DBFZ/Janemba

From Dustloop Wiki
Janemba
DBFZ Janemba Portrait.png
Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style

Overview

See: Fusion Reborn

Strengths/Weaknesses

Strengths Weaknesses
  • THICC BOI
  • The best Z movie villain
  • Boy you seen them teleports?
  • S w o r d
  • Can play you Lo-fi Beats to Relax and Study to with his level 3
  • turns into not thicc boy
  • made us wait months with 2 whole leaks before any news
  • Jobs to Gogeta
  • Will probably get fuzzied to death
  • Easily offendend


Normals

5L
5L
DBFZ Janemba 5L.png
DBFZ Janemba 5LL.png
DBFZ Janemba 5LLL.png
Template:AttackDataHeader-DBFZ
5L


5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5 1 - - -
DBFZ Janemba 5L.png
  • placeholder
5LL


5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 9 2 22 -8 B2 - - - 7 - - - -
DBFZ Janemba 5LL.png
  • placeholder
5LLL


5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600×2 All 36 6 21 -11 B4 - U3+ - 12 / 6,12 - - - -
DBFZ Janemba 5LLL.png
  • placeholder
5M
5M
DBFZ Janemba 5M.png
Template:AttackDataHeader-DBFZ
5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 13 4 17 -5 B2 - - - 7 - - - -
DBFZ Janemba 5M.png


  • placeholder
5H
5H
DBFZ Janemba 5H.png
Template:AttackDataHeader-DBFZ
5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 3 27 -12 B4 15-17 Ki Blasts U1 - 12 - - - -
DBFZ Janemba 5H.png


  • placeholder
5S
5S
DBFZ Janemba 5S.png
Template:AttackDataHeader-DBFZ
5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×4 All 18-27 - 42 -21 P1 - - - 6×4 - - - -
DBFZ Janemba 5S.png
Staggerable Ki Blasts


  • placeholder
2L
2L
DBFZ Janemba 2L.png
Template:AttackDataHeader-DBFZ
2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 9 0 B - - - 5 1 - - -
DBFZ Janemba 2L.png


  • placeholder

Calling it now: it's a mid

2M
2M
DBFZ Janemba 2M.png
Template:AttackDataHeader-DBFZ
2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 11 3 24 -11 F2 - - - 7 - - - -
DBFZ Janemba 2M.png


  • placeholder
2H
2H
DBFZ Janemba 2H.png
Template:AttackDataHeader-DBFZ
2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 14 3 31 -17 B4 f4 Head, 14-16 Ki Blasts U1+ - 12 - - - -
DBFZ Janemba 2H.png
The highest 2H


  • placeholder
2S
2S
DBFZ Janemba 2S.png
Template:AttackDataHeader-DBFZ
2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×4 All 22-32 - 52 + 7L -21+landing P1 - - - 6×4 - - - -
DBFZ Janemba 2S.png


  • placeholder
6M
6M Template:AttackDataHeader-DBFZ
6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 10 0 B3 24-29 Ki Blasts - - 12 - - - -
DBFZ Janemba jH.png


  • placeholder
j.L
j.L
DBFZ Janemba jL.png
Template:AttackDataHeader-DBFZ
j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 7 3 15 - H1 - - - 5 - - - -
DBFZ Janemba jL.png


  • placeholder
j.M
j.M
DBFZ Janemba jM.png
Template:AttackDataHeader-DBFZ
j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 11 4 15 - H2 - - - 7 - - - -
DBFZ Janemba jM.png


  • placeholder
j.H
j.H
DBFZ Janemba jH.png
Template:AttackDataHeader-DBFZ
j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 15 3 20 - H3 15-17 Ki Blasts D1+ [D3+] - 12 - - - -
DBFZ Janemba jH.png


  • placeholder
j.S
j.S Template:AttackDataHeader-DBFZ
j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×4 All 18-27 - 7 Landing - P1 - - - 6×4 - - - -
DBFZ Janemba 2S.png


  • placeholder
j.2H
j.2H
DBFZ Janemba j2H.png
Template:AttackDataHeader-DBFZ
j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 11 4 23 + 7L - H3 f4 Head, 11-14 Ki Blast U1 - 12 - - - -
DBFZ Janemba j2H.png
Air 2H, complete with head invul


  • placeholder

Specials

Special
Special Template:AttackDataHeader-DBFZ
L


236L
L Demonic Blade
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 24 -5 B3 13-22 Ki Blasts - - 12 - - - -
DBFZ Janemba DemonicBlade.png
M


236M
M Demonic Blade
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 19 4 24 -5 B3 17-26 Ki Blasts U1+ - 12 - - - -
DBFZ Janemba DemonicBlade.png
H


236H
H Demonic Blade
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 24 -5 B3 14-23 Ki Blasts U1+ - -100 - - - -
DBFZ Janemba DemonicBlade.png
  • placeholder

Assist

Assist
A1/A2
Template:AttackDataHeader-DBFZ
  • placeholder

Supers

Lvl1
Lvl1
236L+M or 236H+S
Template:AttackDataHeader-DBFZ
  • placeholder
Lvl3
Lvl3
214L+M or 214H+S
Template:AttackDataHeader-DBFZ
  • placeholder

Navigation

To edit frame data, edit values in DBFZ/Janemba/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Template:Navbar-DBFZ