DBFZ/Nappa/Frame Data: Difference between revisions

From Dustloop Wiki
< DBFZ‎ | Nappa
No edit summary
(moving to cargo)
Line 4: Line 4:
</div>
</div>
==[[DBFZ/Frame Data|System Data]]==
==[[DBFZ/Frame Data|System Data]]==
{{#lst:{{BASEPAGENAME}}/Data|System Data}}
 
<br style="clear:both;"/>
<br style="clear:both;"/>


==Normal Moves==
==Normal Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=5L}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|5L}}
}}
{{#lst:{{BASEPAGENAME}}/Data|5L Extra}}
|-
{{AttackVersion|name=5LL}}
{{#lst:{{BASEPAGENAME}}/Data|5LL}}
{{#lst:{{BASEPAGENAME}}/Data|5LL Extra}}
|-
{{AttackVersion|name=5LLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLL}}
{{#lst:{{BASEPAGENAME}}/Data|5LLL Extra}}
|-
{{AttackVersion|name=2L}}
{{#lst:{{BASEPAGENAME}}/Data|2L}}
{{#lst:{{BASEPAGENAME}}/Data|2L Extra}}
|-
{{AttackVersion|name=5M}}
{{#lst:{{BASEPAGENAME}}/Data|5M}}
{{#lst:{{BASEPAGENAME}}/Data|5M Extra}}
|-
{{AttackVersion|name=2M}}
{{#lst:{{BASEPAGENAME}}/Data|2M}}
{{#lst:{{BASEPAGENAME}}/Data|2M Extra}}
|-
{{AttackVersion|name=6M}}
{{#lst:{{BASEPAGENAME}}/Data|6M}}
{{#lst:{{BASEPAGENAME}}/Data|6M Extra}}
|-
{{AttackVersion|name=5H}}
{{#lst:{{BASEPAGENAME}}/Data|5H}}
{{#lst:{{BASEPAGENAME}}/Data|5H Extra}}
|-
{{AttackVersion|name=2H}}
{{#lst:{{BASEPAGENAME}}/Data|2H}}
{{#lst:{{BASEPAGENAME}}/Data|2H Extra}}
|-
{{AttackVersion|name=5S}}
{{#lst:{{BASEPAGENAME}}/Data|5S}}
{{#lst:{{BASEPAGENAME}}/Data|5S Extra}}
|-
{{AttackVersion|name=j.L}}
{{#lst:{{BASEPAGENAME}}/Data|j.L}}
{{#lst:{{BASEPAGENAME}}/Data|j.L Extra}}
|-
{{AttackVersion|name=j.M}}
{{#lst:{{BASEPAGENAME}}/Data|j.M}}
{{#lst:{{BASEPAGENAME}}/Data|j.M Extra}}
|-
{{AttackVersion|name=j.H}}
{{#lst:{{BASEPAGENAME}}/Data|j.H}}
{{#lst:{{BASEPAGENAME}}/Data|j.H Extra}}
|-
{{AttackVersion|name=j.2H|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.2H}}
{{#lst:{{BASEPAGENAME}}/Data|j.2H Extra}}
|-
{{Description|15|text=Each hit advances scaling individually. Active frames based on altitude. 2nd hit has extra startup frame if activated close to the ground.
}}
|-
{{AttackVersion|name=j.S}}
{{#lst:{{BASEPAGENAME}}/Data|j.S}}
{{#lst:{{BASEPAGENAME}}/Data|j.S Extra}}
|}


==Special Moves==
==Special Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Arm Break|subtitle=236L/M/H|rowspan=4}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|236L}}
}}
{{#lst:{{BASEPAGENAME}}/Data|236L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|236M}}
{{#lst:{{BASEPAGENAME}}/Data|236M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|236H}}
{{#lst:{{BASEPAGENAME}}/Data|236H Extra}}
|-
{{Description|15|text=*L version forced soft knockdown on hit.
*M and H versions both hits scale independently.  First hit also has +2 stages of initial prorate.
}}
|-
{{AttackVersion|name=Saibamen Claw|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Claw}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Claw Extra}}
|-
{{Description|15|text=Does not launch standing opponents.
}}
|-
{{AttackVersion|name=Saibamen Vomit|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Vomit}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Vomit Extra}}
|-
{{Description|15|text=Restands the opponent on hit.
}}
|-
{{AttackVersion|name=Saibamen Slide}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Slide}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Slide Extra}}
|-
{{AttackVersion|name=Saibamen Grab|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Grab}}
{{#lst:{{BASEPAGENAME}}/Data|Saibamen Grab Extra}}
|-
{{Description|15|text=
* Will home in on target's location at the point the leap first starts.  If hitbox makes contact, relative positions will autocorrect to allow grab animation to play.
* Behaves strangely at high hitstun decay.
* '''Forced''' +1 stage of prorate
}}
|-
{{AttackVersion|name=Plant Saibamen|subtitle=214L/M/H|rowspan=3}}
{{#lst:{{BASEPAGENAME}}/Data|214L}}
{{#lst:{{BASEPAGENAME}}/Data|214L Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|214M}}
{{#lst:{{BASEPAGENAME}}/Data|214M Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|214H}}
{{#lst:{{BASEPAGENAME}}/Data|214H Extra}}
|-
{{AttackVersion|name=Blazing Storm|subtitle=236S}}
{{#lst:{{BASEPAGENAME}}/Data|236S}}
{{#lst:{{BASEPAGENAME}}/Data|236S Extra}}
|-
{{AttackVersion|name=Blazing Storm (Air)|subtitle=j.236S}}
{{#lst:{{BASEPAGENAME}}/Data|j.236S}}
{{#lst:{{BASEPAGENAME}}/Data|j.236S Extra}}
|-
{{AttackVersion|name=Too Bad|subtitle=214S|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214S}}
{{#lst:{{BASEPAGENAME}}/Data|214S Extra}}
|-
{{Description|15|text=
* [] = hold S
* Both hits scale independently.  First hit also has +4 stages of initial prorate.
* Guard point active on frame 5 until the first hit comes out and absorbs all non-super Strike moves.
* If triggered, becomes Counter Attack and continues to guard point Strikes and the first hit doesn't come out.
* 2nd hit Smashes for a highly scaled ground bounce and does 1000 damage.
* Gains 25% of a bar on guard point trigger.
}}
{{AttackVersion|name=Too Bad (Counter Attack)|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|214S Counter}}
{{#lst:{{BASEPAGENAME}}/Data|214S Counter Extra}}
|-
|}


