising hits. The 2nd part of 623H uses the same hitbox • 623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox

U Skills

236U

236U
Ultimate Reginleiv
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- All 16 Total 47 -7 -3 - - 2 -
GBVSR Djeeta 236U.png
File:GBVSR Djeeta 236U Hitbox1.png

623U

623U
Ultimate Rising Sword
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- All 16 Total 47 -7 -3 - - 2 -
GBVSR Djeeta 623U.png
File:GBVSR Djeeta 623U Hitbox1.png

214U

214U
Ultimate Vorpal Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
- All 16 Total 47 -7 -3 - - 2 -
GBVSR Djeeta 214U.png
File:GBVSR Djeeta 214U Hitbox1.png

Skybound Art

236236H

236236H
Eternal Ascendancy
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
3700→2500 Mid*1, All 7+6 -20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 HKD - - 4 1-17 All -
File:GBVS Djeeta EternalAscendancyStartup.pngFile:GBVS Djeeta SBA.pngFile:GBVS Djeeta EternalAscendancyEnder.png
File:GBVSR Djeeta EternalAscendancy Hitbox1.pngFile:GBVSR Djeeta EternalAscendancy Hitbox2.pngFile:GBVSR Djeeta EternalAscendancy Hitbox3.png
Initial Hit • while travelling • at the end of travel

236236U

236236U
Skyfall
super
Damage Guard Startup Active Recovery On-Block On-Hit On-CH SBGSkybound Gauge gain Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln Cooldown
4500→3500 Mid 7+5 -46 to -52 HKD - - 4 1-21 All -
File:GBVS Djeeta SkyfallStartup.pngFile:GBVS Djeeta SkyfallUppercut.pngFile:GBVS Djeeta SkyfallEnd.png
File:GBVSR Djeeta Skyfall Hitbox1.pngFile:GBVSR Djeeta Skyfall Hitbox2.pngFile:GBVSR Djeeta Skyfall Hitbox3.pngFile:GBVSR Djeeta Skyfall Hitbox4.png
Initial Hit • Rising Hits • Hurtbox Reappears • Final Hit

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