EXVSMB/00 Gundam Seven Sword G

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GN-0000GNHW/7SG 00 Gundam Seven Sword/G

Pilot: Setsuna F. Seiei (AD 2312-3?)

Cost: 3000

Durability: 700

Red Lock Range:

Number of BDs:

MA Mode: No

Equip Change: No

Dustloop Thread:

JP Wiki: 007SG

Common Nicknames: 007S

JP Shorthand:

Introduction

Moveset

Ranged Name Ammo Damage Reload/Charge Down Value Notes
[A] Main GN Sword II Blaster 6 Non-vernier Gerobi
[CSa] GN Sword II Long Rifle -- 5.0 Single-hit forced Down

Wide, triangle-shaped beam?

[5AB] Sub

[Dir-AB]

GN Katar 1 [5AB] combines the katars and throws them (similar to 00R 2B)

[Dir-AB] launches them as two separate projectiles: Stun

[5AC]

[Dir-AC]

Gundam Dynames Assist 2 [5AC] uses GN Sniper Rifle

[Dir-AC] uses GN Missiles

[5BC] GN Field 100 Omnidirectional, negates all damage while active

Consumes 10 ammo/s while active, and also loses ammo based on damage taken

[2B] GN Sword II Short -- Anchor
Melee

(Input)

Name Total Damage Total Proration Total Down Reach Notes
5BBBB GN Buster Sword II Bounced Down
8B GNSIIL Thrust
4/6BBB GN Beam Sabers
BD8BBB Issens
[8/2BC] GNBSII
[4/6BC]BB Nitou Ichi-Ryu >5.0 Forced Down

Cancel Routes

Ranged Moveset Details

Overview

[A] Main - GN Sword II Blaster

[CSa] - GN Sword II Long Rifle

[AB] Subweapon - GN Katars

007S throws the twin GN Katars in one of two methods:


[5AB]: Combined Katars

Combines the twin katars and throws them similar to 00 Raiser's 2B attack with the combined GN Swords.


[8/4/6/2AB]: Straight Throw

Launches the katars separately from the hip, traveling in a simple straight line, stunning the enemy on contact.

[AC] Special Shot - Gundam Dynames Assist

Dynames appears and performs one of two attacks:


[5AC]: GN Sniper Rifle

Dynames fires a single shot from the GN Sniper Rifle.


[8/4/6/2AC]: GN Missiles

Dynames launches a volley of GN Missiles.

[5BC] Special Melee - GN Field

Using the GN Buster Sword's shield mode 007S deploys an omni-directional GN Field (as seen when 00 Raiser performs a normal shield) that negates all damage while it is active.

While active the GN Field consumes ammo at a rate of 10/s, but any damage taken reduces the gauge by that amount (put more clearly, a 70 dmg BR shot takes 70 ammo off the gauge).

This armament is actually taken from GvG Next Plus's Gundam Virtue, but with a slight change made. 007S verniers in place while the shield is active, but can cancel the field at any time. Virtue on the other hand was able to move while it was active (being more like Nu Gundam's Fin Funnel Barrier). Furthermore comparing it to Nu's FF Barrier, the GN Field only reloads once its ammo gauge has reached zero. However, there's no cooldown after canceling the field before it can be used again.

Melee Moveset Details

Overview

5BBBB - GN Buster Sword II

...

5B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Right Diagonal Slash
2 2 Reverse Diagonal Slash
3 3 Right Horizontal Slash
4 4 Somersault Slash ??? ??% ?? Bounced Down

8B - GN Sword II Long (Thrust)

...

8B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1

4/6B - GN Beam Sabers

...

4/6B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Left Horizontal Slash ?? ??% ?? Stagger
2 2 Reverse Diagonal Slash ??? ??% ?? Down
3 3 Right Horizontal Slash ??? ??% ?? Down

BD Melee - Issens

...

BD8B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Issen
2 2 Issen
3 3 Final Cutter

[8/2BC] - GN Buster Sword II (????)

...

[8/2BC] Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1

[4/6BC] - Nitou Ichi-Ryu

007S does an initial left horizontal slash with the GNSIIL, followed by a right horizontal slash with the GNBSII, immediately into an issen that does a dramatic pose as the enemy explodes (similar to Red Frame's [AC]~[AB]~B attack)

[4/6BC] Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 GN Sword II Long
2 2 GN Buster Sword II
3 3 Issen
4 Explosion ??? ??% >5.0 Forced Down

EX Burst and Overdrive

[EX Burst quotes]


Burst modifiers: +?% damage, +?% defense

Reload times: ?

EX Attack

Seven Swords in Hand

[EX attack quote]

??? Damage

Melee-range combo attacking with all of the Seven Swords:

EX Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 GN Beam Saber Issen
2 2 GN Beam Saber
3 3 GN Katar
4 GN Katar
4 5 GN Sword II Short Anchor
6 GNSIIS Slash
5 7 GN Buster Sword II Issen
8 GNBSII Issen
6 9 GNBSII Diagonal Slash
10 GNBSII Reverse Diagonal Slash
7 11 GNBSII Issen

Very long (8s) attack.


[2EX]: Trans-Am Snipe

[EX attack quote]

??? Damage

Ranged attack using the GN Sword II Blaster while momentarily in Trans-Am.


Overdrive Selection

F Drive

S Drive

Info and Tactics

Tactics

Partner Considerations

3000 Cost

2500 Cost

2000 Cost

1500 Cost

Notable Matchups

Advantageous Matchups

Troublesome Matchups

Countermeasures

Combos

Normal Combos

Input Damage Notes
[A] BR Starter
[5AB] Sub Starter
[Dir-AB] Sub Starter
Input Damage Notes
5B Starter
8B Starter
4/6B Starter
BD Melee Starter
[8/2BC] Starter
[4/6BC] Starter

EX Combos

Input Damage Notes
[ABC] EX Damage Reference

Unique Character Dialogue

External Links

EXVSMB Release PV

Gundam Wiki Page


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