==Z Assists==
==Z Assists==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="assist"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Assist A|subtitle=Blazing Storm}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|Assist A}}
}}
{{#lst:{{BASEPAGENAME}}/Data|Assist A Extra}}
|-
{{AttackVersion|name=Assist B}}
{{#lst:{{BASEPAGENAME}}/Data|Assist B}}
{{#lst:{{BASEPAGENAME}}/Data|Assist B Extra}}
|-
{{AttackVersion|name=Assist C}}
{{#lst:{{BASEPAGENAME}}/Data|Assist C}}
{{#lst:{{BASEPAGENAME}}/Data|Assist C Extra}}
|-
|}


==Super Moves==
==Super Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_DBFZ
|-
|fields=input,name,damage,smash,prorate,guard,startup,active,recovery,onBlock,invuln,level,blockstun,groundHit,airHit,images,hitboxes,notes
{{FullFrameDataHeader-DBFZ}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Giant Storm|subtitle=236LM or 236HS|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|236HS}}
}}
{{#lst:{{BASEPAGENAME}}/Data|236HS Extra}}
|-
{{Description|15|text=805 minimum damage.
}}
|-
{{AttackVersion|name=Break Cannon|subtitle=214LM or 214HS|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214HS}}
{{#lst:{{BASEPAGENAME}}/Data|214HS Extra}}
|-
{{Description|15|text=4278 total damage.  570 + 72x14 (1578 total) minimum damage.
}}
|}


==Sources==
==Sources==

Revision as of 06:11, 27 September 2021

System Data


Normal Moves

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 Low 6 3 12 -3
5LL 700 All 11 3 -7
5LLL 1000 U3+ All 15 4 -5
5M 700 Low 11 6 14 -4
5H 850 U1 All 15 3 23 -8
5S 450, 800 All 16, 28 0
2L 400 All 8 3 10 0
2M 700 Low 15 4 22 -7
2H 850 U1+ All 13 4 25 -13
6M 850 High 24 6 10 0
j.L 400 High 6 3 12
j.M 700 High 11 3 16
j.H 850 / 1000 D1+ [D3+] High 13 4 22
j.2H 650, 650 U1+ All 19[16] 1-8(1-2)2+
j.S 800 All 16 1 24+3L

Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Arm Break 1200 D1 High 24~33 3 0
236[L] [L] Arm Break 1300 D1 High 34~54 3 +8
236M M Arm Break 700, 900 D1 High 26~33 3(12~21)3 -5
236[M] [M] Arm Break 700, 1200 D1 High 34~54 3(22~51)3 +2
236H H Arm Break 800, 1000 D1 High 24 3(12~21)3 -5
236[H] [H] Arm Break 800, 1300 D1 High 24 3(22~51)3 +2
214L L Saibamen Total 44
214M M Saibamen Total 44
214H H Saibamen Total 38~74
Saibamen Claw Saibamen Claw 700 All 8
Saibamen Spit Saibamen Spit 400 All
Saibamen Slide Saibamen Slide 600 All 8
Saibamen Grab Saibamen Grab 0, 1334 All 14
236S Blazing Storm 1100 All 18 10 -2
j.236S Air Blazing Storm 1100 All 18 10
214S Too bad (Counter) 600, 800 U1+ All 12[25] 2[3] (24[32]) 5 -5 5-24[38] Strike Guard Point
214S Counter Too bad (Counter Attack) 1000 U1+ All

Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Blazing Storm 850 All 28 10 +35 +35
Assist B Too bad 450, 420 All 20 +29 Strike Guard Point +29
Assist C Deluxe Bomber 450×2, 350 All 45 [20] +32 33

Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L+M Giant Storm 2300 All 10+5 5 -21 9-20
214L+M Break Cannon 4278 All 9+3 3 -24 1-15 Full
214[L+M] Break Cannon (Hold) 780 All 12 3 -24 1-15

Sources

http://www.mediafire.com/file/bbwqdxqwmga2mns/Nappa%20Hitboxes.mkv (rec. April 24, 2018)

Navigation

To edit frame data, edit values in DBFZ/Nappa/Data.

Template:Navbar-DBFZ