DBFZ/Tien/Combos

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Combo List

Midscreen

Meterless

  • 2M > 5M > jc > j.M2H > SD >
  • 5M > 2M > 5S > 5H > SD >
  • 2H > SD >
  • DR >

All of the above combos end with the same ender:

  • ... j.ML(2)2H > jc > j.L(2)L2H > j.236M

Metered

  • ... Vanish > 2M > 5M > jc.L(2)L2H > jc.L(2)L2H > j.236M

Basic vanish extension to something like a beam.

  • ... j.236M > Vanish > DR > (Vanish)
  • ... j.236M > land > j.214H+S

These are your two metered options that don't reduce your health. The second vanish in the first combo tacks on a little more damage, but throws away your Oki.

  • ... j.236M > j.236L+M/j.236[L+M]/j.214L+M/j.214[L+M]

These options do far more damage, but take your life in exchange.

Corner

Meterless

  • 2M > 5M > jc > j.M2H > SD >
  • 5M > 2M > 5S > 5H > SD >

Tien doesn't really get a big damage boost in the corner, he gets a different ender that gives him better Oki instead.

  • ... j.M2H > jc.L(2)LS > j.214L

Metered

Tien's metered enders are the same as his midscreen ones. Don't use vanish in a combo unless it will kill, you want to keep the corner.

Assist Specific

Midscreen

  • 5M > 2M > 236L~L~L > 16 Assist > j.M2H > SD > j.ML(2)2H > jc > j.L(2)L2H > j.236M

Basic assist combo. Confirmed works with 16 Assist, but probably works with a lot more. Crushing damage and a sliding knockdown.

Corner

Combo Theory

Tien's combo theory is ridiculously simple. Combo into an H move, do an air series, finish with j.2H > j.236M. It always slides, and it's very simple execution-wise.

Video Examples

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